use of cn.nukkit.blockentity.BlockEntity in project Nukkit by Nukkit.
the class BlockChest method place.
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
BlockEntityChest chest = null;
int[] faces = { 2, 5, 3, 4 };
this.setDamage(faces[player != null ? player.getDirection().getHorizontalIndex() : 0]);
for (int side = 2; side <= 5; ++side) {
if ((this.getDamage() == 4 || this.getDamage() == 5) && (side == 4 || side == 5)) {
continue;
} else if ((this.getDamage() == 3 || this.getDamage() == 2) && (side == 2 || side == 3)) {
continue;
}
Block c = this.getSide(BlockFace.fromIndex(side));
if (c instanceof BlockChest && c.getDamage() == this.getDamage()) {
BlockEntity blockEntity = this.getLevel().getBlockEntity(c);
if (blockEntity instanceof BlockEntityChest && !((BlockEntityChest) blockEntity).isPaired()) {
chest = (BlockEntityChest) blockEntity;
break;
}
}
}
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag("").putList(new ListTag<>("Items")).putString("id", BlockEntity.CHEST).putInt("x", (int) this.x).putInt("y", (int) this.y).putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
BlockEntity blockEntity = new BlockEntityChest(this.getLevel().getChunk((int) (this.x) >> 4, (int) (this.z) >> 4), nbt);
if (chest != null) {
chest.pairWith(((BlockEntityChest) blockEntity));
((BlockEntityChest) blockEntity).pairWith(chest);
}
return true;
}
use of cn.nukkit.blockentity.BlockEntity in project Nukkit by Nukkit.
the class BlockEnchantingTable method onActivate.
@Override
public boolean onActivate(Item item, Player player) {
if (player != null) {
BlockEntity t = this.getLevel().getBlockEntity(this);
BlockEntityEnchantTable enchantTable;
if (t instanceof BlockEntityEnchantTable) {
enchantTable = (BlockEntityEnchantTable) t;
} else {
CompoundTag nbt = new CompoundTag().putList(new ListTag<>("Items")).putString("id", BlockEntity.ENCHANT_TABLE).putInt("x", (int) this.x).putInt("y", (int) this.y).putInt("z", (int) this.z);
enchantTable = new BlockEntityEnchantTable(this.getLevel().getChunk((int) (this.x) >> 4, (int) (this.z) >> 4), nbt);
}
if (enchantTable.namedTag.contains("Lock") && enchantTable.namedTag.get("Lock") instanceof StringTag) {
if (!enchantTable.namedTag.getString("Lock").equals(item.getCustomName())) {
return true;
}
}
player.addWindow(new EnchantInventory(this.getLocation()), Player.ENCHANT_WINDOW_ID);
}
return true;
}
use of cn.nukkit.blockentity.BlockEntity in project Nukkit by Nukkit.
the class Level method doChunkGarbageCollection.
public void doChunkGarbageCollection() {
this.timings.doChunkGC.startTiming();
// remove all invaild block entities.
List<BlockEntity> toClose = new ArrayList<>();
if (!blockEntities.isEmpty()) {
Iterator<Map.Entry<Long, BlockEntity>> iter = blockEntities.entrySet().iterator();
while (iter.hasNext()) {
Map.Entry<Long, BlockEntity> entry = iter.next();
BlockEntity aBlockEntity = entry.getValue();
if (aBlockEntity != null) {
if (!aBlockEntity.isValid()) {
iter.remove();
aBlockEntity.close();
}
} else {
iter.remove();
}
}
}
for (Map.Entry<Long, ? extends FullChunk> entry : provider.getLoadedChunks().entrySet()) {
long index = entry.getKey();
if (!this.unloadQueue.containsKey(index)) {
FullChunk chunk = entry.getValue();
int X = chunk.getX();
int Z = chunk.getZ();
if (!this.isSpawnChunk(X, Z)) {
this.unloadChunkRequest(X, Z, true);
}
}
}
this.provider.doGarbageCollection();
this.timings.doChunkGC.stopTiming();
}
use of cn.nukkit.blockentity.BlockEntity in project Nukkit by Nukkit.
the class Level method useBreakOn.
public Item useBreakOn(Vector3 vector, Item item, Player player, boolean createParticles) {
if (player != null && player.getGamemode() > 1) {
return null;
}
Block target = this.getBlock(vector);
Item[] drops;
if (item == null) {
item = new ItemBlock(new BlockAir(), 0, 0);
}
if (player != null) {
double breakTime = target.getBreakTime(item, player);
if (player.isCreative() && breakTime > 0.15) {
breakTime = 0.15;
}
if (player.hasEffect(Effect.SWIFTNESS)) {
breakTime *= 1 - (0.2 * (player.getEffect(Effect.SWIFTNESS).getAmplifier() + 1));
}
if (player.hasEffect(Effect.MINING_FATIGUE)) {
breakTime *= 1 - (0.3 * (player.getEffect(Effect.MINING_FATIGUE).getAmplifier() + 1));
}
Enchantment eff = item.getEnchantment(Enchantment.ID_EFFICIENCY);
if (eff != null && eff.getLevel() > 0) {
breakTime *= 1 - (0.3 * eff.getLevel());
}
breakTime -= 0.15;
BlockBreakEvent ev = new BlockBreakEvent(player, target, item, player.isCreative(), (player.lastBreak + breakTime * 1000) > System.currentTimeMillis());
double distance;
if (player.isSurvival() && !target.isBreakable(item)) {
ev.setCancelled();
} else if (!player.isOp() && (distance = this.server.getSpawnRadius()) > -1) {
Vector2 t = new Vector2(target.x, target.z);
Vector2 s = new Vector2(this.getSpawnLocation().x, this.getSpawnLocation().z);
if (!this.server.getOps().getAll().isEmpty() && t.distance(s) <= distance) {
ev.setCancelled();
}
}
this.server.getPluginManager().callEvent(ev);
if (ev.isCancelled()) {
return null;
}
if (!ev.getInstaBreak() && ev.isFastBreak()) {
return null;
}
player.lastBreak = System.currentTimeMillis();
drops = ev.getDrops();
} else if (!target.isBreakable(item)) {
return null;
} else {
drops = target.getDrops(item);
}
Block above = this.getBlock(new Vector3(target.x, target.y + 1, target.z));
if (above != null) {
if (above.getId() == Item.FIRE) {
this.setBlock(above, new BlockAir(), true);
}
}
Tag tag = item.getNamedTagEntry("CanDestroy");
if (tag instanceof ListTag) {
boolean canBreak = false;
for (Tag v : ((ListTag<Tag>) tag).getAll()) {
if (v instanceof StringTag) {
Item entry = Item.fromString(((StringTag) v).data);
if (entry.getId() > 0 && entry.getBlock() != null && entry.getBlock().getId() == target.getId()) {
canBreak = true;
break;
}
}
}
if (!canBreak) {
return null;
}
}
if (createParticles) {
Map<Integer, Player> players = this.getChunkPlayers((int) target.x >> 4, (int) target.z >> 4);
this.addParticle(new DestroyBlockParticle(target.add(0.5), target), players.values());
if (player != null) {
players.remove(player.getLoaderId());
}
}
target.onBreak(item);
BlockEntity blockEntity = this.getBlockEntity(target);
if (blockEntity != null) {
if (blockEntity instanceof InventoryHolder) {
if (blockEntity instanceof BlockEntityChest) {
((BlockEntityChest) blockEntity).unpair();
}
for (Item chestItem : ((InventoryHolder) blockEntity).getInventory().getContents().values()) {
this.dropItem(target, chestItem);
}
}
blockEntity.close();
this.updateComparatorOutputLevel(target);
}
item.useOn(target);
if (item.isTool() && item.getDamage() >= item.getMaxDurability()) {
item = new ItemBlock(new BlockAir(), 0, 0);
}
if (this.gameRules.getBoolean(GameRule.DO_TILE_DROPS)) {
int dropExp = target.getDropExp();
if (player != null) {
player.addExperience(dropExp);
if (player.isSurvival()) {
for (int ii = 1; ii <= dropExp; ii++) {
this.dropExpOrb(target, 1);
}
}
}
if (player == null || player.isSurvival()) {
for (Item drop : drops) {
if (drop.getCount() > 0) {
this.dropItem(vector.add(0.5, 0.5, 0.5), drop);
}
}
}
}
return item;
}
use of cn.nukkit.blockentity.BlockEntity in project Nukkit by Nukkit.
the class Chunk method toBinary.
@Override
public byte[] toBinary() {
CompoundTag nbt = this.getNBT().copy();
nbt.putInt("xPos", this.getX());
nbt.putInt("zPos", this.getZ());
ListTag<CompoundTag> sectionList = new ListTag<>("Sections");
for (cn.nukkit.level.format.ChunkSection section : this.getSections()) {
if (section instanceof EmptyChunkSection) {
continue;
}
CompoundTag s = new CompoundTag(null);
s.putByte("Y", (section.getY()));
s.putByteArray("Blocks", section.getIdArray());
s.putByteArray("Data", section.getDataArray());
s.putByteArray("BlockLight", section.getLightArray());
s.putByteArray("SkyLight", section.getSkyLightArray());
sectionList.add(s);
}
nbt.putList(sectionList);
nbt.putIntArray("BiomeColors", this.getBiomeColorArray());
int[] heightInts = new int[256];
byte[] heightBytes = this.getHeightMapArray();
for (int i = 0; i < heightInts.length; i++) {
heightInts[i] = heightBytes[i] & 0xFF;
}
nbt.putIntArray("HeightMap", heightInts);
ArrayList<CompoundTag> entities = new ArrayList<>();
for (Entity entity : this.getEntities().values()) {
if (!(entity instanceof Player) && !entity.closed) {
entity.saveNBT();
entities.add(entity.namedTag);
}
}
ListTag<CompoundTag> entityListTag = new ListTag<>("Entities");
entityListTag.setAll(entities);
nbt.putList(entityListTag);
ArrayList<CompoundTag> tiles = new ArrayList<>();
for (BlockEntity blockEntity : this.getBlockEntities().values()) {
blockEntity.saveNBT();
tiles.add(blockEntity.namedTag);
}
ListTag<CompoundTag> tileListTag = new ListTag<>("TileEntities");
tileListTag.setAll(tiles);
nbt.putList(tileListTag);
Set<BlockUpdateEntry> entries = this.provider.getLevel().getPendingBlockUpdates(this);
if (entries != null) {
ListTag<CompoundTag> tileTickTag = new ListTag<>("TileTicks");
long totalTime = this.provider.getLevel().getCurrentTick();
for (BlockUpdateEntry entry : entries) {
CompoundTag entryNBT = new CompoundTag().putString("i", entry.block.getSaveId()).putInt("x", entry.pos.getFloorX()).putInt("y", entry.pos.getFloorY()).putInt("z", entry.pos.getFloorZ()).putInt("t", (int) (entry.delay - totalTime)).putInt("p", entry.priority);
tileTickTag.add(entryNBT);
}
nbt.putList(tileTickTag);
}
BinaryStream extraData = new BinaryStream();
Map<Integer, Integer> extraDataArray = this.getBlockExtraDataArray();
extraData.putInt(extraDataArray.size());
for (Integer key : extraDataArray.keySet()) {
extraData.putInt(key);
extraData.putShort(extraDataArray.get(key));
}
nbt.putByteArray("ExtraData", extraData.getBuffer());
CompoundTag chunk = new CompoundTag("");
chunk.putCompound("Level", nbt);
try {
return Zlib.deflate(NBTIO.write(chunk, ByteOrder.BIG_ENDIAN), RegionLoader.COMPRESSION_LEVEL);
} catch (Exception e) {
throw new RuntimeException(e);
}
}
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