use of mage.abilities.effects.common.ExileTargetEffect in project mage by magefree.
the class PuppeteerCliqueEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(getTargetPointer().getFirst(game, source));
if (card == null) {
return false;
}
Player controller = game.getPlayer(source.getControllerId());
if (controller == null || !controller.moveCards(card, Zone.BATTLEFIELD, source, game)) {
return false;
}
Permanent permanent = game.getPermanent(card.getId());
if (permanent == null) {
return false;
}
ContinuousEffect hasteEffect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
hasteEffect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(hasteEffect, source);
ExileTargetEffect exileEffect = new ExileTargetEffect("exile " + permanent.getLogName());
exileEffect.setTargetPointer(new FixedTarget(permanent, game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect, TargetController.YOU);
game.addDelayedTriggeredAbility(delayedAbility, source);
return true;
}
use of mage.abilities.effects.common.ExileTargetEffect in project mage by magefree.
the class AchHansRunEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
String cardName = ChooseACardNameEffect.TypeOfName.CREATURE_NAME.getChoice(controller, game, source, false);
game.informPlayers(controller.getLogName() + ": \"Ach! Hans, run! It's the " + cardName + "!\"");
FilterCard nameFilter = new FilterCard();
nameFilter.add(new NamePredicate(cardName));
TargetCardInLibrary target = new TargetCardInLibrary(1, 1, nameFilter);
if (!controller.searchLibrary(target, source, game)) {
return false;
}
Card card = controller.getLibrary().remove(target.getFirstTarget(), game);
if (card == null || !controller.moveCards(card, Zone.BATTLEFIELD, source, game)) {
return false;
}
Permanent creature = game.getPermanent(card.getId());
if (creature == null) {
return false;
}
// gains haste
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(creature, game));
game.addEffect(effect, source);
// Exile at begin of next end step
ExileTargetEffect exileEffect = new ExileTargetEffect(null, null, Zone.BATTLEFIELD);
exileEffect.setTargetPointer(new FixedTarget(creature, game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
controller.shuffleLibrary(source, game);
return true;
}
use of mage.abilities.effects.common.ExileTargetEffect in project mage by magefree.
the class HeatShimmerEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent permanent = getTargetPointer().getFirstTargetPermanentOrLKI(game, source);
if (controller != null && permanent != null) {
CreateTokenCopyTargetEffect effect = new CreateTokenCopyTargetEffect(source.getControllerId(), null, true);
effect.setTargetPointer(new FixedTarget(permanent, game));
effect.apply(game, source);
ExileTargetEffect exileEffect = new ExileTargetEffect();
exileEffect.setTargetPointer(new FixedTarget(effect.getAddedPermanents().get(0), game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
return true;
}
return false;
}
use of mage.abilities.effects.common.ExileTargetEffect in project mage by magefree.
the class WaylayEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Token token = new WaylayToken();
token.putOntoBattlefield(3, game, source, source.getControllerId());
List<Permanent> toExile = new ArrayList<>();
for (UUID tokenId : token.getLastAddedTokenIds()) {
Permanent tokenPermanent = game.getPermanent(tokenId);
if (tokenPermanent != null) {
toExile.add(tokenPermanent);
}
}
Effect effect = new ExileTargetEffect();
effect.setTargetPointer(new FixedTargets(toExile, game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextCleanupDelayedTriggeredAbility(effect), source);
return true;
}
use of mage.abilities.effects.common.ExileTargetEffect in project mage by magefree.
the class LichsMasteryLoseLifeEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
FilterPermanent filter = new FilterPermanent();
filter.add(new ControllerIdPredicate(controller.getId()));
for (int i = 0; i < amount; i++) {
int handCount = controller.getHand().size();
int graveCount = controller.getGraveyard().size();
int permCount = game.getBattlefield().getActivePermanents(filter, controller.getId(), game).size();
if (graveCount + handCount == 0 || (permCount > 0 && controller.chooseUse(Outcome.Exile, "Exile permanent you control? (No = from hand or graveyard)", source, game))) {
Target target = new TargetControlledPermanent(1, 1, new FilterControlledPermanent(), true);
controller.choose(outcome, target, source.getSourceId(), game);
Effect effect = new ExileTargetEffect();
effect.setTargetPointer(new FixedTarget(target.getFirstTarget(), game));
effect.apply(game, source);
} else if (graveCount == 0 || (handCount > 0 && controller.chooseUse(Outcome.Exile, "Exile a card from your hand? (No = from graveyard)", source, game))) {
Target target = new TargetCardInHand(1, 1, new FilterCard());
controller.choose(outcome, target, source.getSourceId(), game);
Card card = controller.getHand().get(target.getFirstTarget(), game);
if (card != null) {
controller.moveCards(card, Zone.EXILED, source, game);
}
} else if (graveCount > 0) {
Target target = new TargetCardInYourGraveyard(1, 1, new FilterCard(), true);
target.choose(Outcome.Exile, source.getControllerId(), source.getSourceId(), game);
Card card = controller.getGraveyard().get(target.getFirstTarget(), game);
if (card != null) {
controller.moveCards(card, Zone.EXILED, source, game);
}
}
}
return true;
}
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