use of cn.nukkit.nbt.tag.CompoundTag in project Nukkit by Nukkit.
the class Entity method saveNBT.
public void saveNBT() {
if (!(this instanceof Player)) {
this.namedTag.putString("id", this.getSaveId());
if (!this.getNameTag().equals("")) {
this.namedTag.putString("CustomName", this.getNameTag());
this.namedTag.putBoolean("CustomNameVisible", this.isNameTagVisible());
} else {
this.namedTag.remove("CustomName");
this.namedTag.remove("CustomNameVisible");
}
}
this.namedTag.putList(new ListTag<DoubleTag>("Pos").add(new DoubleTag("0", this.x)).add(new DoubleTag("1", this.y)).add(new DoubleTag("2", this.z)));
this.namedTag.putList(new ListTag<DoubleTag>("Motion").add(new DoubleTag("0", this.motionX)).add(new DoubleTag("1", this.motionY)).add(new DoubleTag("2", this.motionZ)));
this.namedTag.putList(new ListTag<FloatTag>("Rotation").add(new FloatTag("0", (float) this.yaw)).add(new FloatTag("1", (float) this.pitch)));
this.namedTag.putFloat("FallDistance", this.fallDistance);
this.namedTag.putShort("Fire", this.fireTicks);
this.namedTag.putShort("Air", this.getDataPropertyShort(DATA_AIR));
this.namedTag.putBoolean("OnGround", this.onGround);
this.namedTag.putBoolean("Invulnerable", this.invulnerable);
this.namedTag.putFloat("Scale", this.scale);
if (!this.effects.isEmpty()) {
ListTag<CompoundTag> list = new ListTag<>("ActiveEffects");
for (Effect effect : this.effects.values()) {
list.add(new CompoundTag(String.valueOf(effect.getId())).putByte("Id", effect.getId()).putByte("Amplifier", effect.getAmplifier()).putInt("Duration", effect.getDuration()).putBoolean("Ambient", false).putBoolean("ShowParticles", effect.isVisible()));
}
this.namedTag.putList(list);
} else {
this.namedTag.remove("ActiveEffects");
}
}
use of cn.nukkit.nbt.tag.CompoundTag in project Nukkit by Nukkit.
the class Entity method initEntity.
protected void initEntity() {
if (this.namedTag.contains("ActiveEffects")) {
ListTag<CompoundTag> effects = this.namedTag.getList("ActiveEffects", CompoundTag.class);
for (CompoundTag e : effects.getAll()) {
Effect effect = Effect.getEffect(e.getByte("Id"));
if (effect == null) {
continue;
}
effect.setAmplifier(e.getByte("Amplifier")).setDuration(e.getInt("Duration")).setVisible(e.getBoolean("showParticles"));
this.addEffect(effect);
}
}
if (this.namedTag.contains("CustomName")) {
this.setNameTag(this.namedTag.getString("CustomName"));
if (this.namedTag.contains("CustomNameVisible")) {
this.setNameTagVisible(this.namedTag.getBoolean("CustomNameVisible"));
}
}
this.scheduleUpdate();
}
use of cn.nukkit.nbt.tag.CompoundTag in project Nukkit by Nukkit.
the class EntityHumanType method saveNBT.
@Override
public void saveNBT() {
super.saveNBT();
this.namedTag.putList(new ListTag<CompoundTag>("Inventory"));
if (this.inventory != null) {
for (int slot = 0; slot < 9; ++slot) {
this.namedTag.getList("Inventory", CompoundTag.class).add(new CompoundTag().putByte("Count", 0).putShort("Damage", 0).putByte("Slot", slot).putByte("TrueSlot", -1).putShort("id", 0));
}
int slotCount = Player.SURVIVAL_SLOTS + 9;
for (int slot = 9; slot < slotCount; ++slot) {
Item item = this.inventory.getItem(slot - 9);
this.namedTag.getList("Inventory", CompoundTag.class).add(NBTIO.putItemHelper(item, slot));
}
for (int slot = 100; slot < 104; ++slot) {
Item item = this.inventory.getItem(this.inventory.getSize() + slot - 100);
if (item != null && item.getId() != Item.AIR) {
this.namedTag.getList("Inventory", CompoundTag.class).add(NBTIO.putItemHelper(item, slot));
}
}
}
this.namedTag.putList(new ListTag<CompoundTag>("EnderItems"));
if (this.enderChestInventory != null) {
for (int slot = 0; slot < 27; ++slot) {
Item item = this.enderChestInventory.getItem(slot);
if (item != null && item.getId() != Item.AIR) {
this.namedTag.getList("EnderItems", CompoundTag.class).add(NBTIO.putItemHelper(item, slot));
}
}
}
}
use of cn.nukkit.nbt.tag.CompoundTag in project Nukkit by Nukkit.
the class ItemBow method onReleaseUsing.
public boolean onReleaseUsing(Player player) {
Item itemArrow = Item.get(Item.ARROW, 0, 1);
if (player.isSurvival() && !player.getInventory().contains(itemArrow)) {
player.getInventory().sendContents(player);
return false;
}
double damage = 2;
boolean flame = false;
if (this.hasEnchantments()) {
Enchantment bowDamage = this.getEnchantment(Enchantment.ID_BOW_POWER);
if (bowDamage != null && bowDamage.getLevel() > 0) {
damage += 0.25 * (bowDamage.getLevel() + 1);
}
Enchantment flameEnchant = this.getEnchantment(Enchantment.ID_BOW_FLAME);
flame = flameEnchant != null && flameEnchant.getLevel() > 0;
}
CompoundTag nbt = new CompoundTag().putList(new ListTag<DoubleTag>("Pos").add(new DoubleTag("", player.x)).add(new DoubleTag("", player.y + player.getEyeHeight())).add(new DoubleTag("", player.z))).putList(new ListTag<DoubleTag>("Motion").add(new DoubleTag("", -Math.sin(player.yaw / 180 * Math.PI) * Math.cos(player.pitch / 180 * Math.PI))).add(new DoubleTag("", -Math.sin(player.pitch / 180 * Math.PI))).add(new DoubleTag("", Math.cos(player.yaw / 180 * Math.PI) * Math.cos(player.pitch / 180 * Math.PI)))).putList(new ListTag<FloatTag>("Rotation").add(new FloatTag("", (player.yaw > 180 ? 360 : 0) - (float) player.yaw)).add(new FloatTag("", (float) -player.pitch))).putShort("Fire", player.isOnFire() || flame ? 45 * 60 : 0).putDouble("damage", damage);
int diff = (Server.getInstance().getTick() - player.getStartActionTick());
double p = (double) diff / 20;
double f = Math.min((p * p + p * 2) / 3, 1) * 2;
EntityShootBowEvent entityShootBowEvent = new EntityShootBowEvent(player, this, new EntityArrow(player.chunk, nbt, player, f == 2), f);
if (f < 0.1 || diff < 5) {
entityShootBowEvent.setCancelled();
}
Server.getInstance().getPluginManager().callEvent(entityShootBowEvent);
if (entityShootBowEvent.isCancelled()) {
entityShootBowEvent.getProjectile().kill();
player.getInventory().sendContents(player);
} else {
entityShootBowEvent.getProjectile().setMotion(entityShootBowEvent.getProjectile().getMotion().multiply(entityShootBowEvent.getForce()));
if (player.isSurvival()) {
Enchantment infinity;
if (!this.hasEnchantments() || (infinity = this.getEnchantment(Enchantment.ID_BOW_INFINITY)) == null || infinity.getLevel() <= 0)
player.getInventory().removeItem(itemArrow);
if (!this.isUnbreakable()) {
Enchantment durability = this.getEnchantment(Enchantment.ID_DURABILITY);
if (!(durability != null && durability.getLevel() > 0 && (100 / (durability.getLevel() + 1)) <= new Random().nextInt(100))) {
this.setDamage(this.getDamage() + 1);
if (this.getDamage() >= 385) {
player.getInventory().setItemInHand(new ItemBlock(new BlockAir(), 0, 0));
} else {
player.getInventory().setItemInHand(this);
}
}
}
}
if (entityShootBowEvent.getProjectile() instanceof EntityProjectile) {
ProjectileLaunchEvent projectev = new ProjectileLaunchEvent(entityShootBowEvent.getProjectile());
Server.getInstance().getPluginManager().callEvent(projectev);
if (projectev.isCancelled()) {
entityShootBowEvent.getProjectile().kill();
} else {
entityShootBowEvent.getProjectile().spawnToAll();
player.level.addSound(player, Sound.RANDOM_BOW, 1, 1, player.getViewers().values());
}
} else {
entityShootBowEvent.getProjectile().spawnToAll();
}
}
return true;
}
use of cn.nukkit.nbt.tag.CompoundTag in project Nukkit by Nukkit.
the class Item method clearCustomName.
public Item clearCustomName() {
if (!this.hasCompoundTag()) {
return this;
}
CompoundTag tag = this.getNamedTag();
if (tag.contains("display") && tag.get("display") instanceof CompoundTag) {
tag.getCompound("display").remove("Name");
if (tag.getCompound("display").isEmpty()) {
tag.remove("display");
}
this.setNamedTag(tag);
}
return this;
}
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