use of forestry.greenhouse.api.greenhouse.Position2D in project ForestryMC by ForestryMC.
the class GreenhouseBlockStorage method getBlock.
@Nullable
@Override
public IGreenhouseBlock getBlock(BlockPos pos) {
long chunkPos = ChunkPos.asLong(pos.getX() >> 4, pos.getZ() >> 4);
HashMap<Position2D, IGreenhouseBlock> chunkBlocks = getChunkBlocks(chunkPos);
return chunkBlocks.get(new Position2D(pos));
}
use of forestry.greenhouse.api.greenhouse.Position2D in project ForestryMC by ForestryMC.
the class GreenhouseBlockStorage method clearBlocks.
public void clearBlocks(boolean chunkUnloading) {
for (HashMap<Position2D, IGreenhouseBlock> blocks : this.blocks.values()) {
Iterator<IGreenhouseBlock> blockIterator = blocks.values().iterator();
while (blockIterator.hasNext()) {
IGreenhouseBlock block = blockIterator.next();
if (block != null) {
removeBlock(block);
blockIterator.remove();
}
}
}
blockCount = 0;
}
use of forestry.greenhouse.api.greenhouse.Position2D in project ForestryMC by ForestryMC.
the class GreenhouseBlockStorage method setBlock.
public boolean setBlock(BlockPos pos, @Nullable IGreenhouseBlock newBlock) {
IGreenhouseChunk chunk = getChunk(pos);
if (chunk != null) {
IGreenhouseBlock oldBlock;
Long chunkPos = ChunkPos.asLong(pos.getX() >> 4, pos.getZ() >> 4);
HashMap<Position2D, IGreenhouseBlock> chunkBlocks = getChunkBlocks(chunkPos);
if (newBlock == null) {
oldBlock = chunkBlocks.remove(new Position2D(pos));
} else {
oldBlock = chunkBlocks.put(new Position2D(pos), newBlock);
}
// Only count block on the server side
if (!world.isRemote) {
if (newBlock == null) {
if (oldBlock instanceof IBlankBlock) {
blockCount--;
}
} else if (newBlock != null) {
cache.add(chunkPos, pos);
if (newBlock instanceof IBlankBlock) {
blockCount++;
}
}
}
return true;
}
return false;
}
use of forestry.greenhouse.api.greenhouse.Position2D in project ForestryMC by ForestryMC.
the class GreenhouseProviderClient method markBlockForRenderUpdate.
public void markBlockForRenderUpdate() {
IClimateHousing housing = container.getParent();
if (housing instanceof IGreenhouseController) {
IGreenhouseController controller = (IGreenhouseController) housing;
if (!controller.isAssembled()) {
return;
}
BlockPos position = controller.getCenterCoordinates();
Position2D minEdge = limits.getMinimumCoordinates();
Position2D maxEdge = limits.getMaximumCoordinates();
BlockPos minPos = new BlockPos(minEdge.getX(), -limits.getDepth(), minEdge.getZ());
BlockPos maxPos = new BlockPos(maxEdge.getX() + 1, limits.getHeight(), maxEdge.getZ() + 1);
minPos = minPos.add(position);
maxPos = maxPos.add(position);
world.markBlockRangeForRenderUpdate(minPos, maxPos);
}
}
use of forestry.greenhouse.api.greenhouse.Position2D in project ForestryMC by ForestryMC.
the class GreenhouseProviderServer method checkBlocks.
/**
* Check all internal blocks.
*/
private GreenhouseState checkBlocks(Collection<IGreenhouseBlock> blocks) {
IErrorLogic errorLogic = getErrorLogic();
errorLogic.clearErrors();
if (minSize == null || maxSize == null || minSize == Position2D.NULL_POSITION || maxSize == Position2D.NULL_POSITION) {
Position2D maxCoordinates = limits.getMaximumCoordinates();
maxSize = maxCoordinates.add(1, 1).add(centerPos.getX(), centerPos.getZ());
Position2D minCoordinates = limits.getMinimumCoordinates();
minSize = minCoordinates.add(-1, -1).add(centerPos.getX(), centerPos.getZ());
}
int greenhouseHeight = centerPos.getY();
int greenhouseDepth = centerPos.getY();
int height = 0;
int depth = 0;
int maximalHeight = ((IGreenhouseController) container.getParent()).getCenterCoordinates().getY() + limits.getHeight();
GreenhouseLimitsBuilder builder = new GreenhouseLimitsBuilder();
Stack<IGreenhouseBlock> blocksToCheck = new Stack();
blocksToCheck.addAll(blocks);
while (!blocksToCheck.isEmpty()) {
IGreenhouseBlock blockToCheck = blocksToCheck.pop();
if (blockToCheck != null) {
BlockPos position = blockToCheck.getPos();
IGreenhouseBlockHandler handler = blockToCheck.getHandler();
builder.recalculate(position);
List<IGreenhouseBlock> newBlocksToCheck = new LinkedList<>();
IErrorState errorState = handler.checkNeighborBlocks(storage, blockToCheck, newBlocksToCheck);
if (errorState != null) {
errorLogic.setCondition(true, errorState);
break;
}
blocksToCheck.addAll(newBlocksToCheck);
if (blockToCheck instanceof IBlankBlock) {
int positionHeight = getHeight(position, maximalHeight);
int positionDepth = getDepth(position);
if (positionHeight == -1) {
errorLogic.setCondition(true, EnumErrorCode.NOT_CLOSED);
// throw new GreenhouseException(Translator.translateToLocalFormatted("for.multiblock.greenhouse.error.roof.notclosed", position.getX(), position.getY(), position.getZ())).setPos(position);
break;
}
if (positionHeight > greenhouseHeight) {
greenhouseHeight = positionHeight;
}
height += positionHeight - centerPos.getY();
if (positionDepth < greenhouseDepth) {
greenhouseDepth = positionDepth;
}
depth += centerPos.getY() - positionDepth;
}
}
}
if (!unloadedChunks.isEmpty()) {
errorLogic.setCondition(true, EnumErrorCode.NOT_LOADED);
return GreenhouseState.UNLOADED_CHUNK;
}
if (errorLogic.hasErrors()) {
// Remove the state NOT_CLOSED if the logic has the state TOO_LARGE because the state NOT_CLOSED can be caused by the TOO_LARGE state
if (errorLogic.getErrorStates().contains(EnumErrorCode.TOO_LARGE)) {
errorLogic.setCondition(false, EnumErrorCode.NOT_CLOSED);
}
return GreenhouseState.OPEN;
}
this.size = height + depth + storage.getBlockCount();
usedLimits = builder.build(greenhouseHeight, greenhouseDepth);
return GreenhouseState.CLOSED;
}
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