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Example 11 with Properties

use of com.jme3.scene.plugins.blender.objects.Properties in project jmonkeyengine by jMonkeyEngine.

the class VRApplication method start.

@Override
public void start() {
    logger.config("Starting application...");
    // set some default settings in-case
    // settings dialog is not shown
    boolean loadSettings = false;
    if (settings == null) {
        setSettings(new AppSettings(true));
        loadSettings = true;
    }
    GraphicsDevice defDev = null;
    try {
        GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
        defDev = ge.getDefaultScreenDevice();
    } catch (Throwable e1) {
        logger.log(Level.SEVERE, "Cannot access default screen device: " + e1.getMessage(), e1);
    }
    if (isInVR() && !compositorAllowed()) {
        logger.warning("VR Composition is not allowed.");
        // "easy extended" mode
        // TO-DO: JFrame was removed in LWJGL 3, need to use new GLFW library to pick "monitor" display of VR device
        // first, find the VR device
        GraphicsDevice VRdev = null;
        GraphicsDevice[] devs = GraphicsEnvironment.getLocalGraphicsEnvironment().getScreenDevices();
        // pick the display that isn't the default one
        for (GraphicsDevice gd : devs) {
            if (gd != defDev) {
                VRdev = gd;
                break;
            }
        }
        // did we get the VR device?
        if (VRdev != null) {
            // set properties for VR acceleration
            try {
                java.awt.DisplayMode useDM = null;
                int max = 0;
                for (java.awt.DisplayMode dm : VRdev.getDisplayModes()) {
                    int check = dm.getHeight() + dm.getWidth() + dm.getRefreshRate() + dm.getBitDepth();
                    if (check > max) {
                        max = check;
                        useDM = dm;
                    }
                }
                // create a window for the VR device
                settings.setWidth(useDM.getWidth());
                settings.setHeight(useDM.getHeight());
                settings.setBitsPerPixel(useDM.getBitDepth());
                settings.setFrequency(useDM.getRefreshRate());
                settings.setSwapBuffers(true);
                // allow vsync on this display
                settings.setVSync(true);
                setSettings(settings);
                // make sure we are in the right display mode
                if (VRdev.getDisplayMode().equals(useDM) == false) {
                    VRdev.setDisplayMode(useDM);
                }
                // make a blank cursor to hide it
                //BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
                //Cursor blankCursor = Toolkit.getDefaultToolkit().createCustomCursor(cursorImg, new Point(0, 0), "blank cursor");                    
                //VRwindow.setCursor(blankCursor);
                //jmeCanvas.getCanvas().setCursor(blankCursor);
                //VRwindow.pack();
                //VRwindow.setVisible(true);
                //startCanvas();
                logger.config("Starting application [SUCCESS]");
                return;
            } catch (Exception e) {
                logger.log(Level.SEVERE, "Error during application start: " + e.getMessage(), e);
            }
        }
    }
    if (!isInVR()) {
        logger.config("VR mode disabled.");
        // not in VR, show settings dialog
        if (Platform.get() != Platform.MACOSX) {
            if (!JmeSystem.showSettingsDialog(settings, loadSettings)) {
                logger.config("Starting application [SUCCESS]");
                return;
            }
        } else {
            // GLFW workaround on macs
            settings.setFrequency(defDev.getDisplayMode().getRefreshRate());
            settings.setDepthBits(24);
            settings.setVSync(true);
            // try and read resolution from file in local dir
            File resfile = new File("resolution.txt");
            if (resfile.exists()) {
                try {
                    BufferedReader br = new BufferedReader(new FileReader(resfile));
                    settings.setWidth(Integer.parseInt(br.readLine()));
                    settings.setHeight(Integer.parseInt(br.readLine()));
                    try {
                        settings.setFullscreen(br.readLine().toLowerCase(Locale.ENGLISH).contains("full"));
                    } catch (Exception e) {
                        settings.setFullscreen(false);
                    }
                    br.close();
                } catch (Exception e) {
                    settings.setWidth(1280);
                    settings.setHeight(720);
                }
            } else {
                settings.setWidth(1280);
                settings.setHeight(720);
                settings.setFullscreen(false);
            }
            settings.setResizable(false);
        }
        settings.setSwapBuffers(true);
    } else {
        logger.config("VR mode enabled.");
        // use basic mirroring window, skip settings window
        settings.setWidth(xWin);
        settings.setHeight(yWin);
        settings.setBitsPerPixel(24);
        // never sleep in main loop
        settings.setFrameRate(0);
        settings.setFrequency(VRhardware.getDisplayFrequency());
        settings.setFullscreen(false);
        // stop vsyncing on primary monitor!
        settings.setVSync(false);
        settings.setSwapBuffers(!disableSwapBuffers || VRhardware instanceof OSVR);
        settings.setTitle("Put Headset On Now: " + settings.getTitle());
        settings.setResizable(true);
    }
    if (forceDisableMSAA) {
        logger.config("Disabling multisampling.");
        // disable multisampling, which is more likely to break things than be useful
        settings.setSamples(1);
    }
    // set opengl mode
    if (tryOpenGL3) {
        logger.config("Using LWJGL OpenGL 3 renderer.");
        settings.setRenderer(AppSettings.LWJGL_OPENGL3);
    } else {
        logger.config("Using LWJGL OpenGL 2 renderer.");
        settings.setRenderer(AppSettings.LWJGL_OPENGL2);
    }
    setSettings(settings);
    start(JmeContext.Type.Display, false);
    // disable annoying warnings about GUI stuff being updated, which is normal behavior
    // for late GUI placement for VR purposes
    Logger.getLogger("com.jme3").setLevel(Level.SEVERE);
}
Also used : AppSettings(com.jme3.system.AppSettings) OSVR(com.jme3.input.vr.OSVR) GraphicsEnvironment(java.awt.GraphicsEnvironment) CullHint(com.jme3.scene.Spatial.CullHint) MalformedURLException(java.net.MalformedURLException) GraphicsDevice(java.awt.GraphicsDevice) BufferedReader(java.io.BufferedReader) FileReader(java.io.FileReader) File(java.io.File)

Aggregations

Geometry (com.jme3.scene.Geometry)4 Mesh (com.jme3.scene.Mesh)4 Pointer (com.jme3.scene.plugins.blender.file.Pointer)3 Structure (com.jme3.scene.plugins.blender.file.Structure)3 AppSettings (com.jme3.system.AppSettings)3 ArrayList (java.util.ArrayList)3 List (java.util.List)3 Vector3f (com.jme3.math.Vector3f)2 CullHint (com.jme3.scene.Spatial.CullHint)2 Properties (com.jme3.scene.plugins.blender.objects.Properties)2 GraphicsDevice (java.awt.GraphicsDevice)2 BufferedReader (java.io.BufferedReader)2 File (java.io.File)2 FileReader (java.io.FileReader)2 OSVR (com.jme3.input.vr.OSVR)1 Light (com.jme3.light.Light)1 Material (com.jme3.material.Material)1 Transform (com.jme3.math.Transform)1 Camera (com.jme3.renderer.Camera)1 CameraNode (com.jme3.scene.CameraNode)1