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Example 21 with ExileTargetEffect

use of mage.abilities.effects.common.ExileTargetEffect in project mage by magefree.

the class MirrorMatchEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player controller = game.getPlayer(source.getControllerId());
    if (controller != null) {
        for (UUID attackerId : game.getCombat().getAttackers()) {
            Permanent attacker = game.getPermanent(attackerId);
            if (attacker != null && source.isControlledBy(game.getCombat().getDefendingPlayerId(attackerId, game))) {
                CreateTokenCopyTargetEffect effect = new CreateTokenCopyTargetEffect(source.getControllerId(), null, false);
                effect.setTargetPointer(new FixedTarget(attacker, game));
                effect.apply(game, source);
                CombatGroup group = game.getCombat().findGroup(attacker.getId());
                boolean isCreature = false;
                if (group != null) {
                    for (Permanent addedToken : effect.getAddedPermanents()) {
                        if (addedToken.isCreature(game)) {
                            group.addBlockerToGroup(addedToken.getId(), attackerId, game);
                            isCreature = true;
                        }
                    }
                    ExileTargetEffect exileEffect = new ExileTargetEffect("Exile those tokens at end of combat");
                    exileEffect.setTargetPointer(new FixedTargets(effect.getAddedPermanents(), game));
                    game.addDelayedTriggeredAbility(new AtTheEndOfCombatDelayedTriggeredAbility(exileEffect), source);
                    if (isCreature) {
                        group.pickBlockerOrder(attacker.getControllerId(), game);
                    }
                }
            }
        }
        return true;
    }
    return false;
}
Also used : FixedTarget(mage.target.targetpointer.FixedTarget) Player(mage.players.Player) Permanent(mage.game.permanent.Permanent) FixedTargets(mage.target.targetpointer.FixedTargets) AtTheEndOfCombatDelayedTriggeredAbility(mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility) UUID(java.util.UUID) CreateTokenCopyTargetEffect(mage.abilities.effects.common.CreateTokenCopyTargetEffect) CombatGroup(mage.game.combat.CombatGroup) ExileTargetEffect(mage.abilities.effects.common.ExileTargetEffect)

Example 22 with ExileTargetEffect

use of mage.abilities.effects.common.ExileTargetEffect in project mage by magefree.

the class PostmortemLungeEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Card card = game.getCard(source.getFirstTarget());
    if (card != null) {
        Player cardOwner = game.getPlayer(card.getOwnerId());
        if (cardOwner == null) {
            return false;
        }
        if (cardOwner.moveCards(card, Zone.BATTLEFIELD, source, game)) {
            Permanent permanent = game.getPermanent(card.getId());
            if (permanent != null) {
                ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
                effect.setTargetPointer(new FixedTarget(permanent, game));
                game.addEffect(effect, source);
                ExileTargetEffect exileEffect = new ExileTargetEffect(null, null, Zone.BATTLEFIELD);
                exileEffect.setTargetPointer(new FixedTarget(permanent, game));
                game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect), source);
            }
        }
        return true;
    }
    return false;
}
Also used : FixedTarget(mage.target.targetpointer.FixedTarget) Player(mage.players.Player) AtTheBeginOfNextEndStepDelayedTriggeredAbility(mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility) Permanent(mage.game.permanent.Permanent) GainAbilityTargetEffect(mage.abilities.effects.common.continuous.GainAbilityTargetEffect) ContinuousEffect(mage.abilities.effects.ContinuousEffect) FilterCard(mage.filter.FilterCard) FilterCreatureCard(mage.filter.common.FilterCreatureCard) Card(mage.cards.Card) ExileTargetEffect(mage.abilities.effects.common.ExileTargetEffect)

Example 23 with ExileTargetEffect

use of mage.abilities.effects.common.ExileTargetEffect in project mage by magefree.

the class SeanceEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Card card = game.getCard(source.getFirstTarget());
    Player controller = game.getPlayer(source.getControllerId());
    if (controller != null && card != null) {
        // Also if the move to exile is replaced, the copy takes place
        controller.moveCards(card, Zone.EXILED, source, game);
        CreateTokenCopyTargetEffect effect = new CreateTokenCopyTargetEffect(source.getControllerId(), null, false);
        effect.setTargetPointer(new FixedTarget(card, game));
        effect.setAdditionalSubType(SubType.SPIRIT);
        effect.apply(game, source);
        ExileTargetEffect exileEffect = new ExileTargetEffect();
        exileEffect.setTargetPointer(new FixedTargets(effect.getAddedPermanents(), game));
        DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
        game.addDelayedTriggeredAbility(delayedAbility, source);
        return true;
    }
    return false;
}
Also used : FixedTarget(mage.target.targetpointer.FixedTarget) Player(mage.players.Player) AtTheBeginOfNextEndStepDelayedTriggeredAbility(mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility) FixedTargets(mage.target.targetpointer.FixedTargets) DelayedTriggeredAbility(mage.abilities.DelayedTriggeredAbility) AtTheBeginOfNextEndStepDelayedTriggeredAbility(mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility) CreateTokenCopyTargetEffect(mage.abilities.effects.common.CreateTokenCopyTargetEffect) Card(mage.cards.Card) ExileTargetEffect(mage.abilities.effects.common.ExileTargetEffect)

Example 24 with ExileTargetEffect

use of mage.abilities.effects.common.ExileTargetEffect in project mage by magefree.

the class TilonallisSummonerEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player controller = game.getPlayer(source.getControllerId());
    if (controller != null) {
        ManaCosts cost = new ManaCostsImpl("{X}{R}");
        if (controller.chooseUse(outcome, "Pay " + cost.getText() + "? If you do, you create X 1/1 red Elemental creature tokens that are tapped and attacking.", source, game)) {
            int costX = controller.announceXMana(0, Integer.MAX_VALUE, "Announce the value for {X}", game, source);
            cost.add(new GenericManaCost(costX));
            if (cost.pay(source, game, source, source.getControllerId(), false, null)) {
                // otherwise you can undo the payment
                controller.resetStoredBookmark(game);
                CreateTokenEffect effect = new CreateTokenEffect(new TilonallisSummonerElementalToken(), costX, true, true);
                effect.apply(game, source);
                Effect exileEffect = new ExileTargetEffect(null, "", Zone.BATTLEFIELD).setText("exile those tokens unless you have the city's blessing");
                exileEffect.setTargetPointer(new FixedTargets(new CardsImpl(effect.getLastAddedTokenIds()), game));
                game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect, TargetController.ANY, new InvertCondition(CitysBlessingCondition.instance)), source);
            }
        }
        return true;
    }
    return false;
}
Also used : ManaCosts(mage.abilities.costs.mana.ManaCosts) Player(mage.players.Player) GenericManaCost(mage.abilities.costs.mana.GenericManaCost) TilonallisSummonerElementalToken(mage.game.permanent.token.TilonallisSummonerElementalToken) FixedTargets(mage.target.targetpointer.FixedTargets) CreateTokenEffect(mage.abilities.effects.common.CreateTokenEffect) ManaCostsImpl(mage.abilities.costs.mana.ManaCostsImpl) CitysBlessingHint(mage.abilities.hint.common.CitysBlessingHint) AtTheBeginOfNextEndStepDelayedTriggeredAbility(mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility) InvertCondition(mage.abilities.condition.InvertCondition) ExileTargetEffect(mage.abilities.effects.common.ExileTargetEffect) OneShotEffect(mage.abilities.effects.OneShotEffect) Effect(mage.abilities.effects.Effect) CreateTokenEffect(mage.abilities.effects.common.CreateTokenEffect) CardsImpl(mage.cards.CardsImpl) ExileTargetEffect(mage.abilities.effects.common.ExileTargetEffect)

Example 25 with ExileTargetEffect

use of mage.abilities.effects.common.ExileTargetEffect in project mage by magefree.

the class WhipOfErebosReplacementEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Card card = game.getCard(this.getTargetPointer().getFirst(game, source));
    Player controller = game.getPlayer(source.getControllerId());
    if (controller != null && card != null) {
        if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) {
            Permanent creature = game.getPermanent(card.getId());
            if (creature != null) {
                // gains haste
                ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
                effect.setTargetPointer(new FixedTarget(creature, game));
                game.addEffect(effect, source);
                // Exile at begin of next end step
                ExileTargetEffect exileEffect = new ExileTargetEffect(null, null, Zone.BATTLEFIELD);
                exileEffect.setTargetPointer(new FixedTarget(creature, game));
                DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
                game.addDelayedTriggeredAbility(delayedAbility, source);
            }
        }
        return true;
    }
    return false;
}
Also used : FixedTarget(mage.target.targetpointer.FixedTarget) Player(mage.players.Player) AtTheBeginOfNextEndStepDelayedTriggeredAbility(mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility) Permanent(mage.game.permanent.Permanent) AtTheBeginOfNextEndStepDelayedTriggeredAbility(mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility) DelayedTriggeredAbility(mage.abilities.DelayedTriggeredAbility) GainAbilityTargetEffect(mage.abilities.effects.common.continuous.GainAbilityTargetEffect) ContinuousEffect(mage.abilities.effects.ContinuousEffect) Card(mage.cards.Card) ExileTargetEffect(mage.abilities.effects.common.ExileTargetEffect)

Aggregations

ExileTargetEffect (mage.abilities.effects.common.ExileTargetEffect)51 Permanent (mage.game.permanent.Permanent)40 FixedTarget (mage.target.targetpointer.FixedTarget)38 AtTheBeginOfNextEndStepDelayedTriggeredAbility (mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility)31 Player (mage.players.Player)31 DelayedTriggeredAbility (mage.abilities.DelayedTriggeredAbility)26 CreateTokenCopyTargetEffect (mage.abilities.effects.common.CreateTokenCopyTargetEffect)20 Card (mage.cards.Card)20 ContinuousEffect (mage.abilities.effects.ContinuousEffect)15 GainAbilityTargetEffect (mage.abilities.effects.common.continuous.GainAbilityTargetEffect)13 Effect (mage.abilities.effects.Effect)12 OneShotEffect (mage.abilities.effects.OneShotEffect)12 FixedTargets (mage.target.targetpointer.FixedTargets)10 UUID (java.util.UUID)9 FilterControlledCreaturePermanent (mage.filter.common.FilterControlledCreaturePermanent)9 TargetPermanent (mage.target.TargetPermanent)8 ArrayList (java.util.ArrayList)6 AtTheEndOfCombatDelayedTriggeredAbility (mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility)6 FilterCreatureCard (mage.filter.common.FilterCreatureCard)6 FilterCard (mage.filter.FilterCard)5