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Example 1 with FAST_OUT_SLOW_IN

use of com.android.launcher3.anim.Interpolators.FAST_OUT_SLOW_IN in project android_packages_apps_Launcher3 by crdroidandroid.

the class RecentsView method runDismissAnimation.

private void runDismissAnimation(PendingAnimation pendingAnim) {
    AnimatorPlaybackController controller = pendingAnim.createPlaybackController();
    controller.dispatchOnStart();
    controller.getAnimationPlayer().setInterpolator(FAST_OUT_SLOW_IN);
    controller.start();
}
Also used : AnimatorPlaybackController(com.android.launcher3.anim.AnimatorPlaybackController)

Example 2 with FAST_OUT_SLOW_IN

use of com.android.launcher3.anim.Interpolators.FAST_OUT_SLOW_IN in project android_packages_apps_Launcher3 by crdroidandroid.

the class QuickstepAtomicAnimationFactory method prepareForAtomicAnimation.

@Override
public void prepareForAtomicAnimation(LauncherState fromState, LauncherState toState, StateAnimationConfig config) {
    RecentsView overview = mActivity.getOverviewPanel();
    if (toState == NORMAL && fromState == OVERVIEW) {
        config.setInterpolator(ANIM_OVERVIEW_ACTIONS_FADE, clampToProgress(LINEAR, 0, 0.25f));
        config.setInterpolator(ANIM_SCRIM_FADE, LINEAR);
        config.setInterpolator(ANIM_WORKSPACE_SCALE, DEACCEL);
        config.setInterpolator(ANIM_WORKSPACE_FADE, ACCEL);
        if (SysUINavigationMode.getMode(mActivity).hasGestures && overview.getTaskViewCount() > 0) {
            // Overview is going offscreen, so keep it at its current scale and opacity.
            config.setInterpolator(ANIM_OVERVIEW_SCALE, FINAL_FRAME);
            config.setInterpolator(ANIM_OVERVIEW_FADE, FINAL_FRAME);
            config.setInterpolator(ANIM_OVERVIEW_TRANSLATE_X, clampToProgress(FAST_OUT_SLOW_IN, 0, 0.75f));
            config.setInterpolator(ANIM_OVERVIEW_TRANSLATE_Y, FINAL_FRAME);
        } else {
            config.setInterpolator(ANIM_OVERVIEW_TRANSLATE_X, ACCEL_DEACCEL);
            config.setInterpolator(ANIM_OVERVIEW_SCALE, clampToProgress(ACCEL, 0, 0.9f));
            config.setInterpolator(ANIM_OVERVIEW_FADE, DEACCEL_1_7);
        }
        // Scroll RecentsView to page 0 as it goes offscreen, if necessary.
        int numPagesToScroll = overview.getNextPage() - DEFAULT_PAGE;
        long scrollDuration = Math.min(MAX_PAGE_SCROLL_DURATION, numPagesToScroll * PER_PAGE_SCROLL_DURATION);
        config.duration = Math.max(config.duration, scrollDuration);
        overview.snapToPage(DEFAULT_PAGE, Math.toIntExact(config.duration));
        Workspace workspace = mActivity.getWorkspace();
        // Start from a higher workspace scale, but only if we're invisible so we don't jump.
        boolean isWorkspaceVisible = workspace.getVisibility() == VISIBLE;
        if (isWorkspaceVisible) {
            CellLayout currentChild = (CellLayout) workspace.getChildAt(workspace.getCurrentPage());
            isWorkspaceVisible = currentChild.getVisibility() == VISIBLE && currentChild.getShortcutsAndWidgets().getAlpha() > 0;
        }
        if (!isWorkspaceVisible) {
            workspace.setScaleX(WORKSPACE_PREPARE_SCALE);
            workspace.setScaleY(WORKSPACE_PREPARE_SCALE);
        }
        Hotseat hotseat = mActivity.getHotseat();
        boolean isHotseatVisible = hotseat.getVisibility() == VISIBLE && hotseat.getAlpha() > 0;
        if (!isHotseatVisible) {
            hotseat.setScaleX(WORKSPACE_PREPARE_SCALE);
            hotseat.setScaleY(WORKSPACE_PREPARE_SCALE);
        }
    } else if ((fromState == NORMAL || fromState == HINT_STATE || fromState == HINT_STATE_TWO_BUTTON) && toState == OVERVIEW) {
        if (SysUINavigationMode.getMode(mActivity).hasGestures) {
            config.setInterpolator(ANIM_WORKSPACE_SCALE, fromState == NORMAL ? ACCEL : OVERSHOOT_1_2);
            config.setInterpolator(ANIM_WORKSPACE_TRANSLATE, ACCEL);
            // Scrolling in tasks, so show straight away
            if (overview.getTaskViewCount() > 0) {
                config.setInterpolator(ANIM_OVERVIEW_FADE, INSTANT);
            } else {
                config.setInterpolator(ANIM_OVERVIEW_FADE, OVERSHOOT_1_2);
            }
        } else {
            config.setInterpolator(ANIM_WORKSPACE_SCALE, OVERSHOOT_1_2);
            config.setInterpolator(ANIM_OVERVIEW_FADE, OVERSHOOT_1_2);
            // Scale up the recents, if it is not coming from the side
            if (overview.getVisibility() != VISIBLE || overview.getContentAlpha() == 0) {
                RECENTS_SCALE_PROPERTY.set(overview, RECENTS_PREPARE_SCALE);
            }
        }
        config.setInterpolator(ANIM_WORKSPACE_FADE, OVERSHOOT_1_2);
        config.setInterpolator(ANIM_ALL_APPS_FADE, OVERSHOOT_1_2);
        config.setInterpolator(ANIM_OVERVIEW_SCALE, OVERSHOOT_1_2);
        config.setInterpolator(ANIM_DEPTH, OVERSHOOT_1_2);
        config.setInterpolator(ANIM_SCRIM_FADE, t -> {
            // Animate at the same rate until reaching progress 1, and skip the overshoot.
            return Math.min(1, OVERSHOOT_1_2.getInterpolation(t));
        });
        config.setInterpolator(ANIM_OVERVIEW_TRANSLATE_X, OVERSHOOT_1_2);
        config.setInterpolator(ANIM_OVERVIEW_TRANSLATE_Y, OVERSHOOT_1_2);
    } else if (fromState == HINT_STATE && toState == NORMAL) {
        config.setInterpolator(ANIM_DEPTH, DEACCEL_3);
        if (mHintToNormalDuration == -1) {
            ValueAnimator va = getSpringScaleAnimator(mActivity, mActivity.getWorkspace(), toState.getWorkspaceScaleAndTranslation(mActivity).scale);
            mHintToNormalDuration = (int) va.getDuration();
        }
        config.duration = Math.max(config.duration, mHintToNormalDuration);
    }
}
Also used : ANIM_OVERVIEW_FADE(com.android.launcher3.states.StateAnimationConfig.ANIM_OVERVIEW_FADE) ANIM_WORKSPACE_TRANSLATE(com.android.launcher3.states.StateAnimationConfig.ANIM_WORKSPACE_TRANSLATE) Interpolators.clampToProgress(com.android.launcher3.anim.Interpolators.clampToProgress) DEACCEL(com.android.launcher3.anim.Interpolators.DEACCEL) ANIM_OVERVIEW_TRANSLATE_X(com.android.launcher3.states.StateAnimationConfig.ANIM_OVERVIEW_TRANSLATE_X) OVERVIEW(com.android.launcher3.LauncherState.OVERVIEW) INSTANT(com.android.launcher3.anim.Interpolators.INSTANT) OVERSHOOT_1_2(com.android.launcher3.anim.Interpolators.OVERSHOOT_1_2) ANIM_OVERVIEW_TRANSLATE_Y(com.android.launcher3.states.StateAnimationConfig.ANIM_OVERVIEW_TRANSLATE_Y) DEACCEL_1_7(com.android.launcher3.anim.Interpolators.DEACCEL_1_7) FAST_OUT_SLOW_IN(com.android.launcher3.anim.Interpolators.FAST_OUT_SLOW_IN) ANIM_OVERVIEW_SCALE(com.android.launcher3.states.StateAnimationConfig.ANIM_OVERVIEW_SCALE) VISIBLE(android.view.View.VISIBLE) SysUINavigationMode(com.android.quickstep.SysUINavigationMode) QuickstepLauncher(com.android.launcher3.uioverrides.QuickstepLauncher) ANIM_WORKSPACE_SCALE(com.android.launcher3.states.StateAnimationConfig.ANIM_WORKSPACE_SCALE) ANIM_OVERVIEW_ACTIONS_FADE(com.android.launcher3.states.StateAnimationConfig.ANIM_OVERVIEW_ACTIONS_FADE) DEACCEL_3(com.android.launcher3.anim.Interpolators.DEACCEL_3) RecentsAtomicAnimationFactory(com.android.quickstep.util.RecentsAtomicAnimationFactory) CellLayout(com.android.launcher3.CellLayout) LauncherState(com.android.launcher3.LauncherState) WorkspaceStateTransitionAnimation.getSpringScaleAnimator(com.android.launcher3.WorkspaceStateTransitionAnimation.getSpringScaleAnimator) LINEAR(com.android.launcher3.anim.Interpolators.LINEAR) Hotseat(com.android.launcher3.Hotseat) ANIM_DEPTH(com.android.launcher3.states.StateAnimationConfig.ANIM_DEPTH) RECENTS_SCALE_PROPERTY(com.android.quickstep.views.RecentsView.RECENTS_SCALE_PROPERTY) FINAL_FRAME(com.android.launcher3.anim.Interpolators.FINAL_FRAME) StateAnimationConfig(com.android.launcher3.states.StateAnimationConfig) ANIM_WORKSPACE_FADE(com.android.launcher3.states.StateAnimationConfig.ANIM_WORKSPACE_FADE) ANIM_ALL_APPS_FADE(com.android.launcher3.states.StateAnimationConfig.ANIM_ALL_APPS_FADE) RecentsView(com.android.quickstep.views.RecentsView) Workspace(com.android.launcher3.Workspace) ANIM_SCRIM_FADE(com.android.launcher3.states.StateAnimationConfig.ANIM_SCRIM_FADE) HINT_STATE(com.android.launcher3.LauncherState.HINT_STATE) NORMAL(com.android.launcher3.LauncherState.NORMAL) HINT_STATE_TWO_BUTTON(com.android.launcher3.LauncherState.HINT_STATE_TWO_BUTTON) ACCEL(com.android.launcher3.anim.Interpolators.ACCEL) ACCEL_DEACCEL(com.android.launcher3.anim.Interpolators.ACCEL_DEACCEL) ValueAnimator(android.animation.ValueAnimator) Hotseat(com.android.launcher3.Hotseat) CellLayout(com.android.launcher3.CellLayout) RecentsView(com.android.quickstep.views.RecentsView) ValueAnimator(android.animation.ValueAnimator) Workspace(com.android.launcher3.Workspace)

Example 3 with FAST_OUT_SLOW_IN

use of com.android.launcher3.anim.Interpolators.FAST_OUT_SLOW_IN in project android_packages_apps_Launcher3 by crdroidandroid.

the class AllAppsEduView method playAnimation.

private void playAnimation() {
    if (mAnimation != null) {
        return;
    }
    mAnimation = new AnimatorSet();
    final Rect circleBoundsOg = new Rect(mCircle.getBounds());
    final Rect gradientBoundsOg = new Rect(mGradient.getBounds());
    final Rect temp = new Rect();
    final float transY = mMaxHeightPx - mCircleSizePx - mPaddingPx;
    // 1st: Circle alpha/scale
    int firstPart = 600;
    // 2nd: Circle animates upwards, Gradient alpha fades in, Gradient grows, All Apps hint
    int secondPart = 1200;
    int introDuration = firstPart + secondPart;
    AnimatorPlaybackController stateAnimationController = mTouchController.initAllAppsAnimation();
    float maxAllAppsProgress = 0.75f;
    ValueAnimator intro = ValueAnimator.ofFloat(0, 1f);
    intro.setInterpolator(LINEAR);
    intro.setDuration(introDuration);
    intro.addUpdateListener((new MultiValueUpdateListener() {

        FloatProp mCircleAlpha = new FloatProp(0, 255, 0, firstPart, LINEAR);

        FloatProp mCircleScale = new FloatProp(2f, 1f, 0, firstPart, OVERSHOOT_1_7);

        FloatProp mDeltaY = new FloatProp(0, transY, firstPart, secondPart, FAST_OUT_SLOW_IN);

        FloatProp mGradientAlpha = new FloatProp(0, 255, firstPart, secondPart * 0.3f, LINEAR);

        @Override
        public void onUpdate(float progress, boolean initOnly) {
            temp.set(circleBoundsOg);
            temp.offset(0, (int) -mDeltaY.value);
            Utilities.scaleRectAboutCenter(temp, mCircleScale.value);
            mCircle.setBounds(temp);
            mCircle.setAlpha((int) mCircleAlpha.value);
            mGradient.setAlpha((int) mGradientAlpha.value);
            temp.set(gradientBoundsOg);
            temp.top -= mDeltaY.value;
            mGradient.setBounds(temp);
            invalidate();
            float stateProgress = Utilities.mapToRange(mDeltaY.value, 0, transY, 0, maxAllAppsProgress, LINEAR);
            stateAnimationController.setPlayFraction(stateProgress);
        }
    }));
    intro.addListener(new AnimatorListenerAdapter() {

        @Override
        public void onAnimationEnd(Animator animation) {
            mCircle.setAlpha(0);
            mGradient.setAlpha(0);
        }
    });
    mLauncher.getAppsView().setVisibility(View.VISIBLE);
    mAnimation.play(intro);
    ValueAnimator closeAllApps = ValueAnimator.ofFloat(maxAllAppsProgress, 0f);
    closeAllApps.addUpdateListener(valueAnimator -> {
        stateAnimationController.setPlayFraction((float) valueAnimator.getAnimatedValue());
    });
    closeAllApps.setInterpolator(FAST_OUT_SLOW_IN);
    closeAllApps.setStartDelay(introDuration);
    closeAllApps.setDuration(250);
    mAnimation.play(closeAllApps);
    mAnimation.addListener(new AnimatorListenerAdapter() {

        @Override
        public void onAnimationEnd(Animator animation) {
            mAnimation = null;
            // Handles cancelling the animation used to hint towards All Apps.
            mLauncher.getStateManager().goToState(NORMAL, false);
            handleClose(false);
        }
    });
    mAnimation.start();
}
Also used : Rect(android.graphics.Rect) MultiValueUpdateListener(com.android.quickstep.util.MultiValueUpdateListener) Animator(android.animation.Animator) ValueAnimator(android.animation.ValueAnimator) AnimatorPlaybackController(com.android.launcher3.anim.AnimatorPlaybackController) AnimatorListenerAdapter(android.animation.AnimatorListenerAdapter) AnimatorSet(android.animation.AnimatorSet) ValueAnimator(android.animation.ValueAnimator)

Aggregations

ValueAnimator (android.animation.ValueAnimator)2 AnimatorPlaybackController (com.android.launcher3.anim.AnimatorPlaybackController)2 Animator (android.animation.Animator)1 AnimatorListenerAdapter (android.animation.AnimatorListenerAdapter)1 AnimatorSet (android.animation.AnimatorSet)1 Rect (android.graphics.Rect)1 VISIBLE (android.view.View.VISIBLE)1 CellLayout (com.android.launcher3.CellLayout)1 Hotseat (com.android.launcher3.Hotseat)1 LauncherState (com.android.launcher3.LauncherState)1 HINT_STATE (com.android.launcher3.LauncherState.HINT_STATE)1 HINT_STATE_TWO_BUTTON (com.android.launcher3.LauncherState.HINT_STATE_TWO_BUTTON)1 NORMAL (com.android.launcher3.LauncherState.NORMAL)1 OVERVIEW (com.android.launcher3.LauncherState.OVERVIEW)1 Workspace (com.android.launcher3.Workspace)1 WorkspaceStateTransitionAnimation.getSpringScaleAnimator (com.android.launcher3.WorkspaceStateTransitionAnimation.getSpringScaleAnimator)1 ACCEL (com.android.launcher3.anim.Interpolators.ACCEL)1 ACCEL_DEACCEL (com.android.launcher3.anim.Interpolators.ACCEL_DEACCEL)1 DEACCEL (com.android.launcher3.anim.Interpolators.DEACCEL)1 DEACCEL_1_7 (com.android.launcher3.anim.Interpolators.DEACCEL_1_7)1