use of mage.filter.predicate.permanent.ControllerIdPredicate in project mage by magefree.
the class PeerPressureEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Choice choice = new ChoiceCreatureType(game.getObject(source.getSourceId()));
if (controller != null && controller.choose(Outcome.GainControl, choice, game)) {
String chosenType = choice.getChoice();
game.informPlayers(controller.getLogName() + " has chosen " + chosenType);
UUID playerWithMost = null;
int maxControlled = 0;
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
FilterPermanent filter = new FilterCreaturePermanent(SubType.byDescription(chosenType), chosenType);
filter.add(new ControllerIdPredicate(playerId));
int controlled = new PermanentsOnBattlefieldCount(filter).calculate(game, source, this);
if (controlled > maxControlled) {
maxControlled = controlled;
playerWithMost = playerId;
} else if (controlled == maxControlled) {
// Do nothing in case of tie
playerWithMost = null;
}
}
if (playerWithMost != null && playerWithMost.equals(controller.getId())) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(SubType.byDescription(chosenType), chosenType), controller.getId(), source.getSourceId(), game)) {
ContinuousEffect effect = new GainControlTargetEffect(Duration.EndOfGame);
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
}
}
return true;
}
return false;
}
use of mage.filter.predicate.permanent.ControllerIdPredicate in project mage by magefree.
the class SabaccGameEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent targetPermanent = getTargetPointer().getFirstTargetPermanentOrLKI(game, source);
if (targetPermanent != null) {
Player opponent = game.getPlayer(targetPermanent.getControllerId());
if (opponent != null) {
FilterPermanent filter = new FilterPermanent("permanent controlled by " + controller.getName());
filter.add(new ControllerIdPredicate(controller.getId()));
TargetPermanent target = new TargetPermanent(1, 1, filter, true);
Permanent chosenPermanent = null;
if (target.chooseTarget(outcome, opponent.getId(), source, game)) {
chosenPermanent = game.getPermanent(target.getFirstTarget());
}
boolean flipWin = controller.flipCoin(source, game, true);
if (flipWin) {
ContinuousEffect effect = new GainControlTargetEffect(Duration.Custom, true, controller.getId());
effect.setTargetPointer(new FixedTarget(targetPermanent, game));
game.addEffect(effect, source);
} else if (chosenPermanent != null) {
ContinuousEffect effect = new GainControlTargetEffect(Duration.Custom, true, opponent.getId());
effect.setTargetPointer(new FixedTarget(chosenPermanent, game));
game.addEffect(effect, source);
}
}
}
return true;
}
return false;
}
use of mage.filter.predicate.permanent.ControllerIdPredicate in project mage by magefree.
the class RustmouthOgreTriggeredAbility method checkTrigger.
@Override
public boolean checkTrigger(GameEvent event, Game game) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
if (damageEvent.isCombatDamage() && event.getSourceId().equals(this.getSourceId())) {
FilterArtifactPermanent filter = new FilterArtifactPermanent("artifact that player controls");
filter.add(new ControllerIdPredicate(event.getPlayerId()));
filter.setMessage("artifact controlled by " + game.getPlayer(event.getTargetId()).getLogName());
this.getTargets().clear();
this.addTarget(new TargetPermanent(filter));
return true;
}
return false;
}
use of mage.filter.predicate.permanent.ControllerIdPredicate in project mage by magefree.
the class SkymarkRocAbility method checkTrigger.
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getSourceId().equals(this.getSourceId())) {
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls with toughness 2 or less");
UUID defenderId = game.getCombat().getDefendingPlayerId(sourceId, game);
filter.add(new ControllerIdPredicate(defenderId));
filter.add(new ToughnessPredicate(ComparisonType.FEWER_THAN, 3));
this.getTargets().clear();
TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
this.addTarget(target);
return true;
}
return false;
}
use of mage.filter.predicate.permanent.ControllerIdPredicate in project mage by magefree.
the class TragicArroganceffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Set<Permanent> choosenPermanent = new HashSet<>();
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
FilterArtifactPermanent filterArtifactPermanent = new FilterArtifactPermanent("an artifact of " + player.getName());
filterArtifactPermanent.add(new ControllerIdPredicate(playerId));
Target target1 = new TargetArtifactPermanent(1, 1, filterArtifactPermanent, true);
FilterCreaturePermanent filterCreaturePermanent = new FilterCreaturePermanent("a creature of " + player.getName());
filterCreaturePermanent.add(new ControllerIdPredicate(playerId));
Target target2 = new TargetPermanent(1, 1, filterCreaturePermanent, true);
FilterEnchantmentPermanent filterEnchantmentPermanent = new FilterEnchantmentPermanent("an enchantment of " + player.getName());
filterEnchantmentPermanent.add(new ControllerIdPredicate(playerId));
Target target3 = new TargetPermanent(1, 1, filterEnchantmentPermanent, true);
FilterPlaneswalkerPermanent filterPlaneswalkerPermanent = new FilterPlaneswalkerPermanent("a planeswalker of " + player.getName());
filterPlaneswalkerPermanent.add(new ControllerIdPredicate(playerId));
Target target4 = new TargetPermanent(1, 1, filterPlaneswalkerPermanent, true);
if (target1.canChoose(source.getSourceId(), controller.getId(), game)) {
controller.chooseTarget(Outcome.Benefit, target1, source, game);
Permanent artifact = game.getPermanent(target1.getFirstTarget());
if (artifact != null) {
choosenPermanent.add(artifact);
}
target1.clearChosen();
}
if (target2.canChoose(source.getSourceId(), controller.getId(), game)) {
controller.chooseTarget(Outcome.Benefit, target2, source, game);
Permanent creature = game.getPermanent(target2.getFirstTarget());
if (creature != null) {
choosenPermanent.add(creature);
}
target2.clearChosen();
}
if (target3.canChoose(source.getSourceId(), controller.getId(), game)) {
controller.chooseTarget(Outcome.Benefit, target3, source, game);
Permanent enchantment = game.getPermanent(target3.getFirstTarget());
if (enchantment != null) {
choosenPermanent.add(enchantment);
}
target3.clearChosen();
}
if (target4.canChoose(source.getSourceId(), controller.getId(), game)) {
controller.chooseTarget(Outcome.Benefit, target4, source, game);
Permanent planeswalker = game.getPermanent(target4.getFirstTarget());
if (planeswalker != null) {
choosenPermanent.add(planeswalker);
}
target4.clearChosen();
}
}
}
// Then each player sacrifices all other nonland permanents they control
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENTS_NON_LAND, playerId, game)) {
if (!choosenPermanent.contains(permanent)) {
permanent.sacrifice(source, game);
}
}
}
}
return true;
}
return false;
}
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