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Example 1 with Vector2

use of com.ardor3d.math.Vector2 in project energy3d by concord-consortium.

the class Building method contains.

public boolean contains(final double x, final double y, final boolean init) {
    if (!wallComplete)
        return false;
    final int n = wallVertices.size();
    if (n == 0)
        return false;
    if (init) {
        if (wallPath == null)
            wallPath = new Path2D.Double();
        else
            wallPath.reset();
        Vector2 v = wallVertices.get(0);
        wallPath.moveTo(v.getX(), v.getY());
        for (int i = 1; i < n; i++) {
            v = wallVertices.get(i);
            wallPath.lineTo(v.getX(), v.getY());
        }
        v = wallVertices.get(0);
        wallPath.lineTo(v.getX(), v.getY());
        wallPath.closePath();
    }
    return wallPath != null ? wallPath.contains(x, y) : false;
}
Also used : Vector2(com.ardor3d.math.Vector2)

Example 2 with Vector2

use of com.ardor3d.math.Vector2 in project energy3d by concord-consortium.

the class Building method calculate.

/**
 * @return false if the building does not conform
 */
public boolean calculate() {
    final double scale = Scene.getInstance().getAnnotationScale();
    height = foundation.getBoundingHeight() * scale;
    if (!wallComplete)
        return false;
    final int n = wallVertices.size();
    area = 0;
    Vector2 v1, v2;
    for (int i = 0; i < n - 1; i++) {
        v1 = wallVertices.get(i);
        v2 = wallVertices.get(i + 1);
        area += v1.getX() * v2.getY() - v2.getX() * v1.getY();
    }
    v1 = wallVertices.get(n - 1);
    v2 = wallVertices.get(0);
    area += v1.getX() * v2.getY() - v2.getX() * v1.getY();
    area *= 0.5;
    cx = 0;
    cy = 0;
    for (int i = 0; i < n - 1; i++) {
        v1 = wallVertices.get(i);
        v2 = wallVertices.get(i + 1);
        cx += (v1.getX() * v2.getY() - v2.getX() * v1.getY()) * (v1.getX() + v2.getX());
        cy += (v1.getX() * v2.getY() - v2.getX() * v1.getY()) * (v1.getY() + v2.getY());
    }
    v1 = wallVertices.get(n - 1);
    v2 = wallVertices.get(0);
    cx += (v1.getX() * v2.getY() - v2.getX() * v1.getY()) * (v1.getX() + v2.getX());
    cy += (v1.getX() * v2.getY() - v2.getX() * v1.getY()) * (v1.getY() + v2.getY());
    cx /= 6 * area;
    cy /= 6 * area;
    cx *= scale;
    cy *= scale;
    area = Math.abs(area) * scale * scale;
    wallArea = 0;
    for (Wall w : walls) {
        wallArea += w.getArea();
    }
    windowArea = 0;
    for (Window w : windows) {
        windowArea += w.getArea();
    }
    windowToFloorRatio = windowArea / (area * height / STORY_HEIGHT);
    return true;
}
Also used : Vector2(com.ardor3d.math.Vector2)

Example 3 with Vector2

use of com.ardor3d.math.Vector2 in project energy3d by concord-consortium.

the class Foundation method pickMesh.

public void pickMesh(final int x, final int y) {
    selectedMesh = null;
    if (importedNodes != null) {
        final PickResults pickResults = new PrimitivePickResults();
        pickResults.setCheckDistance(true);
        final Ray3 pickRay = SceneManager.getInstance().getCamera().getPickRay(new Vector2(x, y), false, null);
        for (final Node node : importedNodes) {
            for (final Spatial s : node.getChildren()) {
                if (s instanceof Mesh) {
                    PickingUtil.findPick(s, pickRay, pickResults, false);
                }
            }
        }
        if (pickResults.getNumber() > 0) {
            final Pickable pickable = pickResults.getPickData(0).getTarget();
            if (pickable instanceof Mesh) {
                selectedMesh = (Mesh) pickable;
                drawMeshSelection(selectedMesh);
            }
        } else {
            setMeshSelectionVisible(false);
        }
    }
}
Also used : PrimitivePickResults(com.ardor3d.intersection.PrimitivePickResults) ReadOnlyVector2(com.ardor3d.math.type.ReadOnlyVector2) Vector2(com.ardor3d.math.Vector2) Spatial(com.ardor3d.scenegraph.Spatial) Pickable(com.ardor3d.intersection.Pickable) Node(com.ardor3d.scenegraph.Node) Mesh(com.ardor3d.scenegraph.Mesh) PrimitivePickResults(com.ardor3d.intersection.PrimitivePickResults) PickResults(com.ardor3d.intersection.PickResults) Ray3(com.ardor3d.math.Ray3)

Example 4 with Vector2

use of com.ardor3d.math.Vector2 in project energy3d by concord-consortium.

the class HousePart method toRelative.

public Vector3 toRelative(final ReadOnlyVector3 p) {
    final HousePart container = getContainerRelative();
    if (container == null) {
        return p.clone();
    }
    final Vector3 p0 = container.getAbsPoint(0);
    final Vector3 p1 = container.getAbsPoint(1);
    final Vector3 p2 = container.getAbsPoint(2);
    final Vector2 p_2d = new Vector2(p.getX(), p.getY());
    final Vector2 p0_2d = new Vector2(p0.getX(), p0.getY());
    final double uScale = Util.projectPointOnLineScale(p_2d, p0_2d, new Vector2(p2.getX(), p2.getY()));
    final double vScale;
    final boolean relativeToHorizontal = getContainerRelative().isHorizontal();
    if (relativeToHorizontal) {
        vScale = Util.projectPointOnLineScale(p_2d, p0_2d, new Vector2(p1.getX(), p1.getY()));
        return new Vector3(uScale, vScale, p.getZ());
    } else {
        vScale = Util.projectPointOnLineScale(new Vector2(0, p.getZ()), new Vector2(0, p0.getZ()), new Vector2(0, p1.getZ()));
        return new Vector3(uScale, 0.0, vScale);
    }
}
Also used : Vector2(com.ardor3d.math.Vector2) ReadOnlyVector3(com.ardor3d.math.type.ReadOnlyVector3) Vector3(com.ardor3d.math.Vector3)

Example 5 with Vector2

use of com.ardor3d.math.Vector2 in project energy3d by concord-consortium.

the class SceneManager method initMouse.

private void initMouse() {
    logicalLayer.registerTrigger(new InputTrigger(new MouseButtonPressedCondition(MouseButton.LEFT), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            ((Component) canvas).requestFocusInWindow();
            if (Config.isMac()) {
                // control-click is mouse right-click on the Mac, skip
                final KeyboardState ks = inputStates.getCurrent().getKeyboardState();
                if (ks.isDown(Key.LCONTROL) || ks.isDown(Key.RCONTROL)) {
                    return;
                }
            }
            if (firstClickState == null) {
                firstClickState = inputStates;
                mousePressed(inputStates.getCurrent().getMouseState(), inputStates.getCurrent().getKeyboardState());
            } else {
                firstClickState = null;
                mouseReleased(inputStates.getCurrent().getMouseState());
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new MouseButtonReleasedCondition(MouseButton.LEFT), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (Config.isMac()) {
                // control-click is mouse right-click on the Mac, skip
                final KeyboardState ks = inputStates.getCurrent().getKeyboardState();
                if (ks.isDown(Key.LCONTROL) || ks.isDown(Key.RCONTROL)) {
                    return;
                }
            }
            // if editing object using select or resize then only mouse drag is allowed
            if (operation == Operation.SELECT || operation == Operation.RESIZE) {
                firstClickState = null;
                mouseReleased(inputStates.getCurrent().getMouseState());
            } else if (firstClickState != null) {
                final MouseState mouseState = inputStates.getCurrent().getMouseState();
                final MouseState prevMouseState = firstClickState.getCurrent().getMouseState();
                final ReadOnlyVector2 p1 = new Vector2(prevMouseState.getX(), prevMouseState.getY());
                final ReadOnlyVector2 p2 = new Vector2(mouseState.getX(), mouseState.getY());
                if (!(selectedPart instanceof Foundation || selectedPart instanceof Wall || selectedPart instanceof Window || selectedPart instanceof Door) || p1.distance(p2) > 10) {
                    firstClickState = null;
                    mouseReleased(inputStates.getCurrent().getMouseState());
                }
            }
        }
    }));
    ((Component) canvas).addMouseListener(new MouseAdapter() {

        @Override
        public void mouseClicked(final MouseEvent e) {
            if (Util.isRightClick(e)) {
                mouseRightClicked(e);
            }
        }

        @Override
        public void mouseReleased(final MouseEvent e) {
            if (Util.isRightClick(e)) {
                if (cameraChanged) {
                    TimeSeriesLogger.getInstance().logCamera("Pan");
                    cameraChanged = false;
                }
            }
        }
    });
    ((Component) canvas).addMouseMotionListener(new MouseMotionAdapter() {

        @Override
        public void mouseDragged(final MouseEvent e) {
            EnergyPanel.getInstance().update();
            cameraChanged = true;
        }
    });
    ((Component) canvas).addMouseWheelListener(new MouseWheelListener() {

        @Override
        public void mouseWheelMoved(final MouseWheelEvent e) {
            TimeSeriesLogger.getInstance().logCamera("Zoom");
        }
    });
    logicalLayer.registerTrigger(new InputTrigger(new MouseMovedCondition(), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            refresh = true;
            mouseState = inputStates.getCurrent().getMouseState();
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new MouseButtonClickedCondition(MouseButton.LEFT), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (Config.isMac()) {
                // control-click is mouse right-click on the Mac, skip
                final KeyboardState ks = inputStates.getCurrent().getKeyboardState();
                if (ks.isDown(Key.LCONTROL) || ks.isDown(Key.RCONTROL)) {
                    return;
                }
            }
            if (!isTopView() && inputStates.getCurrent().getMouseState().getClickCount(MouseButton.LEFT) == 2) {
                if (PrintController.getInstance().isPrintPreview()) {
                    final MouseState mouse = inputStates.getCurrent().getMouseState();
                    final Ray3 pickRay = Camera.getCurrentCamera().getPickRay(new Vector2(mouse.getX(), mouse.getY()), false, null);
                    final PickResults pickResults = new PrimitivePickResults();
                    PickingUtil.findPick(PrintController.getInstance().getPagesRoot(), pickRay, pickResults, false);
                    if (pickResults.getNumber() > 0) {
                        cameraControl.zoomAtPoint(pickResults.getPickData(0).getIntersectionRecord().getIntersectionPoint(0));
                    }
                } else {
                    final PickedHousePart pickedHousePart = SelectUtil.pickPart(inputStates.getCurrent().getMouseState().getX(), inputStates.getCurrent().getMouseState().getY());
                    if (pickedHousePart != null) {
                        cameraControl.zoomAtPoint(pickedHousePart.getPoint());
                    }
                }
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.LSHIFT), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
        // SelectUtil.setPickLayer(0);
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyReleasedCondition(Key.LSHIFT), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
        // SelectUtil.setPickLayer(-1);
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.DELETE), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            deleteCurrentSelection();
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.BACK), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            deleteCurrentSelection();
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyHeldCondition(Key.ESCAPE), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            hideAllEditPoints();
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.ZERO), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            final KeyboardState ks = inputStates.getCurrent().getKeyboardState();
            if (Config.isMac()) {
                if (ks.isDown(Key.LMETA) || ks.isDown(Key.RMETA)) {
                    resetCamera();
                }
            } else {
                if (ks.isDown(Key.LCONTROL) || ks.isDown(Key.RCONTROL)) {
                    resetCamera();
                }
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.I), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            System.out.println("---- Parts: ------------------------");
            System.out.println("size = " + Scene.getInstance().getParts().size());
            for (final HousePart part : Scene.getInstance().getParts()) {
                System.out.println(part);
            }
            System.out.println("---- Scene: ------------------------");
            System.out.println("size = " + Scene.getOriginalHouseRoot().getNumberOfChildren());
            for (final Spatial mesh : Scene.getOriginalHouseRoot().getChildren()) {
                System.out.println(mesh);
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.R), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            Scene.getInstance().redrawAll(true);
        }
    }));
    // Run/pause model replay
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.SPACE), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (PlayControl.active) {
                PlayControl.replaying = !PlayControl.replaying;
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.LEFT), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (PlayControl.active) {
                PlayControl.replaying = false;
                PlayControl.backward = true;
            }
            if (isTopView()) {
                if (tooManyPartsToMove()) {
                    moveWithKey(inputStates.getCurrent().getKeyboardState(), new Vector3(-1, 0, 0));
                } else {
                    if (arrowKeyHolderTask != null) {
                        arrowKeyHolderTask.cancel();
                    }
                    arrowKeyHolderTask = new KeyHolderTask(inputStates.getCurrent().getKeyboardState(), new Vector3(-1, 0, 0));
                    keyHolder.scheduleAtFixedRate(arrowKeyHolderTask, 0, keyHolderInterval);
                }
            } else {
                if (selectedPart instanceof Window) {
                    final Vector3 v = selectedPart.getNormal().clone();
                    v.crossLocal(Vector3.UNIT_Z);
                    moveWithKey(inputStates.getCurrent().getKeyboardState(), v);
                    Scene.getInstance().redrawAll();
                }
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyReleasedCondition(Key.LEFT), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (arrowKeyHolderTask != null) {
                arrowKeyHolderTask.cancel();
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.UP), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (PlayControl.active) {
                PlayControl.replaying = false;
                PlayControl.backward = true;
            }
            if (isTopView()) {
                if (tooManyPartsToMove()) {
                    moveWithKey(inputStates.getCurrent().getKeyboardState(), new Vector3(0, 1, 0));
                } else {
                    if (arrowKeyHolderTask != null) {
                        arrowKeyHolderTask.cancel();
                    }
                    arrowKeyHolderTask = new KeyHolderTask(inputStates.getCurrent().getKeyboardState(), new Vector3(0, 1, 0));
                    keyHolder.scheduleAtFixedRate(arrowKeyHolderTask, 0, keyHolderInterval);
                }
            } else {
                if (selectedPart instanceof Window) {
                    final Vector3 n = selectedPart.getNormal().clone();
                    final Vector3 v = n.cross(Vector3.UNIT_Z, null);
                    moveWithKey(inputStates.getCurrent().getKeyboardState(), v.crossLocal(n));
                    Scene.getInstance().redrawAll();
                }
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyReleasedCondition(Key.UP), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (arrowKeyHolderTask != null) {
                arrowKeyHolderTask.cancel();
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.RIGHT), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (PlayControl.active) {
                PlayControl.replaying = false;
                PlayControl.forward = true;
            }
            if (isTopView()) {
                if (tooManyPartsToMove()) {
                    moveWithKey(inputStates.getCurrent().getKeyboardState(), new Vector3(1, 0, 0));
                } else {
                    if (arrowKeyHolderTask != null) {
                        arrowKeyHolderTask.cancel();
                    }
                    arrowKeyHolderTask = new KeyHolderTask(inputStates.getCurrent().getKeyboardState(), new Vector3(1, 0, 0));
                    keyHolder.scheduleAtFixedRate(arrowKeyHolderTask, 0, keyHolderInterval);
                }
            } else {
                if (selectedPart instanceof Window) {
                    final Vector3 v = selectedPart.getNormal().clone();
                    v.crossLocal(Vector3.UNIT_Z).negateLocal();
                    moveWithKey(inputStates.getCurrent().getKeyboardState(), v);
                    Scene.getInstance().redrawAll();
                }
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyReleasedCondition(Key.RIGHT), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (arrowKeyHolderTask != null) {
                arrowKeyHolderTask.cancel();
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.DOWN), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (PlayControl.active) {
                PlayControl.replaying = false;
                PlayControl.forward = true;
            }
            if (isTopView()) {
                if (tooManyPartsToMove()) {
                    moveWithKey(inputStates.getCurrent().getKeyboardState(), new Vector3(0, -1, 0));
                } else {
                    if (arrowKeyHolderTask != null) {
                        arrowKeyHolderTask.cancel();
                    }
                    arrowKeyHolderTask = new KeyHolderTask(inputStates.getCurrent().getKeyboardState(), new Vector3(0, -1, 0));
                    keyHolder.scheduleAtFixedRate(arrowKeyHolderTask, 0, keyHolderInterval);
                }
            } else {
                if (selectedPart instanceof Window) {
                    final Vector3 n = selectedPart.getNormal().clone();
                    final Vector3 v = n.cross(Vector3.UNIT_Z, null).negateLocal();
                    moveWithKey(inputStates.getCurrent().getKeyboardState(), v.crossLocal(n));
                    Scene.getInstance().redrawAll();
                }
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyReleasedCondition(Key.DOWN), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (arrowKeyHolderTask != null) {
                arrowKeyHolderTask.cancel();
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.ESCAPE), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            PlayControl.active = false;
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.W), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (tooManyPartsToMove()) {
                moveWithKey(inputStates.getCurrent().getKeyboardState(), new Vector3(-1, 0, 0));
            } else {
                if (arrowKeyHolderTask != null) {
                    arrowKeyHolderTask.cancel();
                }
                arrowKeyHolderTask = new KeyHolderTask(inputStates.getCurrent().getKeyboardState(), new Vector3(-1, 0, 0));
                keyHolder.scheduleAtFixedRate(arrowKeyHolderTask, 0, keyHolderInterval);
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyReleasedCondition(Key.W), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (arrowKeyHolderTask != null) {
                arrowKeyHolderTask.cancel();
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.E), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (tooManyPartsToMove()) {
                moveWithKey(inputStates.getCurrent().getKeyboardState(), new Vector3(1, 0, 0));
            } else {
                if (arrowKeyHolderTask != null) {
                    arrowKeyHolderTask.cancel();
                }
                arrowKeyHolderTask = new KeyHolderTask(inputStates.getCurrent().getKeyboardState(), new Vector3(1, 0, 0));
                keyHolder.scheduleAtFixedRate(arrowKeyHolderTask, 0, keyHolderInterval);
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyReleasedCondition(Key.E), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (arrowKeyHolderTask != null) {
                arrowKeyHolderTask.cancel();
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.S), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (tooManyPartsToMove()) {
                moveWithKey(inputStates.getCurrent().getKeyboardState(), new Vector3(0, -1, 0));
            } else {
                if (arrowKeyHolderTask != null) {
                    arrowKeyHolderTask.cancel();
                }
                arrowKeyHolderTask = new KeyHolderTask(inputStates.getCurrent().getKeyboardState(), new Vector3(0, -1, 0));
                keyHolder.scheduleAtFixedRate(arrowKeyHolderTask, 0, keyHolderInterval);
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyReleasedCondition(Key.S), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (arrowKeyHolderTask != null) {
                arrowKeyHolderTask.cancel();
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyPressedCondition(Key.N), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (tooManyPartsToMove()) {
                moveWithKey(inputStates.getCurrent().getKeyboardState(), new Vector3(0, 1, 0));
            } else {
                if (arrowKeyHolderTask != null) {
                    arrowKeyHolderTask.cancel();
                }
                arrowKeyHolderTask = new KeyHolderTask(inputStates.getCurrent().getKeyboardState(), new Vector3(0, 1, 0));
                keyHolder.scheduleAtFixedRate(arrowKeyHolderTask, 0, keyHolderInterval);
            }
        }
    }));
    logicalLayer.registerTrigger(new InputTrigger(new KeyReleasedCondition(Key.N), new TriggerAction() {

        @Override
        public void perform(final Canvas source, final TwoInputStates inputStates, final double tpf) {
            if (arrowKeyHolderTask != null) {
                arrowKeyHolderTask.cancel();
            }
        }
    }));
}
Also used : TriggerAction(com.ardor3d.input.logical.TriggerAction) MouseButtonReleasedCondition(com.ardor3d.input.logical.MouseButtonReleasedCondition) Wall(org.concord.energy3d.model.Wall) KeyPressedCondition(com.ardor3d.input.logical.KeyPressedCondition) InputTrigger(com.ardor3d.input.logical.InputTrigger) MouseButtonPressedCondition(com.ardor3d.input.logical.MouseButtonPressedCondition) KeyReleasedCondition(com.ardor3d.input.logical.KeyReleasedCondition) MouseWheelListener(java.awt.event.MouseWheelListener) Ray3(com.ardor3d.math.Ray3) PrimitivePickResults(com.ardor3d.intersection.PrimitivePickResults) KeyboardState(com.ardor3d.input.KeyboardState) Foundation(org.concord.energy3d.model.Foundation) Component(java.awt.Component) PickedHousePart(org.concord.energy3d.model.PickedHousePart) HousePart(org.concord.energy3d.model.HousePart) PickedHousePart(org.concord.energy3d.model.PickedHousePart) Window(org.concord.energy3d.model.Window) MouseEvent(java.awt.event.MouseEvent) MouseMovedCondition(com.ardor3d.input.logical.MouseMovedCondition) Canvas(com.ardor3d.framework.Canvas) MouseAdapter(java.awt.event.MouseAdapter) ReadOnlyVector3(com.ardor3d.math.type.ReadOnlyVector3) Vector3(com.ardor3d.math.Vector3) MouseButtonClickedCondition(com.ardor3d.input.logical.MouseButtonClickedCondition) Door(org.concord.energy3d.model.Door) ReadOnlyVector2(com.ardor3d.math.type.ReadOnlyVector2) MouseMotionAdapter(java.awt.event.MouseMotionAdapter) MouseWheelEvent(java.awt.event.MouseWheelEvent) ReadOnlyVector2(com.ardor3d.math.type.ReadOnlyVector2) Vector2(com.ardor3d.math.Vector2) Spatial(com.ardor3d.scenegraph.Spatial) MouseState(com.ardor3d.input.MouseState) TwoInputStates(com.ardor3d.input.logical.TwoInputStates) PickResults(com.ardor3d.intersection.PickResults) PrimitivePickResults(com.ardor3d.intersection.PrimitivePickResults) KeyHeldCondition(com.ardor3d.input.logical.KeyHeldCondition)

Aggregations

Vector2 (com.ardor3d.math.Vector2)23 ReadOnlyVector3 (com.ardor3d.math.type.ReadOnlyVector3)15 Vector3 (com.ardor3d.math.Vector3)12 ReadOnlyVector2 (com.ardor3d.math.type.ReadOnlyVector2)10 Ray3 (com.ardor3d.math.Ray3)9 CullHint (com.ardor3d.scenegraph.hint.CullHint)8 TPoint (org.poly2tri.triangulation.point.TPoint)7 PolygonPoint (org.poly2tri.geometry.polygon.PolygonPoint)6 Point (org.poly2tri.geometry.primitives.Point)6 ArrayList (java.util.ArrayList)5 PickingHint (com.ardor3d.scenegraph.hint.PickingHint)4 HousePart (org.concord.energy3d.model.HousePart)4 PickedHousePart (org.concord.energy3d.model.PickedHousePart)4 PickResults (com.ardor3d.intersection.PickResults)3 PrimitivePickResults (com.ardor3d.intersection.PrimitivePickResults)3 Mesh (com.ardor3d.scenegraph.Mesh)3 Node (com.ardor3d.scenegraph.Node)3 Spatial (com.ardor3d.scenegraph.Spatial)3 FloatBuffer (java.nio.FloatBuffer)3 Canvas (com.ardor3d.framework.Canvas)2