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Example 11 with ControlText

use of binnie.core.gui.controls.ControlText in project Binnie by ForestryMC.

the class ControlGeneScroll method refresh.

public void refresh() {
    if (system == null) {
        return;
    }
    this.deleteAllChildren();
    final GeneTracker tracker = GeneTracker.getTracker(Window.get(this).getWorld(), Window.get(this).getUsername());
    final Map<IChromosomeType, List<IAllele>> genes = Binnie.GENETICS.getChromosomeMap(this.system.getSpeciesRoot());
    int x = 0;
    int y = 0;
    final boolean master = ((WindowGeneBank) Window.get(this)).isMaster();
    for (final Map.Entry<IChromosomeType, List<IAllele>> entry : genes.entrySet()) {
        final List<IAllele> discovered = new ArrayList<>();
        for (final IAllele allele : entry.getValue()) {
            final Gene gene = new Gene(allele, entry.getKey(), this.system.getSpeciesRoot());
            if ((master || tracker.isSequenced(new Gene(allele, entry.getKey(), this.system.getSpeciesRoot()))) && gene.getName().toLowerCase().contains(this.filter)) {
                discovered.add(allele);
            }
        }
        if (discovered.size() == 0) {
            continue;
        }
        x = 0;
        new ControlText(this, new Point(x, y), this.system.getChromosomeName(entry.getKey()));
        y += 12;
        for (final IAllele allele : discovered) {
            if (x + 18 > this.getSize().xPos()) {
                y += 20;
                x = 0;
            }
            new ControlGene(this, x, y, new Gene(allele, entry.getKey(), this.system.getSpeciesRoot()));
            x += 18;
        }
        y += 24;
    }
    this.setSize(new Point(this.getSize().xPos(), y));
}
Also used : ControlText(binnie.core.gui.controls.ControlText) ArrayList(java.util.ArrayList) Point(binnie.core.gui.geometry.Point) Point(binnie.core.gui.geometry.Point) IAllele(forestry.api.genetics.IAllele) Gene(binnie.core.genetics.Gene) ArrayList(java.util.ArrayList) List(java.util.List) IChromosomeType(forestry.api.genetics.IChromosomeType) GeneTracker(binnie.genetics.genetics.GeneTracker) Map(java.util.Map)

Example 12 with ControlText

use of binnie.core.gui.controls.ControlText in project Binnie by ForestryMC.

the class WindowFieldKit method initialiseClient.

@Override
@SideOnly(Side.CLIENT)
public void initialiseClient() {
    this.setTitle(I18N.localise("binniecore.gui.fieldkit.title"));
    CraftGUI.RENDER.setStyleSheet(StyleSheetManager.getSheet(StyleSheetManager.PUNNETT_SHEET));
    WindowInventory inventory = this.getWindowInventory();
    inventory.createSlot(INDIVIDUAL_SLOT);
    inventory.createSlot(PAPER_SLOT);
    this.setupValidators();
    new ControlPlayerInventory(this);
    final Point handGlass = new Point(16, 32);
    this.GlassControl = new ControlImage(this, handGlass.xPos(), handGlass.yPos(), new StandardTexture(0, 160, 96, 96, BinnieCoreTexture.GUI_PUNNETT));
    new ControlSlot.Builder(this, handGlass.xPos() + 54, handGlass.yPos() + 26).assign(InventoryType.WINDOW, 0);
    new ControlSlot.Builder(this, 208, 8).assign(InventoryType.WINDOW, 1);
    (this.text = new ControlText(this, new Point(232, 13), I18N.localise("binniecore.gui.fieldkit.paper"))).setColor(2236962);
    (this.text = new ControlText(this, new Area(0, 120, this.getWidth(), 24), "", TextJustification.MIDDLE_CENTER)).setColor(2236962);
    this.chromo = new ControlChromosome(this, 150, 24);
    this.addEventHandler(EventValueChanged.class, EventHandlerOrigin.DIRECT_CHILD, this.chromo, event -> {
        final IChromosomeType type = (IChromosomeType) event.getValue();
        if (type != null && WindowFieldKit.this.info.containsKey(type)) {
            final String t = WindowFieldKit.this.info.get(type);
            WindowFieldKit.this.text.setValue(t);
        } else {
            WindowFieldKit.this.text.setValue("");
        }
    });
}
Also used : StandardTexture(binnie.core.gui.resource.textures.StandardTexture) Area(binnie.core.gui.geometry.Area) WindowInventory(binnie.core.gui.minecraft.WindowInventory) ControlPlayerInventory(binnie.core.gui.minecraft.control.ControlPlayerInventory) ControlText(binnie.core.gui.controls.ControlText) ControlSlot(binnie.core.gui.minecraft.control.ControlSlot) Point(binnie.core.gui.geometry.Point) ControlImage(binnie.core.gui.minecraft.control.ControlImage) IChromosomeType(forestry.api.genetics.IChromosomeType) SideOnly(net.minecraftforge.fml.relauncher.SideOnly)

Example 13 with ControlText

use of binnie.core.gui.controls.ControlText in project Binnie by ForestryMC.

the class PageSpeciesTreeGenome method onValueChanged.

// TODO: unused ?
/*public static String tolerated(final boolean t) {
		if (t) {
			return I18N.localise("binniecore.gui.tolerated");
		}
		return I18N.localise("binniecore.gui.nottolerated");
	}*/
@Override
public void onValueChanged(final IAlleleSpecies species) {
    this.deleteAllChildren();
    final IAllele[] template = TreeManager.treeRoot.getTemplate(species.getUID());
    if (template == null) {
        return;
    }
    final ITree tree = TreeManager.treeRoot.templateAsIndividual(template);
    final ITreeGenome genome = tree.getGenome();
    final IAlleleTreeSpecies treeSpecies = genome.getPrimary();
    final int w = 144;
    final int h = 176;
    new ControlText(this, new Area(0, 4, w, 16), this.getValue().toString(), TextJustification.MIDDLE_CENTER);
    final ControlScrollableContent scrollable = new ControlScrollableContent(this, 4, 20, w - 8, h - 8 - 16, 12);
    final Control contents = new Control(scrollable, 0, 0, w - 8 - 12, h - 8 - 16);
    final int tw = w - 8 - 12;
    final int w2 = 65;
    final int w3 = tw - 50;
    int y = 0;
    final int th = 14;
    final int th2 = 18;
    final IBreedingSystem syst = Binnie.GENETICS.getSystem(TreeManager.treeRoot);
    new ControlText(contents, new Area(w2, y, w3, th), treeSpecies.getPlantType().toString(), TextJustification.MIDDLE_LEFT);
    y += th;
    new ControlText(contents, new Area(0, y, w2, th), I18N.localise("binniecore.gui.temperature.short") + " : ", TextJustification.MIDDLE_RIGHT);
    new ControlText(contents, new Area(w2, y, w3, th), treeSpecies.getTemperature().getName(), TextJustification.MIDDLE_LEFT);
    y += th;
    Minecraft minecraft = Minecraft.getMinecraft();
    World world = minecraft.world;
    TextureMap map = minecraft.getTextureMapBlocks();
    ILeafSpriteProvider spriteProvider = treeSpecies.getLeafSpriteProvider();
    TextureAtlasSprite leaf = map.getAtlasSprite(spriteProvider.getSprite(false, false).toString());
    int leafColour = spriteProvider.getColor(false);
    new ControlText(contents, new Area(0, y, w2, th2), I18N.localise("extratrees.gui.database.leaves") + " : ", TextJustification.MIDDLE_RIGHT);
    new ControlBlockIconDisplay(contents, w2, y, leaf).setColor(leafColour);
    IFruitProvider fruitProvider = genome.getFruitProvider();
    ResourceLocation fruitSprite = fruitProvider.getSprite(genome, world, BlockPos.ORIGIN, 100);
    if (fruitSprite != null && !treeSpecies.getUID().equals("forestry.treeOak")) {
        TextureAtlasSprite fruit = map.getAtlasSprite(fruitSprite.toString());
        int fruitColour = fruitProvider.getColour(genome, world, BlockPos.ORIGIN, 100);
        new ControlBlockIconDisplay(contents, w2, y, fruit).setColor(fruitColour);
    }
    y += th2;
    Map<ItemStack, Float> products = fruitProvider.getProducts();
    ItemStack log = treeSpecies.getWoodProvider().getWoodStack();
    if (log.isEmpty()) {
        new ControlText(contents, new Area(0, y, w2, th2), I18N.localise("extratrees.gui.database.log") + " : ", TextJustification.MIDDLE_RIGHT);
        final ControlItemDisplay display = new ControlItemDisplay(contents, w2, y);
        display.setItemStack(log);
        display.setTooltip();
        y += th2;
    }
    new ControlText(contents, new Area(0, y, w2, th), syst.getChromosomeShortName(EnumTreeChromosome.HEIGHT) + " : ", TextJustification.MIDDLE_RIGHT);
    new ControlText(contents, new Area(w2, y, w3, th), genome.getHeight() + "x", TextJustification.MIDDLE_LEFT);
    y += th;
    new ControlText(contents, new Area(0, y, w2, th), syst.getChromosomeShortName(EnumTreeChromosome.FERTILITY) + " : ", TextJustification.MIDDLE_RIGHT);
    new ControlText(contents, new Area(w2, y, w3, th), genome.getFertility() + "x", TextJustification.MIDDLE_LEFT);
    y += th;
    List<ItemStack> fruits = new ArrayList<>(products.keySet());
    if (!fruits.isEmpty()) {
        new ControlText(contents, new Area(0, y, w2, th2), syst.getChromosomeShortName(EnumTreeChromosome.FRUITS) + " : ", TextJustification.MIDDLE_RIGHT);
        for (ItemStack fruitw : fruits) {
            final ControlItemDisplay display2 = new ControlItemDisplay(contents, w2, y);
            display2.setItemStack(fruitw);
            display2.setTooltip();
            y += th2;
        }
    }
    new ControlText(contents, new Area(0, y, w2, th), syst.getChromosomeShortName(EnumTreeChromosome.YIELD) + " : ", TextJustification.MIDDLE_RIGHT);
    new ControlText(contents, new Area(w2, y, w3, th), genome.getYield() + "x", TextJustification.MIDDLE_LEFT);
    y += th;
    new ControlText(contents, new Area(0, y, w2, th), syst.getChromosomeShortName(EnumTreeChromosome.SAPPINESS) + " : ", TextJustification.MIDDLE_RIGHT);
    new ControlText(contents, new Area(w2, y, w3, th), genome.getSappiness() + "x", TextJustification.MIDDLE_LEFT);
    y += th;
    new ControlText(contents, new Area(0, y, w2, th), syst.getChromosomeShortName(EnumTreeChromosome.MATURATION) + " : ", TextJustification.MIDDLE_RIGHT);
    new ControlText(contents, new Area(w2, y, w3, th), genome.getMaturationTime() + "x", TextJustification.MIDDLE_LEFT);
    y += th;
    new ControlText(contents, new Area(0, y, w2, th), syst.getChromosomeShortName(EnumTreeChromosome.GIRTH) + " : ", TextJustification.MIDDLE_RIGHT);
    new ControlText(contents, new Area(w2, y, w3, th), genome.getGirth() + "x" + genome.getGirth(), TextJustification.MIDDLE_LEFT);
    y += th;
    contents.setSize(new Point(contents.getSize().xPos(), y));
    scrollable.setScrollableContent(contents);
}
Also used : ControlItemDisplay(binnie.core.gui.minecraft.control.ControlItemDisplay) TextureAtlasSprite(net.minecraft.client.renderer.texture.TextureAtlasSprite) ArrayList(java.util.ArrayList) World(net.minecraft.world.World) IFruitProvider(forestry.api.arboriculture.IFruitProvider) IAlleleTreeSpecies(forestry.api.arboriculture.IAlleleTreeSpecies) Control(binnie.core.gui.controls.core.Control) ResourceLocation(net.minecraft.util.ResourceLocation) ControlText(binnie.core.gui.controls.ControlText) IBreedingSystem(binnie.core.api.genetics.IBreedingSystem) ITree(forestry.api.arboriculture.ITree) Point(binnie.core.gui.geometry.Point) Minecraft(net.minecraft.client.Minecraft) Point(binnie.core.gui.geometry.Point) IAllele(forestry.api.genetics.IAllele) Area(binnie.core.gui.geometry.Area) TextureMap(net.minecraft.client.renderer.texture.TextureMap) ILeafSpriteProvider(forestry.api.arboriculture.ILeafSpriteProvider) ItemStack(net.minecraft.item.ItemStack) ITreeGenome(forestry.api.arboriculture.ITreeGenome) ControlScrollableContent(binnie.core.gui.controls.scroll.ControlScrollableContent)

Example 14 with ControlText

use of binnie.core.gui.controls.ControlText in project Binnie by ForestryMC.

the class WindowDesigner method initialiseClient.

@Override
@SideOnly(Side.CLIENT)
public void initialiseClient() {
    this.setTitle(Machine.getMachine(this.getInventory()).getPackage().getDisplayName());
    new ControlText(this, new Area(190, 36, 114, 10), I18N.localise(new ResourceLocation(Constants.DESIGN_MOD_ID, "gui.design")), TextJustification.TOP_CENTER).setColor(4473924);
    new Panel(this, 188, 48, 118, 126, MinecraftGUI.PanelType.GRAY);
    this.textEdit = new ControlTextEdit(this, 188, 178, 118, 12);
    final ControlScrollableContent scroll = new ControlScrollableContent(this, 190, 50, 114, 122, 12);
    scroll.setScrollableContent(this.tileSelect = new ControlTileSelect(scroll, 0, 0));
    new ControlPlayerInventory(this).setPosition(new Point(14, 96));
    new ControlErrorState(this, 76, 65);
    if (this.getInventory() != null) {
        new ControlSlot.Builder(this, 22, 34).assign(DesignerSlots.DESIGN_SLOT_1);
        new ControlSlot.Builder(this, 62, 34).assign(DesignerSlots.DESIGN_SLOT_2);
        new ControlSlot.Builder(this, 42, 64).assign(DesignerSlots.ADHESIVE_SLOT);
        new ControlRecipeSlot(this, 112, 34);
    }
}
Also used : ControlErrorState(binnie.core.gui.minecraft.control.ControlErrorState) ControlText(binnie.core.gui.controls.ControlText) ControlTextEdit(binnie.core.gui.controls.ControlTextEdit) Point(binnie.core.gui.geometry.Point) Panel(binnie.core.gui.window.Panel) Area(binnie.core.gui.geometry.Area) ControlPlayerInventory(binnie.core.gui.minecraft.control.ControlPlayerInventory) ResourceLocation(net.minecraft.util.ResourceLocation) ControlSlot(binnie.core.gui.minecraft.control.ControlSlot) ControlScrollableContent(binnie.core.gui.controls.scroll.ControlScrollableContent) SideOnly(net.minecraftforge.fml.relauncher.SideOnly)

Example 15 with ControlText

use of binnie.core.gui.controls.ControlText in project Binnie by ForestryMC.

the class WindowCompartment method initialiseClient.

// TODO: Clean Up, Localise
@Override
@SideOnly(Side.CLIENT)
public void initialiseClient() {
    IInventory inventory = this.getInventory();
    IMachine machine = Machine.getMachine(inventory);
    MachinePackage machinePackage = machine.getPackage();
    this.setTitle(machinePackage.getDisplayName());
    int x = 16;
    final int y = 32;
    final ComponentCompartmentInventory inv = machine.getInterface(ComponentCompartmentInventory.class);
    Integer[] tabs1 = new Integer[0];
    Integer[] tabs2 = new Integer[0];
    if (inv.getTabCount() == 4) {
        tabs1 = new Integer[] { 0, 1 };
        tabs2 = new Integer[] { 2, 3 };
    }
    if (inv.getTabCount() == 6) {
        tabs1 = new Integer[] { 0, 1, 2 };
        tabs2 = new Integer[] { 3, 4, 5 };
    }
    if (inv.getTabCount() == 8) {
        tabs1 = new Integer[] { 0, 1, 2, 3 };
        tabs2 = new Integer[] { 4, 5, 6, 7 };
    }
    final boolean doubleTabbed = tabs2.length > 0;
    final int compartmentPageWidth = 16 + 18 * inv.getPageSize() / 5;
    final int compartmentPageHeight = 106;
    final int compartmentWidth = compartmentPageWidth + (doubleTabbed ? 48 : 24);
    final int compartmentHeight = compartmentPageHeight;
    final Control controlCompartment = new Control(this, x, y, compartmentWidth, compartmentHeight);
    final ControlTabBar<Integer> tab = new ControlTabBar<>(controlCompartment, 0, 0, 24, compartmentPageHeight, Alignment.LEFT, Arrays.asList(tabs1), (x1, y1, w, h, value) -> {
        return new CompartmentTabIcon(this, x1, y1, w, h, value);
    });
    final String[] tabHelp = { "Compartment Tab", "Tabs that divide the inventory into sections. Each one can be labelled seperately." };
    tab.addHelp(tabHelp);
    tab.addEventHandler(EventValueChanged.class, EventHandlerOrigin.DIRECT_CHILD, tab, event -> {
        if (event.getValue() == null) {
            return;
        }
        final NBTTagCompound nbt = new NBTTagCompound();
        final int i = (Integer) event.getValue();
        nbt.setByte("i", (byte) i);
        Window.get(tab).sendClientAction("tab-change", nbt);
        WindowCompartment.this.currentTab = i;
    });
    x += 24;
    final ControlPages<Integer> compartmentPages = new ControlPages<>(controlCompartment, 24, 0, compartmentPageWidth, compartmentPageHeight);
    final ControlPage[] page = new ControlPage[inv.getTabCount()];
    for (int p = 0; p < inv.getTabCount(); ++p) {
        page[p] = new ControlPage<>(compartmentPages, p);
    }
    CraftGUIUtil.linkWidgets(tab, compartmentPages);
    int i = 0;
    for (int p2 = 0; p2 < inv.getTabCount(); ++p2) {
        final ControlPage thisPage = page[p2];
        final Panel panel = new CompartmentCenterPanel(this, thisPage);
        this.panels.put(panel, p2);
        final int[] slotsIDs = new int[inv.getPageSize()];
        for (int k = 0; k < inv.getPageSize(); ++k) {
            slotsIDs[k] = i++;
        }
        new ControlSlotArray.Builder(thisPage, 8, 8, inv.getPageSize() / 5, 5).create(slotsIDs);
    }
    x += compartmentPageWidth;
    if (tabs2.length > 0) {
        final ControlTabBar<Integer> tab2 = new ControlTabBar<>(controlCompartment, 24 + compartmentPageWidth, 0, 24, compartmentPageHeight, Alignment.RIGHT, Arrays.asList(tabs2), (x1, y1, w, h, value) -> {
            return new CompartmentTabIcon(this, x1, y1, w, h, value);
        });
        tab2.setValue(tabs1[0]);
        tab2.addHelp(tabHelp);
        tab2.addEventHandler(EventValueChanged.class, EventHandlerOrigin.DIRECT_CHILD, tab2, event -> {
            if (event.getValue() == null) {
                return;
            }
            final NBTTagCompound nbt = new NBTTagCompound();
            final int iVal = (Integer) event.getValue();
            nbt.setByte("i", (byte) iVal);
            Window.get(tab).sendClientAction("tab-change", nbt);
            WindowCompartment.this.currentTab = iVal;
        });
        CraftGUIUtil.linkWidgets(tab2, compartmentPages);
        x += 24;
    }
    x += 16;
    this.setSize(new Point(Math.max(32 + compartmentWidth, 252), this.getHeight()));
    controlCompartment.setPosition(new Point((this.getWidth() - controlCompartment.getWidth()) / 2, controlCompartment.getYPos()));
    final ControlPlayerInventory invent = new ControlPlayerInventory(this, true);
    final ControlSlide slide = new ControlSlide(this, 0, 134, 136, 92, Alignment.LEFT);
    slide.setLabel("Tab Properties");
    slide.setSlide(false);
    slide.addHelp("Tab Properties");
    slide.addHelp("The label, colour and icon of the Tab can be altered here. Clicking on the icon with a held item will change it.");
    final Panel tabPropertyPanel = new Panel(slide, 16, 8, 112, 76, MinecraftGUI.PanelType.GRAY);
    int y2 = 4;
    new ControlText(tabPropertyPanel, new Point(4, y2), "Tab Name:");
    final Panel parent = tabPropertyPanel;
    final int x2 = 4;
    y2 += 12;
    (this.tabName = new ControlTextEdit(parent, x2, y2, 104, 12)).addEventHandler(EventTextEdit.class, EventHandlerOrigin.SELF, this.tabName, event -> {
        final binnie.core.machines.storage.CompartmentTab currentTab = WindowCompartment.this.getCurrentTab();
        currentTab.setName(event.getValue());
        final NBTTagCompound nbt = new NBTTagCompound();
        currentTab.writeToNBT(nbt);
        WindowCompartment.this.sendClientAction("comp-change-tab", nbt);
    });
    y2 += 20;
    new ControlText(tabPropertyPanel, new Point(4, y2), "Tab Icon: ");
    (this.tabIcon = new ControlItemDisplay(tabPropertyPanel, 58, y2 - 4)).setItemStack(new ItemStack(Items.PAPER));
    this.tabIcon.addAttribute(Attribute.MOUSE_OVER);
    this.tabIcon.addSelfEventHandler(EventMouse.Down.class, event -> {
        if (WindowCompartment.this.getHeldItemStack().isEmpty()) {
            return;
        }
        final binnie.core.machines.storage.CompartmentTab currentTab = WindowCompartment.this.getCurrentTab();
        final ItemStack stack = WindowCompartment.this.getHeldItemStack().copy();
        stack.setCount(1);
        currentTab.setIcon(stack);
        final NBTTagCompound nbt = new NBTTagCompound();
        currentTab.writeToNBT(nbt);
        WindowCompartment.this.sendClientAction("comp-change-tab", nbt);
    });
    this.tabColour = new ControlColourSelector(tabPropertyPanel, 82, y2 - 4, 16, 16, EnumColor.WHITE);
    this.tabIcon.addHelp("Icon for Current Tab");
    this.tabIcon.addHelp("Click here with an item to change");
    y2 += 20;
    new ControlText(tabPropertyPanel, new Point(4, y2), "Colour: ");
    final int cw = 8;
    final Panel panelColour = new Panel(tabPropertyPanel, 40, y2 - 4, cw * 8 + 2, cw * 2 + 1, MinecraftGUI.PanelType.GRAY);
    for (int cc = 0; cc < 16; ++cc) {
        final ControlColourSelector color = new ControlColourSelector(panelColour, 1 + cw * (cc % 8), 1 + cw * (cc / 8), cw, cw, EnumColor.values()[cc]);
        color.addSelfEventHandler(EventMouse.Down.class, event -> {
            final binnie.core.machines.storage.CompartmentTab currentTab = WindowCompartment.this.getCurrentTab();
            currentTab.setColor(color.getValue());
            final NBTTagCompound nbt = new NBTTagCompound();
            currentTab.writeToNBT(nbt);
            WindowCompartment.this.sendClientAction("comp-change-tab", nbt);
        });
        color.addHelp("Colour Selector");
        color.addHelp("Select a colour to highlight the current tab");
    }
    y2 += 20;
    final ControlButton searchButton = new SearchButton(this, controlCompartment, compartmentWidth, compartmentPageHeight);
    searchButton.addHelp("Search Button");
    searchButton.addHelp("Clicking this will open the Search dialog. This allows you to search the inventory for specific items.");
}
Also used : ControlItemDisplay(binnie.core.gui.minecraft.control.ControlItemDisplay) ControlSlotArray(binnie.core.gui.minecraft.control.ControlSlotArray) ControlPage(binnie.core.gui.controls.page.ControlPage) ControlTextEdit(binnie.core.gui.controls.ControlTextEdit) NBTTagCompound(net.minecraft.nbt.NBTTagCompound) Control(binnie.core.gui.controls.core.Control) ControlPlayerInventory(binnie.core.gui.minecraft.control.ControlPlayerInventory) ControlSlide(binnie.core.gui.minecraft.control.ControlSlide) IInventory(net.minecraft.inventory.IInventory) IMachine(binnie.core.machines.IMachine) ControlText(binnie.core.gui.controls.ControlText) Point(binnie.core.gui.geometry.Point) MachinePackage(binnie.core.machines.MachinePackage) Point(binnie.core.gui.geometry.Point) ControlTabBar(binnie.core.gui.controls.tab.ControlTabBar) ControlButton(binnie.core.gui.controls.button.ControlButton) Panel(binnie.core.gui.window.Panel) ControlPages(binnie.core.gui.controls.page.ControlPages) EventMouse(binnie.core.gui.events.EventMouse) ItemStack(net.minecraft.item.ItemStack) SideOnly(net.minecraftforge.fml.relauncher.SideOnly)

Aggregations

ControlText (binnie.core.gui.controls.ControlText)16 Area (binnie.core.gui.geometry.Area)10 Point (binnie.core.gui.geometry.Point)10 ControlItemDisplay (binnie.core.gui.minecraft.control.ControlItemDisplay)5 ControlPlayerInventory (binnie.core.gui.minecraft.control.ControlPlayerInventory)5 IAllele (forestry.api.genetics.IAllele)5 SideOnly (net.minecraftforge.fml.relauncher.SideOnly)5 ControlScrollableContent (binnie.core.gui.controls.scroll.ControlScrollableContent)4 WindowAbstractDatabase (binnie.core.gui.database.WindowAbstractDatabase)4 ItemStack (net.minecraft.item.ItemStack)4 ControlTextEdit (binnie.core.gui.controls.ControlTextEdit)3 Control (binnie.core.gui.controls.core.Control)3 ControlSpeciesBox (binnie.core.gui.database.ControlSpeciesBox)3 ControlSlot (binnie.core.gui.minecraft.control.ControlSlot)3 Panel (binnie.core.gui.window.Panel)3 IAlleleSpecies (forestry.api.genetics.IAlleleSpecies)3 IChromosomeType (forestry.api.genetics.IChromosomeType)3 ArrayList (java.util.ArrayList)3 List (java.util.List)3 IBreedingSystem (binnie.core.api.genetics.IBreedingSystem)2