use of uk.co.qmunity.lib.transform.Translation in project BluePower by Qmunity.
the class GateComponentSolarPanel method renderStatic.
@Override
public void renderStatic(Vec3i translation, RenderHelper renderer, int pass) {
renderer.addTransformation(new Translation(-3 / 16D + x, 0, -4 / 16D + z));
renderer.renderBox(new Vec3dCube(3 / 16D, 2 / 16D, 4 / 16D, 13 / 16D, 4 / 16D, 12 / 16D), null, IconSupplier.gateSolarPanel, IconSupplier.gateButton, IconSupplier.gateButton, IconSupplier.gateButton, IconSupplier.gateButton);
renderer.removeTransformation();
}
use of uk.co.qmunity.lib.transform.Translation in project BluePower by Qmunity.
the class GateComponentTorch method renderStatic.
@Override
public void renderStatic(Vec3i translation, RenderHelper renderer, int pass) {
IIcon icon = digital ? (state ? IconSupplier.bluestoneTorchOn : IconSupplier.bluestoneTorchOff) : (state ? Blocks.redstone_torch.getIcon(0, 0) : Blocks.unlit_redstone_torch.getIcon(0, 0));
IIcon override = renderer.getOverrideTexture();
renderer.setOverrideTexture(null);
double height = 10 / 16D - this.height;
renderer.addTransformation(new Translation(x - 7 / 16D, 2 / 16D - height, z - 7 / 16D));
renderer.setRenderSides(false, false, false, false, true, true);
renderer.renderBox(new Vec3dCube(0, height, 7 / 16D, 1, 1, 9 / 16D), icon);
renderer.setRenderSides(false, false, true, true, false, false);
renderer.renderBox(new Vec3dCube(7 / 16D, height, 0, 9 / 16D, 1, 1), icon);
renderer.addTransformation(new Translation(0, 0, 1 / 16D));
renderer.setRenderSides(false, true, false, false, false, false);
renderer.renderBox(new Vec3dCube(7 / 16D, 10 / 16D, 6 / 16D, 9 / 16D, 10 / 16D, 8 / 16D), icon);
renderer.resetRenderedSides();
renderer.removeTransformations(2);
renderer.setOverrideTexture(override);
}
use of uk.co.qmunity.lib.transform.Translation in project BluePower by Qmunity.
the class GateIntegratedCircuit method renderStatic.
// Rendering
@Override
@SideOnly(Side.CLIENT)
public boolean renderStatic(Vec3i translation, RenderHelper renderer, RenderBlocks renderBlocks, int pass) {
switch(getFace()) {
case DOWN:
break;
case UP:
renderer.addTransformation(new Rotation(180, 180, 0, Vec3d.center));
break;
case NORTH:
renderer.addTransformation(new Rotation(90, 0, 0, Vec3d.center));
break;
case SOUTH:
renderer.addTransformation(new Rotation(-90, 0, 0, Vec3d.center));
break;
case WEST:
renderer.addTransformation(new Rotation(0, 0, -90, Vec3d.center));
break;
case EAST:
renderer.addTransformation(new Rotation(0, 0, 90, Vec3d.center));
break;
default:
break;
}
int rotation = getRotation();
if (rotation != -1)
renderer.addTransformation(new Rotation(0, 90 * -rotation, 0));
IIcon[] icons = new IIcon[] { getIcon(ForgeDirection.DOWN), getIcon(ForgeDirection.UP), getIcon(ForgeDirection.WEST), getIcon(ForgeDirection.EAST), getIcon(ForgeDirection.NORTH), getIcon(ForgeDirection.SOUTH) };
renderer.renderBox(new Vec3dCube(0, 0, 0, 1, 1 / 16D, 1), icons);
renderer.renderBox(new Vec3dCube(0, 1 / 16D, 0, 1, 2 / 16D, 1 / 16D), icons);
renderer.renderBox(new Vec3dCube(0, 1 / 16D, 15 / 16D, 1, 2 / 16D, 1), icons);
renderer.renderBox(new Vec3dCube(0, 1 / 16D, 0, 1 / 16D, 2 / 16D, 1), icons);
renderer.renderBox(new Vec3dCube(15 / 16D, 1 / 16D, 0, 1, 2 / 16D, 1), icons);
for (IGateComponent c : getComponents()) c.renderStatic(translation, renderer, pass);
double scale = (1 - border * 2D) / getSize();
renderer.addTransformation(new Scale(scale, scale, scale));
for (int x = 0; x < getSize(); x++) {
for (int z = 0; z < getSize(); z++) {
IIntegratedCircuitPart part = getPart(x, z);
if (part == null)
continue;
int s = getSize();
if (s % 2 == 1)
s -= 1;
double a = (getSize() - 1) / 2D;
renderer.addTransformation(new Translation(-(s - x - a), -a, -(s - z - a)));
part.renderStatic(translation, renderer, renderBlocks, pass);
renderer.addTransformation(new Translation(s - x - a, a, s - z - a));
}
}
renderer.removeTransformation();
return true;
}
use of uk.co.qmunity.lib.transform.Translation in project BluePower by Qmunity.
the class RenderCircuitTile method renderItem.
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
boolean blend = GL11.glGetBoolean(GL11.GL_BLEND);
boolean alpha = GL11.glGetBoolean(GL11.GL_ALPHA_TEST);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glPushMatrix();
{
switch(type) {
case ENTITY:
GL11.glTranslated(-0.5, 0, -0.5);
break;
case EQUIPPED:
GL11.glTranslated(-0.375, 0.5, -0.125);
GL11.glScaled(1.5, 1.5, 1.5);
break;
case EQUIPPED_FIRST_PERSON:
GL11.glTranslated(-0.375, 0.75, -0.125);
GL11.glScaled(1.5, 1.5, 1.5);
break;
case INVENTORY:
GL11.glTranslated(0, 0.4, 0);
GL11.glScaled(1.75, 1.75, 1.75);
break;
default:
break;
}
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationBlocksTexture);
Tessellator.instance.startDrawingQuads();
RenderHelper rh = RenderHelper.instance;
rh.renderBox(new Vec3dCube(4 / 16D, 0, 4 / 16D, 12 / 16D, 2 / 16D, 12 / 16D), Blocks.stone_slab.getIcon(0, 0));
rh.reset();
Tessellator.instance.draw();
double wireHeight = 1 / 32D;
double wireWidth = 1.5 / 16D;
double bundledHeight = 4 / 32D;
double bundledWidth = 6 / 16D;
IIcon wireTexture = IconSupplier.wire;
// Bluestone tiles
rh.setColor(WireHelper.getColorForPowerLevel(RedwireType.BLUESTONE, (byte) (255 / 2)));
if (item.getItem() == BPItems.bluestone_cathode_tile) {
com.bluepowermod.client.render.RenderHelper.renderDigitalRedstoneTorch(0, 0, 0, 13 / 16D, true);
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 7 / 16D), wireTexture);
Tessellator.instance.draw();
}
if (item.getItem() == BPItems.bluestone_pointer_tile) {
com.bluepowermod.client.render.RenderHelper.renderDigitalRedstoneTorch(0, 0, 0, 13 / 16D, true);
GL11.glPushMatrix();
GL11.glTranslated(0.5, 0, 0.5);
GL11.glScaled(0.875, 1, 0.875);
GL11.glTranslated(-0.5, 0, -0.5);
com.bluepowermod.client.render.RenderHelper.renderPointer(0, 3 / 16D, 0, 0.25);
GL11.glPopMatrix();
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 7 / 16D), wireTexture);
Tessellator.instance.draw();
}
if (item.getItem() == BPItems.bluestone_anode_tile) {
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 7.5 / 16D), wireTexture);
rh.renderBox(new Vec3dCube(4 / 16D, 2 / 16D, 0.5 - (wireWidth / 2), 12 / 16D, 2 / 16D + wireHeight, 0.5 + (wireWidth / 2)), wireTexture);
Tessellator.instance.draw();
}
if (item.getItem() == BPItems.bluestone_wire_tile) {
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 12 / 16D), wireTexture);
Tessellator.instance.draw();
}
// Redstone tiles
rh.setColor(WireHelper.getColorForPowerLevel(RedwireType.RED_ALLOY, (byte) (255 / 2)));
if (item.getItem() == BPItems.redstone_cathode_tile) {
com.bluepowermod.client.render.RenderHelper.renderAnalogRedstoneTorch(0, 0, 0, 13 / 16D, true);
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 7 / 16D), wireTexture);
Tessellator.instance.draw();
}
if (item.getItem() == BPItems.redstone_pointer_tile) {
com.bluepowermod.client.render.RenderHelper.renderAnalogRedstoneTorch(0, 0, 0, 13 / 16D, true);
GL11.glPushMatrix();
GL11.glTranslated(0.5, 0, 0.5);
GL11.glScaled(0.875, 1, 0.875);
GL11.glTranslated(-0.5, 0, -0.5);
com.bluepowermod.client.render.RenderHelper.renderPointer(0, 3 / 16D, 0, 0.25);
GL11.glPopMatrix();
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 7 / 16D), wireTexture);
Tessellator.instance.draw();
}
if (item.getItem() == BPItems.redstone_anode_tile) {
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 7.5 / 16D), wireTexture);
rh.renderBox(new Vec3dCube(4 / 16D, 2 / 16D, 0.5 - (wireWidth / 2), 12 / 16D, 2 / 16D + wireHeight, 0.5 + (wireWidth / 2)), wireTexture);
Tessellator.instance.draw();
}
if (item.getItem() == BPItems.redstone_wire_tile) {
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (wireWidth / 2), 2 / 16D, 4 / 16D, 0.5 + (wireWidth / 2), 2 / 16D + wireHeight, 12 / 16D), wireTexture);
Tessellator.instance.draw();
}
rh.setColor(0xFFFFFF);
if (item.getItem() == BPItems.stone_bundle) {
GL11.glPushMatrix();
{
GL11.glTranslated(0.5, 0, 0.5);
GL11.glScaled(0.5, 0.5, 0.5);
GL11.glTranslated(-0.5, 0.125, -0.5);
Tessellator.instance.startDrawingQuads();
rh.renderBox(new Vec3dCube(0.5 - (bundledWidth / 2), 2 / 16D, 0, 0.5 + (bundledWidth / 2), 2 / 16D + bundledHeight, 1), null, IconSupplier.wireBundledStraight1, IconSupplier.wireBundledSide1, IconSupplier.wireBundledSide2, IconSupplier.wireBundledConnection, IconSupplier.wireBundledConnection);
Tessellator.instance.draw();
}
GL11.glPopMatrix();
}
// Misc renderers
rh.setColor(0xFFFFFF);
rh.addTransformation(new Translation(0.375, 0, 0.375));
Tessellator.instance.startDrawingQuads();
if (item.getItem() == BPItems.quartz_resonator_tile) {
new GateComponentQuartzResonator(null, -1).renderStatic(new Vec3i(0, 0, 0), rh, 0);
}
if (item.getItem() == BPItems.silicon_chip_tile) {
new GateComponentSiliconChip(null, -1).setState(true).renderStatic(new Vec3i(0, 0, 0), rh, 0);
}
if (item.getItem() == BPItems.tainted_silicon_chip_tile) {
new GateComponentTaintedSiliconChip(null, -1).setState(true).renderStatic(new Vec3i(0, 0, 0), rh, 0);
}
Tessellator.instance.draw();
rh.reset();
}
GL11.glPopMatrix();
if (!blend)
GL11.glDisable(GL11.GL_BLEND);
if (!alpha)
GL11.glDisable(GL11.GL_ALPHA_TEST);
}
use of uk.co.qmunity.lib.transform.Translation in project BluePower by Qmunity.
the class GateComponentLever method renderStatic.
@Override
public void renderStatic(Vec3i translation, RenderHelper renderer, int pass) {
renderer.addTransformation(new Translation(x, 0, z));
renderer.renderBox(new Vec3dCube(0, 2 / 16D, 0, 4 / 16D, 4 / 16D, 7 / 16D), Blocks.cobblestone.getIcon(0, 0));
renderer.removeTransformation();
}
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