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Example 11 with GameCharacter

use of com.lilithsthrone.game.character.GameCharacter in project liliths-throne-public by Innoxia.

the class SexManagerDefault method getPartnerSexAction.

/**
 * New:</br>
 * - Get accessible areas</br>
 * - Choose foreplay & main sex</br>
 * - Choose positions for each</br>
 * - Clothing for foreplay</br>
 * - position</br>
 * - foreplay (self-actions take minimum priority)</br>
 * - clothing for main</br>
 * - position</br>
 * - main (self-actions take minimum priority)</br>
 * - orgasm
 */
@Override
public SexActionInterface getPartnerSexAction(SexActionInterface sexActionPlayer) {
    possibleActions.clear();
    bannedActions.clear();
    List<SexActionInterface> availableActions = Sex.getAvailableSexActionsPartner();
    if (Sex.getActivePartner().getArousal() >= ArousalLevel.FIVE_ORGASM_IMMINENT.getMaximumValue() && SexFlags.playerPreparedForOrgasm) {
        List<SexActionInterface> priorityOrgasms = new ArrayList<>();
        for (SexActionInterface action : availableActions) {
            for (GameCharacter character : Sex.getAllParticipants()) {
                if (action.getAreasCummedIn(Sex.getActivePartner(), character) != null) {
                    if ((action.getAreasCummedIn(Sex.getActivePartner(), character).contains(OrificeType.VAGINA) && (Sex.getActivePartner().hasFetish(Fetish.FETISH_IMPREGNATION) || Sex.getActivePartner().hasFetish(Fetish.FETISH_SEEDER))) || SexFlags.playerRequestedCreampie) {
                        priorityOrgasms.add(action);
                    } else if (SexFlags.playerRequestedPullOut && (Sex.isConsensual() || Sex.isSubHasEqualControl())) {
                        priorityOrgasms.add(action);
                    }
                }
                if (action.getAreasCummedIn(character, Sex.getActivePartner()) != null) {
                    if ((action.getAreasCummedIn(character, Sex.getActivePartner()).contains(OrificeType.VAGINA) && (Sex.getActivePartner().hasFetish(Fetish.FETISH_PREGNANCY) || Sex.getActivePartner().hasFetish(Fetish.FETISH_BROODMOTHER)))) {
                        priorityOrgasms.add(action);
                    }
                }
            }
        }
        if (!priorityOrgasms.isEmpty()) {
            return priorityOrgasms.get(Util.random.nextInt(priorityOrgasms.size()));
        } else {
            return availableActions.get(Util.random.nextInt(availableActions.size()));
        }
    }
    // If the partner is resisting, they will not want to remove any clothing, and will instead simply use an available option. (Which will be a SUB_RESIST or neutral pace one.)
    if (Sex.getSexPace(Sex.getActivePartner()) == SexPace.SUB_RESISTING) {
        possibleActions.addAll(Sex.getAvailableSexActionsPartner());
        if (!possibleActions.isEmpty()) {
            return possibleActions.get(Util.random.nextInt(possibleActions.size()));
        } else {
            return SexActionUtility.PARTNER_NONE;
        }
    }
    if (!Sex.getActivePartner().getSexPositionPreferences().contains(Sex.getSexPositionSlot(Sex.getActivePartner()))) {
        for (SexActionInterface action : availableActions) {
            if (action.getActionType() == SexActionType.PARTNER_POSITIONING) {
                possibleActions.add(action);
            }
        }
        // Choose a random position:
        if (!possibleActions.isEmpty()) {
            // }
            return possibleActions.get(Util.random.nextInt(possibleActions.size()));
        }
    } else {
        for (SexActionInterface action : availableActions) {
            if (action.getActionType() == SexActionType.PARTNER_POSITIONING) {
                bannedActions.add(action);
            }
        }
    }
    // Skip over remove clothing if action is of HIGH or MAX priority
    if (Sex.getAvailableSexActionsPartner().get(0).getPriority() != SexActionPriority.HIGH && Sex.getAvailableSexActionsPartner().get(0).getPriority() != SexActionPriority.UNIQUE_MAX) {
        List<CoverableArea> playerAreasToBeExposed = new ArrayList<>();
        List<CoverableArea> partnerAreasToBeExposed = new ArrayList<>();
        if (Sex.isInForeplay()) {
            if (Sex.getActivePartner().getForeplayPreference() != null) {
                PenetrationType pen = Sex.getActivePartner().getForeplayPreference().getPenetrationType();
                SexParticipantType participantType = Sex.getActivePartner().getForeplayPreference().getAsParticipant();
                if (participantType == SexParticipantType.CATCHER) {
                    if (pen == PenetrationType.PENIS && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.PENIS) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.PENIS, true)) {
                        playerAreasToBeExposed.add(CoverableArea.PENIS);
                    } else if (pen == PenetrationType.TONGUE && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.MOUTH) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.MOUTH, true)) {
                        playerAreasToBeExposed.add(CoverableArea.MOUTH);
                    }
                } else {
                    if (pen == PenetrationType.PENIS && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.PENIS) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.PENIS, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.PENIS);
                    } else if (pen == PenetrationType.TONGUE && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.MOUTH) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.MOUTH, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.MOUTH);
                    }
                }
                OrificeType orifice = Sex.getActivePartner().getForeplayPreference().getOrificeType();
                if (participantType == SexParticipantType.PITCHER) {
                    if (orifice == OrificeType.ANUS && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.ANUS) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.ANUS, true)) {
                        playerAreasToBeExposed.add(CoverableArea.ANUS);
                    } else if ((orifice == OrificeType.BREAST || orifice == OrificeType.NIPPLE) && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.NIPPLES) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.NIPPLES, true)) {
                        playerAreasToBeExposed.add(CoverableArea.NIPPLES);
                    } else if (orifice == OrificeType.MOUTH && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.MOUTH) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.MOUTH, true)) {
                        playerAreasToBeExposed.add(CoverableArea.MOUTH);
                    } else if (orifice == OrificeType.URETHRA && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.PENIS) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.PENIS, true)) {
                        playerAreasToBeExposed.add(CoverableArea.PENIS);
                    } else if (orifice == OrificeType.VAGINA && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.VAGINA) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.VAGINA, true)) {
                        playerAreasToBeExposed.add(CoverableArea.VAGINA);
                    }
                } else {
                    if (orifice == OrificeType.ANUS && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.ANUS) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.ANUS, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.ANUS);
                    } else if ((orifice == OrificeType.BREAST || orifice == OrificeType.NIPPLE) && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.NIPPLES) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.NIPPLES, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.NIPPLES);
                    } else if (orifice == OrificeType.MOUTH && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.MOUTH) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.MOUTH, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.MOUTH);
                    } else if (orifice == OrificeType.URETHRA && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.PENIS) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.PENIS, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.PENIS);
                    } else if (orifice == OrificeType.VAGINA && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.VAGINA) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.VAGINA, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.VAGINA);
                    }
                }
            } else {
                if (playerAreasToBeExposed.isEmpty()) {
                    // }
                    if (!Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.NIPPLES) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.NIPPLES, true)) {
                        playerAreasToBeExposed.add(CoverableArea.NIPPLES);
                    } else if (!Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.MOUTH) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.MOUTH, true)) {
                        playerAreasToBeExposed.add(CoverableArea.MOUTH);
                    }
                }
                if (partnerAreasToBeExposed.isEmpty()) {
                    // }
                    if (!Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.NIPPLES) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.NIPPLES, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.NIPPLES);
                    } else if (!Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.MOUTH) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.MOUTH, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.MOUTH);
                    }
                }
            }
        } else {
            if (Sex.getActivePartner().getMainSexPreference() != null) {
                PenetrationType pen = Sex.getActivePartner().getMainSexPreference().getPenetrationType();
                SexParticipantType participantType = Sex.getActivePartner().getMainSexPreference().getAsParticipant();
                if (participantType == SexParticipantType.CATCHER) {
                    if (pen == PenetrationType.PENIS && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.PENIS) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.PENIS, true)) {
                        playerAreasToBeExposed.add(CoverableArea.PENIS);
                    } else if (pen == PenetrationType.TONGUE && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.MOUTH) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.MOUTH, true)) {
                        playerAreasToBeExposed.add(CoverableArea.MOUTH);
                    }
                } else {
                    if (pen == PenetrationType.PENIS && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.PENIS) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.PENIS, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.PENIS);
                    } else if (pen == PenetrationType.TONGUE && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.MOUTH) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.MOUTH, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.MOUTH);
                    }
                }
                OrificeType orifice = Sex.getActivePartner().getMainSexPreference().getOrificeType();
                if (participantType == SexParticipantType.PITCHER) {
                    if (orifice == OrificeType.ANUS && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.ANUS) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.ANUS, true)) {
                        playerAreasToBeExposed.add(CoverableArea.ANUS);
                    } else if ((orifice == OrificeType.BREAST || orifice == OrificeType.NIPPLE) && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.NIPPLES) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.NIPPLES, true)) {
                        playerAreasToBeExposed.add(CoverableArea.NIPPLES);
                    } else if (orifice == OrificeType.MOUTH && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.MOUTH) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.MOUTH, true)) {
                        playerAreasToBeExposed.add(CoverableArea.MOUTH);
                    } else if (orifice == OrificeType.URETHRA && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.PENIS) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.PENIS, true)) {
                        playerAreasToBeExposed.add(CoverableArea.PENIS);
                    } else if (orifice == OrificeType.VAGINA && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.VAGINA) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.VAGINA, true)) {
                        playerAreasToBeExposed.add(CoverableArea.VAGINA);
                    }
                } else {
                    if (orifice == OrificeType.ANUS && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.ANUS) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.ANUS, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.ANUS);
                    } else if ((orifice == OrificeType.BREAST || orifice == OrificeType.NIPPLE) && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.NIPPLES) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.NIPPLES, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.NIPPLES);
                    } else if (orifice == OrificeType.MOUTH && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.MOUTH) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.MOUTH, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.MOUTH);
                    } else if (orifice == OrificeType.URETHRA && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.PENIS) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.PENIS, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.PENIS);
                    } else if (orifice == OrificeType.VAGINA && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.VAGINA) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.VAGINA, true)) {
                        partnerAreasToBeExposed.add(CoverableArea.VAGINA);
                    }
                }
            }
            // else {
            if (playerAreasToBeExposed.isEmpty()) {
                // } else
                if (Main.game.getPlayer().hasPenis() && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.PENIS) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.PENIS, true)) {
                    playerAreasToBeExposed.add(CoverableArea.PENIS);
                } else if (Main.game.getPlayer().hasVagina() && !Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.VAGINA) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.VAGINA, true)) {
                    playerAreasToBeExposed.add(CoverableArea.VAGINA);
                }
            // else if(!Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.NIPPLES) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.NIPPLES, true)) {
            // playerAreasToBeExposed.add(CoverableArea.NIPPLES);
            // } else if(!Main.game.getPlayer().isCoverableAreaExposed(CoverableArea.MOUTH) && Main.game.getPlayer().isAbleToAccessCoverableArea(CoverableArea.MOUTH, true)) {
            // playerAreasToBeExposed.add(CoverableArea.MOUTH);
            // }
            }
            if (partnerAreasToBeExposed.isEmpty()) {
                // } else
                if (Sex.getActivePartner().hasPenis() && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.PENIS) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.PENIS, true)) {
                    partnerAreasToBeExposed.add(CoverableArea.PENIS);
                } else if (Sex.getActivePartner().hasVagina() && !Sex.getActivePartner().isCoverableAreaExposed(CoverableArea.VAGINA) && Sex.getActivePartner().isAbleToAccessCoverableArea(CoverableArea.VAGINA, true)) {
                    partnerAreasToBeExposed.add(CoverableArea.VAGINA);
                }
            // else if(!Sex.getPartner().isCoverableAreaExposed(CoverableArea.NIPPLES) && Sex.getPartner().isAbleToAccessCoverableArea(CoverableArea.NIPPLES, true)) {
            // partnerAreasToBeExposed.add(CoverableArea.NIPPLES);
            // } else if(!Sex.getPartner().isCoverableAreaExposed(CoverableArea.MOUTH) && Sex.getPartner().isAbleToAccessCoverableArea(CoverableArea.MOUTH, true)) {
            // partnerAreasToBeExposed.add(CoverableArea.MOUTH);
            // }
            }
        // }
        }
        if (!partnerAreasToBeExposed.isEmpty() && Sex.isCanRemoveSelfClothing(Sex.getActivePartner())) {
            Collections.shuffle(partnerAreasToBeExposed);
            if (partnerAreasToBeExposed.get(0) == CoverableArea.MOUND) {
                return Sex.partnerManageClothingToAccessCoverableArea(false, CoverableArea.VAGINA);
            } else {
                return Sex.partnerManageClothingToAccessCoverableArea(false, partnerAreasToBeExposed.get(0));
            }
        }
        if (!playerAreasToBeExposed.isEmpty() && Sex.isCanRemoveOthersClothing(Sex.getActivePartner())) {
            Collections.shuffle(playerAreasToBeExposed);
            if (playerAreasToBeExposed.get(0) == CoverableArea.MOUND) {
                return Sex.partnerManageClothingToAccessCoverableArea(true, CoverableArea.VAGINA);
            } else {
                return Sex.partnerManageClothingToAccessCoverableArea(true, playerAreasToBeExposed.get(0));
            }
        }
    }
    // Ban all penetrations if the partner is a virgin in the associated orifice:
    for (SexActionInterface action : availableActions) {
        // TODO
        if (action.getAssociatedOrificeType() != null && action.getActionType() == SexActionType.PARTNER_PENETRATION && action.getParticipantType().isUsingSelfOrificeType()) {
            switch(action.getAssociatedOrificeType()) {
                case ANUS:
                    if (Sex.getActivePartner().isAssVirgin() && Sex.getSexPace(Sex.getActivePartner()) != SexPace.SUB_EAGER) {
                        bannedActions.add(action);
                    }
                    break;
                case MOUTH:
                    if (Sex.getActivePartner().isFaceVirgin() && Sex.getSexPace(Sex.getActivePartner()) != SexPace.SUB_EAGER) {
                        bannedActions.add(action);
                    }
                    break;
                case NIPPLE:
                    if (Sex.getActivePartner().isNippleVirgin() && Sex.getSexPace(Sex.getActivePartner()) != SexPace.SUB_EAGER) {
                        bannedActions.add(action);
                    }
                    break;
                case URETHRA:
                    if (Sex.getActivePartner().isUrethraVirgin() && Sex.getSexPace(Sex.getActivePartner()) != SexPace.SUB_EAGER) {
                        bannedActions.add(action);
                    }
                    break;
                case VAGINA:
                    if (Sex.getActivePartner().hasStatusEffect(StatusEffect.FETISH_PURE_VIRGIN) || Sex.getActivePartner().hasStatusEffect(StatusEffect.FETISH_PURE_VIRGIN_LUSTY_MAIDEN) || (Sex.getActivePartner().isVaginaVirgin() && Sex.getSexPace(Sex.getActivePartner()) != SexPace.SUB_EAGER)) {
                        bannedActions.add(action);
                    }
                    break;
                default:
                    break;
            }
        }
    }
    // --- Priority 6 | Perform actions based on foreplay or sex ---
    // Perform foreplay action if arousal is < 25 and haven't orgasmed yet:
    SexAction actionToPerform = null;
    if (Sex.isInForeplay()) {
        actionToPerform = performForeplayAction(sexActionPlayer);
        if (actionToPerform != null) {
            return actionToPerform;
        }
    } else {
        actionToPerform = performSexAction(sexActionPlayer);
        if (actionToPerform != null) {
            return actionToPerform;
        }
    }
    // --- Priority 7 using other options at random ---
    possibleActions.addAll(availableActions);
    possibleActions.removeAll(bannedActions);
    if (!possibleActions.isEmpty()) {
        return possibleActions.get(Util.random.nextInt(possibleActions.size()));
    }
    // Priority 9 (last resort):
    return SexActionUtility.PARTNER_NONE;
}
Also used : CoverableArea(com.lilithsthrone.game.character.body.CoverableArea) OrificeType(com.lilithsthrone.game.sex.OrificeType) ArrayList(java.util.ArrayList) GameCharacter(com.lilithsthrone.game.character.GameCharacter) SexActionInterface(com.lilithsthrone.game.sex.sexActions.SexActionInterface) SexAction(com.lilithsthrone.game.sex.sexActions.SexAction) PenetrationType(com.lilithsthrone.game.sex.PenetrationType) SexParticipantType(com.lilithsthrone.game.sex.SexParticipantType)

Example 12 with GameCharacter

use of com.lilithsthrone.game.character.GameCharacter in project liliths-throne-public by Innoxia.

the class SexManagerDefault method performSexAction.

// private boolean removedAllPenetrationAfterForeplay = false;
private SexAction performSexAction(SexActionInterface sexActionPlayer) {
    List<SexActionInterface> availableActions = Sex.getAvailableSexActionsPartner();
    if (sexActionPlayer.getActionType() == SexActionType.PLAYER_STOP_PENETRATION || sexActionPlayer.equals(GenericActions.PLAYER_FORBID_PARTNER_SELF) || sexActionPlayer.equals(GenericActions.PLAYER_STOP_PARTNER_SELF) || sexActionPlayer.equals(GenericActions.PLAYER_STOP_ALL_PENETRATIONS)) {
        availableActions.removeIf(sexAction -> sexAction.getActionType() == SexActionType.PARTNER_PENETRATION);
    }
    bannedActions.add(PartnerSelfFingerMouth.PARTNER_SELF_FINGER_MOUTH_PENETRATION);
    availableActions.removeAll(bannedActions);
    List<SexActionInterface> returnableActions = new ArrayList<>();
    boolean isSexPenetration = false;
    boolean isSexPenetrationPossible = Sex.getActivePartner().hasPenis() || Sex.getActivePartner().getTailType().isSuitableForPenetration() || Main.game.getPlayer().hasPenis() || Main.game.getPlayer().getTailType().isSuitableForPenetration();
    // Is any sexual penetration happening:
    outerloop: for (GameCharacter penetrator : Sex.getAllParticipants()) {
        for (GameCharacter penetrated : Sex.getAllParticipants()) {
            if ((penetrator.equals(Sex.getActivePartner()) || penetrated.equals(Sex.getActivePartner())) && !penetrator.equals(penetrated)) {
                for (Entry<PenetrationType, Set<OrificeType>> e : Sex.getOngoingPenetrationMap(penetrator).get(penetrated).entrySet()) {
                    if (e.getKey().isTakesVirginity()) {
                        isSexPenetration = true;
                        break outerloop;
                    }
                }
            }
        }
    }
    // If there is no real penetration going on:
    if (!isSexPenetration && isSexPenetrationPossible) {
        // --- Stop foreplay actions: ---
        for (SexActionInterface action : availableActions) {
            if (action.getActionType() == SexActionType.PARTNER_STOP_PENETRATION) {
                if (!(action.getAssociatedPenetrationType() == PenetrationType.TONGUE && action.getAssociatedOrificeType() == OrificeType.MOUTH)) {
                    // Don't stop kissing actions:
                    returnableActions.add(action);
                }
            }
        }
        if (returnableActions.size() <= 1) {
            SexFlags.positioningBlockedPartner = false;
        }
        if (!returnableActions.isEmpty()) {
            return (SexAction) returnableActions.get(Util.random.nextInt(returnableActions.size()));
        }
        // Foreplay actions are stopped:
        // If the NPC has a preference, they are more likely to choose actions related to that:
        List<SexActionInterface> penetrativeActionList = new ArrayList<>();
        if (Sex.getActivePartner().getMainSexPreference() != null) {
            List<SexActionInterface> highPriorityList = new ArrayList<>();
            for (SexActionInterface action : availableActions) {
                if (action.getAssociatedOrificeType() == Sex.getActivePartner().getMainSexPreference().getOrificeType() && action.getAssociatedPenetrationType() == Sex.getActivePartner().getMainSexPreference().getPenetrationType() && !action.isPartnerSelfAction() && action.getActionType() != SexActionType.PARTNER_STOP_PENETRATION) {
                    highPriorityList.add(action);
                    if (action.getActionType() == SexActionType.PARTNER_PENETRATION) {
                        // If a penetrative action is in the list, always return that first.
                        penetrativeActionList.add(action);
                    }
                }
            }
            if (penetrativeActionList.isEmpty() && !highPriorityList.isEmpty() && Math.random() < 0.7f) {
                // 70% chance, so that there is some chance of using other actions as well:
                return (SexAction) highPriorityList.get(Util.random.nextInt(highPriorityList.size()));
            }
        }
        // --- Start penetrating: ---
        for (SexActionInterface action : availableActions) {
            if (action.getActionType() == SexActionType.PARTNER_PENETRATION && action.getParticipantType().isUsingSelfPenetrationType()) {
                if (action.getAssociatedPenetrationType() == PenetrationType.PENIS || action.getAssociatedPenetrationType() == PenetrationType.TAIL || action.getAssociatedPenetrationType() == PenetrationType.TAIL) {
                    // Anal penetrations:
                    if ((Sex.getActivePartner().hasFetish(Fetish.FETISH_ANAL_GIVING) || Sex.getPlayerPenetrationRequests().contains(OrificeType.ANUS)) && action.getAssociatedOrificeType() != null && action.getAssociatedOrificeType() == OrificeType.ANUS) {
                        penetrativeActionList.add(action);
                    }
                    // Nipple penetrations:
                    if ((Sex.getActivePartner().hasFetish(Fetish.FETISH_BREASTS_OTHERS) || Sex.getPlayerPenetrationRequests().contains(OrificeType.NIPPLE)) && action.getAssociatedOrificeType() != null && action.getAssociatedOrificeType() == OrificeType.NIPPLE) {
                        penetrativeActionList.add(action);
                    }
                    // Paizuri:
                    if ((Sex.getActivePartner().hasFetish(Fetish.FETISH_BREASTS_OTHERS) || Sex.getPlayerPenetrationRequests().contains(OrificeType.BREAST)) && action.getAssociatedOrificeType() != null && action.getAssociatedOrificeType() == OrificeType.BREAST) {
                        penetrativeActionList.add(action);
                    }
                    // Vaginal penetration on player:
                    if ((Sex.getActivePartner().hasFetish(Fetish.FETISH_IMPREGNATION) || Sex.getActivePartner().hasFetish(Fetish.FETISH_SEEDER) || Sex.getPlayerPenetrationRequests().contains(OrificeType.VAGINA)) && action.getAssociatedOrificeType() != null && action.getAssociatedOrificeType() == OrificeType.VAGINA && action.getAssociatedPenetrationType() != null && action.getAssociatedPenetrationType() == PenetrationType.PENIS) {
                        penetrativeActionList.add(action);
                    }
                    // Vaginal penetration for self:
                    if ((Sex.getActivePartner().hasFetish(Fetish.FETISH_PREGNANCY) || Sex.getActivePartner().hasFetish(Fetish.FETISH_BROODMOTHER)) && action.getAssociatedOrificeType() != null && action.getAssociatedOrificeType() == OrificeType.VAGINA && action.getAssociatedPenetrationType() != null && action.getAssociatedPenetrationType() == PenetrationType.PENIS) {
                        penetrativeActionList.add(action);
                    }
                }
            }
        }
        if (!penetrativeActionList.isEmpty()) {
            return (SexAction) penetrativeActionList.get(Util.random.nextInt(penetrativeActionList.size()));
        }
        for (SexActionInterface action : availableActions) {
            if (action.getActionType() == SexActionType.PARTNER_PENETRATION) {
                if (action.getAssociatedPenetrationType() == PenetrationType.PENIS || action.getAssociatedPenetrationType() == PenetrationType.TAIL) {
                    returnableActions.add(action);
                }
            }
        }
        returnableActions.removeAll(bannedActions);
        if (!returnableActions.isEmpty()) {
            return (SexAction) returnableActions.get(Util.random.nextInt(returnableActions.size()));
        }
    }
    // Ban stop penetration actions:
    for (SexActionInterface action : availableActions) {
        if (action.getActionType() == SexActionType.PARTNER_STOP_PENETRATION) {
            if (action.getAssociatedPenetrationType().isTakesVirginity()) {
                bannedActions.add(action);
            }
        }
    }
    return null;
}
Also used : Entry(java.util.Map.Entry) OrificeType(com.lilithsthrone.game.sex.OrificeType) ArrayList(java.util.ArrayList) GameCharacter(com.lilithsthrone.game.character.GameCharacter) SexActionInterface(com.lilithsthrone.game.sex.sexActions.SexActionInterface) SexAction(com.lilithsthrone.game.sex.sexActions.SexAction)

Example 13 with GameCharacter

use of com.lilithsthrone.game.character.GameCharacter in project liliths-throne-public by Innoxia.

the class GenericOrgasms method getGenericPenisOrgasmDescription.

private static String getGenericPenisOrgasmDescription(GameCharacter characterOrgasming, OrgasmCumTarget cumTarget) {
    genericOrgasmSB.setLength(0);
    genericOrgasmSB.append(getPositionPreparation(characterOrgasming));
    GameCharacter characterPenetrated = null;
    OrificeType orificePenetrated = null;
    if (!Sex.getCharactersBeingPenetratedBy(characterOrgasming, PenetrationType.PENIS).isEmpty()) {
        characterPenetrated = Sex.getCharactersBeingPenetratedBy(characterOrgasming, PenetrationType.PENIS).get(0);
        orificePenetrated = Sex.getOrificesBeingPenetratedBy(characterOrgasming, PenetrationType.PENIS, characterPenetrated).get(0);
    }
    if (characterPenetrated == null || cumTarget != OrgasmCumTarget.INSIDE) {
        List<String> modifiers = new ArrayList<>();
        for (PenisModifier mod : PenisModifier.values()) {
            switch(mod) {
                case BARBED:
                    break;
                case BLUNT:
                    break;
                case FLARED:
                    if (characterOrgasming.hasPenisModifier(mod)) {
                        if (characterOrgasming.isPlayer()) {
                            modifiers.add(" The wide, flared head of your [npc1.cock] swells up, and you feel your [npc1.balls+] tightening as you start to cum.");
                        } else {
                            modifiers.add(" The wide, flared head of [npc.name]'s [npc.cock] swells up, and [npc.she] feels [npc.her] [npc.balls+] tightening as [npc.she] starts to cum.");
                        }
                    }
                    break;
                case KNOTTED:
                    if (characterOrgasming.hasPenisModifier(mod)) {
                        if (characterOrgasming.isPlayer()) {
                            modifiers.add(" The thick knot at the base of your [npc1.cock] swells up, and you feel your [npc1.balls+] tightening as you start to cum.");
                        } else {
                            modifiers.add(" The thick knot at the base of [npc.name]'s [npc.cock] swells up, and [npc.she] feels [npc.her] [npc.balls+] tightening as [npc.she] starts to cum.");
                        }
                    }
                    break;
                case PREHENSILE:
                    break;
                case RIBBED:
                    break;
                case SHEATHED:
                    break;
                case TAPERED:
                    break;
                case TENTACLED:
                    if (characterOrgasming.hasPenisModifier(mod)) {
                        if (characterOrgasming.isPlayer()) {
                            modifiers.add(" The little tentacles lining your [npc1.cock] start frantically wriggling, and you feel your [npc1.balls+] tightening as you start to cum.");
                        } else {
                            modifiers.add(" The little tentacles lining [npc.name]'s [npc.cock] start frantically wriggling, and [npc.she] feels [npc.her] [npc.balls+] tightening as [npc.she] starts to cum.");
                        }
                    }
                    break;
                case VEINY:
                    break;
            }
        }
        if (!modifiers.isEmpty()) {
            genericOrgasmSB.append(modifiers.get(Util.random.nextInt(modifiers.size())));
        } else {
            if (characterOrgasming.isPlayer()) {
                genericOrgasmSB.append(" Your [npc1.cock+] twitches, and you feel your [npc1.balls+] tightening as you start to cum.");
            } else {
                genericOrgasmSB.append(" [npc.Name]'s [npc1.cock+] twitches, and [npc.she] feels [npc.her] [npc.balls+] tightening as [npc.she] starts to cum.");
            }
        }
        if (characterPenetrated != null) {
            genericOrgasmSB.append("</br>");
            switch(orificePenetrated) {
                case ANUS:
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append("You slide your [npc1.cock+] out of [npc2.name]'s [npc2.asshole+]");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out of your [npc2.asshole+]");
                        } else {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out of [npc2.name]'s [npc2.asshole+]");
                        }
                    }
                    break;
                case ASS:
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append("You slide your [npc1.cock+] out from between [npc2.name]'s ass cheeks");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out from between your ass cheeks");
                        } else {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out from between [npc2.name]'s ass cheeks");
                        }
                    }
                    break;
                case BREAST:
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append("You slide your [npc1.cock+] out from between [npc2.name]'s [npc2.breasts+]");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out from between your [npc2.breasts+]");
                        } else {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out from between [npc2.name]'s [npc2.breasts+]");
                        }
                    }
                    break;
                case MOUTH:
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append("You slide your [npc1.cock+] out of [npc2.name]'s mouth");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out of your mouth");
                        } else {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out of [npc2.name]'s mouth");
                        }
                    }
                    break;
                case NIPPLE:
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append("You slide your [npc1.cock+] out of [npc2.name]'s [npc2.nipple+]");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out of your [npc2.nipple+]");
                        } else {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out of [npc2.name]'s [npc2.nipple+]");
                        }
                    }
                    break;
                case THIGHS:
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append("You slide your [npc1.cock+] out from between [npc2.name]'s thighs");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out from between your thighs");
                        } else {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out from between [npc2.name]'s thighs");
                        }
                    }
                    break;
                case URETHRA:
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append("You slide your [npc1.cock+] out of [npc2.name]'s [npc2.urethra+]");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out of your [npc2.urethra+]");
                        } else {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out of [npc2.name]'s [npc2.urethra+]");
                        }
                    }
                    break;
                case VAGINA:
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append("You slide your [npc1.cock+] out of [npc2.name]'s [npc2.pussy+]");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out of your [npc2.pussy+]");
                        } else {
                            genericOrgasmSB.append("[npc1.Name] slides [npc.her] [npc1.cock+] out of [npc2.name]'s [npc2.pussy+]");
                        }
                    }
                    break;
                default:
                    break;
            }
            if (!characterOrgasming.getPenisModifiers().isEmpty()) {
                switch(characterOrgasming.getPenisModifiers().get(Util.random.nextInt(characterOrgasming.getPenisModifiers().size()))) {
                    case BARBED:
                        if (characterOrgasming.isPlayer()) {
                            genericOrgasmSB.append(", before reaching down and sliding your [pc.hand] up and down over your sensitive little barbs.");
                        } else {
                            genericOrgasmSB.append(", before reaching down and sliding [npc1.her] [npc1.hand] up and down over [npc1.her] sensitive little barbs.");
                        }
                        break;
                    case BLUNT:
                        if (characterOrgasming.isPlayer()) {
                            genericOrgasmSB.append(", before reaching down and starting to furiously masturbate; your [pc.hand] running up the length of your [pc.cock] to rub and tease your blunt head.");
                        } else {
                            genericOrgasmSB.append(", before reaching down and starting to furiously masturbate; [npc1.her] [npc1.hand] running up the length of [npc1.her] [npc1.cock] to rub and tease [npc1.her] blunt head.");
                        }
                        break;
                    case FLARED:
                        if (characterOrgasming.isPlayer()) {
                            genericOrgasmSB.append(", before reaching down and starting to furiously masturbate; your [pc.hand] running up the length of your [pc.cock] to rub and tease your wide, flared head.");
                        } else {
                            genericOrgasmSB.append(", before reaching down and starting to furiously masturbate; [npc1.her] [npc1.hand] running up the length of [npc1.her] [npc1.cock] to rub and tease [npc1.her] wide, flared head.");
                        }
                        break;
                    case KNOTTED:
                        if (characterOrgasming.isPlayer()) {
                            genericOrgasmSB.append(", before reaching down and starting to furiously masturbate; your [pc.hand] sliding down the length of your [pc.cock] to grip and rub at your swollen knot.");
                        } else {
                            genericOrgasmSB.append(", before reaching down and starting to furiously masturbate; [npc1.her] [npc1.hand] sliding down the length of [npc1.her] [npc1.cock] to grip and rub at [npc1.her] swollen knot.");
                        }
                        break;
                    case PREHENSILE:
                        if (characterOrgasming.isPlayer()) {
                            genericOrgasmSB.append(", before reaching down and starting to furiously masturbate; your [pc.hand] running up the length of your prehensile [pc.cock] as you curl it back against your [pc.fingers].");
                        } else {
                            genericOrgasmSB.append(", before reaching down and starting to furiously masturbate;" + " [npc1.her] [npc1.hand] sliding down the length of [npc1.her] prehensile [npc1.cock] as [npc1.she] curls it back against [npc1.her] [npc1.fingers].");
                        }
                        break;
                    case RIBBED:
                        if (characterOrgasming.isPlayer()) {
                            genericOrgasmSB.append(", before reaching down and sliding your [pc.hand] up and down over the bumpy ribs that line your [pc.cock].");
                        } else {
                            genericOrgasmSB.append(", before reaching down and sliding [npc1.her] [npc1.hand] up and down over the bumpy ribs that line [npc1.her] [npc1.cock].");
                        }
                        break;
                    case SHEATHED:
                        if (characterOrgasming.isPlayer()) {
                            genericOrgasmSB.append(", before reaching down and starting to furiously masturbate; your [pc.hand] sliding down the length of your [pc.cock] to bump against your sheath, before rising back up to your [pc.cockHead+].");
                        } else {
                            genericOrgasmSB.append(", before reaching down and starting to furiously masturbate;" + " [npc1.her] [npc1.hand] sliding down the length of [npc1.her] [npc1.cock] to bump against [npc1.her] sheath, before rising back up to [npc1.her] [npc1.cockHead+].");
                        }
                        break;
                    case TAPERED:
                        if (characterOrgasming.isPlayer()) {
                            genericOrgasmSB.append(", before reaching down and starting to furiously masturbate; your [pc.hand] running up the length of your [pc.cock] to rub and tease your tapered head.");
                        } else {
                            genericOrgasmSB.append(", before reaching down and starting to furiously masturbate; [npc1.her] [npc1.hand] running up the length of [npc1.her] [npc1.cock] to rub and tease [npc1.her] tapered head.");
                        }
                        break;
                    case TENTACLED:
                        if (characterOrgasming.isPlayer()) {
                            genericOrgasmSB.append(", before reaching down and sliding your [pc.hand] up and down over the squirming tentacles that line the sides of your [pc.cock].");
                        } else {
                            genericOrgasmSB.append(", before reaching down and sliding [npc1.her] [npc1.hand] up and down over the squirming tentacles that line the sides of [npc1.her] [npc1.cock].");
                        }
                        break;
                    case VEINY:
                        if (characterOrgasming.isPlayer()) {
                            genericOrgasmSB.append(", before reaching down and sliding your [pc.hand] up and down over your veiny [pc.cock].");
                        } else {
                            genericOrgasmSB.append(", before reaching down and sliding [npc1.her] [npc1.hand] up and down over [npc1.her] veiny [npc1.cock].");
                        }
                        break;
                }
            } else {
                if (characterOrgasming.isPlayer()) {
                    genericOrgasmSB.append(", before reaching down and starting to furiously masturbate; your [pc.hand] running up the length of your [pc.cock] to rub and tease your [pc.cockHead].");
                } else {
                    genericOrgasmSB.append(", before reaching down and starting to furiously masturbate; [npc1.her] [npc1.hand] running up the length of [npc1.her] [npc1.cock] to rub and tease [npc1.her] [npc1.cockHead].");
                }
            }
        }
    } else if (cumTarget == OrgasmCumTarget.INSIDE) {
        List<String> modifiers = new ArrayList<>();
        switch(orificePenetrated) {
            case ANUS:
            case NIPPLE:
            case VAGINA:
                String orificeName = (orificePenetrated == OrificeType.VAGINA ? "[npc2.pussy]" : (orificePenetrated == OrificeType.ANUS ? "[npc2.asshole]" : "[npc2.nipple]"));
                String orificeNamePlusDescriptor = (orificePenetrated == OrificeType.VAGINA ? "[npc2.pussy+]" : (orificePenetrated == OrificeType.ANUS ? "[npc2.asshole+]" : "[npc2.nipple+]"));
                if (characterOrgasming.hasPenisModifier(PenisModifier.KNOTTED)) {
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append(" Pushing forwards, you ram the knot at the base of your [npc1.cock+] against [npc2.name]'s " + orificeNamePlusDescriptor + "." + " It's already started to swell up so much that you don't manage to get it inside on the first thrust," + " but, after pulling back and slamming your [pc.hips] forwards, you manage to push the thick knot into [npc2.her] " + orificeNamePlusDescriptor + ".");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append(" [npc1.Name] pushes forwards, and you feel [npc1.herHim] ramming the knot at the base of [npc1.her] [npc1.cock+] against your " + orificeNamePlusDescriptor + "." + " It's already started to swell up so much that [npc.she] doesn't manage to get it inside on the first thrust," + " but, after pulling back and slamming [npc1.her] [npc1.hips] forwards, [npc1.she] manages to push the thick knot into your " + orificeNamePlusDescriptor + ".");
                        } else {
                            genericOrgasmSB.append(" Ramming the knot at the base of [npc1.her] [npc1.cock+] into [npc2.name]'s " + orificeNamePlusDescriptor + ", [npc1.name] lets out [npc1.a_moan+] as it starts to swell up inside of [npc2.herHim].");
                        }
                    }
                } else {
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append(" Ramming your [npc1.cock+] deep into [npc2.name]'s " + orificeNamePlusDescriptor + ", you let out [npc1.a_moan+] as you feel your [npc1.cock+] start to twitch.");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append(" Ramming [npc1.her] [npc1.cock+] deep into your " + orificeNamePlusDescriptor + ", [npc1.name] lets out [npc1.a_moan+] as it starts to twitch inside of you.");
                        } else {
                            genericOrgasmSB.append(" Ramming [npc1.her] [npc1.cock+] deep into [npc2.name]'s " + orificeNamePlusDescriptor + ", [npc1.name] lets out [npc1.a_moan+] as it starts to twitch inside of [npc2.herHim].");
                        }
                    }
                }
                modifiers.clear();
                for (PenisModifier mod : PenisModifier.values()) {
                    switch(mod) {
                        case BARBED:
                            if (characterOrgasming.hasPenisModifier(mod)) {
                                if (characterOrgasming.isPlayer()) {
                                    modifiers.add(" You continue to make small, thrusting movements, raking your barbs back against the inner walls of [npc2.her] " + orificeName + " and causing [npc2.herHim] to let out [npc2.a_moan+].");
                                } else {
                                    if (characterPenetrated.isPlayer()) {
                                        modifiers.add(" [npc1.Name] continues to make small, thrusting movements, raking [npc1.her] barbs back against the inner walls of your " + orificeName + " and causing you to let out [npc2.a_moan+].");
                                    } else {
                                        modifiers.add(" [npc1.Name] continues to make small, thrusting movements, raking [npc1.her] barbs back against the inner walls of [npc2.name]'s " + orificeName + " and causing [npc2.herHim] to let out [npc2.a_moan+].");
                                    }
                                }
                            }
                            break;
                        case BLUNT:
                            break;
                        case FLARED:
                            if (characterOrgasming.hasPenisModifier(mod)) {
                                if (characterOrgasming.isPlayer()) {
                                    modifiers.add(" You feel the wide, flared head of your [npc1.cock] swell up, making a seal with which to trap your [npc1.cum] deep within [npc2.her] " + orificeName + ".");
                                } else {
                                    if (characterPenetrated.isPlayer()) {
                                        modifiers.add(" The wide, flared head of [npc1.name]'s [npc1.cock] swells up, making a seal with which to trap [npc1.her] [npc1.cum] deep within your " + orificeName + ".");
                                    } else {
                                        modifiers.add(" The wide, flared head of [npc1.name]'s [npc1.cock] swells up, making a seal with which to trap [npc1.her] [npc1.cum] deep within [npc2.name]'s " + orificeName + ".");
                                    }
                                }
                            }
                            break;
                        case KNOTTED:
                            break;
                        case PREHENSILE:
                            break;
                        case RIBBED:
                            if (characterOrgasming.hasPenisModifier(mod)) {
                                if (characterOrgasming.isPlayer()) {
                                    modifiers.add(" You feel your ribbed [npc1.cock] bumping against the inner walls of [npc2.her] " + orificeName + ", which causes [npc2.herHim] to let out [npc2.a_moan+].");
                                } else {
                                    if (characterPenetrated.isPlayer()) {
                                        modifiers.add(" The ribbed length of [npc1.name]'s [npc1.cock] bumps against the inner walls of your " + orificeName + ", which causes you to let out [npc2.a_moan+].");
                                    } else {
                                        modifiers.add(" The ribbed length of [npc1.name]'s [npc1.cock] bumps against the inner walls of [npc2.name]'s " + orificeName + ", which causes [npc2.herHim] to let out [npc2.a_moan+].");
                                    }
                                }
                            }
                            break;
                        case SHEATHED:
                            break;
                        case TAPERED:
                            break;
                        case TENTACLED:
                            if (characterOrgasming.hasPenisModifier(mod)) {
                                if (characterOrgasming.isPlayer()) {
                                    modifiers.add(" You feel the wriggling tentacles lining your [npc1.cock] start to massage the inner walls of [npc2.her] " + orificeName + ", which causes [npc2.herHim] to let out [npc2.a_moan+].");
                                } else {
                                    if (characterPenetrated.isPlayer()) {
                                        modifiers.add(" The wriggling tentacles lining [npc1.name]'s [npc1.cock] start to massage the inner walls of your " + orificeName + ", which causes you to let out [npc2.a_moan+].");
                                    } else {
                                        modifiers.add(" The wriggling tentacles lining [npc1.name]'s [npc1.cock] start to massage the inner walls of [npc2.name]'s " + orificeName + ", which causes [npc2.herHim] to let out [npc2.a_moan+].");
                                    }
                                }
                            }
                            break;
                        case VEINY:
                            break;
                    }
                }
                if (!modifiers.isEmpty()) {
                    genericOrgasmSB.append(modifiers.get(Util.random.nextInt(modifiers.size())));
                }
                if (characterOrgasming.hasPenisModifier(PenisModifier.KNOTTED)) {
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append(" Keeping your [npc1.hips] pushed tightly against [npc2.name]'s " + orificeName + ", you let out [npc1.a_moan+] as you feel your knot swell up to its full size." + " Bucking back a little, you grin as you feel [npc2.name] pulled along with you; evidence that your [npc1.cock] is now firmly locked inside [npc2.her] " + orificeNamePlusDescriptor + ".");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append(" Keeping [npc1.her] [npc1.hips] pushed tightly against your " + orificeName + ", [npc1.name] lets out [npc1.a_moan+] as [npc1.her] knot swells up to its full size." + " [npc.She] then bucks back a little, and you let out a startled cry as you're pulled along with [npc.herHim]; evidence that [npc1.her] [npc1.cock] is now firmly locked inside your " + orificeNamePlusDescriptor + ".");
                        } else {
                            genericOrgasmSB.append(" After just a moment, [npc1.her] knot has fully swollen in size, locking [npc1.her] [npc1.cock] inside [npc2.name]'s " + orificeName + ".");
                        }
                    }
                }
                break;
            case ASS:
                break;
            case BREAST:
                break;
            case MOUTH:
                if (characterOrgasming.hasPenisModifier(PenisModifier.KNOTTED)) {
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append(" Pushing forwards, you ram the knot at the base of your [npc1.cock+] against [npc2.name]'s [npc2.face+]." + " It's already started to swell up so much that you don't manage to get it past [npc2.her] [npc2.lips+] on the first thrust," + " but, after pulling back and slamming your [pc.hips] forwards, you manage to push the thick knot into [npc2.her] [npc2.mouth].");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append(" [npc1.Name] pushes forwards, ramming the knot at the base of [npc1.her] [npc1.cock+] into your [npc2.face+]." + " It's already started to swell up so much that [npc.she] doesn't manage to get it past your [npc2.lips+] on the first thrust," + " but, after pulling back and slamming [npc1.her] [npc1.hips] forwards, [npc1.she] manages to push the thick knot into your [npc2.mouth].");
                        } else {
                            genericOrgasmSB.append(" Ramming the knot at the base of [npc1.her] [npc1.cock+] into [npc2.name]'s mouth, [npc1.name] lets out [npc1.a_moan+] as it starts to swell up inside of [npc2.herHim].");
                        }
                    }
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append(" Ramming the knot at the base of your [npc1.cock+] into [npc2.name]'s mouth, you let out [npc1.a_moan+] as you feel it start to swell up.");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append(" Ramming the knot at the base of [npc1.her] [npc1.cock+] into your mouth, [npc1.name] lets out [npc1.a_moan+] as it starts to swell up inside of you.");
                        } else {
                            genericOrgasmSB.append(" Ramming the knot at the base of [npc1.her] [npc1.cock+] into [npc2.name]'s mouth, [npc1.name] lets out [npc1.a_moan+] as it starts to swell up inside of [npc2.herHim].");
                        }
                    }
                } else {
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append(" Ramming your [npc1.cock+] deep down [npc2.name]'s throat, you let out [npc1.a_moan+] as you feel your [npc1.cock+] start to twitch.");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append(" Ramming [npc1.her] [npc1.cock+] deep down your throat, [npc1.name] lets out [npc1.a_moan+] as it starts to twitch inside of you.");
                        } else {
                            genericOrgasmSB.append(" Ramming [npc1.her] [npc1.cock+] deep down [npc2.name]'s throat, [npc1.name] lets out [npc1.a_moan+] as it starts to twitch inside of [npc2.herHim].");
                        }
                    }
                }
                modifiers.clear();
                for (PenisModifier mod : PenisModifier.values()) {
                    switch(mod) {
                        case BARBED:
                            if (characterOrgasming.hasPenisModifier(mod)) {
                                if (characterOrgasming.isPlayer()) {
                                    modifiers.add(" You continue to make small, thrusting movements, raking your barbs back against the lining of [npc2.her] throat and causing [npc2.herHim] to let out a choking [npc2.moan].");
                                } else {
                                    if (characterPenetrated.isPlayer()) {
                                        modifiers.add(" [npc1.Name] continues to make small, thrusting movements, raking [npc1.her] barbs back against the lining of your throat and causing you to let out a choking [npc2.moan].");
                                    } else {
                                        modifiers.add(" [npc1.Name] continues to make small, thrusting movements, raking [npc1.her] barbs back against the lining of [npc2.name]'s throat and causing [npc2.herHim] to let out a choking [npc2.moan].");
                                    }
                                }
                            }
                            break;
                        case BLUNT:
                            break;
                        case FLARED:
                            if (characterOrgasming.hasPenisModifier(mod)) {
                                if (characterOrgasming.isPlayer()) {
                                    modifiers.add(" You feel the wide, flared head of your [npc1.cock] swell up, making a seal with which to trap your [npc1.cum] deep down [npc2.her] throat.");
                                } else {
                                    if (characterPenetrated.isPlayer()) {
                                        modifiers.add(" The wide, flared head of [npc1.name]'s [npc1.cock] swells up, making a seal with which to trap [npc1.her] [npc1.cum] deep down your throat.");
                                    } else {
                                        modifiers.add(" The wide, flared head of [npc1.name]'s [npc1.cock] swells up, making a seal with which to trap [npc1.her] [npc1.cum] deep down [npc2.name]'s throat.");
                                    }
                                }
                            }
                            break;
                        case KNOTTED:
                            break;
                        case PREHENSILE:
                            break;
                        case RIBBED:
                            if (characterOrgasming.hasPenisModifier(mod)) {
                                if (characterOrgasming.isPlayer()) {
                                    modifiers.add(" You feel your ribbed [npc1.cock] bumping against the lining of [npc2.her] throat, which causes [npc2.herHim] to let out a muffled [npc2.moan].");
                                } else {
                                    if (characterPenetrated.isPlayer()) {
                                        modifiers.add(" The ribbed length of [npc1.name]'s [npc1.cock] bumps against the lining of your throat, which causes you to let out a muffled [npc2.moan].");
                                    } else {
                                        modifiers.add(" The ribbed length of [npc1.name]'s [npc1.cock] bumps against the lining of [npc2.name]'s throat, which causes [npc2.herHim] to let out a muffled [npc2.moan].");
                                    }
                                }
                            }
                            break;
                        case SHEATHED:
                            break;
                        case TAPERED:
                            break;
                        case TENTACLED:
                            if (characterOrgasming.hasPenisModifier(mod)) {
                                if (characterOrgasming.isPlayer()) {
                                    modifiers.add(" You feel the wriggling tentacles lining your [npc1.cock] start to massage the lining of [npc2.her] throat, which causes [npc2.herHim] to let out a muffled [npc2.moan].");
                                } else {
                                    if (characterPenetrated.isPlayer()) {
                                        modifiers.add(" The wriggling tentacles lining [npc1.name]'s [npc1.cock] start to massage the lining of your throat, which causes you to let out a muffled [npc2.moan].");
                                    } else {
                                        modifiers.add(" The wriggling tentacles lining [npc1.name]'s [npc1.cock] start to massage the lining of [npc2.name]'s throat, which causes [npc2.herHim] to let out a muffled [npc2.moan].");
                                    }
                                }
                            }
                            break;
                        case VEINY:
                            break;
                    }
                }
                if (!modifiers.isEmpty()) {
                    genericOrgasmSB.append(modifiers.get(Util.random.nextInt(modifiers.size())));
                }
                if (characterOrgasming.hasPenisModifier(PenisModifier.KNOTTED)) {
                    if (characterOrgasming.isPlayer()) {
                        genericOrgasmSB.append(" Keeping your [npc1.hips] pushed tightly against [npc2.name]'s [npc2.face], you let out [npc1.a_moan+] as you feel your knot swell up to its full size." + " Bucking back a little, you grin as [npc2.name]'s pulled along with you; evidence that your [npc1.cock] is now firmly locked inside [npc2.her] [npc2.mouth].");
                    } else {
                        if (characterPenetrated.isPlayer()) {
                            genericOrgasmSB.append(" Keeping [npc1.her] [npc1.hips] pushed tightly against your [npc2.face], [npc1.name] lets out [npc1.a_moan+] as [npc1.her] knot swells up to its full size." + " [npc.She] then bucks back a little, and you let out a very muffled cry as you're pulled along with [npc1.herHim]; evidence that [npc1.her] [npc1.cock] is now firmly locked inside your [npc2.mouth].");
                        } else {
                            genericOrgasmSB.append(" After just a moment, [npc1.her] knot has fully swollen in size, locking [npc1.her] [npc1.cock] inside [npc2.name]'s [npc2.mouth].");
                        }
                    }
                }
                break;
            case THIGHS:
                break;
            case URETHRA:
                break;
            default:
                break;
        }
    }
    if (characterOrgasming.isPlayer()) {
        genericOrgasmSB.append(" As your [npc1.balls+] tense up, ");
    } else {
        genericOrgasmSB.append(" As [npc1.her] [npc1.balls+] tense up, ");
    }
    genericOrgasmSB.append(getCumQuantityDescription(characterOrgasming));
    if (characterOrgasming.getPenisRawCumProductionValue() > 0) {
        genericOrgasmSB.append(cumTargetDescription(characterOrgasming, characterPenetrated, cumTarget));
    }
    if (characterOrgasming.hasPenisModifier(PenisModifier.KNOTTED) && cumTarget == OrgasmCumTarget.INSIDE) {
        if (characterOrgasming.isPlayer()) {
            genericOrgasmSB.append("</br>" + "Even after your [npc1.balls+] have pumped their entire load into [npc2.name], your knot remains swollen, locking you and your partner together." + " It takes a few minutes for it to start to deflate, and with a wet pop, you're finally able to pull your [npc1.cock+] free.");
        } else {
            if (characterPenetrated.isPlayer()) {
                genericOrgasmSB.append("</br>" + "Even after [npc1.name]'s [npc1.balls+] have pumped their entire load into you, [npc1.her] knot remains swollen, locking you and your partner together." + " It takes a few minutes for it to start to deflate, and with a wet pop, [npc1.she]'s finally able to pull [npc1.her] [npc1.cock+] free.");
            } else {
                genericOrgasmSB.append("</br>" + "Even after [npc1.name]'s [npc1.balls+] have pumped their entire load into [ncp2.name], [npc1.her] knot remains swollen, locking [npc1.herHim] and [npc1.her] partner together." + " It takes a few minutes for it to start to deflate, and with a wet pop, [npc1.she]'s finally able to pull [npc1.her] [npc1.cock+] free.");
            }
        }
    }
    if (characterPenetrated != null) {
        return UtilText.parse(characterOrgasming, characterPenetrated, genericOrgasmSB.toString());
    } else {
        return UtilText.parse(characterOrgasming, genericOrgasmSB.toString());
    }
}
Also used : OrificeType(com.lilithsthrone.game.sex.OrificeType) ArrayList(java.util.ArrayList) GameCharacter(com.lilithsthrone.game.character.GameCharacter) ArrayList(java.util.ArrayList) List(java.util.List) PenisModifier(com.lilithsthrone.game.character.body.valueEnums.PenisModifier)

Example 14 with GameCharacter

use of com.lilithsthrone.game.character.GameCharacter in project liliths-throne-public by Innoxia.

the class MainController method manageAttributeListeners.

private void manageAttributeListeners() {
    documentAttributes = (Document) webEngineAttributes.executeScript("document");
    EventListenerDataMap.put(documentAttributes, new ArrayList<>());
    // Map:
    if (((EventTarget) documentAttributes.getElementById("upButton")) != null) {
        addEventListener(documentAttributes, "upButton", "click", moveNorthListener, true);
    }
    if (((EventTarget) documentAttributes.getElementById("downButton")) != null) {
        addEventListener(documentAttributes, "downButton", "click", moveSouthListener, true);
    }
    if (((EventTarget) documentAttributes.getElementById("leftButton")) != null) {
        addEventListener(documentAttributes, "leftButton", "click", moveWestListener, true);
    }
    if (((EventTarget) documentAttributes.getElementById("rightButton")) != null) {
        addEventListener(documentAttributes, "rightButton", "click", moveEastListener, true);
    }
    // Inventory:
    // For all equipped clothing slots:
    String id;
    for (InventorySlot invSlot : InventorySlot.values()) {
        id = invSlot.toString() + "Slot";
        if (invSlot != InventorySlot.WEAPON_MAIN && invSlot != InventorySlot.WEAPON_OFFHAND) {
            if (((EventTarget) documentAttributes.getElementById(id)) != null) {
                InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingEquipped(Main.game.getPlayer(), invSlot);
                addEventListener(documentAttributes, id, "click", el, false);
                addEventListener(documentAttributes, id, "mousemove", moveTooltipListener, false);
                addEventListener(documentAttributes, id, "mouseleave", hideTooltipListener, false);
                InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, Main.game.getPlayer());
                addEventListener(documentAttributes, id, "mouseenter", el2, false);
            }
        } else {
            if (((EventTarget) documentAttributes.getElementById(id)) != null) {
                InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponEquipped(Main.game.getPlayer(), invSlot);
                addEventListener(documentAttributes, id, "click", el, false);
                addEventListener(documentAttributes, id, "mousemove", moveTooltipListener, false);
                addEventListener(documentAttributes, id, "mouseleave", hideTooltipListener, false);
                InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, Main.game.getPlayer());
                addEventListener(documentAttributes, id, "mouseenter", el2, false);
            }
        }
    }
    id = "DATE_DISPLAY_TOGGLE";
    if (((EventTarget) documentAttributes.getElementById(id)) != null) {
        ((EventTarget) documentAttributes.getElementById(id)).addEventListener("click", e -> {
            Main.getProperties().calendarDisplay = !Main.getProperties().calendarDisplay;
            Main.saveProperties();
            this.updateUI();
        }, false);
        addEventListener(documentAttributes, id, "mousemove", moveTooltipListener, false);
        addEventListener(documentAttributes, id, "mouseleave", hideTooltipListener, false);
        TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Toggle Calendar Display", "Toggle the date's display between a calendar and day count.");
        addEventListener(documentAttributes, id, "mouseenter", el2, false);
    }
    id = "TWENTY_FOUR_HOUR_TIME_TOGGLE";
    if (((EventTarget) documentAttributes.getElementById(id)) != null) {
        ((EventTarget) documentAttributes.getElementById(id)).addEventListener("click", e -> {
            Main.getProperties().twentyFourHourTime = !Main.getProperties().twentyFourHourTime;
            Main.saveProperties();
            this.updateUI();
        }, false);
        addEventListener(documentAttributes, id, "mousemove", moveTooltipListener, false);
        addEventListener(documentAttributes, id, "mouseleave", hideTooltipListener, false);
        TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Toggle Time Display", "Toggle the display of time between a 24 and 12-hour clock.");
        addEventListener(documentAttributes, id, "mouseenter", el2, false);
    }
    if (((EventTarget) documentAttributes.getElementById("ESSENCE_" + TFEssence.ARCANE.hashCode())) != null) {
        addEventListener(documentAttributes, "ESSENCE_" + TFEssence.ARCANE.hashCode(), "mousemove", moveTooltipListener, false);
        addEventListener(documentAttributes, "ESSENCE_" + TFEssence.ARCANE.hashCode(), "mouseleave", hideTooltipListener, false);
        InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setEssence(TFEssence.ARCANE);
        addEventListener(documentAttributes, "ESSENCE_" + TFEssence.ARCANE.hashCode(), "mouseenter", el2, false);
    }
    Attribute[] attributes = { Attribute.HEALTH_MAXIMUM, Attribute.MANA_MAXIMUM, Attribute.EXPERIENCE, Attribute.MAJOR_PHYSIQUE, Attribute.MAJOR_ARCANE, Attribute.MAJOR_CORRUPTION, Attribute.AROUSAL, Attribute.LUST };
    List<GameCharacter> charactersBeingRendered = new ArrayList<>();
    if (Main.game.isInSex()) {
        charactersBeingRendered.addAll(Sex.getDominantParticipants().keySet());
        charactersBeingRendered.addAll(Sex.getSubmissiveParticipants().keySet());
    } else if (Main.game.isInCombat()) {
        charactersBeingRendered.add(Main.game.getPlayer());
        charactersBeingRendered.addAll(Combat.getAllies());
    } else {
        if (Main.game.getPlayer() != null) {
            charactersBeingRendered.add(Main.game.getPlayer());
        }
    }
    for (GameCharacter character : charactersBeingRendered) {
        String idModifier = (character.isPlayer() ? "PLAYER_" : "NPC_" + character.getId() + "_");
        for (Attribute a : attributes) {
            if (((EventTarget) documentAttributes.getElementById(idModifier + a.getName())) != null) {
                if (a == Attribute.EXPERIENCE) {
                    ((EventTarget) documentAttributes.getElementById(idModifier + a.getName())).addEventListener("click", e -> {
                        if (character.isPlayer()) {
                            // block when in character creation
                            if (Main.game.isInNewWorld()) {
                                if (Main.game.getCurrentDialogueNode().getMapDisplay() == MapDisplay.PHONE) {
                                    if (Main.game.getCurrentDialogueNode() == PhoneDialogue.CHARACTER_APPEARANCE) {
                                        openPhone();
                                    } else {
                                        Main.game.setContent(new Response("", "", PhoneDialogue.CHARACTER_APPEARANCE));
                                    }
                                } else if (!Main.game.getCurrentDialogueNode().isOptionsDisabled()) {
                                    if (Main.game.getCurrentDialogueNode().getMapDisplay() == MapDisplay.NORMAL) {
                                        Main.game.saveDialogueNode();
                                    }
                                    Main.game.setContent(new Response("", "", PhoneDialogue.CHARACTER_APPEARANCE));
                                }
                            }
                        } else {
                            openCharactersPresent(Main.game.getNPCById(Main.game.getActiveNPC().getId()));
                        }
                    }, false);
                }
                addEventListener(documentAttributes, idModifier + a.getName(), "mousemove", moveTooltipListener, false);
                addEventListener(documentAttributes, idModifier + a.getName(), "mouseleave", hideTooltipListener, false);
                TooltipInformationEventListener el = new TooltipInformationEventListener().setAttribute(a, character);
                addEventListener(documentAttributes, idModifier + a.getName(), "mouseenter", el, false);
            }
        }
        if (((EventTarget) documentAttributes.getElementById(idModifier + "ATTRIBUTES")) != null) {
            ((EventTarget) documentAttributes.getElementById(idModifier + "ATTRIBUTES")).addEventListener("click", e -> {
                if (character.isPlayer()) {
                    // block when in character creation
                    if (Main.game.isInNewWorld()) {
                        if (Main.game.getCurrentDialogueNode().getMapDisplay() == MapDisplay.PHONE) {
                            if (Main.game.getCurrentDialogueNode() == PhoneDialogue.CHARACTER_LEVEL_UP) {
                                openPhone();
                            } else {
                                Main.game.setContent(new Response("", "", PhoneDialogue.CHARACTER_LEVEL_UP));
                            }
                        } else if (!Main.game.getCurrentDialogueNode().isOptionsDisabled()) {
                            if (Main.game.getCurrentDialogueNode().getMapDisplay() == MapDisplay.NORMAL) {
                                Main.game.saveDialogueNode();
                            }
                            Main.game.setContent(new Response("", "", PhoneDialogue.CHARACTER_LEVEL_UP));
                        }
                    }
                } else {
                    // TODO display NPC perk tree
                    openCharactersPresent(Main.game.getNPCById(Main.game.getActiveNPC().getId()));
                }
            }, false);
            addEventListener(documentAttributes, idModifier + "ATTRIBUTES", "mousemove", moveTooltipListener, false);
            addEventListener(documentAttributes, idModifier + "ATTRIBUTES", "mouseleave", hideTooltipListener, false);
            TooltipInformationEventListener el = new TooltipInformationEventListener().setExtraAttributes(character);
            addEventListener(documentAttributes, idModifier + "ATTRIBUTES", "mouseenter", el, false);
        }
        // For status effect slots:
        for (StatusEffect se : character.getStatusEffects()) {
            if (((EventTarget) documentAttributes.getElementById("SE_" + idModifier + se)) != null) {
                addEventListener(documentAttributes, "SE_" + idModifier + se, "mousemove", moveTooltipListener, false);
                addEventListener(documentAttributes, "SE_" + idModifier + se, "mouseleave", hideTooltipListener, false);
                TooltipInformationEventListener el = new TooltipInformationEventListener().setStatusEffect(se, character);
                addEventListener(documentAttributes, "SE_" + idModifier + se, "mouseenter", el, false);
            }
        }
        for (Perk trait : character.getTraits()) {
            id = "TRAIT_" + idModifier + trait;
            if (((EventTarget) documentAttributes.getElementById(id)) != null) {
                addEventListener(documentAttributes, id, "mousemove", moveTooltipListener, false);
                addEventListener(documentAttributes, id, "mouseleave", hideTooltipListener, false);
                TooltipInformationEventListener el = new TooltipInformationEventListener().setPerk(trait, character);
                addEventListener(documentAttributes, id, "mouseenter", el, false);
            }
        }
        for (Fetish f : character.getFetishes()) {
            if (((EventTarget) documentAttributes.getElementById("FETISH_" + idModifier + f)) != null) {
                addEventListener(documentAttributes, "FETISH_" + idModifier + f, "mousemove", moveTooltipListener, false);
                addEventListener(documentAttributes, "FETISH_" + idModifier + f, "mouseleave", hideTooltipListener, false);
                TooltipInformationEventListener el = new TooltipInformationEventListener().setFetish(f, character);
                addEventListener(documentAttributes, "FETISH_" + idModifier + f, "mouseenter", el, false);
            }
        }
        for (SpecialAttack sa : character.getSpecialAttacks()) {
            if (((EventTarget) documentAttributes.getElementById("SA_" + idModifier + sa)) != null) {
                addEventListener(documentAttributes, "SA_" + idModifier + sa, "mousemove", moveTooltipListener, false);
                addEventListener(documentAttributes, "SA_" + idModifier + sa, "mouseleave", hideTooltipListener, false);
                TooltipInformationEventListener el = new TooltipInformationEventListener().setSpecialAttack(sa, character);
                addEventListener(documentAttributes, "SA_" + idModifier + sa, "mouseenter", el, false);
            }
        }
        for (Spell s : character.getAllSpells()) {
            if (((EventTarget) documentAttributes.getElementById("SPELL_" + idModifier + s)) != null) {
                addEventListener(documentAttributes, "SPELL_" + idModifier + s, "mousemove", moveTooltipListener, false);
                addEventListener(documentAttributes, "SPELL_" + idModifier + s, "mouseleave", hideTooltipListener, false);
                TooltipInformationEventListener el = new TooltipInformationEventListener().setSpell(s, character.getLevel(), character);
                addEventListener(documentAttributes, "SPELL_" + idModifier + s, "mouseenter", el, false);
            }
        }
    }
}
Also used : TooltipInformationEventListener(com.lilithsthrone.controller.eventListeners.TooltipInformationEventListener) Attribute(com.lilithsthrone.game.character.attributes.Attribute) InventorySlot(com.lilithsthrone.game.inventory.InventorySlot) ArrayList(java.util.ArrayList) Perk(com.lilithsthrone.game.character.effects.Perk) Spell(com.lilithsthrone.game.combat.Spell) InventorySelectedItemEventListener(com.lilithsthrone.controller.eventListeners.InventorySelectedItemEventListener) Response(com.lilithsthrone.game.dialogue.responses.Response) Fetish(com.lilithsthrone.game.character.fetishes.Fetish) StatusEffect(com.lilithsthrone.game.character.effects.StatusEffect) InventoryTooltipEventListener(com.lilithsthrone.controller.eventListeners.InventoryTooltipEventListener) GameCharacter(com.lilithsthrone.game.character.GameCharacter) SpecialAttack(com.lilithsthrone.game.combat.SpecialAttack) EventTarget(org.w3c.dom.events.EventTarget)

Example 15 with GameCharacter

use of com.lilithsthrone.game.character.GameCharacter in project liliths-throne-public by Innoxia.

the class Game method exportGame.

public static void exportGame(String exportFileName, boolean allowOverwrite) {
    File dir = new File("data/");
    dir.mkdir();
    dir = new File("data/saves");
    dir.mkdir();
    boolean overwrite = false;
    if (dir.isDirectory()) {
        File[] directoryListing = dir.listFiles((path, filename) -> filename.endsWith(".xml"));
        if (directoryListing != null) {
            for (File child : directoryListing) {
                if (child.getName().equals(exportFileName + ".xml")) {
                    if (!allowOverwrite) {
                        Main.game.flashMessage(Colour.GENERIC_BAD, "Name already exists!");
                        return;
                    } else {
                        overwrite = true;
                    }
                }
            }
        }
    }
    try {
        if (timeLog) {
            timeStart = System.nanoTime();
            System.out.println(timeStart);
        }
        // Starting stuff:
        DocumentBuilderFactory docFactory = DocumentBuilderFactory.newInstance();
        DocumentBuilder docBuilder = docFactory.newDocumentBuilder();
        Document doc = docBuilder.newDocument();
        // Writing game stuff to export:
        Element game = doc.createElement("game");
        doc.appendChild(game);
        Element informationNode = doc.createElement("coreInfo");
        game.appendChild(informationNode);
        CharacterUtils.addAttribute(doc, informationNode, "version", Main.VERSION_NUMBER);
        CharacterUtils.addAttribute(doc, informationNode, "minutesPassed", String.valueOf(Main.game.minutesPassed));
        CharacterUtils.addAttribute(doc, informationNode, "debugMode", String.valueOf(Main.game.debugMode));
        CharacterUtils.addAttribute(doc, informationNode, "imperialMeasurements", String.valueOf(Main.game.imperialMeasurements));
        CharacterUtils.addAttribute(doc, informationNode, "weather", Main.game.currentWeather.toString());
        CharacterUtils.addAttribute(doc, informationNode, "nextStormTime", String.valueOf(Main.game.nextStormTime));
        CharacterUtils.addAttribute(doc, informationNode, "weatherTimeRemaining", String.valueOf(Main.game.weatherTimeRemaining));
        Element dateNode = doc.createElement("date");
        informationNode.appendChild(dateNode);
        CharacterUtils.addAttribute(doc, dateNode, "year", String.valueOf(Main.game.startingDate.getYear()));
        CharacterUtils.addAttribute(doc, dateNode, "month", String.valueOf(Main.game.startingDate.getMonthValue()));
        CharacterUtils.addAttribute(doc, dateNode, "dayOfMonth", String.valueOf(Main.game.startingDate.getDayOfMonth()));
        CharacterUtils.addAttribute(doc, dateNode, "hour", String.valueOf(Main.game.startingDate.getHour()));
        CharacterUtils.addAttribute(doc, dateNode, "minute", String.valueOf(Main.game.startingDate.getMinute()));
        Main.game.dialogueFlags.saveAsXML(game, doc);
        Element eventLogNode = doc.createElement("eventLog");
        game.appendChild(eventLogNode);
        for (EventLogEntry event : Main.game.getEventLog().subList(Math.max(0, Main.game.getEventLog().size() - 50), Main.game.getEventLog().size())) {
            event.saveAsXML(eventLogNode, doc);
        }
        Element slaveryEventLogNode = doc.createElement("slaveryEventLog");
        game.appendChild(slaveryEventLogNode);
        for (int day : Main.game.getSlaveryEventLog().keySet()) {
            Element element = doc.createElement("day");
            slaveryEventLogNode.appendChild(element);
            CharacterUtils.addAttribute(doc, element, "value", String.valueOf(day));
            for (SlaveryEventLogEntry event : Main.game.getSlaveryEventLog().get(day)) {
                event.saveAsXML(element, doc);
            }
        }
        // Add maps:
        Element mapNode = doc.createElement("maps");
        game.appendChild(mapNode);
        for (World world : Main.game.getWorlds().values()) {
            if (world != null) {
                world.saveAsXML(mapNode, doc);
            }
        }
        // Add player:
        Element characterNode = doc.createElement("playerCharacter");
        game.appendChild(characterNode);
        Main.game.getPlayer().saveAsXML(characterNode, doc);
        // Add all NPCs:
        for (GameCharacter character : Main.game.getNPCMap().values()) {
            characterNode = doc.createElement("NPC");
            game.appendChild(characterNode);
            character.saveAsXML(characterNode, doc);
        }
        // Ending stuff:
        TransformerFactory tf = TransformerFactory.newInstance();
        Transformer transformer1 = tf.newTransformer();
        transformer1.setOutputProperty(OutputKeys.OMIT_XML_DECLARATION, "yes");
        StringWriter writer = new StringWriter();
        transformer1.transform(new DOMSource(doc), new StreamResult(writer));
        // Save this xml:
        TransformerFactory transformerFactory = TransformerFactory.newInstance();
        Transformer transformer = transformerFactory.newTransformer();
        transformer.setOutputProperty(OutputKeys.INDENT, "yes");
        transformer.setOutputProperty("{http://xml.apache.org/xslt}indent-amount", "2");
        DOMSource source = new DOMSource(doc);
        String saveLocation = "data/saves/" + exportFileName + ".xml";
        StreamResult result = new StreamResult(new File(saveLocation));
        transformer.transform(source, result);
        if (!exportFileName.startsWith("AutoSave")) {
            if (overwrite) {
                Main.game.addEvent(new EventLogEntry(Main.game.getMinutesPassed(), "[style.colourGood(Game saved)]", saveLocation), false);
                Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()), false, Colour.GENERIC_GOOD, "Save game overwritten!");
            } else {
                Main.game.addEvent(new EventLogEntry(Main.game.getMinutesPassed(), "[style.colourGood(Game saved)]", saveLocation), false);
                Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()), false, Colour.GENERIC_GOOD, "Game saved!");
            }
        }
        if (timeLog) {
            System.out.println("Difference: " + (System.nanoTime() - timeStart) / 1000000000f);
        }
    } catch (ParserConfigurationException pce) {
        pce.printStackTrace();
    } catch (TransformerException tfe) {
        tfe.printStackTrace();
    }
}
Also used : DOMSource(javax.xml.transform.dom.DOMSource) DocumentBuilderFactory(javax.xml.parsers.DocumentBuilderFactory) TransformerFactory(javax.xml.transform.TransformerFactory) Transformer(javax.xml.transform.Transformer) StreamResult(javax.xml.transform.stream.StreamResult) EventLogEntry(com.lilithsthrone.game.dialogue.eventLog.EventLogEntry) SlaveryEventLogEntry(com.lilithsthrone.game.dialogue.eventLog.SlaveryEventLogEntry) Element(org.w3c.dom.Element) Document(org.w3c.dom.Document) World(com.lilithsthrone.world.World) Response(com.lilithsthrone.game.dialogue.responses.Response) StringWriter(java.io.StringWriter) DocumentBuilder(javax.xml.parsers.DocumentBuilder) GameCharacter(com.lilithsthrone.game.character.GameCharacter) SlaveryEventLogEntry(com.lilithsthrone.game.dialogue.eventLog.SlaveryEventLogEntry) ParserConfigurationException(javax.xml.parsers.ParserConfigurationException) File(java.io.File) TransformerException(javax.xml.transform.TransformerException)

Aggregations

GameCharacter (com.lilithsthrone.game.character.GameCharacter)16 ArrayList (java.util.ArrayList)8 OrificeType (com.lilithsthrone.game.sex.OrificeType)4 Fetish (com.lilithsthrone.game.character.fetishes.Fetish)3 NPC (com.lilithsthrone.game.character.npc.NPC)3 TestNPC (com.lilithsthrone.game.character.npc.dominion.TestNPC)3 Response (com.lilithsthrone.game.dialogue.responses.Response)3 InventorySelectedItemEventListener (com.lilithsthrone.controller.eventListeners.InventorySelectedItemEventListener)2 InventoryTooltipEventListener (com.lilithsthrone.controller.eventListeners.InventoryTooltipEventListener)2 TooltipInformationEventListener (com.lilithsthrone.controller.eventListeners.TooltipInformationEventListener)2 Attribute (com.lilithsthrone.game.character.attributes.Attribute)2 CoverableArea (com.lilithsthrone.game.character.body.CoverableArea)2 Perk (com.lilithsthrone.game.character.effects.Perk)2 StatusEffect (com.lilithsthrone.game.character.effects.StatusEffect)2 GenericAndrogynousNPC (com.lilithsthrone.game.character.npc.GenericAndrogynousNPC)2 GenericFemaleNPC (com.lilithsthrone.game.character.npc.GenericFemaleNPC)2 GenericMaleNPC (com.lilithsthrone.game.character.npc.GenericMaleNPC)2 SpecialAttack (com.lilithsthrone.game.combat.SpecialAttack)2 Spell (com.lilithsthrone.game.combat.Spell)2 DialogueNodeOld (com.lilithsthrone.game.dialogue.DialogueNodeOld)2