use of mekanism.client.gui.element.GuiBigLight in project Mekanism by mekanism.
the class GuiFissionReactor method addGuiElements.
@Override
protected void addGuiElements() {
super.addGuiElements();
addButton(new GuiFissionReactorTab(this, tile, FissionReactorTab.STAT));
addButton(new GuiInnerScreen(this, 45, 17, 105, 56, () -> {
FissionReactorMultiblockData multiblock = tile.getMultiblock();
return Arrays.asList(MekanismLang.STATUS.translate(multiblock.isActive() ? EnumColor.BRIGHT_GREEN : EnumColor.RED, ActiveDisabled.of(multiblock.isActive())), GeneratorsLang.GAS_BURN_RATE.translate(multiblock.lastBurnRate), GeneratorsLang.FISSION_HEATING_RATE.translate(TextUtils.format(multiblock.lastBoilRate)), MekanismLang.TEMPERATURE.translate(tile.getTempColor(), MekanismUtils.getTemperatureDisplay(multiblock.heatCapacitor.getTemperature(), TemperatureUnit.KELVIN, true)), GeneratorsLang.FISSION_DAMAGE.translate(tile.getDamageColor(), tile.getDamageString()));
}).spacing(2).jeiCategories(JEI_LOCATION));
addButton(new GuiHybridGauge(() -> tile.getMultiblock().gasCoolantTank, () -> tile.getMultiblock().getGasTanks(null), () -> tile.getMultiblock().fluidCoolantTank, () -> tile.getMultiblock().getFluidTanks(null), GaugeType.STANDARD, this, 6, 13).setLabel(GeneratorsLang.FISSION_COOLANT_TANK.translateColored(EnumColor.AQUA)));
addButton(new GuiGasGauge(() -> tile.getMultiblock().fuelTank, () -> tile.getMultiblock().getGasTanks(null), GaugeType.STANDARD, this, 25, 13).setLabel(GeneratorsLang.FISSION_FUEL_TANK.translateColored(EnumColor.DARK_GREEN)));
addButton(new GuiGasGauge(() -> tile.getMultiblock().heatedCoolantTank, () -> tile.getMultiblock().getGasTanks(null), GaugeType.STANDARD, this, 152, 13).setLabel(GeneratorsLang.FISSION_HEATED_COOLANT_TANK.translateColored(EnumColor.ORANGE)));
addButton(new GuiGasGauge(() -> tile.getMultiblock().wasteTank, () -> tile.getMultiblock().getGasTanks(null), GaugeType.STANDARD, this, 171, 13).setLabel(GeneratorsLang.FISSION_WASTE_TANK.translateColored(EnumColor.BROWN)));
addButton(new GuiHeatTab(this, () -> {
ITextComponent environment = MekanismUtils.getTemperatureDisplay(tile.getMultiblock().lastEnvironmentLoss, TemperatureUnit.KELVIN, false);
return Collections.singletonList(MekanismLang.DISSIPATED_RATE.translate(environment));
}));
activateButton = addButton(new TranslationButton(this, 6, 75, 81, 16, GeneratorsLang.FISSION_ACTIVATE, () -> MekanismGenerators.packetHandler.sendToServer(new PacketGeneratorsGuiInteract(GeneratorsGuiInteraction.FISSION_ACTIVE, tile, 1)), null, () -> EnumColor.DARK_GREEN) {
@Override
public void renderForeground(MatrixStack matrix, int mouseX, int mouseY) {
super.renderForeground(matrix, mouseX, mouseY);
if (!active && tile.getMultiblock().isForceDisabled()) {
active = true;
// Temporarily set active to true, so we can easily check if the mouse is over the button
if (isMouseOverCheckWindows(mouseX, mouseY)) {
displayTooltip(matrix, GeneratorsLang.FISSION_FORCE_DISABLED.translate(), mouseX - getGuiLeft(), mouseY - getGuiTop());
}
active = false;
}
}
});
scramButton = addButton(new TranslationButton(this, 89, 75, 81, 16, GeneratorsLang.FISSION_SCRAM, () -> MekanismGenerators.packetHandler.sendToServer(new PacketGeneratorsGuiInteract(GeneratorsGuiInteraction.FISSION_ACTIVE, tile, 0)), null, () -> EnumColor.DARK_RED));
addButton(new GuiBigLight(this, 173, 76, tile.getMultiblock()::isActive));
addButton(new GuiDynamicHorizontalRateBar(this, new IBarInfoHandler() {
@Override
public ITextComponent getTooltip() {
return MekanismUtils.getTemperatureDisplay(tile.getMultiblock().heatCapacitor.getTemperature(), TemperatureUnit.KELVIN, true);
}
@Override
public double getLevel() {
return Math.min(1, tile.getMultiblock().heatCapacitor.getTemperature() / FissionReactorMultiblockData.MAX_DAMAGE_TEMPERATURE);
}
}, 5, 102, imageWidth - 12));
heatGraph = addButton(new GuiGraph(this, 5, 123, imageWidth - 10, 38, temp -> MekanismUtils.getTemperatureDisplay(temp, TemperatureUnit.KELVIN, true)));
heatGraph.setMinScale(1_600);
updateButtons();
}
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