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Example 1 with Scale

use of uk.co.qmunity.lib.transform.Scale in project BluePower by Qmunity.

the class GateIntegratedCircuit method renderStatic.

// Rendering
@Override
@SideOnly(Side.CLIENT)
public boolean renderStatic(Vec3i translation, RenderHelper renderer, RenderBlocks renderBlocks, int pass) {
    switch(getFace()) {
        case DOWN:
            break;
        case UP:
            renderer.addTransformation(new Rotation(180, 180, 0, Vec3d.center));
            break;
        case NORTH:
            renderer.addTransformation(new Rotation(90, 0, 0, Vec3d.center));
            break;
        case SOUTH:
            renderer.addTransformation(new Rotation(-90, 0, 0, Vec3d.center));
            break;
        case WEST:
            renderer.addTransformation(new Rotation(0, 0, -90, Vec3d.center));
            break;
        case EAST:
            renderer.addTransformation(new Rotation(0, 0, 90, Vec3d.center));
            break;
        default:
            break;
    }
    int rotation = getRotation();
    if (rotation != -1)
        renderer.addTransformation(new Rotation(0, 90 * -rotation, 0));
    IIcon[] icons = new IIcon[] { getIcon(ForgeDirection.DOWN), getIcon(ForgeDirection.UP), getIcon(ForgeDirection.WEST), getIcon(ForgeDirection.EAST), getIcon(ForgeDirection.NORTH), getIcon(ForgeDirection.SOUTH) };
    renderer.renderBox(new Vec3dCube(0, 0, 0, 1, 1 / 16D, 1), icons);
    renderer.renderBox(new Vec3dCube(0, 1 / 16D, 0, 1, 2 / 16D, 1 / 16D), icons);
    renderer.renderBox(new Vec3dCube(0, 1 / 16D, 15 / 16D, 1, 2 / 16D, 1), icons);
    renderer.renderBox(new Vec3dCube(0, 1 / 16D, 0, 1 / 16D, 2 / 16D, 1), icons);
    renderer.renderBox(new Vec3dCube(15 / 16D, 1 / 16D, 0, 1, 2 / 16D, 1), icons);
    for (IGateComponent c : getComponents()) c.renderStatic(translation, renderer, pass);
    double scale = (1 - border * 2D) / getSize();
    renderer.addTransformation(new Scale(scale, scale, scale));
    for (int x = 0; x < getSize(); x++) {
        for (int z = 0; z < getSize(); z++) {
            IIntegratedCircuitPart part = getPart(x, z);
            if (part == null)
                continue;
            int s = getSize();
            if (s % 2 == 1)
                s -= 1;
            double a = (getSize() - 1) / 2D;
            renderer.addTransformation(new Translation(-(s - x - a), -a, -(s - z - a)));
            part.renderStatic(translation, renderer, renderBlocks, pass);
            renderer.addTransformation(new Translation(s - x - a, a, s - z - a));
        }
    }
    renderer.removeTransformation();
    return true;
}
Also used : Translation(uk.co.qmunity.lib.transform.Translation) IIcon(net.minecraft.util.IIcon) IGateComponent(com.bluepowermod.api.gate.IGateComponent) IIntegratedCircuitPart(com.bluepowermod.api.gate.IIntegratedCircuitPart) Scale(uk.co.qmunity.lib.transform.Scale) Rotation(uk.co.qmunity.lib.transform.Rotation) Vec3dCube(uk.co.qmunity.lib.vec.Vec3dCube) SideOnly(cpw.mods.fml.relauncher.SideOnly)

Example 2 with Scale

use of uk.co.qmunity.lib.transform.Scale in project BluePower by Qmunity.

the class GateComponentCubes method onLayoutRefresh.

@Override
public void onLayoutRefresh() {
    if (layoutColor == -1)
        return;
    cubes.clear();
    double height = getHeight();
    double scale = 1D / getGate().getLayout().getLayout(layoutColor).getWidth();
    Transformation transformation = new Scale(scale, 1, scale);
    for (Rectangle r : getGate().getLayout().getSimplifiedLayout(layoutColor).getRectangles()) cubes.add(new Vec2dRect(r).extrude(height).transform(transformation).add(-0.5 + 1 / 64D, 2 / 16D, -0.5 + 1 / 64D));
}
Also used : Transformation(uk.co.qmunity.lib.transform.Transformation) Rectangle(java.awt.Rectangle) Scale(uk.co.qmunity.lib.transform.Scale) Vec2dRect(uk.co.qmunity.lib.vec.Vec2dRect)

Aggregations

Scale (uk.co.qmunity.lib.transform.Scale)2 IGateComponent (com.bluepowermod.api.gate.IGateComponent)1 IIntegratedCircuitPart (com.bluepowermod.api.gate.IIntegratedCircuitPart)1 SideOnly (cpw.mods.fml.relauncher.SideOnly)1 Rectangle (java.awt.Rectangle)1 IIcon (net.minecraft.util.IIcon)1 Rotation (uk.co.qmunity.lib.transform.Rotation)1 Transformation (uk.co.qmunity.lib.transform.Transformation)1 Translation (uk.co.qmunity.lib.transform.Translation)1 Vec2dRect (uk.co.qmunity.lib.vec.Vec2dRect)1 Vec3dCube (uk.co.qmunity.lib.vec.Vec3dCube)1