use of com.jme3.effect.ParticleMesh.Type in project jmonkeyengine by jMonkeyEngine.
the class MaterialHelper method getMaterials.
/**
* This method returns the table of materials connected to the specified structure. The given structure can be of any type (ie. mesh or
* curve) but needs to have 'mat' field/
*
* @param structureWithMaterials
* the structure containing the mesh data
* @param blenderContext
* the blender context
* @return a list of vertices colors, each color belongs to a single vertex
* @throws BlenderFileException
* this exception is thrown when the blend file structure is somehow invalid or corrupted
*/
public MaterialContext[] getMaterials(Structure structureWithMaterials, BlenderContext blenderContext) throws BlenderFileException {
Pointer ppMaterials = (Pointer) structureWithMaterials.getFieldValue("mat");
MaterialContext[] materials = null;
if (ppMaterials.isNotNull()) {
List<Structure> materialStructures = ppMaterials.fetchData();
if (materialStructures != null && materialStructures.size() > 0) {
MaterialHelper materialHelper = blenderContext.getHelper(MaterialHelper.class);
materials = new MaterialContext[materialStructures.size()];
int i = 0;
for (Structure s : materialStructures) {
materials[i++] = s == null ? null : materialHelper.toMaterialContext(s, blenderContext);
}
}
}
return materials;
}
use of com.jme3.effect.ParticleMesh.Type in project jmonkeyengine by jMonkeyEngine.
the class UVCoordinatesGenerator method getBoundingSphere.
/**
* This method returns the bounding sphere of the given geometries.
*
* @param geometries
* the list of geometries
* @return bounding sphere of the given geometries
*/
/* package */
static BoundingSphere getBoundingSphere(Geometry... geometries) {
BoundingSphere result = null;
for (Geometry geometry : geometries) {
geometry.updateModelBound();
BoundingVolume bv = geometry.getModelBound();
if (bv instanceof BoundingBox) {
BoundingBox bb = (BoundingBox) bv;
float r = Math.max(bb.getXExtent(), bb.getYExtent());
r = Math.max(r, bb.getZExtent());
return new BoundingSphere(r, bb.getCenter());
} else if (bv instanceof BoundingSphere) {
return (BoundingSphere) bv;
} else {
throw new IllegalStateException("Unknown bounding volume type: " + bv.getClass().getName());
}
}
return result;
}
use of com.jme3.effect.ParticleMesh.Type in project jmonkeyengine by jMonkeyEngine.
the class UVCoordinatesGenerator method getBoundingBox.
/**
* This method returns the bounding box of the given geometries.
*
* @param geometries
* the list of geometries
* @return bounding box of the given geometries
*/
public static BoundingBox getBoundingBox(Geometry... geometries) {
BoundingBox result = null;
for (Geometry geometry : geometries) {
geometry.updateModelBound();
BoundingVolume bv = geometry.getModelBound();
if (bv instanceof BoundingBox) {
return (BoundingBox) bv;
} else if (bv instanceof BoundingSphere) {
BoundingSphere bs = (BoundingSphere) bv;
float r = bs.getRadius();
return new BoundingBox(bs.getCenter(), r, r, r);
} else {
throw new IllegalStateException("Unknown bounding volume type: " + bv.getClass().getName());
}
}
return result;
}
use of com.jme3.effect.ParticleMesh.Type in project jmonkeyengine by jMonkeyEngine.
the class AbstractTextureBlender method blendHSV.
/**
* The method that performs the ramp blending.
*
* @param type
* the blend type
* @param materialRGB
* the rgb value of the material, here the result is stored too
* @param fac
* color affection factor
* @param pixelColor
* the texture color
* @param blenderContext
* the blender context
*/
protected void blendHSV(int type, float[] materialRGB, float fac, float[] pixelColor, BlenderContext blenderContext) {
float oneMinusFactor = 1.0f - fac;
MaterialHelper materialHelper = blenderContext.getHelper(MaterialHelper.class);
switch(type) {
case MTEX_BLEND_HUE:
{
// FIXME: not working well for image textures (works fine for generated textures)
float[] colorTransformResult = new float[3];
materialHelper.rgbToHsv(pixelColor[0], pixelColor[1], pixelColor[2], colorTransformResult);
if (colorTransformResult[0] != 0.0f) {
float colH = colorTransformResult[0];
materialHelper.rgbToHsv(materialRGB[0], materialRGB[1], materialRGB[2], colorTransformResult);
materialHelper.hsvToRgb(colH, colorTransformResult[1], colorTransformResult[2], colorTransformResult);
materialRGB[0] = oneMinusFactor * materialRGB[0] + fac * colorTransformResult[0];
materialRGB[1] = oneMinusFactor * materialRGB[1] + fac * colorTransformResult[1];
materialRGB[2] = oneMinusFactor * materialRGB[2] + fac * colorTransformResult[2];
}
break;
}
case MTEX_BLEND_SAT:
{
float[] colorTransformResult = new float[3];
materialHelper.rgbToHsv(materialRGB[0], materialRGB[1], materialRGB[2], colorTransformResult);
float h = colorTransformResult[0];
float s = colorTransformResult[1];
float v = colorTransformResult[2];
if (s != 0.0f) {
materialHelper.rgbToHsv(pixelColor[0], pixelColor[1], pixelColor[2], colorTransformResult);
materialHelper.hsvToRgb(h, oneMinusFactor * s + fac * colorTransformResult[1], v, materialRGB);
}
break;
}
case MTEX_BLEND_VAL:
{
float[] rgbToHsv = new float[3];
float[] colToHsv = new float[3];
materialHelper.rgbToHsv(materialRGB[0], materialRGB[1], materialRGB[2], rgbToHsv);
materialHelper.rgbToHsv(pixelColor[0], pixelColor[1], pixelColor[2], colToHsv);
materialHelper.hsvToRgb(rgbToHsv[0], rgbToHsv[1], oneMinusFactor * rgbToHsv[2] + fac * colToHsv[2], materialRGB);
break;
}
case MTEX_BLEND_COLOR:
{
// FIXME: not working well for image textures (works fine for generated textures)
float[] rgbToHsv = new float[3];
float[] colToHsv = new float[3];
materialHelper.rgbToHsv(pixelColor[0], pixelColor[1], pixelColor[2], colToHsv);
if (colToHsv[2] != 0) {
materialHelper.rgbToHsv(materialRGB[0], materialRGB[1], materialRGB[2], rgbToHsv);
materialHelper.hsvToRgb(colToHsv[0], colToHsv[1], rgbToHsv[2], rgbToHsv);
materialRGB[0] = oneMinusFactor * materialRGB[0] + fac * rgbToHsv[0];
materialRGB[1] = oneMinusFactor * materialRGB[1] + fac * rgbToHsv[1];
materialRGB[2] = oneMinusFactor * materialRGB[2] + fac * rgbToHsv[2];
}
break;
}
default:
throw new IllegalStateException("Unknown ramp type: " + type);
}
}
use of com.jme3.effect.ParticleMesh.Type in project jmonkeyengine by jMonkeyEngine.
the class HelloOpenCL method testImages.
private boolean testImages(Context clContext, CommandQueue clQueue) {
try {
//query supported formats
for (MemoryAccess ma : MemoryAccess.values()) {
for (Image.ImageType type : Image.ImageType.values()) {
try {
System.out.println("Formats for " + ma + " and " + type + ": " + Arrays.toString(clContext.querySupportedFormats(ma, type)));
} catch (UnsupportedOperationException e) {
LOG.warning(e.getLocalizedMessage());
}
}
}
//create an image
Image.ImageFormat format = new Image.ImageFormat(Image.ImageChannelOrder.RGBA, Image.ImageChannelType.FLOAT);
Image.ImageDescriptor descr = new Image.ImageDescriptor(Image.ImageType.IMAGE_2D, 1920, 1080, 0, 0);
Image image = clContext.createImage(MemoryAccess.READ_WRITE, format, descr);
System.out.println("image created");
//check queries
assertEquals(descr.type, image.getImageType(), "Wrong image type");
assertEquals(format, image.getImageFormat(), "Wrong image format");
assertEquals(descr.width, image.getWidth(), "Wrong width");
assertEquals(descr.height, image.getHeight(), "Wrong height");
//fill with red and blue
ColorRGBA color1 = ColorRGBA.Red;
ColorRGBA color2 = ColorRGBA.Blue;
Event e1 = image.fillAsync(clQueue, new long[] { 0, 0, 0 }, new long[] { descr.width / 2, descr.height, 1 }, color1);
Event e2 = image.fillAsync(clQueue, new long[] { descr.width / 2, 0, 0 }, new long[] { descr.width / 2, descr.height, 1 }, color2);
e1.waitForFinished();
e2.waitForFinished();
//copy to a buffer
Buffer buffer = clContext.createBuffer(4 * 4 * 500 * 1024);
Event e3 = image.copyToBufferAsync(clQueue, buffer, new long[] { 10, 10, 0 }, new long[] { 500, 1024, 1 }, 0);
e3.release();
//this buffer must be completely red
ByteBuffer map1 = buffer.map(clQueue, MappingAccess.MAP_READ_ONLY);
FloatBuffer map1F = map1.asFloatBuffer();
map1F.rewind();
for (int x = 0; x < 500; ++x) {
for (int y = 0; y < 1024; ++y) {
float r = map1F.get();
float g = map1F.get();
float b = map1F.get();
float a = map1F.get();
assertEquals(1, r, "Wrong red component");
assertEquals(0, g, "Wrong green component");
assertEquals(0, b, "Wrong blue component");
assertEquals(1, a, "Wrong alpha component");
}
}
buffer.unmap(clQueue, map1);
//create a second image
format = new Image.ImageFormat(Image.ImageChannelOrder.RGBA, Image.ImageChannelType.FLOAT);
descr = new Image.ImageDescriptor(Image.ImageType.IMAGE_2D, 512, 512, 0, 0);
Image image2 = clContext.createImage(MemoryAccess.READ_WRITE, format, descr);
//copy an area of image1 to image2
image.copyTo(clQueue, image2, new long[] { 1000, 20, 0 }, new long[] { 0, 0, 0 }, new long[] { 512, 512, 1 });
//this area should be completely blue
Image.ImageMapping map2 = image2.map(clQueue, new long[] { 0, 0, 0 }, new long[] { 512, 512, 1 }, MappingAccess.MAP_READ_WRITE);
FloatBuffer map2F = map2.buffer.asFloatBuffer();
for (int y = 0; y < 512; ++y) {
for (int x = 0; x < 512; ++x) {
long index = 4 * x + y * (map2.rowPitch / 4);
map2F.position((int) index);
float r = map2F.get();
float g = map2F.get();
float b = map2F.get();
float a = map2F.get();
assertEquals(0, r, "Wrong red component");
assertEquals(0, g, "Wrong green component");
assertEquals(1, b, "Wrong blue component");
assertEquals(1, a, "Wrong alpha component");
}
}
image2.unmap(clQueue, map2);
//release
image.release();
image2.release();
buffer.release();
} catch (AssertionError ex) {
LOG.log(Level.SEVERE, "image test failed with an assertion error");
return false;
} catch (Exception ex) {
LOG.log(Level.SEVERE, "image test failed with:", ex);
return false;
}
return true;
}
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