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Example 1 with FadeLoopSound

use of hellfirepvp.astralsorcery.client.util.sound.FadeLoopSound in project AstralSorcery by HellFirePvP.

the class SoundHelper method playSoundLoopFadeInClient.

@OnlyIn(Dist.CLIENT)
public static FadeLoopSound playSoundLoopFadeInClient(SoundEvent sound, Vector3 pos, float volume, float pitch, boolean isGlobal, Predicate<PositionedLoopSound> func) {
    SoundCategory cat = SoundCategory.MASTER;
    if (sound instanceof CategorizedSoundEvent) {
        cat = ((CategorizedSoundEvent) sound).getCategory();
    }
    FadeLoopSound posSound = new FadeLoopSound(sound, cat, volume, pitch, pos, isGlobal);
    posSound.setRefreshFunction(func);
    Minecraft.getInstance().getSoundHandler().play(posSound);
    return posSound;
}
Also used : FadeLoopSound(hellfirepvp.astralsorcery.client.util.sound.FadeLoopSound) SoundCategory(net.minecraft.util.SoundCategory) OnlyIn(net.minecraftforge.api.distmarker.OnlyIn)

Example 2 with FadeLoopSound

use of hellfirepvp.astralsorcery.client.util.sound.FadeLoopSound in project AstralSorcery by HellFirePvP.

the class ActiveCrystalAttunementRecipe method doClientTick.

@OnlyIn(Dist.CLIENT)
private void doClientTick(TileAttunementAltar altar) {
    Predicate<PositionedLoopSound> activeTest = s -> !altar.canPlayConstellationActiveEffects() || altar.getActiveRecipe() != this;
    if (this.itemAttuneSound == null || ((FadeLoopSound) this.itemAttuneSound).hasStoppedPlaying()) {
        this.itemAttuneSound = SoundHelper.playSoundLoopFadeInClient(SoundsAS.ATTUNEMENT_ATLAR_ITEM_LOOP, new Vector3(altar).add(0.5, 1, 0.5), 1F, 1F, false, activeTest).setFadeInTicks(20).setFadeOutTicks(20);
    }
    if (this.getTick() == 0) {
        SoundHelper.playSoundClientWorld(SoundsAS.ATTUNEMENT_ATLAR_ITEM_START, altar.getPos(), 1F, 1F);
    }
    if (this.getTick() >= 80) {
        if (attunementFlare == null || ((EntityComplexFX) attunementFlare).isRemoved()) {
            attunementFlare = EffectHelper.of(EffectTemplatesAS.FACING_SPRITE).spawn(new Vector3(altar).add(0.5, 1.75, 0.5)).setSprite(SpritesAS.SPR_ATTUNEMENT_FLARE).setScaleMultiplier(2.5F).refresh(fx -> altar.canPlayConstellationActiveEffects() && altar.getActiveRecipe() == this);
        }
    }
    Vector3 altarPos = new Vector3(altar).add(0.5, 0, 0.5);
    if (innerOrbital1 == null) {
        innerOrbital1 = EffectHelper.spawnSource(new FXOrbitalCrystalAttunement(altarPos.clone(), altarPos.clone().addY(1.75), this.constellation)).setOrbitRadius(3).setBranches(4).setOrbitAxis(Vector3.RotAxis.Y_AXIS).setTicksPerRotation(200).refresh(RefreshFunction.tileExistsAnd(altar, (tile, effect) -> tile.canPlayConstellationActiveEffects() && tile.getActiveRecipe() == this));
    }
    VFXColorFunction<?> beamColor = VFXColorFunction.constant(ColorsAS.DEFAULT_GENERIC_PARTICLE);
    if (getTick() >= 80 && getTick() % 40 == 0) {
        for (BlockPos pos : altar.getConstellationPositions(this.constellation)) {
            Vector3 from = new Vector3(pos).add(0.5, 0, 0.5);
            MiscUtils.applyRandomOffset(from, rand, 0.1F);
            EffectHelper.of(EffectTemplatesAS.LIGHTBEAM).spawn(from).setup(from.clone().addY(6), 1.2, 1.2).setAlphaMultiplier(0.8F).color(beamColor).setMaxAge(60);
        }
    }
    float total = DURATION_CRYSTAL_ATTUNEMENT;
    float percCycle = (float) (((getTick() % total) / total) * 2 * Math.PI);
    int parts = getTick() % 50 == 0 ? 180 : 6;
    Vector3 center = new Vector3(altar).add(0.5, 0.1, 0.5);
    float angleSwirl = 120F;
    float dst = 4.5F;
    for (int i = 0; i < parts; i++) {
        Vector3 v = Vector3.RotAxis.X_AXIS.clone();
        float originalAngle = (((float) i) / ((float) parts)) * 360F;
        double angle = originalAngle + (MathHelper.sin(percCycle) * angleSwirl);
        v.rotate(-Math.toRadians(angle), Vector3.RotAxis.Y_AXIS).normalize().multiply(dst);
        Vector3 pos = center.clone();
        Vector3 mot = center.clone().subtract(pos.clone().add(v)).normalize().multiply(0.14);
        int age = 20 + rand.nextInt(30);
        float size = 0.2F + rand.nextFloat() * 0.7F;
        EffectHelper.of(EffectTemplatesAS.GENERIC_PARTICLE).spawn(pos).setScaleMultiplier(size).setMotion(mot).color(VFXColorFunction.WHITE).setMaxAge(age);
        if (rand.nextInt(6) == 0) {
            EffectHelper.of(EffectTemplatesAS.GENERIC_PARTICLE).spawn(pos).setScaleMultiplier(size * 1.4F).setMotion(mot).color(VFXColorFunction.constant(this.constellation.getConstellationColor())).setGravityStrength(-0.0004F + rand.nextFloat() * -0.00015F).setMaxAge(age + 30);
        }
    }
    double scale = 7.0D;
    double edgeScale = (scale * 2 + 1);
    for (int i = 0; i < 7; i++) {
        Vector3 offset = new Vector3(altar).add(-scale, 0.1, -scale);
        if (rand.nextBoolean()) {
            offset.add(edgeScale * (rand.nextBoolean() ? 1 : 0), 0, rand.nextFloat() * edgeScale);
        } else {
            offset.add(rand.nextFloat() * edgeScale, 0, edgeScale * (rand.nextBoolean() ? 1 : 0));
        }
        FXFacingParticle particle = EffectHelper.of(EffectTemplatesAS.GENERIC_PARTICLE).spawn(offset).alpha(VFXAlphaFunction.FADE_OUT).setGravityStrength(-0.0002F + rand.nextFloat() * -0.0001F).setScaleMultiplier(0.3F + rand.nextFloat() * 0.15F).color(VFXColorFunction.WHITE).setMaxAge(40 + rand.nextInt(10));
        if (rand.nextBoolean()) {
            particle.color(VFXColorFunction.constant(this.constellation.getConstellationColor()));
        }
    }
    if (this.getTick() >= 200) {
        for (int i = 0; i < 3; i++) {
            Vector3 at = new Vector3(altar).add(0.5, 0, 0.5);
            at.addX(rand.nextFloat() * 7F * (rand.nextBoolean() ? 1 : -1));
            at.addZ(rand.nextFloat() * 7F * (rand.nextBoolean() ? 1 : -1));
            FXFacingParticle p = EffectHelper.of(EffectTemplatesAS.GENERIC_PARTICLE).spawn(at).setAlphaMultiplier(0.75F).alpha(VFXAlphaFunction.FADE_OUT).setGravityStrength(-0.001F + rand.nextFloat() * -0.0005F).color(VFXColorFunction.WHITE).setScaleMultiplier(0.3F + rand.nextFloat() * 0.1F).setMaxAge(20 + rand.nextInt(10));
            if (rand.nextBoolean()) {
                p.color(VFXColorFunction.constant(this.constellation.getConstellationColor()));
            }
            if (getTick() >= 400) {
                p.setScaleMultiplier(0.3F + rand.nextFloat() * 0.15F);
            }
        }
    }
    if (getTick() >= 460) {
        if (getTick() % 5 == 0) {
            Vector3 from = new Vector3(altar).add(0.5, 0, 0.5);
            MiscUtils.applyRandomOffset(from, rand, 0.25F);
            EffectHelper.of(EffectTemplatesAS.LIGHTBEAM).spawn(from).setup(from.clone().addY(8), 2.4, 2).setAlphaMultiplier(0.8F).setMaxAge(30 + rand.nextInt(15));
        }
    }
    if (getTick() >= (DURATION_CRYSTAL_ATTUNEMENT - 10)) {
        for (int i = 0; i < 25; i++) {
            Vector3 at = new Vector3(altar).add(0.5, 0, 0.5).addY(rand.nextFloat() * 0.5 + rand.nextFloat() * 0.5);
            FXFacingParticle p = EffectHelper.of(EffectTemplatesAS.GENERIC_PARTICLE).spawn(at).color(VFXColorFunction.WHITE).setMotion(Vector3.random().setY(0).normalize().multiply(0.025 + rand.nextFloat() * 0.075)).setAlphaMultiplier(0.75F).setScaleMultiplier(0.25F + rand.nextFloat() * 0.15F).alpha(VFXAlphaFunction.FADE_OUT).setMaxAge(60 + rand.nextInt(40));
            if (rand.nextBoolean()) {
                p.color(VFXColorFunction.constant(this.constellation.getConstellationColor()));
            }
        }
    }
}
Also used : Vector3(hellfirepvp.astralsorcery.common.util.data.Vector3) OnlyIn(net.minecraftforge.api.distmarker.OnlyIn) IMinorConstellation(hellfirepvp.astralsorcery.common.constellation.IMinorConstellation) CompoundNBT(net.minecraft.nbt.CompoundNBT) SoundsAS(hellfirepvp.astralsorcery.common.lib.SoundsAS) FadeLoopSound(hellfirepvp.astralsorcery.client.util.sound.FadeLoopSound) Dist(net.minecraftforge.api.distmarker.Dist) ItemStack(net.minecraft.item.ItemStack) EffectTemplatesAS(hellfirepvp.astralsorcery.client.lib.EffectTemplatesAS) IWeakConstellation(hellfirepvp.astralsorcery.common.constellation.IWeakConstellation) MiscUtils(hellfirepvp.astralsorcery.common.util.MiscUtils) SoundHelper(hellfirepvp.astralsorcery.common.util.sound.SoundHelper) IConstellation(hellfirepvp.astralsorcery.common.constellation.IConstellation) TileAttunementAltar(hellfirepvp.astralsorcery.common.tile.TileAttunementAltar) ColorsAS(hellfirepvp.astralsorcery.common.lib.ColorsAS) Nullable(javax.annotation.Nullable) LogicalSide(net.minecraftforge.fml.LogicalSide) FXFacingParticle(hellfirepvp.astralsorcery.client.effect.vfx.FXFacingParticle) EntityComplexFX(hellfirepvp.astralsorcery.client.effect.EntityComplexFX) VFXAlphaFunction(hellfirepvp.astralsorcery.client.effect.function.VFXAlphaFunction) Entity(net.minecraft.entity.Entity) PlayerEntity(net.minecraft.entity.player.PlayerEntity) World(net.minecraft.world.World) Predicate(java.util.function.Predicate) RegistriesAS(hellfirepvp.astralsorcery.common.lib.RegistriesAS) BlockPos(net.minecraft.util.math.BlockPos) UUID(java.util.UUID) EffectHelper(hellfirepvp.astralsorcery.client.effect.handler.EffectHelper) ItemCrystalBase(hellfirepvp.astralsorcery.common.item.crystal.ItemCrystalBase) AdvancementsAS(hellfirepvp.astralsorcery.common.lib.AdvancementsAS) VFXColorFunction(hellfirepvp.astralsorcery.client.effect.function.VFXColorFunction) AttuneCrystalRecipe(hellfirepvp.astralsorcery.common.crafting.nojson.attunement.AttuneCrystalRecipe) FXOrbitalCrystalAttunement(hellfirepvp.astralsorcery.client.effect.source.orbital.FXOrbitalCrystalAttunement) AttunementRecipe(hellfirepvp.astralsorcery.common.crafting.nojson.attunement.AttunementRecipe) MathHelper(net.minecraft.util.math.MathHelper) RefreshFunction(hellfirepvp.astralsorcery.client.effect.function.RefreshFunction) SpritesAS(hellfirepvp.astralsorcery.client.lib.SpritesAS) ConstellationItem(hellfirepvp.astralsorcery.common.constellation.ConstellationItem) ResourceLocation(net.minecraft.util.ResourceLocation) PositionedLoopSound(hellfirepvp.astralsorcery.client.util.sound.PositionedLoopSound) ItemEntity(net.minecraft.entity.item.ItemEntity) ServerPlayerEntity(net.minecraft.entity.player.ServerPlayerEntity) PositionedLoopSound(hellfirepvp.astralsorcery.client.util.sound.PositionedLoopSound) Vector3(hellfirepvp.astralsorcery.common.util.data.Vector3) BlockPos(net.minecraft.util.math.BlockPos) FXFacingParticle(hellfirepvp.astralsorcery.client.effect.vfx.FXFacingParticle) FXOrbitalCrystalAttunement(hellfirepvp.astralsorcery.client.effect.source.orbital.FXOrbitalCrystalAttunement) OnlyIn(net.minecraftforge.api.distmarker.OnlyIn)

Aggregations

FadeLoopSound (hellfirepvp.astralsorcery.client.util.sound.FadeLoopSound)2 OnlyIn (net.minecraftforge.api.distmarker.OnlyIn)2 EntityComplexFX (hellfirepvp.astralsorcery.client.effect.EntityComplexFX)1 RefreshFunction (hellfirepvp.astralsorcery.client.effect.function.RefreshFunction)1 VFXAlphaFunction (hellfirepvp.astralsorcery.client.effect.function.VFXAlphaFunction)1 VFXColorFunction (hellfirepvp.astralsorcery.client.effect.function.VFXColorFunction)1 EffectHelper (hellfirepvp.astralsorcery.client.effect.handler.EffectHelper)1 FXOrbitalCrystalAttunement (hellfirepvp.astralsorcery.client.effect.source.orbital.FXOrbitalCrystalAttunement)1 FXFacingParticle (hellfirepvp.astralsorcery.client.effect.vfx.FXFacingParticle)1 EffectTemplatesAS (hellfirepvp.astralsorcery.client.lib.EffectTemplatesAS)1 SpritesAS (hellfirepvp.astralsorcery.client.lib.SpritesAS)1 PositionedLoopSound (hellfirepvp.astralsorcery.client.util.sound.PositionedLoopSound)1 ConstellationItem (hellfirepvp.astralsorcery.common.constellation.ConstellationItem)1 IConstellation (hellfirepvp.astralsorcery.common.constellation.IConstellation)1 IMinorConstellation (hellfirepvp.astralsorcery.common.constellation.IMinorConstellation)1 IWeakConstellation (hellfirepvp.astralsorcery.common.constellation.IWeakConstellation)1 AttuneCrystalRecipe (hellfirepvp.astralsorcery.common.crafting.nojson.attunement.AttuneCrystalRecipe)1 AttunementRecipe (hellfirepvp.astralsorcery.common.crafting.nojson.attunement.AttunementRecipe)1 ItemCrystalBase (hellfirepvp.astralsorcery.common.item.crystal.ItemCrystalBase)1 AdvancementsAS (hellfirepvp.astralsorcery.common.lib.AdvancementsAS)1