use of com.badlogic.gdx.graphics.g2d.BitmapFont in project libgdx by libgdx.
the class Box2DCharacterControllerTest method create.
@Override
public void create() {
world = new World(new Vector2(0, -40), true);
renderer = new Box2DDebugRenderer();
cam = new OrthographicCamera(28, 20);
createWorld();
Gdx.input.setInputProcessor(this);
batch = new SpriteBatch();
font = new BitmapFont(Gdx.files.internal("data/arial-15.fnt"), false);
}
use of com.badlogic.gdx.graphics.g2d.BitmapFont in project libgdx by libgdx.
the class Box2DTest method create.
@Override
public void create() {
// setup the camera. In Box2D we operate on a
// meter scale, pixels won't do it. So we use
// an orthographic camera with a viewport of
// 48 meters in width and 32 meters in height.
// We also position the camera so that it
// looks at (0,16) (that's where the middle of the
// screen will be located).
camera = new OrthographicCamera(48, 32);
camera.position.set(0, 16, 0);
// next we setup the immediate mode renderer
renderer = new ShapeRenderer();
// next we create the box2d debug renderer
debugRenderer = new Box2DDebugRenderer();
// next we create a SpriteBatch and a font
batch = new SpriteBatch();
font = new BitmapFont(Gdx.files.internal("data/arial-15.fnt"), false);
font.setColor(Color.RED);
textureRegion = new TextureRegion(new Texture(Gdx.files.internal("data/badlogicsmall.jpg")));
// next we create out physics world.
createPhysicsWorld();
// register ourselfs as an InputProcessor
Gdx.input.setInputProcessor(this);
}
use of com.badlogic.gdx.graphics.g2d.BitmapFont in project libgdx by libgdx.
the class BulletTestCollection method create.
@Override
public void create() {
if (app == null) {
app = Gdx.app;
tests[testIndex].create();
}
cameraController = new CameraInputController(tests[testIndex].camera);
cameraController.activateKey = Keys.CONTROL_LEFT;
cameraController.autoUpdate = false;
cameraController.forwardTarget = false;
cameraController.translateTarget = false;
Gdx.input.setInputProcessor(new InputMultiplexer(cameraController, this, new GestureDetector(this)));
font = new BitmapFont(Gdx.files.internal("data/arial-15.fnt"), false);
hud = new Stage();
hud.addActor(fpsLabel = new Label(" ", new Label.LabelStyle(font, Color.WHITE)));
fpsLabel.setPosition(0, 0);
hud.addActor(titleLabel = new Label(tests[testIndex].getClass().getSimpleName(), new Label.LabelStyle(font, Color.WHITE)));
titleLabel.setY(hud.getHeight() - titleLabel.getHeight());
hud.addActor(instructLabel = new Label("A\nB\nC\nD\nE\nF", new Label.LabelStyle(font, Color.WHITE)));
instructLabel.setY(titleLabel.getY() - instructLabel.getHeight());
instructLabel.setAlignment(Align.top | Align.left);
instructLabel.setText(tests[testIndex].instructions);
}
use of com.badlogic.gdx.graphics.g2d.BitmapFont in project libgdx by libgdx.
the class BitmapFontAlignmentTest method create.
@Override
public void create() {
Gdx.input.setInputProcessor(new InputAdapter() {
public boolean touchDown(int x, int y, int pointer, int newParam) {
renderMode = (renderMode + 1) % 6;
return false;
}
});
spriteBatch = new SpriteBatch();
texture = new Texture(Gdx.files.internal("data/badlogic.jpg"));
logoSprite = new Sprite(texture);
logoSprite.setColor(1, 1, 1, 0.6f);
logoSprite.setBounds(50, 100, 400, 100);
font = new BitmapFont(Gdx.files.getFileHandle("data/verdana39.fnt", FileType.Internal), Gdx.files.getFileHandle("data/verdana39.png", FileType.Internal), false);
cache = font.newFontCache();
layout = new GlyphLayout();
}
use of com.badlogic.gdx.graphics.g2d.BitmapFont in project libgdx by libgdx.
the class BitmapFontFlipTest method create.
@Override
public void create() {
Gdx.input.setInputProcessor(new InputAdapter() {
public boolean touchDown(int x, int y, int pointer, int newParam) {
renderMode = (renderMode + 1) % 4;
return false;
}
});
spriteBatch = new SpriteBatch();
spriteBatch.setProjectionMatrix(new Matrix4().setToOrtho(0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), 0, 0, 1));
texture = new Texture(Gdx.files.internal("data/badlogic.jpg"));
logoSprite = new Sprite(texture);
logoSprite.flip(false, true);
logoSprite.setPosition(0, 320 - 256);
logoSprite.setColor(1, 1, 1, 0.5f);
font = new BitmapFont(Gdx.files.internal("data/verdana39.fnt"), Gdx.files.internal("data/verdana39.png"), true);
cache1 = font.newFontCache();
cache2 = font.newFontCache();
cache3 = font.newFontCache();
cache4 = font.newFontCache();
cache5 = font.newFontCache();
createCaches("cached", cache1, cache2, cache3, cache4, cache5);
font.getData().setScale(1.33f);
cacheScaled1 = font.newFontCache();
cacheScaled2 = font.newFontCache();
cacheScaled3 = font.newFontCache();
cacheScaled4 = font.newFontCache();
cacheScaled5 = font.newFontCache();
createCaches("cache scaled", cacheScaled1, cacheScaled2, cacheScaled3, cacheScaled4, cacheScaled5);
}
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