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Example 1 with MonitorMode

use of com.jogamp.newt.MonitorMode in project jmonkeyengine by jMonkeyEngine.

the class JoglNewtDisplay method applySettings.

protected void applySettings(AppSettings settings) {
    active.set(true);
    canvas.addWindowListener(new WindowAdapter() {

        @Override
        public void windowDestroyNotify(WindowEvent e) {
            windowCloseRequest.set(true);
        }

        @Override
        public void windowGainedFocus(WindowEvent e) {
            active.set(true);
        }

        @Override
        public void windowLostFocus(WindowEvent e) {
            active.set(false);
        }
    });
    canvas.setSize(settings.getWidth(), settings.getHeight());
    canvas.setUndecorated(settings.isFullscreen());
    canvas.setFullscreen(settings.isFullscreen());
    /**
         * uses the filtering relying on resolution with the size to fetch only
         * the screen mode matching with the current resolution
         */
    Screen screen = canvas.getScreen();
    /**
         * The creation of native resources is lazy in JogAmp, i.e they are 
         * created only when they are used for the first time. When the GLWindow
         * is not yet visible, its screen might have been unused for now and 
         * then its native counterpart has not yet been created. That's why 
         * forcing the creation of this resource is necessary
         */
    screen.addReference();
    if (settings.isFullscreen()) {
        List<MonitorMode> screenModes = canvas.getMainMonitor().getSupportedModes();
        //the resolution is provided by the user
        Dimension dimension = new Dimension(settings.getWidth(), settings.getHeight());
        screenModes = MonitorModeUtil.filterByResolution(screenModes, dimension);
        screenModes = MonitorModeUtil.getHighestAvailableBpp(screenModes);
        if (settings.getFrequency() > 0) {
            screenModes = MonitorModeUtil.filterByRate(screenModes, settings.getFrequency());
        } else {
            screenModes = MonitorModeUtil.getHighestAvailableRate(screenModes);
        }
        canvas.getMainMonitor().setCurrentMode(screenModes.get(0));
    }
    MonitorMode currentScreenMode = canvas.getMainMonitor().getCurrentMode();
    logger.log(Level.FINE, "Selected display mode: {0}x{1}x{2} @{3}", new Object[] { currentScreenMode.getRotatedWidth(), currentScreenMode.getRotatedHeight(), currentScreenMode.getSurfaceSize().getBitsPerPixel(), currentScreenMode.getRefreshRate() });
}
Also used : MonitorMode(com.jogamp.newt.MonitorMode) Screen(com.jogamp.newt.Screen) WindowEvent(com.jogamp.newt.event.WindowEvent) WindowAdapter(com.jogamp.newt.event.WindowAdapter) Dimension(com.jogamp.nativewindow.util.Dimension)

Example 2 with MonitorMode

use of com.jogamp.newt.MonitorMode in project narchy by automenta.

the class NEWTWin method setMode.

/**
 * @param dim
 * @param mode
 * @param fullscreen
 * @param driverName
 * @return enum Base.rserr_t
 */
public int setMode(GLProfile glp, Dimension dim, int mode, boolean fullscreen, String driverName) {
    final Dimension newDim = new Dimension();
    VID.Printf(Defines.PRINT_ALL, "Initializing OpenGL display for profile " + glp + '\n');
    if (null == screen) {
        screen = NewtFactory.createScreen(NewtFactory.createDisplay(null), 0);
        // trigger native creation
        screen.addReference();
    } else if (!screen.isNativeValid()) {
        // trigger native creation
        screen.addReference();
    }
    if (!VID.GetModeInfo(newDim, mode)) {
        VID.Printf(Defines.PRINT_ALL, " invalid mode\n");
        return Base.rserr_invalid_mode;
    }
    VID.Printf(Defines.PRINT_ALL, "...setting mode " + mode + ", " + newDim.getWidth() + " x " + newDim.getHeight() + ", fs " + fullscreen + ", driver " + driverName + '\n');
    // destroy the existing window, not screen
    shutdownImpl(false);
    if (null != window) {
        throw new InternalError("XXX");
    }
    final GLCapabilities caps = new GLCapabilities(glp);
    // default
    CapabilitiesChooser chooser = null;
    final cvar_t v = Cvar.Get("jogl_rgb565", "0", 0);
    if (v.value != 0f) {
        caps.setRedBits(5);
        caps.setGreenBits(6);
        caps.setBlueBits(5);
        // don't trust native GL-TK chooser
        chooser = new GenericGLCapabilitiesChooser();
    }
    window = GLWindow.create(screen, caps);
    window.setAutoSwapBufferMode(false);
    // we do handle QUIT on our own, no GLWindow.display() called.
    window.setDefaultCloseOperation(WindowClosingProtocol.WindowClosingMode.DO_NOTHING_ON_CLOSE);
    window.setCapabilitiesChooser(chooser);
    window.addWindowListener(new WindowAdapter() {

        @Override
        public void windowDestroyNotify(WindowEvent e) {
            // not applet and not already in shutdown ?
            shouldQuit = null != window;
        }

        @Override
        public void windowResized(WindowEvent e) {
            propagateNewSize();
        }
    });
    window.setTitle("Jake2 (" + driverName + "-newt-" + glp.getName().toLowerCase() + ')');
    animCtrl = new GameAnimatorControl();
    window.setAnimator(animCtrl);
    final MonitorDevice mainMonitor = window.getMainMonitor();
    if (oldDisplayMode == null) {
        oldDisplayMode = mainMonitor.getCurrentMode();
    }
    // We need to feed the NEWT Window to the NEWTKBD
    NEWTKBD.Init(window);
    window.addWindowListener(NEWTKBD.listener);
    window.addKeyListener(NEWTKBD.listener);
    window.addMouseListener(NEWTKBD.listener);
    window.setSize(newDim.getWidth(), newDim.getHeight());
    // no display() invocation on other thread!
    isAnimating = true;
    // if( !fullscreen && Globals.appletMode ) {
    // forceReleaseCtx = FORCE_RELEASE_CTX_VAL;
    // 
    // // Notify the size listener about the change
    // final SizeChangeListener listener = Globals.sizeChangeListener;
    // if (listener != null) {
    // listener.sizeChanged(newDim.getWidth(), newDim.getHeight());
    // }
    // window.addKeyListener( new ReparentKeyListener() );
    // 
    // final NativeSurface NativeSurface = NewtFactory.createWindow(window);
    // final java.applet.Applet applet = (java.applet.Applet) Globals.applet;
    // final Runnable appletAddAction = () -> {
    // applet.add(NativeSurface, java.awt.BorderLayout.CENTER);
    // applet.validate();
    // NativeSurface.setFocusable(true);
    // NativeSurface.requestFocus();
    // if( Platform.OSType.MACOS == Platform.getOSType() && NativeSurface.isOffscreenLayerSurfaceEnabled() ) {
    // System.err.println("XXX Relayout");
    // // force relayout
    // final int cW = NativeSurface.getWidth();
    // final int cH = NativeSurface.getHeight();
    // NativeSurface.setSize(cW+1, cH+1);
    // NativeSurface.setSize(cW, cH);
    // }
    // };
    // if( java.awt.EventQueue.isDispatchThread() ) {
    // System.err.println("XXX Adding on AWT EDT - same thread");
    // appletAddAction.run();
    // } else {
    // System.err.println("XXX Adding on AWT EDT - off thread");
    // try {
    // java.awt.EventQueue.invokeAndWait(appletAddAction);
    // } catch (Exception e) {
    // throw new RuntimeException("NEWT Exception during NativeSurface on AWT-EDT", e);
    // }
    // }
    // canvasObj = NativeSurface;
    // int w=0;
    // while ( w<10 && !window.isNativeValid()|| !window.isRealized() ) {
    // w++;
    // try {
    // Thread.sleep(100);
    // } catch (InterruptedException e) {}
    // }
    // System.err.println("XXX waited = "+w+" * 100 ms");
    // } else {
    forceReleaseCtx = false;
    canvasObj = null;
    if (fullscreen) {
        MonitorMode mm = findDisplayMode(newDim);
        final DimensionImmutable smDim = mm.getSurfaceSize().getResolution();
        newDim.setWidth(smDim.getWidth());
        newDim.setHeight(smDim.getHeight());
        mainMonitor.setCurrentMode(mm);
        VID.Printf(Defines.PRINT_ALL, "...MonitorMode " + mm + '\n');
        window.setFullscreen(true);
    }
    window.setVisible(true);
    window.requestFocus();
    if (!window.isNativeValid() || !window.isRealized()) {
        throw new RuntimeException("NEWT window didn't not realize: " + window);
    }
    // force GL creation
    window.display();
    final GLContext ctx = window.getContext();
    if (!ctx.isCreated()) {
        System.err.println("Warning: GL context not created: " + ctx);
    }
    if (ctx.isCurrent()) {
        throw new RuntimeException("NEWT GL context still current: " + ctx);
    }
    VID.Printf(Defines.PRINT_ALL, "...reques GLCaps " + window.getRequestedCapabilities() + '\n');
    VID.Printf(Defines.PRINT_ALL, "...chosen GLCaps " + window.getChosenGLCapabilities() + '\n');
    VID.Printf(Defines.PRINT_ALL, "...size " + window.getWidth() + " x " + window.getHeight() + '\n');
    // propagateNewSize("init");
    activateGLContext(true);
    return Base.rserr_ok;
}
Also used : DimensionImmutable(com.jogamp.nativewindow.util.DimensionImmutable) jake2.game.cvar_t(jake2.game.cvar_t) WindowAdapter(com.jogamp.newt.event.WindowAdapter) Dimension(com.jogamp.nativewindow.util.Dimension) MonitorMode(com.jogamp.newt.MonitorMode) WindowEvent(com.jogamp.newt.event.WindowEvent) CapabilitiesChooser(com.jogamp.nativewindow.CapabilitiesChooser) MonitorDevice(com.jogamp.newt.MonitorDevice)

Example 3 with MonitorMode

use of com.jogamp.newt.MonitorMode in project narchy by automenta.

the class VID method initModeList.

static void initModeList() {
    final List<MonitorMode> modes = re.getModeList();
    final ArrayList<String> fs_resolutions_list = new ArrayList<>();
    final ArrayList<vidmode_t> fs_modes_list = new ArrayList<>();
    final HashSet<DimensionImmutable> resSet = new HashSet<>();
    for (int i = 0; i < modes.size(); i++) {
        // reverse order: low -> high res.
        final MonitorMode mm = modes.get(modes.size() - 1 - i);
        final SurfaceSize ss = mm.getSurfaceSize();
        final DimensionImmutable m = ss.getResolution();
        if (resSet.add(m)) {
            final StringBuilder sb = new StringBuilder();
            sb.append('[');
            sb.append(m.getWidth());
            sb.append(' ');
            sb.append(m.getHeight());
            while (sb.length() < 10) sb.append(' ');
            sb.append(']');
            fs_resolutions_list.add(sb.toString());
            sb.setLength(0);
            sb.append("Mode ");
            sb.append(i);
            sb.append(':');
            sb.append(m.getWidth());
            sb.append('x');
            sb.append(m.getHeight());
            fs_modes_list.add(new vidmode_t(sb.toString(), m.getWidth(), m.getHeight(), i));
        }
    }
    fs_resolutions = new String[fs_resolutions_list.size()];
    fs_modes = new vidmode_t[fs_modes_list.size()];
    fs_resolutions_list.toArray(fs_resolutions);
    fs_modes_list.toArray(fs_modes);
}
Also used : DimensionImmutable(com.jogamp.nativewindow.util.DimensionImmutable) SurfaceSize(com.jogamp.nativewindow.util.SurfaceSize) ArrayList(java.util.ArrayList) MonitorMode(com.jogamp.newt.MonitorMode) HashSet(java.util.HashSet)

Aggregations

MonitorMode (com.jogamp.newt.MonitorMode)3 Dimension (com.jogamp.nativewindow.util.Dimension)2 DimensionImmutable (com.jogamp.nativewindow.util.DimensionImmutable)2 WindowAdapter (com.jogamp.newt.event.WindowAdapter)2 WindowEvent (com.jogamp.newt.event.WindowEvent)2 CapabilitiesChooser (com.jogamp.nativewindow.CapabilitiesChooser)1 SurfaceSize (com.jogamp.nativewindow.util.SurfaceSize)1 MonitorDevice (com.jogamp.newt.MonitorDevice)1 Screen (com.jogamp.newt.Screen)1 jake2.game.cvar_t (jake2.game.cvar_t)1 ArrayList (java.util.ArrayList)1 HashSet (java.util.HashSet)1