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Example 1 with ParticlePendulum

use of am2.particles.ParticlePendulum in project ArsMagica2 by Mithion.

the class BlockWitchwoodLeaves method randomDisplayTick.

@Override
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) {
    if (!AMCore.config.witchwoodLeafPFX())
        return;
    if (par5Random.nextInt(300) == 0 && par1World.isAirBlock(par2, par3 - 1, par4)) {
        AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(par1World, "leaf", par2 + par5Random.nextDouble(), par3 + par5Random.nextDouble(), par4 + par5Random.nextDouble());
        if (particle != null) {
            particle.AddParticleController(new ParticleFloatUpward(particle, 0, -0.05f, 1, false));
            particle.setMaxAge(120);
            particle.noClip = false;
            particle.setParticleScale(0.1f + par5Random.nextFloat() * 0.1f);
            particle.AddParticleController(new ParticlePendulum(particle, 0.2f, 0.15f + par5Random.nextFloat() * 0.2f, 2, false));
        }
    }
}
Also used : AMParticle(am2.particles.AMParticle) ParticlePendulum(am2.particles.ParticlePendulum) ParticleFloatUpward(am2.particles.ParticleFloatUpward)

Example 2 with ParticlePendulum

use of am2.particles.ParticlePendulum in project ArsMagica2 by Mithion.

the class ParticleManagerClient method spawnAuraParticles.

@Override
public void spawnAuraParticles(EntityLivingBase ent) {
    if (!ent.worldObj.isRemote)
        return;
    int particleIndex = 15;
    int particleBehaviour = 0;
    float particleScale = 0;
    float particleAlpha = 0;
    boolean particleDefaultColor = true;
    boolean particleRandomColor = true;
    int particleColor = 0xFFFFFF;
    int particleQuantity = 2;
    float particleSpeed = 0.02f;
    if (Minecraft.getMinecraft().thePlayer == ent) {
        particleIndex = AMCore.config.getAuraIndex();
        particleBehaviour = AMCore.config.getAuraBehaviour();
        particleScale = AMCore.config.getAuraScale() / 10;
        particleAlpha = AMCore.config.getAuraAlpha();
        particleDefaultColor = AMCore.config.getAuraColorDefault();
        particleRandomColor = AMCore.config.getAuraColorRandom();
        particleColor = AMCore.config.getAuraColor();
        particleQuantity = AMCore.config.getAuraQuantity();
        particleSpeed = AMCore.config.getAuraSpeed() / 10;
    } else {
        ExtendedProperties entProperties = ExtendedProperties.For(ent);
        particleIndex = entProperties.getAuraIndex();
        particleBehaviour = entProperties.getAuraBehaviour();
        particleScale = entProperties.getAuraScale() / 10;
        particleAlpha = entProperties.getAuraAlpha();
        particleDefaultColor = entProperties.getAuraColorDefault();
        particleRandomColor = entProperties.getAuraColorRandomize();
        particleColor = entProperties.getAuraColor();
        particleQuantity = entProperties.getAuraQuantity();
        particleSpeed = entProperties.getAuraSpeed() / 10;
    }
    if (//fix radiant particle's scaling issues...
    particleIndex == 31)
        particleScale /= 10;
    if (ent.worldObj.isRemote && ent instanceof EntityPlayer && AMCore.proxy.playerTracker.hasAA((EntityPlayer) ent)) {
        if (Minecraft.getMinecraft().thePlayer != ent || Minecraft.getMinecraft().gameSettings.thirdPersonView > 0) {
            if (AMParticle.particleTypes[particleIndex].startsWith("lightning_bolts")) {
                int type = Integer.parseInt(new String(new char[] { AMParticle.particleTypes[particleIndex].charAt(AMParticle.particleTypes[particleIndex].length() - 1) }));
                if (ent.worldObj.rand.nextInt(100) < 90) {
                    BoltFromPointToPoint(ent.worldObj, ent.posX + (ent.worldObj.rand.nextFloat() - 0.5f), ent.posY + ent.getEyeHeight() - ent.height + (ent.worldObj.rand.nextFloat() * ent.height), ent.posZ + (ent.worldObj.rand.nextFloat() - 0.5f), ent.posX + (ent.worldObj.rand.nextFloat() - 0.5f), ent.posY + ent.getEyeHeight() - ent.height + (ent.worldObj.rand.nextFloat() * ent.height), ent.posZ + (ent.worldObj.rand.nextFloat() - 0.5f), type, -1);
                } else {
                    BoltFromPointToPoint(ent.worldObj, ent.posX, ent.posY + ent.getEyeHeight() - 0.4, ent.posZ, ent.posX + (ent.worldObj.rand.nextFloat() * 10 - 5), ent.posY + (ent.worldObj.rand.nextFloat() * 10 - 5), ent.posZ + (ent.worldObj.rand.nextFloat() * 10 - 5), type, -1);
                }
            } else {
                int offset = 0;
                for (int i = 0; i < particleQuantity; ++i) {
                    AMParticle effect = spawn(ent.worldObj, AMParticle.particleTypes[particleIndex], ent.posX + (ent.worldObj.rand.nextFloat() - 0.5f), ent.posY + ent.getEyeHeight() - 0.5f + offset - (ent.worldObj.rand.nextFloat() * 0.5), ent.posZ + (ent.worldObj.rand.nextFloat() - 0.5f));
                    if (effect != null) {
                        effect.setIgnoreMaxAge(false);
                        effect.setMaxAge(40);
                        effect.setParticleScale(particleScale);
                        effect.SetParticleAlpha(particleAlpha);
                        effect.noClip = false;
                        if (!particleDefaultColor) {
                            if (particleRandomColor) {
                                effect.setRGBColorF(ent.worldObj.rand.nextFloat(), ent.worldObj.rand.nextFloat(), ent.worldObj.rand.nextFloat());
                            } else {
                                effect.setRGBColorI(particleColor);
                            }
                        }
                        switch(particleBehaviour) {
                            case //fade
                            0:
                                effect.AddParticleController(new ParticleFadeOut(effect, 1, false).setFadeSpeed(particleSpeed));
                                break;
                            case //float
                            1:
                                effect.AddParticleController(new ParticleFloatUpward(effect, 0.2f, particleSpeed, 1, false));
                                break;
                            case //sink
                            2:
                                effect.AddParticleController(new ParticleFloatUpward(effect, 0.2f, -particleSpeed, 1, false));
                                break;
                            case //orbit
                            3:
                                effect.AddParticleController(new ParticleOrbitEntity(effect, ent, particleSpeed, 1, false));
                                break;
                            case //arc
                            4:
                                effect.AddParticleController(new ParticleArcToEntity(effect, 1, ent, false).generateControlPoints().SetSpeed(particleSpeed));
                                break;
                            case //flee
                            5:
                                effect.AddParticleController(new ParticleFleeEntity(effect, ent, particleSpeed, 2D, 1, false));
                                break;
                            case //forward
                            6:
                                effect.AddParticleController(new ParticleMoveOnHeading(effect, ent.rotationYaw + 90, ent.rotationPitch, particleSpeed, 1, false));
                                break;
                            case //pendulum
                            7:
                                effect.AddParticleController(new ParticlePendulum(effect, 0.2f, particleSpeed, 1, false));
                                break;
                            case //grow
                            8:
                                effect.AddParticleController(new ParticleGrow(effect, particleSpeed, 1, false));
                                break;
                        }
                    }
                }
            }
        }
    }
}
Also used : ExtendedProperties(am2.playerextensions.ExtendedProperties) EntityPlayer(net.minecraft.entity.player.EntityPlayer)

Aggregations

AMParticle (am2.particles.AMParticle)1 ParticleFloatUpward (am2.particles.ParticleFloatUpward)1 ParticlePendulum (am2.particles.ParticlePendulum)1 ExtendedProperties (am2.playerextensions.ExtendedProperties)1 EntityPlayer (net.minecraft.entity.player.EntityPlayer)1