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Example 1 with OVERVIEW

use of com.android.launcher3.LauncherState.OVERVIEW in project android_packages_apps_Launcher3 by crdroidandroid.

the class QuickstepTransitionManager method getLauncherContentAnimator.

/**
 * Content is everything on screen except the background and the floating view (if any).
 *
 * @param isAppOpening True when this is called when an app is opening.
 *                     False when this is called when an app is closing.
 * @param startDelay   Start delay duration.
 */
private Pair<AnimatorSet, Runnable> getLauncherContentAnimator(boolean isAppOpening, int startDelay) {
    AnimatorSet launcherAnimator = new AnimatorSet();
    Runnable endListener;
    float[] alphas = isAppOpening ? new float[] { 1, 0 } : new float[] { 0, 1 };
    float[] scales = isAppOpening ? new float[] { 1, mContentScale } : new float[] { mContentScale, 1 };
    if (mLauncher.isInState(ALL_APPS)) {
        // All Apps in portrait mode is full screen, so we only animate AllAppsContainerView.
        final View appsView = mLauncher.getAppsView();
        final float startAlpha = appsView.getAlpha();
        final float startScale = SCALE_PROPERTY.get(appsView);
        appsView.setAlpha(alphas[0]);
        SCALE_PROPERTY.set(appsView, scales[0]);
        ObjectAnimator alpha = ObjectAnimator.ofFloat(appsView, View.ALPHA, alphas);
        alpha.setDuration(CONTENT_ALPHA_DURATION);
        alpha.setInterpolator(LINEAR);
        appsView.setLayerType(View.LAYER_TYPE_HARDWARE, null);
        alpha.addListener(new AnimatorListenerAdapter() {

            @Override
            public void onAnimationEnd(Animator animation) {
                appsView.setLayerType(View.LAYER_TYPE_NONE, null);
            }
        });
        ObjectAnimator scale = ObjectAnimator.ofFloat(appsView, SCALE_PROPERTY, scales);
        scale.setInterpolator(AGGRESSIVE_EASE);
        scale.setDuration(CONTENT_SCALE_DURATION);
        launcherAnimator.play(alpha);
        launcherAnimator.play(scale);
        endListener = () -> {
            appsView.setAlpha(startAlpha);
            SCALE_PROPERTY.set(appsView, startScale);
            appsView.setLayerType(View.LAYER_TYPE_NONE, null);
        };
    } else if (mLauncher.isInState(OVERVIEW)) {
        endListener = composeViewContentAnimator(launcherAnimator, alphas, scales);
    } else {
        List<View> viewsToAnimate = new ArrayList<>();
        Workspace workspace = mLauncher.getWorkspace();
        workspace.forEachVisiblePage(view -> viewsToAnimate.add(((CellLayout) view).getShortcutsAndWidgets()));
        viewsToAnimate.add(mLauncher.getHotseat());
        viewsToAnimate.forEach(view -> {
            view.setLayerType(View.LAYER_TYPE_HARDWARE, null);
            ObjectAnimator scaleAnim = ObjectAnimator.ofFloat(view, SCALE_PROPERTY, scales).setDuration(CONTENT_SCALE_DURATION);
            scaleAnim.setInterpolator(DEACCEL_1_5);
            launcherAnimator.play(scaleAnim);
        });
        final boolean scrimEnabled = ENABLE_SCRIM_FOR_APP_LAUNCH.get();
        if (scrimEnabled) {
            int scrimColor = Themes.getAttrColor(mLauncher, R.attr.overviewScrimColor);
            int scrimColorTrans = ColorUtils.setAlphaComponent(scrimColor, 0);
            int[] colors = isAppOpening ? new int[] { scrimColorTrans, scrimColor } : new int[] { scrimColor, scrimColorTrans };
            ScrimView scrimView = mLauncher.getScrimView();
            if (scrimView.getBackground() instanceof ColorDrawable) {
                scrimView.setBackgroundColor(colors[0]);
                ObjectAnimator scrim = ObjectAnimator.ofArgb(scrimView, VIEW_BACKGROUND_COLOR, colors);
                scrim.setDuration(CONTENT_SCRIM_DURATION);
                scrim.setInterpolator(DEACCEL_1_5);
                launcherAnimator.play(scrim);
            }
        }
        // Pause page indicator animations as they lead to layer trashing.
        mLauncher.getWorkspace().getPageIndicator().pauseAnimations();
        endListener = () -> {
            viewsToAnimate.forEach(view -> {
                SCALE_PROPERTY.set(view, 1f);
                view.setLayerType(View.LAYER_TYPE_NONE, null);
            });
            if (scrimEnabled) {
                mLauncher.getScrimView().setBackgroundColor(Color.TRANSPARENT);
            }
            mLauncher.getWorkspace().getPageIndicator().skipAnimationsToEnd();
        };
    }
    launcherAnimator.setStartDelay(startDelay);
    return new Pair<>(launcherAnimator, endListener);
}
Also used : BACKGROUND_APP(com.android.launcher3.LauncherState.BACKGROUND_APP) BlurUtils(com.android.systemui.shared.system.BlurUtils) NonNull(androidx.annotation.NonNull) ColorDrawable(android.graphics.drawable.ColorDrawable) OVERVIEW(com.android.launcher3.LauncherState.OVERVIEW) Drawable(android.graphics.drawable.Drawable) KEYGUARD_ANIMATION(com.android.launcher3.config.FeatureFlags.KEYGUARD_ANIMATION) DisplayController.getSingleFrameMs(com.android.launcher3.util.DisplayController.getSingleFrameMs) Handler(android.os.Handler) Looper(android.os.Looper) AnimationSuccessListener(com.android.launcher3.anim.AnimationSuccessListener) InteractionJankMonitorWrapper(com.android.systemui.shared.system.InteractionJankMonitorWrapper) SCALE_PROPERTY(com.android.launcher3.LauncherAnimUtils.SCALE_PROPERTY) PathInterpolator(android.view.animation.PathInterpolator) MODE_CLOSING(com.android.systemui.shared.system.RemoteAnimationTargetCompat.MODE_CLOSING) 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List(java.util.List) ALL_APPS(com.android.launcher3.LauncherState.ALL_APPS) Utilities.postAsyncCallback(com.android.launcher3.Utilities.postAsyncCallback) Themes(com.android.launcher3.util.Themes) SurfaceTransactionApplier(com.android.quickstep.util.SurfaceTransactionApplier) Size(android.util.Size) ActivityOptionsCompat(com.android.systemui.shared.system.ActivityOptionsCompat) Context(android.content.Context) Pair(android.util.Pair) AnimationUtils(android.view.animation.AnimationUtils) MODE_OPENING(com.android.systemui.shared.system.RemoteAnimationTargetCompat.MODE_OPENING) AnimatorSet(android.animation.AnimatorSet) DragLayer(com.android.launcher3.dragndrop.DragLayer) ActivityOptionsWrapper(com.android.launcher3.util.ActivityOptionsWrapper) SurfaceParams(com.android.systemui.shared.system.SyncRtSurfaceTransactionApplierCompat.SurfaceParams) INVISIBLE_ALL(com.android.launcher3.BaseActivity.INVISIBLE_ALL) MultiValueUpdateListener(com.android.quickstep.util.MultiValueUpdateListener) 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Example 2 with OVERVIEW

use of com.android.launcher3.LauncherState.OVERVIEW in project android_packages_apps_Launcher3 by crdroidandroid.

the class QuickstepTransitionManager method getBackgroundAnimator.

private ObjectAnimator getBackgroundAnimator(RemoteAnimationTargetCompat[] appTargets) {
    // When launching an app from overview that doesn't map to a task, we still want to just
    // blur the wallpaper instead of the launcher surface as well
    boolean allowBlurringLauncher = mLauncher.getStateManager().getState() != OVERVIEW;
    DepthController depthController = mLauncher.getDepthController();
    ObjectAnimator backgroundRadiusAnim = ObjectAnimator.ofFloat(depthController, DEPTH, BACKGROUND_APP.getDepth(mLauncher)).setDuration(APP_LAUNCH_DURATION);
    if (allowBlurringLauncher) {
        final SurfaceControl dimLayer;
        if (BlurUtils.supportsBlursOnWindows()) {
            // Create a temporary effect layer, that lives on top of launcher, so we can apply
            // the blur to it. The EffectLayer will be fullscreen, which will help with caching
            // optimizations on the SurfaceFlinger side:
            // - Results would be able to be cached as a texture
            // - There won't be texture allocation overhead, because EffectLayers don't have
            // buffers
            ViewRootImpl viewRootImpl = mLauncher.getDragLayer().getViewRootImpl();
            SurfaceControl parent = viewRootImpl != null ? viewRootImpl.getSurfaceControl() : null;
            dimLayer = new SurfaceControl.Builder().setName("Blur layer").setParent(parent).setOpaque(false).setHidden(false).setEffectLayer().build();
        } else {
            dimLayer = null;
        }
        depthController.setSurface(dimLayer);
        backgroundRadiusAnim.addListener(new AnimatorListenerAdapter() {

            @Override
            public void onAnimationStart(Animator animation) {
                depthController.setIsInLaunchTransition(true);
            }

            @Override
            public void onAnimationEnd(Animator animation) {
                depthController.setIsInLaunchTransition(false);
                depthController.setSurface(null);
                if (dimLayer != null) {
                    new SurfaceControl.Transaction().remove(dimLayer).apply();
                }
            }
        });
    }
    return backgroundRadiusAnim;
}
Also used : ViewRootImpl(android.view.ViewRootImpl) ValueAnimator(android.animation.ValueAnimator) Animator(android.animation.Animator) ObjectAnimator(android.animation.ObjectAnimator) ObjectAnimator(android.animation.ObjectAnimator) SurfaceControl(android.view.SurfaceControl) AnimatorListenerAdapter(android.animation.AnimatorListenerAdapter) DepthController(com.android.launcher3.statehandlers.DepthController)

Example 3 with OVERVIEW

use of com.android.launcher3.LauncherState.OVERVIEW in project android_packages_apps_Launcher3 by crdroidandroid.

the class NoButtonNavbarToOverviewTouchController method goToOverviewOrHomeOnDragEnd.

private void goToOverviewOrHomeOnDragEnd(float velocity) {
    boolean goToHomeInsteadOfOverview = !mMotionPauseDetector.isPaused();
    if (goToHomeInsteadOfOverview) {
        new OverviewToHomeAnim(mLauncher, () -> onSwipeInteractionCompleted(NORMAL)).animateWithVelocity(velocity);
    }
    if (mReachedOverview) {
        float distanceDp = dpiFromPx(Math.max(Math.abs(mRecentsView.getTranslationX()), Math.abs(mRecentsView.getTranslationY())));
        long duration = (long) Math.max(TRANSLATION_ANIM_MIN_DURATION_MS, distanceDp / TRANSLATION_ANIM_VELOCITY_DP_PER_MS);
        mRecentsView.animate().translationX(0).translationY(0).setInterpolator(ACCEL_DEACCEL).setDuration(duration).withEndAction(goToHomeInsteadOfOverview ? null : this::maybeSwipeInteractionToOverviewComplete);
        if (!goToHomeInsteadOfOverview) {
            // Return to normal properties for the overview state.
            StateAnimationConfig config = new StateAnimationConfig();
            config.duration = duration;
            LauncherState state = mLauncher.getStateManager().getState();
            mLauncher.getStateManager().createAtomicAnimation(state, state, config).start();
        }
    }
}
Also used : LauncherState(com.android.launcher3.LauncherState) StateAnimationConfig(com.android.launcher3.states.StateAnimationConfig) OverviewToHomeAnim(com.android.quickstep.util.OverviewToHomeAnim)

Example 4 with OVERVIEW

use of com.android.launcher3.LauncherState.OVERVIEW in project android_packages_apps_Launcher3 by crdroidandroid.

the class NoButtonQuickSwitchTouchController method onDragEnd.

@Override
public void onDragEnd(PointF velocity) {
    boolean horizontalFling = mSwipeDetector.isFling(velocity.x);
    boolean verticalFling = mSwipeDetector.isFling(velocity.y);
    boolean noFling = !horizontalFling && !verticalFling;
    if (mMotionPauseDetector.isPaused() && noFling) {
        cancelAnimations();
        StateAnimationConfig config = new StateAnimationConfig();
        config.duration = ATOMIC_DURATION_FROM_PAUSED_TO_OVERVIEW;
        Animator overviewAnim = mLauncher.getStateManager().createAtomicAnimation(mStartState, OVERVIEW, config);
        overviewAnim.addListener(new AnimatorListenerAdapter() {

            @Override
            public void onAnimationEnd(Animator animation) {
                onAnimationToStateCompleted(OVERVIEW);
            }
        });
        overviewAnim.start();
        return;
    }
    final LauncherState targetState;
    if (horizontalFling && verticalFling) {
        if (velocity.x < 0) {
            // Flinging left and up or down both go back home.
            targetState = NORMAL;
        } else {
            if (velocity.y > 0) {
                // Flinging right and down goes to quick switch.
                targetState = QUICK_SWITCH;
            } else {
                // Flinging up and right could go either home or to quick switch.
                // Determine the target based on the higher velocity.
                targetState = Math.abs(velocity.x) > Math.abs(velocity.y) ? QUICK_SWITCH : NORMAL;
            }
        }
    } else if (horizontalFling) {
        targetState = velocity.x > 0 ? QUICK_SWITCH : NORMAL;
    } else if (verticalFling) {
        targetState = velocity.y > 0 ? QUICK_SWITCH : NORMAL;
    } else {
        // If user isn't flinging, just snap to the closest state.
        boolean passedHorizontalThreshold = mXOverviewAnim.getInterpolatedProgress() > 0.5f;
        boolean passedVerticalThreshold = mYOverviewAnim.value > 1f;
        targetState = passedHorizontalThreshold && !passedVerticalThreshold ? QUICK_SWITCH : NORMAL;
    }
    // Animate the various components to the target state.
    float xProgress = mXOverviewAnim.getProgressFraction();
    float startXProgress = Utilities.boundToRange(xProgress + velocity.x * getSingleFrameMs(mLauncher) / mXRange, 0f, 1f);
    final float endXProgress = targetState == NORMAL ? 0 : 1;
    long xDuration = BaseSwipeDetector.calculateDuration(velocity.x, Math.abs(endXProgress - startXProgress));
    ValueAnimator xOverviewAnim = mXOverviewAnim.getAnimationPlayer();
    xOverviewAnim.setFloatValues(startXProgress, endXProgress);
    xOverviewAnim.setDuration(xDuration).setInterpolator(scrollInterpolatorForVelocity(velocity.x));
    mXOverviewAnim.dispatchOnStart();
    boolean flingUpToNormal = verticalFling && velocity.y < 0 && targetState == NORMAL;
    float yProgress = mYOverviewAnim.value;
    float startYProgress = Utilities.boundToRange(yProgress - velocity.y * getSingleFrameMs(mLauncher) / mYRange, 0f, mMaxYProgress);
    final float endYProgress;
    if (flingUpToNormal) {
        endYProgress = 1;
    } else if (targetState == NORMAL) {
        // Keep overview at its current scale/translationY as it slides off the screen.
        endYProgress = startYProgress;
    } else {
        endYProgress = 0;
    }
    float yDistanceToCover = Math.abs(endYProgress - startYProgress) * mYRange;
    long yDuration = (long) (yDistanceToCover / Math.max(1f, Math.abs(velocity.y)));
    ValueAnimator yOverviewAnim = mYOverviewAnim.animateToValue(startYProgress, endYProgress);
    yOverviewAnim.setDuration(yDuration);
    mYOverviewAnim.updateValue(startYProgress);
    ValueAnimator nonOverviewAnim = mNonOverviewAnim.getAnimationPlayer();
    if (flingUpToNormal && !mIsHomeScreenVisible) {
        // We are flinging to home while workspace is invisible, run the same staggered
        // animation as from an app.
        StateAnimationConfig config = new StateAnimationConfig();
        // Update mNonOverviewAnim to do nothing so it doesn't interfere.
        config.animFlags = SKIP_ALL_ANIMATIONS;
        updateNonOverviewAnim(targetState, config);
        nonOverviewAnim = mNonOverviewAnim.getAnimationPlayer();
        new WorkspaceRevealAnim(mLauncher, false).start();
    } else {
        boolean canceled = targetState == NORMAL;
        if (canceled) {
            // Let the state manager know that the animation didn't go to the target state,
            // but don't clean up yet (we already clean up when the animation completes).
            mNonOverviewAnim.getTarget().removeListener(mClearStateOnCancelListener);
            mNonOverviewAnim.dispatchOnCancel();
        }
        float startProgress = mNonOverviewAnim.getProgressFraction();
        float endProgress = canceled ? 0 : 1;
        nonOverviewAnim.setFloatValues(startProgress, endProgress);
        mNonOverviewAnim.dispatchOnStart();
    }
    nonOverviewAnim.setDuration(Math.max(xDuration, yDuration));
    mNonOverviewAnim.setEndAction(() -> onAnimationToStateCompleted(targetState));
    cancelAnimations();
    xOverviewAnim.start();
    yOverviewAnim.start();
    nonOverviewAnim.start();
}
Also used : LauncherState(com.android.launcher3.LauncherState) Animator(android.animation.Animator) ValueAnimator(android.animation.ValueAnimator) StateAnimationConfig(com.android.launcher3.states.StateAnimationConfig) AnimatorListenerAdapter(android.animation.AnimatorListenerAdapter) ValueAnimator(android.animation.ValueAnimator) WorkspaceRevealAnim(com.android.quickstep.util.WorkspaceRevealAnim)

Example 5 with OVERVIEW

use of com.android.launcher3.LauncherState.OVERVIEW in project android_packages_apps_Launcher3 by crdroidandroid.

the class PortraitStatesTouchController method initCurrentAnimation.

@Override
protected float initCurrentAnimation() {
    float range = getShiftRange();
    long maxAccuracy = (long) (2 * range);
    float startVerticalShift = mFromState.getVerticalProgress(mLauncher) * range;
    float endVerticalShift = mToState.getVerticalProgress(mLauncher) * range;
    float totalShift = endVerticalShift - startVerticalShift;
    final StateAnimationConfig config = totalShift == 0 ? new StateAnimationConfig() : getConfigForStates(mFromState, mToState);
    config.duration = maxAccuracy;
    if (mCurrentAnimation != null) {
        mCurrentAnimation.getTarget().removeListener(mClearStateOnCancelListener);
        mCurrentAnimation.dispatchOnCancel();
    }
    mGoingBetweenStates = true;
    if (mFromState == OVERVIEW && mToState == NORMAL && mOverviewPortraitStateTouchHelper.shouldSwipeDownReturnToApp()) {
        // Reset the state manager, when changing the interaction mode
        mLauncher.getStateManager().goToState(OVERVIEW, false);
        mGoingBetweenStates = false;
        mCurrentAnimation = mOverviewPortraitStateTouchHelper.createSwipeDownToTaskAppAnimation(maxAccuracy, Interpolators.LINEAR).createPlaybackController();
        mLauncher.getStateManager().setCurrentUserControlledAnimation(mCurrentAnimation);
        RecentsView recentsView = mLauncher.getOverviewPanel();
        totalShift = LayoutUtils.getShelfTrackingDistance(mLauncher, mLauncher.getDeviceProfile(), recentsView.getPagedOrientationHandler());
    } else {
        mCurrentAnimation = mLauncher.getStateManager().createAnimationToNewWorkspace(mToState, config);
    }
    mCurrentAnimation.getTarget().addListener(mClearStateOnCancelListener);
    if (totalShift == 0) {
        totalShift = Math.signum(mFromState.ordinal - mToState.ordinal) * OverviewState.getDefaultSwipeHeight(mLauncher);
    }
    return 1 / totalShift;
}
Also used : StateAnimationConfig(com.android.launcher3.states.StateAnimationConfig) RecentsView(com.android.quickstep.views.RecentsView)

Aggregations

LauncherState (com.android.launcher3.LauncherState)7 Animator (android.animation.Animator)6 StateAnimationConfig (com.android.launcher3.states.StateAnimationConfig)6 AnimatorListenerAdapter (android.animation.AnimatorListenerAdapter)5 AnimatorSet (android.animation.AnimatorSet)5 ValueAnimator (android.animation.ValueAnimator)5 Launcher (com.android.launcher3.Launcher)5 RecentsView (com.android.quickstep.views.RecentsView)5 ObjectAnimator (android.animation.ObjectAnimator)4 LargeTest (androidx.test.filters.LargeTest)4 Point (android.graphics.Point)3 BaseQuickstepLauncher (com.android.launcher3.BaseQuickstepLauncher)3 DeviceProfile (com.android.launcher3.DeviceProfile)3 LINEAR (com.android.launcher3.anim.Interpolators.LINEAR)3 DepthController (com.android.launcher3.statehandlers.DepthController)3 Test (org.junit.Test)3 Context (android.content.Context)2 Rect (android.graphics.Rect)2 RectF (android.graphics.RectF)2 Drawable (android.graphics.drawable.Drawable)2