use of com.denizenscript.denizen.objects.NPCTag in project Denizen-For-Bukkit by DenizenScript.
the class BukkitQueueProperties method registerTags.
public static void registerTags() {
// <--[tag]
// @attribute <QueueTag.npc>
// @returns NPCTag
// @mechanism QueueTag.linked_npc
// @description
// Returns the NPCTag linked to a queue.
// -->
PropertyParser.<BukkitQueueProperties, NPCTag>registerTag(NPCTag.class, "npc", (attribute, object) -> {
NPCTag npc = null;
if (object.queue.getLastEntryExecuted() != null) {
npc = ((BukkitScriptEntryData) object.queue.getLastEntryExecuted().entryData).getNPC();
} else if (object.queue.getEntries().size() > 0) {
npc = ((BukkitScriptEntryData) object.queue.getEntries().get(0).entryData).getNPC();
} else if (!attribute.hasAlternative()) {
attribute.echoError("Can't determine a linked NPC.");
}
return npc;
});
// <--[tag]
// @attribute <QueueTag.player>
// @returns PlayerTag
// @mechanism QueueTag.linked_player
// @description
// Returns the PlayerTag linked to a queue.
// -->
PropertyParser.<BukkitQueueProperties, PlayerTag>registerTag(PlayerTag.class, "player", (attribute, object) -> {
PlayerTag player = null;
if (object.queue.getLastEntryExecuted() != null) {
player = ((BukkitScriptEntryData) object.queue.getLastEntryExecuted().entryData).getPlayer();
} else if (object.queue.getEntries().size() > 0) {
player = ((BukkitScriptEntryData) object.queue.getEntries().get(0).entryData).getPlayer();
} else {
attribute.echoError("Can't determine a linked player.");
}
return player;
});
}
use of com.denizenscript.denizen.objects.NPCTag in project Denizen-For-Bukkit by DenizenScript.
the class BukkitQueueProperties method adjust.
@Override
public void adjust(Mechanism mechanism) {
// -->
if (mechanism.matches("linked_player") && mechanism.requireObject(PlayerTag.class)) {
PlayerTag player = mechanism.valueAsType(PlayerTag.class);
for (ScriptEntry entry : queue.getEntries()) {
BukkitScriptEntryData data = (BukkitScriptEntryData) entry.entryData;
data.setPlayer(player);
}
}
// -->
if (mechanism.matches("linked_npc") && mechanism.requireObject(NPCTag.class)) {
NPCTag npc = mechanism.valueAsType(NPCTag.class);
for (ScriptEntry entry : queue.getEntries()) {
BukkitScriptEntryData data = (BukkitScriptEntryData) entry.entryData;
data.setNPC(npc);
}
}
}
use of com.denizenscript.denizen.objects.NPCTag in project Denizen-For-Bukkit by DenizenScript.
the class TriggerTrait method trigger.
public TriggerContext trigger(AbstractTrigger triggerClass, PlayerTag player, Map<String, ObjectTag> context) {
String trigger_type = triggerClass.getName();
if (!Denizen.getInstance().triggerRegistry.checkCooldown(npc, player, triggerClass)) {
return new TriggerContext(false);
}
if (context == null) {
context = new HashMap<>();
}
if (EngageCommand.getEngaged(npc, player)) {
context.put("trigger_type", new ElementTag(trigger_type));
// TODO: Should this be refactored?
if (new NPCTag(npc).action("unavailable", player, context).containsCaseInsensitive("available")) {
// If determined available, continue on...
// else, return a 'non-triggered' state.
} else {
return new TriggerContext(false);
}
}
Denizen.getInstance().triggerRegistry.setCooldown(npc, player, triggerClass, getCooldownDuration(trigger_type));
ListTag determination = new NPCTag(npc).action(trigger_type, player, context);
return new TriggerContext(determination, true);
}
use of com.denizenscript.denizen.objects.NPCTag in project Denizen-For-Bukkit by DenizenScript.
the class ZapCommand method parseArgs.
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
for (Argument arg : scriptEntry) {
if (!scriptEntry.hasObject("script") && !scriptEntry.hasObject("step") && arg.hasPrefix() && arg.getPrefix().matchesArgumentType(ScriptTag.class)) {
Deprecations.zapPrefix.warn(scriptEntry);
scriptEntry.addObject("script", arg.getPrefix().asType(ScriptTag.class));
scriptEntry.addObject("step", arg.asElement());
} else if (!scriptEntry.hasObject("script") && arg.matchesArgumentType(ScriptTag.class) && arg.asType(ScriptTag.class).getContainer() instanceof InteractScriptContainer && arg.limitToOnlyPrefix("script")) {
scriptEntry.addObject("script", arg.asType(ScriptTag.class));
} else if (!scriptEntry.hasObject("step") && arg.limitToOnlyPrefix("step")) {
scriptEntry.addObject("step", arg.asElement());
} else if (!scriptEntry.hasObject("duration") && arg.matchesArgumentType(DurationTag.class) && arg.limitToOnlyPrefix("duration")) {
scriptEntry.addObject("duration", arg.asType(DurationTag.class));
} else {
arg.reportUnhandled();
}
}
PlayerTag player = Utilities.getEntryPlayer(scriptEntry);
if (player == null || !player.isValid()) {
throw new InvalidArgumentsException("Must have player context!");
}
if (!scriptEntry.hasObject("script")) {
ScriptTag script = scriptEntry.getScript();
if (script != null) {
if (script.getContainer() instanceof InteractScriptContainer) {
scriptEntry.addObject("script", script);
} else if (script.getContainer() instanceof AssignmentScriptContainer) {
InteractScriptContainer interact = ((AssignmentScriptContainer) script.getContainer()).interact;
if (interact != null) {
scriptEntry.addObject("script", new ScriptTag(interact));
}
}
}
if (!scriptEntry.hasObject("script")) {
NPCTag npc = Utilities.getEntryNPC(scriptEntry);
if (npc != null && npc.getCitizen().hasTrait(AssignmentTrait.class)) {
AssignmentTrait trait = npc.getCitizen().getOrAddTrait(AssignmentTrait.class);
for (AssignmentScriptContainer container : trait.containerCache) {
if (container != null && container.getInteract() != null) {
scriptEntry.addObject("script", new ScriptTag(container.getInteract()));
break;
}
}
}
}
if (!scriptEntry.hasObject("script")) {
throw new InvalidArgumentsException("No script to zap! Must be in an interact script, or have a linked NPC with an associated interact script.");
}
}
}
use of com.denizenscript.denizen.objects.NPCTag in project Denizen-For-Bukkit by DenizenScript.
the class EquipCommand method execute.
@Override
public void execute(ScriptEntry scriptEntry) {
Map<String, ItemTag> equipment = (Map<String, ItemTag>) scriptEntry.getObject("equipment");
List<EntityTag> entities = (List<EntityTag>) scriptEntry.getObject("entities");
if (scriptEntry.dbCallShouldDebug()) {
Debug.report(scriptEntry, getName(), db("entities", entities), db("equipment", equipment));
}
for (EntityTag entity : entities) {
if (entity.isGeneric()) {
Debug.echoError(scriptEntry, "Cannot equip generic entity " + entity.identify() + "!");
} else if (entity.isCitizensNPC()) {
NPCTag npc = entity.getDenizenNPC();
if (npc != null) {
Equipment trait = npc.getEquipmentTrait();
if (equipment.get("hand") != null) {
trait.set(0, equipment.get("hand").getItemStack());
}
if (equipment.get("head") != null) {
trait.set(1, equipment.get("head").getItemStack());
}
if (equipment.get("chest") != null) {
trait.set(2, equipment.get("chest").getItemStack());
}
if (equipment.get("legs") != null) {
trait.set(3, equipment.get("legs").getItemStack());
}
if (equipment.get("boots") != null) {
trait.set(4, equipment.get("boots").getItemStack());
}
if (equipment.get("offhand") != null) {
trait.set(5, equipment.get("offhand").getItemStack());
}
if (npc.isSpawned()) {
LivingEntity livingEntity = npc.getLivingEntity();
// TODO: Citizens API for this blob?
if (livingEntity instanceof AbstractHorse) {
if (equipment.get("saddle") != null) {
((AbstractHorse) livingEntity).getInventory().setSaddle(equipment.get("saddle").getItemStack());
}
if (equipment.get("horse_armor") != null) {
if (((AbstractHorse) livingEntity).getInventory() instanceof HorseInventory) {
((HorseInventory) ((AbstractHorse) livingEntity).getInventory()).setArmor(equipment.get("horse_armor").getItemStack());
}
}
} else if (livingEntity instanceof Steerable) {
if (equipment.get("saddle") != null) {
ItemTag saddle = equipment.get("saddle");
if (saddle.getBukkitMaterial() == Material.SADDLE) {
((Steerable) livingEntity).setSaddle(true);
} else {
((Steerable) livingEntity).setSaddle(false);
}
}
}
}
}
} else {
LivingEntity livingEntity = entity.getLivingEntity();
if (livingEntity != null) {
if (livingEntity instanceof AbstractHorse) {
if (equipment.get("saddle") != null) {
((AbstractHorse) livingEntity).getInventory().setSaddle(equipment.get("saddle").getItemStack());
}
if (equipment.get("horse_armor") != null) {
if (((AbstractHorse) livingEntity).getInventory() instanceof HorseInventory) {
((HorseInventory) ((AbstractHorse) livingEntity).getInventory()).setArmor(equipment.get("horse_armor").getItemStack());
}
}
} else if (livingEntity instanceof Steerable) {
if (equipment.get("saddle") != null) {
ItemTag saddle = equipment.get("saddle");
if (saddle.getBukkitMaterial() == Material.SADDLE) {
((Steerable) livingEntity).setSaddle(true);
} else {
((Steerable) livingEntity).setSaddle(false);
}
}
} else {
if (equipment.get("hand") != null) {
livingEntity.getEquipment().setItemInMainHand(equipment.get("hand").getItemStack());
}
if (equipment.get("head") != null) {
livingEntity.getEquipment().setHelmet(equipment.get("head").getItemStack());
}
if (equipment.get("chest") != null) {
livingEntity.getEquipment().setChestplate(equipment.get("chest").getItemStack());
}
if (equipment.get("legs") != null) {
livingEntity.getEquipment().setLeggings(equipment.get("legs").getItemStack());
}
if (equipment.get("boots") != null) {
livingEntity.getEquipment().setBoots(equipment.get("boots").getItemStack());
}
if (equipment.get("offhand") != null) {
livingEntity.getEquipment().setItemInOffHand(equipment.get("offhand").getItemStack());
}
}
}
}
}
}
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