use of binnie.core.gui.controls.listbox.ControlTextOption in project Binnie by ForestryMC.
the class WindowAbstractDatabase method initialiseClient.
@Override
@SideOnly(Side.CLIENT)
public void initialiseClient() {
this.setSize(new Point(176 + this.selectionBoxWidth + 22 + 8, 208));
this.addEventHandler(EventValueChanged.class, event -> {
Object value = event.getValue();
IWidget eventOriginParent = event.getOrigin().getParent();
if (eventOriginParent instanceof ControlPage && !(value instanceof DatabaseTab)) {
ControlPage parent = (ControlPage) eventOriginParent;
if (parent.getValue() instanceof IDatabaseMode) {
for (IWidget child : parent.getChildren()) {
if (child instanceof ControlPages) {
if (value == null) {
child.hide();
} else {
child.show();
for (IWidget widget : child.getChildren()) {
if (widget instanceof PageAbstract) {
PageAbstract pageAbstract = (PageAbstract) widget;
pageAbstract.onValueChanged(value);
}
}
}
}
}
}
}
});
this.addEventHandler(EventTextEdit.class, EventHandlerOrigin.DIRECT_CHILD, this, event -> {
for (final ModeWidgets widgets : WindowAbstractDatabase.this.modes.values()) {
widgets.getListBox().setValidator(object -> {
if (Objects.equals(event.getValue(), "")) {
return true;
}
ControlTextOption controlTextOption = (ControlTextOption) object;
return controlTextOption.getText().toLowerCase().contains(event.getValue().toLowerCase());
});
}
});
new ControlHelp(this, 4, 4);
(this.panelInformation = new Panel(this, 24, 24, 144, 176, MinecraftGUI.PanelType.BLACK)).setColor(860416);
(this.panelSearch = new Panel(this, 176, 24, this.selectionBoxWidth, 160, MinecraftGUI.PanelType.BLACK)).setColor(860416);
this.modePages = new ControlPages<>(this, 0, 0, this.getSize().xPos(), this.getSize().yPos());
new ControlTextEdit(this, 176, 184, this.selectionBoxWidth, 16);
this.createMode(Mode.SPECIES, new ModeWidgets(Mode.SPECIES, this, (area, modePage) -> {
final GameProfile playerName = this.getUsername();
final Collection<IAlleleSpecies> speciesList = this.master ? this.system.getAllSpecies() : this.system.getDiscoveredSpecies(this.getWorld(), playerName);
ControlSpeciesBox controlSpeciesBox = new ControlSpeciesBox(modePage, area.xPos(), area.yPos(), area.width(), area.height());
controlSpeciesBox.setOptions(speciesList);
return controlSpeciesBox;
}));
this.createMode(Mode.BRANCHES, new ModeWidgets(Mode.BRANCHES, this, (area, modePage) -> {
final EntityPlayer player = this.getPlayer();
final GameProfile playerName = player.getGameProfile();
final Collection<IClassification> speciesList = this.master ? this.system.getAllBranches() : this.system.getDiscoveredBranches(this.getWorld(), playerName);
ControlBranchBox controlBranchBox = new ControlBranchBox(modePage, area.xPos(), area.yPos(), area.width(), area.height());
controlBranchBox.setOptions(speciesList);
return controlBranchBox;
}));
this.createMode(Mode.BREEDER, new ModeWidgets(Mode.BREEDER, this, (area, modePage) -> {
return new ControlListBox(modePage, area.xPos(), area.yPos(), area.width(), area.height(), 12);
}));
this.addTabs();
final ControlTabBar<IDatabaseMode> tab = new ControlTabBar<>(this, 176 + this.selectionBoxWidth, 24, 22, 176, Alignment.RIGHT, this.modePages.getValues(), DatabaseControlTab::new);
CraftGUIUtil.linkWidgets(tab, this.modePages);
this.changeMode(Mode.SPECIES);
for (final IDatabaseMode mode : this.modes.keySet()) {
ModeWidgets modeWidgets = this.modes.get(mode);
modeWidgets.setInfoTabs(new ControlTabBar<>(modeWidgets.getModePage(), 8, 24, 16, 176, Alignment.LEFT, modeWidgets.getInfoPages().getValues()));
CraftGUIUtil.linkWidgets(modeWidgets.getInfoTabs(), modeWidgets.getInfoPages());
}
}
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