use of com.bluepowermod.part.gate.component.GateComponentSiliconChip in project BluePower by Qmunity.
the class GateSynchronizer method initComponents.
@Override
public void initComponents() {
addComponent(t = new GateComponentTorch(this, 0xffb400, 5 / 16D, true));
addComponent(w1 = new GateComponentWire(this, 0x208800, RedwireType.BLUESTONE).setPower((byte) 255));
addComponent(w2 = new GateComponentWire(this, 0x3faa62, RedwireType.BLUESTONE).setPower((byte) 255));
addComponent(w3 = new GateComponentWire(this, 0xa50d7f, RedwireType.BLUESTONE));
addComponent(new GateComponentWire(this, 0xFFF600, RedwireType.BLUESTONE).bind(right()));
addComponent(new GateComponentWire(this, 0xC600FF, RedwireType.BLUESTONE).bind(back()));
addComponent(new GateComponentWire(this, 0xFF0000, RedwireType.BLUESTONE).bind(left()));
addComponent(b1 = new GateComponentSiliconChip(this, 0x0000FF));
addComponent(b2 = new GateComponentSiliconChip(this, 0x00ccff));
addComponent(new GateComponentBorder(this, 0x7D7D7D));
}
use of com.bluepowermod.part.gate.component.GateComponentSiliconChip in project BluePower by Qmunity.
the class RenderCircuitTile method renderItem.
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
boolean blend = GL11.glGetBoolean(GL11.GL_BLEND);
boolean alpha = GL11.glGetBoolean(GL11.GL_ALPHA_TEST);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glPushMatrix();
{
switch(type) {
case ENTITY:
GL11.glTranslated(-0.5, 0, -0.5);
break;
case EQUIPPED:
GL11.glTranslated(-0.375, 0.5, -0.125);
GL11.glScaled(1.5, 1.5, 1.5);
break;
case EQUIPPED_FIRST_PERSON:
GL11.glTranslated(-0.375, 0.75, -0.125);
GL11.glScaled(1.5, 1.5, 1.5);
break;
case INVENTORY:
GL11.glTranslated(0, 0.4, 0);
GL11.glScaled(1.75, 1.75, 1.75);
break;
default:
break;
}
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationBlocksTexture);
Tessellator.instance.startDrawingQuads();
RenderHelper rh = RenderHelper.instance;
rh.renderBox(new Vec3dCube(4 / 16D, 0, 4 / 16D, 12 / 16D, 2 / 16D, 12 / 16D), Blocks.stone_slab.getIcon(0, 0));
rh.reset();
Tessellator.instance.draw();
double wireHeight = 1 / 32D;
double wireWidth = 1.5 / 16D;
double bundledHeight = 4 / 32D;
double bundledWidth = 6 / 16D;
IIcon wireTexture = IconSupplier.wire;
// Bluestone tiles
rh.setColor(WireHelper.getColorForPowerLevel(RedwireType.BLUESTONE, (byte) (255 / 2)));
if (item.getItem() == BPItems.bluestone_cathode_tile) {
com.bluepowermod.client.render.RenderHelper.renderDigitalRedstoneTorch(0, 0, 0, 13 / 16D, true);
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 7 / 16D), wireTexture);
Tessellator.instance.draw();
}
if (item.getItem() == BPItems.bluestone_pointer_tile) {
com.bluepowermod.client.render.RenderHelper.renderDigitalRedstoneTorch(0, 0, 0, 13 / 16D, true);
GL11.glPushMatrix();
GL11.glTranslated(0.5, 0, 0.5);
GL11.glScaled(0.875, 1, 0.875);
GL11.glTranslated(-0.5, 0, -0.5);
com.bluepowermod.client.render.RenderHelper.renderPointer(0, 3 / 16D, 0, 0.25);
GL11.glPopMatrix();
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 7 / 16D), wireTexture);
Tessellator.instance.draw();
}
if (item.getItem() == BPItems.bluestone_anode_tile) {
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 7.5 / 16D), wireTexture);
rh.renderBox(new Vec3dCube(4 / 16D, 2 / 16D, 0.5 - (wireWidth / 2), 12 / 16D, 2 / 16D + wireHeight, 0.5 + (wireWidth / 2)), wireTexture);
Tessellator.instance.draw();
}
if (item.getItem() == BPItems.bluestone_wire_tile) {
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 12 / 16D), wireTexture);
Tessellator.instance.draw();
}
// Redstone tiles
rh.setColor(WireHelper.getColorForPowerLevel(RedwireType.RED_ALLOY, (byte) (255 / 2)));
if (item.getItem() == BPItems.redstone_cathode_tile) {
com.bluepowermod.client.render.RenderHelper.renderAnalogRedstoneTorch(0, 0, 0, 13 / 16D, true);
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 7 / 16D), wireTexture);
Tessellator.instance.draw();
}
if (item.getItem() == BPItems.redstone_pointer_tile) {
com.bluepowermod.client.render.RenderHelper.renderAnalogRedstoneTorch(0, 0, 0, 13 / 16D, true);
GL11.glPushMatrix();
GL11.glTranslated(0.5, 0, 0.5);
GL11.glScaled(0.875, 1, 0.875);
GL11.glTranslated(-0.5, 0, -0.5);
com.bluepowermod.client.render.RenderHelper.renderPointer(0, 3 / 16D, 0, 0.25);
GL11.glPopMatrix();
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 7 / 16D), wireTexture);
Tessellator.instance.draw();
}
if (item.getItem() == BPItems.redstone_anode_tile) {
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 7.5 / 16D), wireTexture);
rh.renderBox(new Vec3dCube(4 / 16D, 2 / 16D, 0.5 - (wireWidth / 2), 12 / 16D, 2 / 16D + wireHeight, 0.5 + (wireWidth / 2)), wireTexture);
Tessellator.instance.draw();
}
if (item.getItem() == BPItems.redstone_wire_tile) {
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 12 / 16D), wireTexture);
Tessellator.instance.draw();
}
rh.setColor(0xFFFFFF);
if (item.getItem() == BPItems.stone_bundle) {
GL11.glPushMatrix();
{
GL11.glTranslated(0.5, 0, 0.5);
GL11.glScaled(0.5, 0.5, 0.5);
GL11.glTranslated(-0.5, 0.125, -0.5);
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (bundledWidth / 2), 2 / 16D, 0, 0.5 + (bundledWidth / 2), 2 / 16D + bundledHeight, 1), null, IconSupplier.wireBundledStraight1, IconSupplier.wireBundledSide1, IconSupplier.wireBundledSide2, IconSupplier.wireBundledConnection, IconSupplier.wireBundledConnection);
Tessellator.instance.draw();
}
GL11.glPopMatrix();
}
// Misc renderers
rh.setColor(0xFFFFFF);
rh.addTransformation(new Translation(0.375, 0, 0.375));
Tessellator.instance.startDrawingQuads();
if (item.getItem() == BPItems.quartz_resonator_tile) {
new GateComponentQuartzResonator(null, -1).renderStatic(new Vec3i(0, 0, 0), rh, 0);
}
if (item.getItem() == BPItems.silicon_chip_tile) {
new GateComponentSiliconChip(null, -1).setState(true).renderStatic(new Vec3i(0, 0, 0), rh, 0);
}
if (item.getItem() == BPItems.tainted_silicon_chip_tile) {
new GateComponentTaintedSiliconChip(null, -1).setState(true).renderStatic(new Vec3i(0, 0, 0), rh, 0);
}
Tessellator.instance.draw();
rh.reset();
}
GL11.glPopMatrix();
if (!blend)
GL11.glDisable(GL11.GL_BLEND);
if (!alpha)
GL11.glDisable(GL11.GL_ALPHA_TEST);
}
use of com.bluepowermod.part.gate.component.GateComponentSiliconChip in project BluePower by Qmunity.
the class GateStateCell method initComponents.
@Override
public void initComponents() {
addComponent(t1 = new GateComponentPointer(this, 0x0000FF, 7 / 16D, true).setAngle(0.75));
addComponent(t2 = new GateComponentTorch(this, 0x6F00B5, 4 / 16D, true).setState(false));
addComponent(w1 = new GateComponentWire(this, 0x18FF00, RedwireType.BLUESTONE).setPower((byte) 255));
addComponent(w2 = new GateComponentWire(this, 0x61a11d, RedwireType.BLUESTONE).setPower((byte) 255));
addComponent(new GateComponentWire(this, 0xFFF600, RedwireType.BLUESTONE).bind(right()));
addComponent(new GateComponentWire(this, 0xC600FF, RedwireType.BLUESTONE).bind(back()));
addComponent(new GateComponentWire(this, 0xFF0000, RedwireType.BLUESTONE).bind(left()));
addComponent(chip = new GateComponentSiliconChip(this, 0xd6ab17));
addComponent(new GateComponentBorder(this, 0x7D7D7D));
}
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