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Example 6 with RigidBody

use of artisynth.core.mechmodels.RigidBody in project artisynth_core by artisynth.

the class Fem3dBlock method setConnected.

public synchronized void setConnected(boolean connect) {
    MechModel mechMod = (MechModel) findComponent("models/mech");
    if (mechMod != null) {
        FemModel3d femMod = (FemModel3d) mechMod.findComponent("models/fem");
        LinkedList<FemNode3d> rightNodes = new LinkedList<FemNode3d>();
        for (int i = 0; i < myAttachNodes.length; i++) {
            rightNodes.add(myAttachNodes[i]);
        }
        if (connect && !rightNodes.get(0).isAttached()) {
            RigidBody rightBody = (RigidBody) mechMod.findComponent("rigidBodies/rightBody");
            // position the block so that it lies at the current
            // end of the beam
            Plane plane = new Plane();
            Point3d centroid = new Point3d();
            int numPnts = rightNodes.size();
            Point3d[] pnts = new Point3d[numPnts];
            for (int i = 0; i < numPnts; i++) {
                pnts[i] = rightNodes.get(i).getPosition();
                centroid.add(pnts[i]);
            }
            centroid.scale(1 / (double) numPnts);
            plane.fit(pnts, numPnts);
            Vector3d normal = new Vector3d(plane.getNormal());
            // to determine the appropriate sign of the normal
            for (FemNode3d node : femMod.getNodes()) {
                if (!rightNodes.contains(node)) {
                    Vector3d diff = new Vector3d();
                    diff.sub(node.getPosition(), rightNodes.get(0).getPosition());
                    if (diff.dot(normal) > 0) {
                        normal.negate();
                    }
                    break;
                }
            }
            RigidTransform3d X = new RigidTransform3d();
            X.R.setZDirection(normal);
            X.R.mulAxisAngle(0, 1, 0, -Math.PI / 2);
            X.p.set(centroid);
            X.mulXyz(0.05, 0, 0);
            rightBody.setPose(X);
            rightBody.setVelocity(new Twist());
            for (FemNode3d n : rightNodes) {
                mechMod.attachPoint(n, rightBody);
            }
        } else if (!connect && rightNodes.get(0).isAttached()) {
            for (FemNode3d n : rightNodes) {
                mechMod.detachPoint(n);
            }
        }
    }
    myConnectedP = connect;
}
Also used : FemModel3d(artisynth.core.femmodels.FemModel3d) Point(java.awt.Point) WayPoint(artisynth.core.probes.WayPoint) RevoluteJoint(artisynth.core.mechmodels.RevoluteJoint) MechModel(artisynth.core.mechmodels.MechModel) FemNode3d(artisynth.core.femmodels.FemNode3d) RigidBody(artisynth.core.mechmodels.RigidBody)

Example 7 with RigidBody

use of artisynth.core.mechmodels.RigidBody in project artisynth_core by artisynth.

the class FemBeamMech method build.

public void build(String[] args) {
    femPath = "models/mech/models/fem/";
    modPath = "models/mech/";
    int nn = 2;
    myFemMod = FemFactory.createTetGrid(null, 0.6, 0.2, 0.2, nn * 3, nn * 1, nn * 1);
    myFemMod.setName("fem");
    myFemMod.setDensity(myDensity);
    myFemMod.setBounds(new Point3d(-0.6, 0, 0), new Point3d(0.6, 0, 0));
    myFemMod.setLinearMaterial(60000, 0.33, true);
    myFemMod.setStiffnessDamping(0.002);
    myFemMod.setImplicitIterations(100);
    myFemMod.setImplicitPrecision(0.001);
    myFemMod.setSurfaceRendering(SurfaceRender.Shaded);
    Renderable elems = myFemMod.getElements();
    RenderProps.setLineWidth(elems, 2);
    RenderProps.setLineColor(elems, Color.BLUE);
    Renderable nodes = myFemMod.getNodes();
    RenderProps.setPointStyle(nodes, Renderer.PointStyle.SPHERE);
    RenderProps.setPointRadius(nodes, 0.005);
    RenderProps.setPointColor(nodes, Color.GREEN);
    // fix the leftmost nodes
    double EPS = 1e-9;
    for (FemNode3d n : myFemMod.getNodes()) {
        if (n.getPosition().x < -0.3 + EPS) {
            myLeftNodes.add(n);
        }
    }
    System.out.println("fixed nodes:");
    for (FemNode3d n : myLeftNodes) {
        n.setDynamic(false);
    }
    RenderProps.setFaceColor(myFemMod, new Color(0.4f, 0.4f, 1.0f));
    myFemMod.setProfiling(true);
    RigidBody anchorBox = new RigidBody("anchorBox");
    PolygonalMesh mesh = MeshFactory.createBox(0.1, 0.3, 0.3);
    anchorBox.setMesh(mesh, /* fileName= */
    null);
    RigidTransform3d X = new RigidTransform3d();
    X.p.set(-0.35, 0, 0);
    anchorBox.setPose(X);
    anchorBox.setDynamic(false);
    myMechMod = new MechModel("mech");
    myMechMod.addModel(myFemMod);
    myMechMod.addRigidBody(anchorBox);
    System.out.println("models: " + myMechMod.findComponent("models"));
    System.out.println("models/fem: " + myMechMod.findComponent("models/fem"));
    myMechMod.setIntegrator(Integrator.BackwardEuler);
    addModel(myMechMod);
    myMechMod.setProfiling(true);
    // add marker to lower right corner element
    Point3d corner = new Point3d(0.3, -0.1, -0.1);
    FemElement cornerElem = null;
    for (FemElement e : myFemMod.getElements()) {
        FemNode[] nodeList = e.getNodes();
        for (int i = 0; i < nodeList.length; i++) {
            if (nodeList[i].getPosition().epsilonEquals(corner, 1e-8)) {
                cornerElem = e;
                break;
            }
        }
    }
    if (cornerElem != null) {
        FemMarker mkr = new FemMarker(0.3, -0.07, -0.03);
        myFemMod.addMarker(mkr, cornerElem);
        RenderProps.setPointStyle(mkr, Renderer.PointStyle.SPHERE);
        RenderProps.setPointRadius(mkr, 0.01);
        RenderProps.setPointColor(mkr, Color.WHITE);
        Particle part = new Particle(1, 0.5, -0.07, -0.03);
        RenderProps.setPointStyle(part, Renderer.PointStyle.SPHERE);
        RenderProps.setPointRadius(part, 0.01);
        part.setDynamic(false);
        myMechMod.addParticle(part);
        AxialSpring spr = new AxialSpring(1000, 0, 0);
        myMechMod.attachAxialSpring(part, mkr, spr);
        RenderProps.setLineStyle(spr, Renderer.LineStyle.SPINDLE);
        RenderProps.setLineRadius(spr, 0.01);
        RenderProps.setLineColor(spr, Color.GREEN);
    }
    int numWays = 0;
    double res = 0.2;
    for (int i = 0; i < numWays; i++) {
        addWayPoint(new WayPoint((i + 1) * res, true));
    }
    addControlPanel(myMechMod, myFemMod);
}
Also used : RigidTransform3d(maspack.matrix.RigidTransform3d) FemNode(artisynth.core.femmodels.FemNode) Color(java.awt.Color) PolygonalMesh(maspack.geometry.PolygonalMesh) FemMarker(artisynth.core.femmodels.FemMarker) WayPoint(artisynth.core.probes.WayPoint) AxialSpring(artisynth.core.mechmodels.AxialSpring) Particle(artisynth.core.mechmodels.Particle) MechModel(artisynth.core.mechmodels.MechModel) Renderable(maspack.render.Renderable) Point3d(maspack.matrix.Point3d) FemNode3d(artisynth.core.femmodels.FemNode3d) WayPoint(artisynth.core.probes.WayPoint) RigidBody(artisynth.core.mechmodels.RigidBody) FemElement(artisynth.core.femmodels.FemElement)

Example 8 with RigidBody

use of artisynth.core.mechmodels.RigidBody in project artisynth_core by artisynth.

the class FemCollision method build.

public void build(String[] args) throws IOException {
    try {
        MechModel mechmod = new MechModel();
        // mechmod.setIntegrator (Integrator.ConstrainedBackwardEuler);
        mechmod.setIntegrator(Integrator.BackwardEuler);
        // mechmod.setProfiling (true);
        CollisionManager collisions = mechmod.getCollisionManager();
        RenderProps.setVisible(collisions, true);
        RenderProps.setEdgeWidth(collisions, 4);
        RenderProps.setEdgeColor(collisions, Color.YELLOW);
        RenderProps.setLineWidth(collisions, 3);
        RenderProps.setLineColor(collisions, Color.GREEN);
        collisions.setDrawContactNormals(true);
        RigidBody table = new RigidBody("table");
        table.setDynamic(false);
        // table.setMesh (new PolygonalMesh (new File (rbpath+ "box.obj")), null);
        table.setMesh(MeshFactory.createBox(2, 2, 2));
        AffineTransform3d trans = new AffineTransform3d();
        trans.setIdentity();
        trans.applyScaling(4, 2, 0.5);
        table.transformGeometry(trans);
        table.setPose(new RigidTransform3d(new Vector3d(1, 0, 0.8077474533228615), new AxisAngle(1, 0, 0, Math.toRadians(mu == 0 ? 0.0 : 1.5))));
        if (wireFrame) {
            RenderProps.setFaceStyle(table, Renderer.FaceStyle.NONE);
            RenderProps.setDrawEdges(table, true);
        }
        mechmod.addRigidBody(table);
        if (incBox0) {
            box0 = new RigidBody("box0");
            // box0.setMesh (
            // new PolygonalMesh (new File (rbpath + "box.obj")), null);
            box0.setMesh(MeshFactory.createBox(2, 2, 2));
            trans.setIdentity();
            trans.applyScaling(1.5, 1.5, 0.5);
            box0.transformGeometry(trans);
            box0.setInertia(SpatialInertia.createBoxInertia(10000, 4, 4, 1));
            box0.setPose(new RigidTransform3d(new Vector3d(-0.5, 0, 3.5), new AxisAngle()));
            RenderProps.setFaceColor(box0, Color.GREEN.darker());
            if (wireFrame) {
                RenderProps.setFaceStyle(box0, Renderer.FaceStyle.NONE);
                RenderProps.setDrawEdges(box0, true);
            }
            mechmod.addRigidBody(box0);
        }
        if (incFem0) {
            String fem0Name = // "torus546";
            "sphere2";
            // "box0023";
            // "box0048";
            // "box0144";
            // "box0604";
            // "box1056";
            // "box2463";
            // "box4257";
            fem0 = TetGenReader.read("fem0", 5000, fempath + fem0Name + ".1.node", fempath + fem0Name + ".1.ele", new Vector3d(0.8, 0.8, 0.8));
            fem0.transformGeometry(new RigidTransform3d(new Vector3d(2, 0, 3.5), new AxisAngle()));
            fem0.setLinearMaterial(1000000, 0.33, true);
            if (!wireFrame)
                fem0.setSurfaceRendering(SurfaceRender.Shaded);
            fem0.setParticleDamping(0.1);
            RenderProps.setFaceColor(fem0, new Color(0.5f, 0f, 0f));
            // RenderProps.setAlpha(fem0, 0.33);
            RenderProps.setAlpha(fem0, 0.5);
            RenderProps.setShading(fem0, Shading.NONE);
            RenderProps.setDrawEdges(fem0, true);
            RenderProps.setVisible(fem0.getElements(), false);
            RenderProps.setVisible(fem0.getNodes(), false);
            // RenderProps.setLineColor(fem0, Color.GRAY);
            mechmod.addModel(fem0);
        }
        if (incFem1) {
            // Use this code for a box
            /*
             * double mySize = 1; fem1 = createFem (name, mySize);
             * FemFactory.createTetGrid ( fem1, 1*mySize, 4*mySize, mySize, 1,
             * 1, 1);
             */
            // end box code
            // Use this code for a ball
            String fem1Name = "sphere2";
            fem1 = TetGenReader.read("fem1", 5000, fempath + fem1Name + ".1.node", fempath + fem1Name + ".1.ele", new Vector3d(0.8, 0.8, 0.8));
            fem1.setLinearMaterial(1000000, 0.33, true);
            fem1.setParticleDamping(0.1);
            // end ball code
            fem1.setIncompressible(FemModel3d.IncompMethod.AUTO);
            fem1.transformGeometry(new RigidTransform3d(new Vector3d(1.25, 0, 2), new AxisAngle()));
            fem1.setSurfaceRendering(wireFrame ? SurfaceRender.None : SurfaceRender.Shaded);
            RenderProps.setAlpha(fem1, 0.5);
            RenderProps.setShading(fem1, Shading.NONE);
            RenderProps.setDrawEdges(fem1, true);
            RenderProps.setVisible(fem1.getElements(), false);
            RenderProps.setVisible(fem1.getNodes(), false);
            RenderProps.setFaceColor(fem1, new Color(0f, 0f, 0.8f));
            mechmod.addModel(fem1);
        }
        if (incFem0) {
            mechmod.setCollisionBehavior(fem0, table, true, mu);
            mechmod.setCollisionResponse(fem0, Collidable.Deformable);
            mechmod.setCollisionResponse(fem0, table);
        }
        if (incFem1 & incFem0) {
            mechmod.setCollisionBehavior(fem0, fem1, true, mu);
        }
        if (incBox0 & incFem0) {
            mechmod.setCollisionBehavior(box0, fem0, true, mu);
        }
        if (incFem1) {
            mechmod.setCollisionBehavior(fem1, table, true, mu);
            mechmod.setCollisionResponse(fem1, Collidable.AllBodies);
        }
        if (incBox0 & incFem1) {
            mechmod.setCollisionBehavior(box0, fem1, true, mu);
        }
        if (incBox0) {
            mechmod.setCollisionBehavior(box0, table, true, mu);
            mechmod.setCollisionResponse(box0, table);
        }
        addModel(mechmod);
    // mechmod.setIntegrator (Integrator.BackwardEuler);
    // addBreakPoint (2.36);
    // reset();
    } catch (IOException e) {
        throw e;
    }
}
Also used : MechModel(artisynth.core.mechmodels.MechModel) RigidTransform3d(maspack.matrix.RigidTransform3d) AxisAngle(maspack.matrix.AxisAngle) CollisionManager(artisynth.core.mechmodels.CollisionManager) Vector3d(maspack.matrix.Vector3d) Color(java.awt.Color) RigidBody(artisynth.core.mechmodels.RigidBody) IOException(java.io.IOException) AffineTransform3d(maspack.matrix.AffineTransform3d)

Example 9 with RigidBody

use of artisynth.core.mechmodels.RigidBody in project artisynth_core by artisynth.

the class FemMuscleArm method setCollisions.

public void setCollisions(boolean collisions) {
    MechModel mech = (MechModel) models().get(0);
    PointToPointMuscle muscle = (PointToPointMuscle) mech.findComponent("models/0");
    RigidBody upperArm = (RigidBody) mech.findComponent("rigidBodies/upper");
    if (collisions) {
        mech.setCollisionBehavior(muscle, upperArm, true);
    } else {
        mech.setCollisionBehavior(muscle, upperArm, false);
    }
}
Also used : MechModel(artisynth.core.mechmodels.MechModel) PointToPointMuscle(artisynth.core.femmodels.PointToPointMuscle) RigidBody(artisynth.core.mechmodels.RigidBody)

Example 10 with RigidBody

use of artisynth.core.mechmodels.RigidBody in project artisynth_core by artisynth.

the class ArticulatedFem method build.

public void build(String[] args) {
    int nlinks = 3;
    int nelemsx = 6;
    int nelemsz = 2;
    double femLength = 0.6;
    double femHeight = 0.2;
    double boxLength = 0.1;
    double boxHeight = 0.3;
    double linkLength = femLength + 2 * boxLength;
    myMechMod = new MechModel("mech");
    RigidTransform3d X = new RigidTransform3d();
    RigidBody lastBox = null;
    double linkCenter;
    RigidBody leftAnchorBox = makeBox();
    linkCenter = linkLength * (-nlinks / 2.0 + 0.5);
    X.p.set(linkCenter - (boxLength + femLength) / 2, 0, boxHeight);
    leftAnchorBox.setPose(X);
    leftAnchorBox.setDynamic(false);
    // myMechMod.addRigidBody (leftAnchorBox);
    RigidBody rightAnchorBox = makeBox();
    linkCenter = linkLength * (-nlinks / 2.0 + (nlinks - 1) + 0.5);
    X.p.set(linkCenter + (boxLength + femLength) / 2, 0, boxHeight);
    rightAnchorBox.setPose(X);
    rightAnchorBox.setDynamic(false);
    for (int i = 0; i < nlinks; i++) {
        linkCenter = linkLength * (-nlinks / 2.0 + i + 0.5);
        LinkedList<FemNode3d> leftNodes = new LinkedList<FemNode3d>();
        LinkedList<FemNode3d> rightNodes = new LinkedList<FemNode3d>();
        FemModel3d femMod = FemFactory.createTetGrid(null, femLength, femHeight, femHeight, nelemsx, nelemsz, nelemsz);
        femMod.setDensity(myDensity);
        femMod.setLinearMaterial(200000, 0.4, true);
        femMod.setGravity(0, 0, -9.8);
        double eps = 0.000001;
        for (FemNode3d n : femMod.getNodes()) {
            double x = n.getPosition().x;
            if (x <= -femLength / 2 + eps) {
                leftNodes.add(n);
            } else if (x >= femLength / 2 - eps) {
                rightNodes.add(n);
            }
        }
        femMod.setStiffnessDamping(0.002);
        RenderProps.setLineWidth(femMod.getElements(), 2);
        RenderProps.setLineColor(femMod.getElements(), Color.BLUE);
        RenderProps.setPointStyle(femMod.getNodes(), Renderer.PointStyle.SPHERE);
        RenderProps.setPointRadius(femMod.getNodes(), 0.005);
        femMod.setSurfaceRendering(SurfaceRender.Shaded);
        RenderProps.setFaceColor(femMod, new Color(0f, 0.7f, 0.7f));
        RenderProps.setLineColor(femMod.getElements(), new Color(0f, 0.2f, 0.2f));
        RenderProps.setLineWidth(femMod.getElements(), 3);
        X.p.set(linkCenter, 0, 0);
        femMod.transformGeometry(X);
        myMechMod.addModel(femMod);
        RigidBody leftBox = makeBox();
        X.p.set(linkCenter - (boxLength + femLength) / 2, 0, 0);
        leftBox.setPose(X);
        myMechMod.addRigidBody(leftBox);
        RigidBody rightBox = makeBox();
        X.p.set(linkCenter + (boxLength + femLength) / 2, 0, 0);
        rightBox.setPose(X);
        myMechMod.addRigidBody(rightBox);
        for (FemNode3d n : leftNodes) {
            myMechMod.attachPoint(n, leftBox);
        }
        for (FemNode3d n : rightNodes) {
            myMechMod.attachPoint(n, rightBox);
        }
        RigidTransform3d TCA = new RigidTransform3d();
        RigidTransform3d TCB = new RigidTransform3d();
        RevoluteJoint joint;
        TCA.p.set(-boxLength / 2, 0, boxHeight / 2);
        TCA.R.mulAxisAngle(1, 0, 0, Math.PI / 2);
        if (lastBox == null) {
            TCB.mul(leftBox.getPose(), TCA);
            // TCB.mulInverseLeft (leftAnchorBox.getPose(), TCB);
            joint = new RevoluteJoint(leftBox, TCA, TCB);
        } else {
            TCB.p.set(boxLength / 2, 0, boxHeight / 2);
            TCB.R.mulAxisAngle(1, 0, 0, Math.PI / 2);
            joint = new RevoluteJoint(leftBox, TCA, lastBox, TCB);
        }
        RenderProps.setLineRadius(joint, 0.01);
        RenderProps.setLineColor(joint, new Color(0.15f, 0.15f, 1f));
        joint.setAxisLength(0.5);
        myMechMod.addBodyConnector(joint);
        if (addLastJoint && i == nlinks - 1) {
            TCA.p.set(boxLength / 2, 0, boxHeight / 2);
            TCB.mul(rightBox.getPose(), TCA);
            // TCB.mulInverseLeft (rightAnchorBox.getPose(), TCB);
            joint = new RevoluteJoint(rightBox, TCA, TCB);
            RenderProps.setLineRadius(joint, 0.01);
            RenderProps.setLineColor(joint, new Color(0.15f, 0.15f, 1f));
            joint.setAxisLength(0.5);
            myMechMod.addBodyConnector(joint);
        }
        lastBox = rightBox;
    }
    if (!addLastJoint) {
        lastBox.setDynamic(false);
    }
    myMechMod.setIntegrator(Integrator.BackwardEuler);
    addModel(myMechMod);
    addControlPanel(myMechMod);
}
Also used : MechModel(artisynth.core.mechmodels.MechModel) RigidTransform3d(maspack.matrix.RigidTransform3d) FemModel3d(artisynth.core.femmodels.FemModel3d) Color(java.awt.Color) FemNode3d(artisynth.core.femmodels.FemNode3d) RevoluteJoint(artisynth.core.mechmodels.RevoluteJoint) RigidBody(artisynth.core.mechmodels.RigidBody) RevoluteJoint(artisynth.core.mechmodels.RevoluteJoint) LinkedList(java.util.LinkedList)

Aggregations

RigidBody (artisynth.core.mechmodels.RigidBody)55 MechModel (artisynth.core.mechmodels.MechModel)25 RigidTransform3d (maspack.matrix.RigidTransform3d)18 FrameMarker (artisynth.core.mechmodels.FrameMarker)11 RenderProps (maspack.render.RenderProps)11 Point3d (maspack.matrix.Point3d)10 PolygonalMesh (maspack.geometry.PolygonalMesh)9 RevoluteJoint (artisynth.core.mechmodels.RevoluteJoint)8 Vector3d (maspack.matrix.Vector3d)8 FemModel3d (artisynth.core.femmodels.FemModel3d)7 FemNode3d (artisynth.core.femmodels.FemNode3d)7 SphericalJoint (artisynth.core.mechmodels.SphericalJoint)7 WayPoint (artisynth.core.probes.WayPoint)6 AxialSpring (artisynth.core.mechmodels.AxialSpring)5 Particle (artisynth.core.mechmodels.Particle)5 Color (java.awt.Color)5 CollisionManager (artisynth.core.mechmodels.CollisionManager)4 File (java.io.File)4 IOException (java.io.IOException)4 AxisAngle (maspack.matrix.AxisAngle)4