use of com.mojang.authlib.GameProfile in project Denizen-For-Bukkit by DenizenScript.
the class Handler_v1_11_R1 method getPlayerProfile.
@Override
public PlayerProfile getPlayerProfile(Player player) {
GameProfile gameProfile = ((CraftPlayer) player).getProfile();
Property property = Iterables.getFirst(gameProfile.getProperties().get("textures"), null);
return new PlayerProfile(gameProfile.getName(), gameProfile.getId(), property != null ? property.getValue() : null, property != null ? property.getSignature() : null);
}
use of com.mojang.authlib.GameProfile in project Denizen-For-Bukkit by DenizenScript.
the class Handler_v1_11_R1 method fillPlayerProfile.
@Override
public PlayerProfile fillPlayerProfile(PlayerProfile playerProfile) {
try {
if (playerProfile != null) {
GameProfile gameProfile = new GameProfile(playerProfile.getUniqueId(), playerProfile.getName());
gameProfile.getProperties().get("textures").clear();
if (playerProfile.getTextureSignature() != null) {
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
} else {
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
}
MinecraftServer minecraftServer = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile gameProfile1 = null;
if (gameProfile.getId() != null) {
gameProfile1 = minecraftServer.getUserCache().a(gameProfile.getId());
}
if (gameProfile1 == null && gameProfile.getName() != null) {
gameProfile1 = minecraftServer.getUserCache().getProfile(gameProfile.getName());
}
if (gameProfile1 == null) {
gameProfile1 = gameProfile;
}
if (playerProfile.hasTexture()) {
gameProfile1.getProperties().get("textures").clear();
if (playerProfile.getTextureSignature() != null) {
gameProfile1.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
} else {
gameProfile1.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
}
}
if (Iterables.getFirst(gameProfile1.getProperties().get("textures"), null) == null) {
gameProfile1 = minecraftServer.az().fillProfileProperties(gameProfile1, true);
}
Property property = Iterables.getFirst(gameProfile1.getProperties().get("textures"), null);
return new PlayerProfile(gameProfile1.getName(), gameProfile1.getId(), property != null ? property.getValue() : null, property != null ? property.getSignature() : null);
}
} catch (Exception e) {
if (dB.verbose) {
dB.echoError(e);
}
}
return null;
}
use of com.mojang.authlib.GameProfile in project Denizen-For-Bukkit by DenizenScript.
the class ProfileEditor_v1_11_R1 method getGameProfile.
private static GameProfile getGameProfile(PlayerProfile playerProfile) {
GameProfile gameProfile = new GameProfile(playerProfile.getUniqueId(), playerProfile.getName());
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
return gameProfile;
}
use of com.mojang.authlib.GameProfile in project Denizen-For-Bukkit by DenizenScript.
the class ItemHelper_v1_11_R1 method setSkullSkin.
@Override
public ItemStack setSkullSkin(ItemStack itemStack, PlayerProfile playerProfile) {
GameProfile gameProfile = new GameProfile(playerProfile.getUniqueId(), playerProfile.getName());
if (playerProfile.hasTexture()) {
gameProfile.getProperties().get("textures").clear();
if (playerProfile.getTextureSignature() != null) {
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
} else {
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
}
}
net.minecraft.server.v1_11_R1.ItemStack nmsItemStack = CraftItemStack.asNMSCopy(itemStack);
NBTTagCompound tag = nmsItemStack.hasTag() ? nmsItemStack.getTag() : new NBTTagCompound();
tag.set("SkullOwner", GameProfileSerializer.serialize(new NBTTagCompound(), gameProfile));
nmsItemStack.setTag(tag);
return CraftItemStack.asBukkitCopy(nmsItemStack);
}
use of com.mojang.authlib.GameProfile in project Denizen-For-Bukkit by DenizenScript.
the class ItemHelper_v1_9_R2 method setSkullSkin.
@Override
public ItemStack setSkullSkin(ItemStack itemStack, PlayerProfile playerProfile) {
GameProfile gameProfile = new GameProfile(playerProfile.getUniqueId(), playerProfile.getName());
if (playerProfile.hasTexture()) {
gameProfile.getProperties().get("textures").clear();
if (playerProfile.getTextureSignature() != null) {
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
} else {
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
}
}
net.minecraft.server.v1_9_R2.ItemStack nmsItemStack = CraftItemStack.asNMSCopy(itemStack);
NBTTagCompound tag = nmsItemStack.hasTag() ? nmsItemStack.getTag() : new NBTTagCompound();
tag.set("SkullOwner", GameProfileSerializer.serialize(new NBTTagCompound(), gameProfile));
nmsItemStack.setTag(tag);
return CraftItemStack.asBukkitCopy(nmsItemStack);
}
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