use of com.badlogic.gdx.scenes.scene2d.InputEvent in project skin-composer by raeleus.
the class CheckBoxListeners method checkBoxPaddingListener.
public static EventListener checkBoxPaddingListener(final DialogSceneComposerEvents events, SimActor simActor) {
var simCheckBox = (DialogSceneComposerModel.SimCheckBox) simActor;
var popTableClickListener = new PopTableClickListener(skin) {
{
getPopTable().key(Keys.ESCAPE, popTable::hide);
}
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
update();
}
public void update() {
var popTable = getPopTable();
popTable.clearChildren();
var changeListener = new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
Spinner padLeft = popTable.findActor("pad-left");
Spinner padRight = popTable.findActor("pad-right");
Spinner padTop = popTable.findActor("pad-top");
Spinner padBottom = popTable.findActor("pad-bottom");
events.checkBoxPadding((float) padLeft.getValue(), (float) padRight.getValue(), (float) padTop.getValue(), (float) padBottom.getValue());
}
};
var label = new Label("Padding:", skin, "scene-label-colored");
popTable.add(label).colspan(2);
popTable.row();
popTable.defaults().right().spaceRight(5);
label = new Label("Left:", skin, "scene-label-colored");
popTable.add(label);
var spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setName("pad-left");
spinner.setValue(simCheckBox.padLeft);
popTable.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(new TextTooltip("The padding on the left of the contents.", tooltipManager, skin, "scene"));
spinner.addListener(changeListener);
popTable.row();
label = new Label("Right:", skin, "scene-label-colored");
popTable.add(label);
spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setName("pad-right");
spinner.setValue(simCheckBox.padRight);
popTable.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(new TextTooltip("The padding on the right of the contents.", tooltipManager, skin, "scene"));
spinner.addListener(changeListener);
popTable.row();
label = new Label("Top:", skin, "scene-label-colored");
popTable.add(label);
spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setName("pad-top");
spinner.setValue(simCheckBox.padTop);
popTable.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(new TextTooltip("The padding on the top of the contents.", tooltipManager, skin, "scene"));
spinner.addListener(changeListener);
popTable.row();
label = new Label("Bottom:", skin, "scene-label-colored");
popTable.add(label);
spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setName("pad-bottom");
spinner.setValue(simCheckBox.padBottom);
popTable.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(new TextTooltip("The padding on the bottom of the contents.", tooltipManager, skin, "scene"));
spinner.addListener(changeListener);
}
};
popTableClickListener.update();
return popTableClickListener;
}
use of com.badlogic.gdx.scenes.scene2d.InputEvent in project skin-composer by raeleus.
the class CheckBoxListeners method checkBoxNameListener.
public static EventListener checkBoxNameListener(final DialogSceneComposer dialogSceneComposer) {
var simCheckBox = (DialogSceneComposerModel.SimCheckBox) dialogSceneComposer.simActor;
var textField = new TextField("", skin, "scene");
var popTableClickListener = new PopTableClickListener(skin) {
{
getPopTable().key(Keys.ESCAPE, popTable::hide);
}
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
dialogSceneComposer.getStage().setKeyboardFocus(textField);
textField.setSelection(0, textField.getText().length());
update();
}
public void update() {
var popTable = getPopTable();
popTable.clearChildren();
var label = new Label("Name:", skin, "scene-label-colored");
popTable.add(label);
popTable.row();
textField.setText(simCheckBox.name);
popTable.add(textField).minWidth(TEXT_FIELD_WIDTH);
textField.addListener(ibeamListener);
textField.addListener(new TextTooltip("The name of the CheckBox to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene"));
textField.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
dialogSceneComposer.events.checkBoxName(textField.getText());
}
});
textField.addListener(new InputListener() {
@Override
public boolean keyDown(InputEvent event, int keycode) {
if (keycode == Input.Keys.ENTER || keycode == Keys.NUMPAD_ENTER) {
popTable.hide();
return true;
} else {
return false;
}
}
});
dialogSceneComposer.getStage().setKeyboardFocus(textField);
textField.setSelection(0, textField.getText().length());
}
};
popTableClickListener.update();
return popTableClickListener;
}
use of com.badlogic.gdx.scenes.scene2d.InputEvent in project skin-composer by raeleus.
the class LabelListeners method labelColorListener.
public static EventListener labelColorListener(final DialogSceneComposerEvents events, SimActor simActor) {
var simLabel = (DialogSceneComposerModel.SimLabel) simActor;
var popTableClickListener = new PopTableClickListener(skin) {
{
getPopTable().key(Keys.ESCAPE, popTable::hide);
}
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
update();
}
public void update() {
var popTable = getPopTable();
popTable.clearChildren();
var label = new Label("Color:", skin, "scene-label-colored");
popTable.add(label);
popTable.row();
var imageButton = new ImageButton(skin, "scene-color");
imageButton.getImage().setColor(simLabel.color == null ? Color.WHITE : simLabel.color.color);
popTable.add(imageButton).minWidth(100);
imageButton.addListener(handListener);
imageButton.addListener(new TextTooltip("Select the color of the Label.", tooltipManager, skin, "scene"));
imageButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
popTable.hide();
dialogFactory.showDialogColors(new StyleProperty(), (colorData, pressedCancel) -> {
if (!pressedCancel) {
events.labelColor(colorData);
}
}, new DialogListener() {
@Override
public void opened() {
}
@Override
public void closed() {
}
});
}
});
popTable.row();
label = new Label(simLabel.color == null ? "white" : simLabel.color.getName(), skin, "scene-label-colored");
popTable.add(label);
}
};
popTableClickListener.update();
return popTableClickListener;
}
use of com.badlogic.gdx.scenes.scene2d.InputEvent in project skin-composer by raeleus.
the class ScrollPaneListeners method scrollPaneKnobsListener.
public static EventListener scrollPaneKnobsListener(final DialogSceneComposerEvents events, SimActor simActor) {
var simScrollPane = (DialogSceneComposerModel.SimScrollPane) simActor;
var popTableClickListener = new PopTableClickListener(skin) {
{
getPopTable().key(Keys.ESCAPE, popTable::hide);
}
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
update();
}
public void update() {
var popTable = getPopTable();
popTable.clearChildren();
popTable.pad(10);
var table = new Table();
popTable.add(table).space(5).left();
table.defaults().left().expandX();
var imageTextButton = new ImageTextButton("Variable Size Knobs", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.variableSizeKnobs);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("Scroll knobs are sized based on getMaxX() or getMaxY()", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneVariableSizeKnobs(((ImageTextButton) actor).isChecked());
}
});
table.row();
imageTextButton = new ImageTextButton("Fade Scroll Bars", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.fadeScrollBars);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("Scrollbars don't reduce the scrollable size and fade out if not used.", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneFadeScrollBars(((ImageTextButton) actor).isChecked());
}
});
table.row();
imageTextButton = new ImageTextButton("ScrollBarsVisible", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.scrollBarsVisible);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("Shows or hides the scrollbars when Fade Scroll Bars is activated.", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneScrollBarsVisible(((ImageTextButton) actor).isChecked());
}
});
table.row();
imageTextButton = new ImageTextButton("Scroll Bar Touch", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.scrollBarsOnTop);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("Set whether scrollbars respond to mouse clicks.", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneScrollBarTouch(((ImageTextButton) actor).isChecked());
}
});
table.row();
imageTextButton = new ImageTextButton("Scroll Bars On Top", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.scrollBarsOnTop);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("Scrollbars don't reduce the scrollable size and fade out if not used.", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneScrollBarsOnTop(((ImageTextButton) actor).isChecked());
}
});
table.row();
imageTextButton = new ImageTextButton("Force Horizontal Scroll", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.forceScrollX);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("Forces the horizontal scroll bar to be enabled.", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneForceScrollX(((ImageTextButton) actor).isChecked());
}
});
table.row();
imageTextButton = new ImageTextButton("Force Vertical Scroll", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.forceScrollY);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("Forces the vertical scroll bar to be enabled.", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneForceScrollY(((ImageTextButton) actor).isChecked());
}
});
table.row();
imageTextButton = new ImageTextButton("Horizontal Scrolling Disabled", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.scrollingDisabledX);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("Horizontal Scrolling is disabled.", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneScrollingDisabledX(((ImageTextButton) actor).isChecked());
}
});
table.row();
imageTextButton = new ImageTextButton("Vertical Scrolling Disabled", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.scrollingDisabledY);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("Vertical scrolling is disabled.", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneScrollingDisabledY(((ImageTextButton) actor).isChecked());
}
});
popTable.row();
table = new Table();
popTable.add(table);
table.defaults().space(5).fillX();
var label = new Label("Horizontal Scroll Position: ", skin, "scene-label-colored");
table.add(label);
var selectBox = new SelectBox<String>(skin, "scene");
selectBox.setItems("Top", "Bottom");
selectBox.setSelectedIndex(simScrollPane.scrollBarBottom ? 1 : 0);
table.add(selectBox);
selectBox.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneScrollBarBottom(((SelectBox) actor).getSelectedIndex() == 1);
}
});
table.row();
label = new Label("Vertical Scroll Position: ", skin, "scene-label-colored");
table.add(label);
selectBox = new SelectBox<>(skin, "scene");
selectBox.setItems("Left", "Right");
selectBox.setSelectedIndex(simScrollPane.scrollBarRight ? 1 : 0);
table.add(selectBox);
selectBox.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneScrollBarRight(((SelectBox) actor).getSelectedIndex() == 1);
}
});
}
};
popTableClickListener.update();
return popTableClickListener;
}
use of com.badlogic.gdx.scenes.scene2d.InputEvent in project skin-composer by raeleus.
the class ScrollPaneListeners method scrollPaneScrollListener.
public static EventListener scrollPaneScrollListener(final DialogSceneComposerEvents events, SimActor simActor) {
var simScrollPane = (DialogSceneComposerModel.SimScrollPane) simActor;
var popTableClickListener = new PopTableClickListener(skin) {
{
getPopTable().key(Keys.ENTER, popTable::hide);
getPopTable().key(Keys.NUMPAD_ENTER, popTable::hide);
getPopTable().key(Keys.ESCAPE, popTable::hide);
}
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
update();
}
public void update() {
var popTable = getPopTable();
popTable.clearChildren();
var table = new Table();
popTable.add(table);
table.defaults().left().spaceRight(5);
var imageTextButton = new ImageTextButton("Clamp", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.clamp);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("Prevents scrolling out of the widget's bounds when using flick Scroll.", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneClamp(((ImageTextButton) actor).isChecked());
}
});
table.row();
imageTextButton = new ImageTextButton("Flick Scroll", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.flickScroll);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("Allow users to scroll by flicking the contents of the ScrollPanel", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneFlickScroll(((ImageTextButton) actor).isChecked());
}
});
table.row();
var subTable = new Table();
table.add(subTable);
var label = new Label("Fling Time:", skin, "scene-label-colored");
subTable.add(label).space(5);
var spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setName("pad-left");
spinner.setValue(simScrollPane.flingTime);
subTable.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(new TextTooltip("The amount of time in seconds that a fling will continue to scroll.", tooltipManager, skin, "scene"));
spinner.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneFlingTime((float) ((Spinner) actor).getValue());
}
});
table.row();
imageTextButton = new ImageTextButton("Overscroll X", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.overScrollX);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("The widget can be scrolled passed the bounds horizontally and will snap back into place if flick scroll is enabled.", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneOverScrollX(((ImageTextButton) actor).isChecked());
}
});
table.row();
imageTextButton = new ImageTextButton("Overscroll Y", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.overScrollY);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("The widget can be scrolled passed the bounds vertically and will snap back into place if flick scroll is enabled.", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneOverScrollY(((ImageTextButton) actor).isChecked());
}
});
table.row();
subTable = new Table();
table.add(subTable);
label = new Label("Overscroll Distance:", skin, "scene-label-colored");
subTable.add(label).spaceRight(5);
spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setName("pad-left");
spinner.setValue(simScrollPane.overScrollDistance);
subTable.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(new TextTooltip("The distance in pixels that the user is allowed to scroll beyond the bounds if overscroll is enabled.", tooltipManager, skin, "scene"));
spinner.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneOverScrollDistance((float) ((Spinner) actor).getValue());
}
});
subTable.row();
label = new Label("Overscroll Speed Min:", skin, "scene-label-colored");
subTable.add(label).spaceRight(5);
spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setName("pad-left");
spinner.setValue(simScrollPane.overScrollSpeedMin);
subTable.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(new TextTooltip("The minimum speed that scroll returns to the widget bounds when overscroll is enabled.", tooltipManager, skin, "scene"));
spinner.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneOverScrollSpeedMin((float) ((Spinner) actor).getValue());
}
});
subTable.row();
label = new Label("Overscroll Speed Max:", skin, "scene-label-colored");
subTable.add(label).spaceRight(5);
spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setName("pad-left");
spinner.setValue(simScrollPane.overScrollSpeedMax);
subTable.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(new TextTooltip("The maximum speed that scroll returns to the widget bounds when overscroll is enabled.", tooltipManager, skin, "scene"));
spinner.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneOverScrollSpeedMax((float) ((Spinner) actor).getValue());
}
});
table.row();
imageTextButton = new ImageTextButton("Smooth Scrolling", skin, "scene-checkbox-colored");
imageTextButton.setChecked(simScrollPane.smoothScrolling);
table.add(imageTextButton);
imageTextButton.addListener(handListener);
imageTextButton.addListener(new TextTooltip("Scrolling is interpolated instead of jumping to position immediately.", tooltipManager, skin, "scene"));
imageTextButton.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.scrollPaneSmoothScrolling(((ImageTextButton) actor).isChecked());
}
});
}
};
popTableClickListener.update();
return popTableClickListener;
}
Aggregations