use of blusunrize.immersiveengineering.api.energy.wires.IImmersiveConnectable in project ImmersiveEngineering by BluSunrize.
the class TileEntityConnectorLV method transferEnergy.
public int transferEnergy(int energy, boolean simulate, final int energyType) {
int received = 0;
if (!worldObj.isRemote) {
Set<AbstractConnection> outputs = ImmersiveNetHandler.INSTANCE.getIndirectEnergyConnections(Utils.toCC(this), worldObj);
int powerLeft = Math.min(Math.min(getMaxOutput(), getMaxInput()), energy);
final int powerForSort = powerLeft;
if (outputs.size() < 1)
return 0;
int sum = 0;
HashMap<AbstractConnection, Integer> powerSorting = new HashMap<AbstractConnection, Integer>();
for (AbstractConnection con : outputs) {
IImmersiveConnectable end = ApiUtils.toIIC(con.end, worldObj);
if (con.cableType != null && end != null) {
int atmOut = Math.min(powerForSort, con.cableType.getTransferRate());
int tempR = end.outputEnergy(atmOut, true, energyType);
if (tempR > 0) {
powerSorting.put(con, tempR);
sum += tempR;
}
}
}
if (sum > 0)
for (AbstractConnection con : powerSorting.keySet()) {
IImmersiveConnectable end = ApiUtils.toIIC(con.end, worldObj);
if (con.cableType != null && end != null) {
float prio = powerSorting.get(con) / (float) sum;
int output = (int) (powerForSort * prio);
int tempR = end.outputEnergy(Math.min(output, con.cableType.getTransferRate()), true, energyType);
int r = tempR;
int maxInput = getMaxInput();
tempR -= (int) Math.max(0, Math.floor(tempR * con.getPreciseLossRate(tempR, maxInput)));
end.outputEnergy(tempR, simulate, energyType);
HashSet<IImmersiveConnectable> passedConnectors = new HashSet<IImmersiveConnectable>();
float intermediaryLoss = 0;
for (Connection sub : con.subConnections) {
float length = sub.length / (float) sub.cableType.getMaxLength();
float baseLoss = (float) sub.cableType.getLossRatio();
float mod = (((maxInput - tempR) / (float) maxInput) / .25f) * .1f;
intermediaryLoss = MathHelper.clamp_float(intermediaryLoss + length * (baseLoss + baseLoss * mod), 0, 1);
int transferredPerCon = ImmersiveNetHandler.INSTANCE.getTransferedRates(worldObj.provider.getDimension()).containsKey(sub) ? ImmersiveNetHandler.INSTANCE.getTransferedRates(worldObj.provider.getDimension()).get(sub) : 0;
transferredPerCon += r;
if (!simulate) {
ImmersiveNetHandler.INSTANCE.getTransferedRates(worldObj.provider.getDimension()).put(sub, transferredPerCon);
IImmersiveConnectable subStart = ApiUtils.toIIC(sub.start, worldObj);
IImmersiveConnectable subEnd = ApiUtils.toIIC(sub.end, worldObj);
if (subStart != null && passedConnectors.add(subStart))
subStart.onEnergyPassthrough((int) (r - r * intermediaryLoss));
if (subEnd != null && passedConnectors.add(subEnd))
subEnd.onEnergyPassthrough((int) (r - r * intermediaryLoss));
}
}
received += r;
powerLeft -= r;
if (powerLeft <= 0)
break;
}
}
}
return received;
}
use of blusunrize.immersiveengineering.api.energy.wires.IImmersiveConnectable in project ImmersiveEngineering by BluSunrize.
the class ItemIETool method onItemUseFirst.
// @Override
// public boolean doesContainerItemLeaveCraftingGrid(ItemStack stack)
// {
// return stack.getItemDamage()!=0;
// }
@Override
public EnumActionResult onItemUseFirst(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, EnumHand hand) {
TileEntity tileEntity = world.getTileEntity(pos);
if (stack.getItemDamage() == 0) {
if (FMLCommonHandler.instance().getEffectiveSide() == Side.CLIENT)
return EnumActionResult.PASS;
String[] permittedMultiblocks = null;
String[] interdictedMultiblocks = null;
if (ItemNBTHelper.hasKey(stack, "multiblockPermission")) {
NBTTagList list = stack.getTagCompound().getTagList("multiblockPermission", 8);
permittedMultiblocks = new String[list.tagCount()];
for (int i = 0; i < permittedMultiblocks.length; i++) permittedMultiblocks[i] = list.getStringTagAt(i);
}
if (ItemNBTHelper.hasKey(stack, "multiblockInterdiction")) {
NBTTagList list = stack.getTagCompound().getTagList("multiblockInterdiction", 8);
interdictedMultiblocks = new String[list.tagCount()];
for (int i = 0; i < interdictedMultiblocks.length; i++) interdictedMultiblocks[i] = list.getStringTagAt(i);
}
for (IMultiblock mb : MultiblockHandler.getMultiblocks()) if (mb.isBlockTrigger(world.getBlockState(pos))) {
boolean b = permittedMultiblocks == null;
if (permittedMultiblocks != null)
for (String s : permittedMultiblocks) if (mb.getUniqueName().equalsIgnoreCase(s)) {
b = true;
continue;
}
if (!b)
break;
if (interdictedMultiblocks != null)
for (String s : interdictedMultiblocks) if (mb.getUniqueName().equalsIgnoreCase(s)) {
b = false;
continue;
}
if (!b)
break;
if (MultiblockHandler.postMultiblockFormationEvent(player, mb, pos, stack).isCanceled())
continue;
if (mb.createStructure(world, pos, side, player))
return EnumActionResult.SUCCESS;
}
TileEntity tile = world.getTileEntity(pos);
if (!(tile instanceof IDirectionalTile) && !(tile instanceof IHammerInteraction) && !(tile instanceof IConfigurableSides))
return RotationUtil.rotateBlock(world, pos, side) ? EnumActionResult.SUCCESS : EnumActionResult.PASS;
} else if (stack.getItemDamage() == 1 && tileEntity instanceof IImmersiveConnectable && !world.isRemote) {
TargetingInfo target = new TargetingInfo(side, hitX, hitY, hitZ);
BlockPos masterPos = ((IImmersiveConnectable) tileEntity).getConnectionMaster(null, target);
tileEntity = world.getTileEntity(masterPos);
if (!(tileEntity instanceof IImmersiveConnectable))
return EnumActionResult.PASS;
IImmersiveConnectable nodeHere = (IImmersiveConnectable) tileEntity;
boolean cut = ImmersiveNetHandler.INSTANCE.clearAllConnectionsFor(Utils.toCC(nodeHere), world, target);
IESaveData.setDirty(world.provider.getDimension());
if (cut) {
int nbtDamage = ItemNBTHelper.getInt(stack, "cutterDmg") + 1;
if (nbtDamage < cutterMaxDamage)
ItemNBTHelper.setInt(stack, "cutterDmg", nbtDamage);
else {
player.renderBrokenItemStack(stack);
player.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, null);
}
}
return EnumActionResult.SUCCESS;
} else if (stack.getItemDamage() == 2 && !world.isRemote) {
if (!player.isSneaking() && (tileEntity instanceof IFluxReceiver || tileEntity instanceof IFluxProvider)) {
int max = 0;
int stored = 0;
if (tileEntity instanceof IFluxReceiver) {
max = ((IFluxReceiver) tileEntity).getMaxEnergyStored(side);
stored = ((IFluxReceiver) tileEntity).getEnergyStored(side);
} else {
max = ((IFluxProvider) tileEntity).getMaxEnergyStored(side);
stored = ((IFluxProvider) tileEntity).getEnergyStored(side);
}
if (max > 0)
ChatUtils.sendServerNoSpamMessages(player, new TextComponentTranslation(Lib.CHAT_INFO + "energyStorage", stored, max));
return EnumActionResult.SUCCESS;
}
if (player.isSneaking() && tileEntity instanceof IImmersiveConnectable) {
if (!ItemNBTHelper.hasKey(stack, "linkingPos"))
ItemNBTHelper.setIntArray(stack, "linkingPos", new int[] { world.provider.getDimension(), pos.getX(), pos.getY(), pos.getZ() });
else {
int[] array = ItemNBTHelper.getIntArray(stack, "linkingPos");
BlockPos linkPos = new BlockPos(array[1], array[2], array[3]);
TileEntity tileEntityLinkingPos = world.getTileEntity(linkPos);
if (array[0] == world.provider.getDimension()) {
IImmersiveConnectable nodeHere = (IImmersiveConnectable) tileEntity;
IImmersiveConnectable nodeLink = (IImmersiveConnectable) tileEntityLinkingPos;
if (nodeLink != null) {
Set<AbstractConnection> connections = ImmersiveNetHandler.INSTANCE.getIndirectEnergyConnections(Utils.toCC(nodeLink), world, true);
for (AbstractConnection con : connections) if (Utils.toCC(nodeHere).equals(con.end))
player.addChatComponentMessage(new TextComponentTranslation(Lib.CHAT_INFO + "averageLoss", Utils.formatDouble(con.getAverageLossRate() * 100, "###.000")));
}
}
ItemNBTHelper.remove(stack, "linkingPos");
}
return EnumActionResult.SUCCESS;
}
}
return EnumActionResult.PASS;
}
use of blusunrize.immersiveengineering.api.energy.wires.IImmersiveConnectable in project ImmersiveEngineering by BluSunrize.
the class EntitySkylineHook method onUpdate.
@Override
public void onUpdate() {
EntityPlayer player = null;
// if(this.getControllingPassenger() instanceof EntityPlayer)
// player = ((EntityPlayer)this.getControllingPassenger());
List<Entity> list = this.getPassengers();
if (!list.isEmpty() && list.get(0) instanceof EntityPlayer)
player = (EntityPlayer) list.get(0);
if (this.ticksExisted == 1 && !worldObj.isRemote) {
IELogger.debug("init tick at " + System.currentTimeMillis());
if (player instanceof EntityPlayerMP)
ImmersiveEngineering.packetHandler.sendTo(new MessageSkyhookSync(this), (EntityPlayerMP) player);
}
super.onUpdate();
// return;
if (subPoints != null && targetPoint < subPoints.length - 1) {
double dist = subPoints[targetPoint].distanceTo(new Vec3d(posX, posY, posZ));
IELogger.debug("dist: " + dist);
if (dist <= 0) {
this.posX = subPoints[targetPoint].xCoord;
this.posY = subPoints[targetPoint].yCoord;
this.posZ = subPoints[targetPoint].zCoord;
targetPoint++;
if (player instanceof EntityPlayerMP)
ImmersiveEngineering.packetHandler.sendTo(new MessageSkyhookSync(this), (EntityPlayerMP) player);
IELogger.debug("next vertex: " + targetPoint);
return;
}
float speed = 2f;
if (player != null && player.getActiveItemStack() != null && player.getActiveItemStack().getItem() instanceof ItemSkyhook)
speed = ((ItemSkyhook) player.getActiveItemStack().getItem()).getSkylineSpeed(player.getActiveItemStack());
Vec3d moveVec = SkylineHelper.getSubMovementVector(new Vec3d(posX, posY, posZ), subPoints[targetPoint], speed);
//*speed;
motionX = moveVec.xCoord;
//*speed;
motionY = moveVec.yCoord;
//*speed;
motionZ = moveVec.zCoord;
}
if (target != null && targetPoint == subPoints.length - 1) {
TileEntity end = this.worldObj.getTileEntity(target);
IImmersiveConnectable iicEnd = ApiUtils.toIIC(end, worldObj);
if (iicEnd == null) {
this.setDead();
return;
}
Vec3d vEnd = new Vec3d(target.getX(), target.getY(), target.getZ());
vEnd = Utils.addVectors(vEnd, iicEnd.getConnectionOffset(connection));
double gDist = vEnd.distanceTo(new Vec3d(posX, posY, posZ));
IELogger.debug("distance to goal: " + gDist);
if (gDist <= .3) {
reachedTarget(end);
return;
} else if (gDist > 5) {
setDead();
return;
}
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
float f1 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float) (Math.atan2(this.motionZ, this.motionX) * 180.0D / Math.PI) + 90.0F;
for (this.rotationPitch = (float) (Math.atan2((double) f1, this.motionY) * 180.0D / Math.PI) - 90.0F; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F) ;
while (this.rotationPitch - this.prevRotationPitch >= 180.0F) this.prevRotationPitch += 360.0F;
while (this.rotationYaw - this.prevRotationYaw < -180.0F) this.prevRotationYaw -= 360.0F;
while (this.rotationYaw - this.prevRotationYaw >= 180.0F) this.prevRotationYaw += 360.0F;
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
if (this.isInWater()) {
for (int j = 0; j < 4; ++j) {
float f3 = 0.25F;
this.worldObj.spawnParticle(EnumParticleTypes.WATER_BUBBLE, this.posX - this.motionX * (double) f3, this.posY - this.motionY * (double) f3, this.posZ - this.motionZ * (double) f3, this.motionX, this.motionY, this.motionZ);
}
}
if (player != null) {
double dx = this.posX - this.prevPosX;
double dy = this.posY - this.prevPosY;
double dz = this.posZ - this.prevPosZ;
int distTrvl = Math.round(MathHelper.sqrt_double(dx * dx + dy * dy + dz * dz) * 100.0F);
if (distTrvl > 0)
player.addStat(IEAchievements.statDistanceSkyhook, distTrvl);
if (!worldObj.isRemote && SkylineHelper.isInBlock(player, worldObj)) {
// setDead();
// player.setPosition(posX-3*dx, posY-3*dy+getMountedYOffset(),posZ-3*dz);
}
//TODO
// if(player instanceof EntityPlayerMP)
// if(((EntityPlayerMP)player).getStatFile().func_150870_b(IEAchievements.statDistanceSkyhook)>100000)
// player.triggerAchievement(IEAchievements.skyhookPro);
}
this.setPosition(this.posX, this.posY, this.posZ);
}
use of blusunrize.immersiveengineering.api.energy.wires.IImmersiveConnectable in project ImmersiveEngineering by BluSunrize.
the class BlockIETileProvider method breakBlock.
@Override
public void breakBlock(World world, BlockPos pos, IBlockState state) {
TileEntity tile = world.getTileEntity(pos);
if (tile != null && (!(tile instanceof ITileDrop) || !((ITileDrop) tile).preventInventoryDrop())) {
if (tile instanceof IIEInventory && ((IIEInventory) tile).getDroppedItems() != null) {
for (ItemStack s : ((IIEInventory) tile).getDroppedItems()) if (s != null)
spawnAsEntity(world, pos, s);
} else if (tile.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) {
IItemHandler h = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
if (h instanceof IEInventoryHandler)
for (int i = 0; i < h.getSlots(); i++) if (h.getStackInSlot(i) != null) {
spawnAsEntity(world, pos, h.getStackInSlot(i));
((IEInventoryHandler) h).setStackInSlot(i, null);
}
}
}
if (tile instanceof IHasDummyBlocks) {
((IHasDummyBlocks) tile).breakDummies(pos, state);
}
if (tile instanceof IImmersiveConnectable)
if (!world.isRemote || !Minecraft.getMinecraft().isSingleplayer())
ImmersiveNetHandler.INSTANCE.clearAllConnectionsFor(Utils.toCC(tile), world, !world.isRemote && world.getGameRules().getBoolean("doTileDrops"));
super.breakBlock(world, pos, state);
world.removeTileEntity(pos);
}
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