use of mage.filter.common.FilterCreatureCard in project mage by magefree.
the class NecromanticSelectionEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (sourceObject != null && controller != null) {
Cards cards = new CardsImpl();
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, controller.getId(), source.getSourceId(), game)) {
permanent.destroy(source, game, false);
// Meren of the Clan Nel Toth bug #8515
game.checkStateAndTriggered();
if (game.getState().getZone(permanent.getId()) == Zone.GRAVEYARD) {
cards.add(permanent);
}
}
FilterCard filter = new FilterCreatureCard("creature card put into a graveyard with " + sourceObject.getLogName());
List<Predicate<MageObject>> cardIdPredicates = new ArrayList<>();
for (UUID cardId : cards) {
cardIdPredicates.add(new CardIdPredicate(cardId));
}
filter.add(Predicates.or(cardIdPredicates));
Target target = new TargetCardInGraveyard(filter);
target.setNotTarget(true);
if (controller.chooseTarget(Outcome.Benefit, target, source, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
controller.moveCards(card, Zone.BATTLEFIELD, source, game);
ContinuousEffect effect = new BecomesBlackZombieAdditionEffect();
effect.setText("It's a black Zombie in addition to its other colors and types");
effect.setTargetPointer(new FixedTarget(card.getId(), game));
game.addEffect(effect, source);
}
}
return true;
}
return false;
}
use of mage.filter.common.FilterCreatureCard in project mage by magefree.
the class NecromancersConvenantEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Player player = game.getPlayer(source.getFirstTarget());
if (controller == null || player == null) {
return false;
}
Set<Card> cards = player.getGraveyard().getCards(new FilterCreatureCard(), game);
UUID exileId = CardUtil.getCardExileZoneId(game, source);
// a previous refactor removed the exile code. Just putting it back.
controller.moveCardsToExile(cards, source, game, true, exileId, "Necromancer's Convenant");
ExileZone exileZone = game.getState().getExile().getExileZone(exileId);
if (exileZone != null) {
int count = exileZone.getCards(game).size();
return count > 0 && new ZombieToken().putOntoBattlefield(count, game, source, controller.getId());
}
return false;
}
use of mage.filter.common.FilterCreatureCard in project mage by magefree.
the class RallyTheAncestorsEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
int xValue = source.getManaCostsToPay().getX();
FilterCreatureCard filter = new FilterCreatureCard();
filter.add(new ManaValuePredicate(ComparisonType.FEWER_THAN, xValue + 1));
Set<Card> cards = player.getGraveyard().getCards(filter, game);
player.moveCards(cards, Zone.BATTLEFIELD, source, game);
List<Permanent> toExile = new ArrayList<>(cards.size());
for (Card card : cards) {
if (card != null) {
Permanent permanent = game.getPermanent(card.getId());
if (permanent != null) {
toExile.add(permanent);
}
}
}
Effect exileEffect = new ExileTargetEffect("Exile those creatures at the beginning of your next upkeep");
exileEffect.setTargetPointer(new FixedTargets(toExile, game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfYourNextUpkeepDelayedTriggeredAbility(exileEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
return true;
}
return false;
}
use of mage.filter.common.FilterCreatureCard in project mage by magefree.
the class EcologicalAppreciationEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
int xValue = source.getManaCostsToPay().getX();
FilterCard filter = new FilterCreatureCard();
filter.add(new ManaValuePredicate(ComparisonType.FEWER_THAN, xValue + 1));
TargetCard targetCardsInLibrary = new TargetCardInLibrary(0, 4, filter) {
@Override
public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) {
if (!super.canTarget(playerId, id, source, game)) {
return false;
}
Card card = game.getCard(id);
Set<Card> disallowedCards = this.getTargets().stream().map(game::getCard).collect(Collectors.toSet());
return isValidTarget(card, disallowedCards);
}
};
targetCardsInLibrary.setNotTarget(true);
targetCardsInLibrary.withChooseHint("Step 1 of 2: Search library");
player.choose(Outcome.PutCreatureInPlay, new CardsImpl(player.getLibrary().getCards(game)), targetCardsInLibrary, game);
Cards cards = new CardsImpl(targetCardsInLibrary.getTargets());
boolean status = !cards.isEmpty();
if (status) {
int remainingCards = 4 - cards.size();
if (remainingCards > 0) {
TargetCard targetCardsInGY = new TargetCardInYourGraveyard(0, remainingCards, filter) {
@Override
public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) {
if (!super.canTarget(playerId, id, source, game)) {
return false;
}
Card card = game.getCard(id);
Set<Card> disallowedCards = this.getTargets().stream().map(game::getCard).collect(Collectors.toSet());
Set<Card> checkList = new HashSet<>();
checkList.addAll(disallowedCards);
checkList.addAll(cards.getCards(game));
return isValidTarget(card, checkList);
}
};
targetCardsInGY.setNotTarget(true);
targetCardsInGY.withChooseHint("Step 2 of 2: Search graveyard");
player.choose(Outcome.PutCreatureInPlay, new CardsImpl(player.getGraveyard().getCards(game)), targetCardsInGY, game);
cards.addAll(targetCardsInGY.getTargets());
}
TargetOpponent targetOpponent = new TargetOpponent();
targetOpponent.setNotTarget(true);
player.choose(outcome, targetOpponent, source.getSourceId(), game);
Player opponent = game.getPlayer(targetOpponent.getFirstTarget());
if (opponent == null) {
status = false;
}
if (status) {
TargetCard chosenCards = new TargetCard(2, Zone.ALL, StaticFilters.FILTER_CARD);
chosenCards.setNotTarget(true);
opponent.choose(outcome, cards, chosenCards, game);
Cards toShuffle = new CardsImpl(chosenCards.getTargets().stream().map(game::getCard).collect(Collectors.toList()));
player.putCardsOnTopOfLibrary(toShuffle, game, source, false);
cards.removeAll(toShuffle);
player.moveCards(cards, Zone.BATTLEFIELD, source, game);
}
}
player.shuffleLibrary(source, game);
return status;
}
use of mage.filter.common.FilterCreatureCard in project mage by magefree.
the class FacelessAgentEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null || player.getLibrary().count(filterAnyType, game) < 1) {
return false;
}
Map<SubType, Integer> typeMap = player.getLibrary().getCards(game).stream().filter(card -> !card.isAllCreatureTypes(game)).map(card -> card.getSubtype(game)).flatMap(Collection::stream).filter(subType -> subType.getSubTypeSet() == SubTypeSet.CreatureType).collect(Collectors.toMap(Function.identity(), x -> 1, Integer::sum));
if (typeMap.isEmpty()) {
return player.seekCard(filterAnyType, source, game);
}
int max = typeMap.values().stream().mapToInt(x -> x).max().orElse(0);
FilterCard filter = new FilterCreatureCard();
filter.add(Predicates.or(typeMap.entrySet().stream().filter(entry -> entry.getValue() == max).map(Map.Entry::getKey).map(SubType::getPredicate).collect(Collectors.toSet())));
return player.seekCard(filter, source, game);
}
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