use of com.almuradev.content.type.block.type.crop.processor.hydration.Hydration in project Almura by AlmuraDev.
the class IngameFarmersAlmanac method loadProperties.
@SuppressWarnings("unchecked")
private void loadProperties(World world, IBlockState blockState, BlockPos blockPos) {
final Hydration hydration = getHydrationDefinition(blockState).orElse(null);
if (hydration != null) {
this.addLineLabel(Text.of(TextColors.WHITE, "Hydrated by:"));
hydration.blockStates().forEach(bs -> {
this.addLineLabel(Text.of(TextColors.WHITE, "- ", bs.block().getLocalizedName()), 2, false);
bs.properties().forEach(property -> bs.value(property).ifPresent(stateValue -> {
final String formattedValue;
if (stateValue instanceof RangeStateValue) {
final RangeStateValue rangeStateValue = (RangeStateValue) stateValue;
formattedValue = numberFormat.format(rangeStateValue.min()) + "-" + numberFormat.format(rangeStateValue.max());
} else {
final Comparable rawValue = stateValue.get((IProperty) property);
formattedValue = rawValue == null ? "" : rawValue.toString();
}
this.addLineLabel(this.getGenericPropertyText("- " + property.getName(), formattedValue), 6, false);
}));
});
this.addLineLabel(this.getGenericPropertyText("Hydration Radius", String.valueOf(hydration.getMaxRadius())));
}
// Growth stage
getGrowthStage(blockState).ifPresent(growthStage -> this.addLineLabel(this.getGenericPropertyText("Growth Stage", String.format("%d of %d", growthStage.getFirst(), growthStage.getSecond()))));
// Ground moisture
final int moistureLevel = getMoistureLevel(blockState);
final boolean isFertile = moistureLevel > 0;
final TextColor fertileColor = isFertile ? TextColors.DARK_GREEN : TextColors.RED;
this.addLineLabel(Text.of(TextColors.WHITE, "Moisture: ", fertileColor, isFertile ? "Fertile" : "Too dry"));
// Ground temperature
final DoubleRange temperatureRange = getTemperatureRange(world, blockState, blockPos).orElse(null);
if (temperatureRange != null) {
this.addLineLabel(Text.of(TextColors.WHITE, "Ground Temperature: ", (temperatureRange.min() == -1 || temperatureRange.max() == -1) ? TextColors.RED : TextColors.DARK_GREEN, numberFormat.format(message.biomeTemperature)));
this.addLineLabel(this.getGenericPropertyText("Required", String.format("%s-%s", numberFormat.format(temperatureRange.min()), numberFormat.format(temperatureRange.max()))), 2, false);
}
// Biome rain
this.addLineLabel(Text.of(TextColors.WHITE, "Rain: ", message.biomeRainfall > 0.4 ? TextColors.DARK_GREEN : TextColors.RED, numberFormat.format(message.biomeRainfall)));
// Sunlight value
final int sunlight = world.getLightFor(EnumSkyBlock.SKY, blockPos) - world.getSkylightSubtracted();
this.addLineLabel(this.getGenericPropertyText("Sunlight", String.valueOf(sunlight)));
// Area light value
final DoubleRange lightRange = getLightRange(world, blockState, blockPos).orElse(null);
if (lightRange != null) {
final int lightValue = world.getLightFor(EnumSkyBlock.SKY, blockPos);
final TextColor valueColor = lightValue < 6 ? (sunlight < 6 ? TextColors.RED : TextColors.YELLOW) : TextColors.DARK_GREEN;
this.addLineLabel(Text.of(TextColors.WHITE, "Area light: ", valueColor, String.valueOf(lightValue)));
this.addLineLabel(this.getGenericPropertyText("Required", String.format("%s-%s", numberFormat.format(lightRange.min()), numberFormat.format(lightRange.max()))), 2, false);
}
// Can Die
this.addLineLabel(this.getGenericPropertyText("Can Die", String.valueOf(canRollback(blockState))));
// Harvest Tool
final String harvestTool = blockState.getBlock().getHarvestTool(blockState);
if (harvestTool != null && !harvestTool.isEmpty()) {
addLineLabel(this.getGenericPropertyText("Harvested by", harvestTool));
}
}
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