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Example 1 with GuiGasGauge

use of mekanism.client.gui.element.gauge.GuiGasGauge in project Mekanism by mekanism.

the class GuiRotaryCondensentrator method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiDownArrow(this, 159, 44));
    addButton(new GuiHorizontalPowerBar(this, tile.getEnergyContainer(), 115, 75));
    addButton(new GuiEnergyTab(this, tile.getEnergyContainer(), tile::getEnergyUsed));
    addButton(new GuiFluidGauge(() -> tile.fluidTank, () -> tile.getFluidTanks(null), GaugeType.STANDARD, this, 133, 13));
    addButton(new GuiGasGauge(() -> tile.gasTank, () -> tile.getGasTanks(null), GaugeType.STANDARD, this, 25, 13));
    addButton(new GuiProgress(new IBooleanProgressInfoHandler() {

        @Override
        public boolean fillProgressBar() {
            return tile.getActive();
        }

        @Override
        public boolean isActive() {
            return !tile.mode;
        }
    }, ProgressType.LARGE_RIGHT, this, 64, 39).jeiCategories(condensentrating));
    addButton(new GuiProgress(new IBooleanProgressInfoHandler() {

        @Override
        public boolean fillProgressBar() {
            return tile.getActive();
        }

        @Override
        public boolean isActive() {
            return tile.mode;
        }
    }, ProgressType.LARGE_LEFT, this, 64, 39).jeiCategories(decondensentrating));
    addButton(new ToggleButton(this, 4, 4, () -> tile.mode, () -> Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.NEXT_MODE, tile)), getOnHover(MekanismLang.CONDENSENTRATOR_TOGGLE)));
}
Also used : GuiFluidGauge(mekanism.client.gui.element.gauge.GuiFluidGauge) GuiDownArrow(mekanism.client.gui.element.GuiDownArrow) ToggleButton(mekanism.client.gui.element.button.ToggleButton) GuiHorizontalPowerBar(mekanism.client.gui.element.bar.GuiHorizontalPowerBar) GuiProgress(mekanism.client.gui.element.progress.GuiProgress) GuiGasGauge(mekanism.client.gui.element.gauge.GuiGasGauge) PacketGuiInteract(mekanism.common.network.to_server.PacketGuiInteract) GuiEnergyTab(mekanism.client.gui.element.tab.GuiEnergyTab) IBooleanProgressInfoHandler(mekanism.client.gui.element.progress.IProgressInfoHandler.IBooleanProgressInfoHandler)

Example 2 with GuiGasGauge

use of mekanism.client.gui.element.gauge.GuiGasGauge in project Mekanism by mekanism.

the class GuiSPS method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiGasGauge(() -> tile.getMultiblock().inputTank, () -> tile.getMultiblock().getGasTanks(null), GaugeType.STANDARD, this, 7, 17));
    addButton(new GuiGasGauge(() -> tile.getMultiblock().outputTank, () -> tile.getMultiblock().getGasTanks(null), GaugeType.STANDARD, this, 151, 17));
    addButton(new GuiInnerScreen(this, 27, 17, 122, 60, () -> {
        List<ITextComponent> list = new ArrayList<>();
        SPSMultiblockData multiblock = tile.getMultiblock();
        boolean active = multiblock.lastProcessed > 0;
        list.add(MekanismLang.STATUS.translate(active ? MekanismLang.ACTIVE : MekanismLang.IDLE));
        if (active) {
            list.add(MekanismLang.SPS_ENERGY_INPUT.translate(EnergyDisplay.of(multiblock.lastReceivedEnergy)));
            list.add(MekanismLang.PROCESS_RATE_MB.translate(multiblock.getProcessRate()));
        }
        return list;
    }).jeiCategories(MekanismBlocks.SPS_CASING.getRegistryName()));
    addButton(new GuiDynamicHorizontalRateBar(this, new IBarInfoHandler() {

        @Override
        public ITextComponent getTooltip() {
            return MekanismLang.PROGRESS.translate(TextUtils.getPercent(tile.getMultiblock().getScaledProgress()));
        }

        @Override
        public double getLevel() {
            return Math.min(1, tile.getMultiblock().getScaledProgress());
        }
    }, 7, 79, 160, ColorFunction.scale(Color.rgbi(60, 45, 74), Color.rgbi(100, 30, 170))));
}
Also used : GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) IBarInfoHandler(mekanism.client.gui.element.bar.GuiBar.IBarInfoHandler) GuiGasGauge(mekanism.client.gui.element.gauge.GuiGasGauge) ITextComponent(net.minecraft.util.text.ITextComponent) ArrayList(java.util.ArrayList) GuiDynamicHorizontalRateBar(mekanism.client.gui.element.bar.GuiDynamicHorizontalRateBar) SPSMultiblockData(mekanism.common.content.sps.SPSMultiblockData)

Example 3 with GuiGasGauge

use of mekanism.client.gui.element.gauge.GuiGasGauge in project Mekanism by mekanism.

the class GuiFissionReactor method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiFissionReactorTab(this, tile, FissionReactorTab.STAT));
    addButton(new GuiInnerScreen(this, 45, 17, 105, 56, () -> {
        FissionReactorMultiblockData multiblock = tile.getMultiblock();
        return Arrays.asList(MekanismLang.STATUS.translate(multiblock.isActive() ? EnumColor.BRIGHT_GREEN : EnumColor.RED, ActiveDisabled.of(multiblock.isActive())), GeneratorsLang.GAS_BURN_RATE.translate(multiblock.lastBurnRate), GeneratorsLang.FISSION_HEATING_RATE.translate(TextUtils.format(multiblock.lastBoilRate)), MekanismLang.TEMPERATURE.translate(tile.getTempColor(), MekanismUtils.getTemperatureDisplay(multiblock.heatCapacitor.getTemperature(), TemperatureUnit.KELVIN, true)), GeneratorsLang.FISSION_DAMAGE.translate(tile.getDamageColor(), tile.getDamageString()));
    }).spacing(2).jeiCategories(JEI_LOCATION));
    addButton(new GuiHybridGauge(() -> tile.getMultiblock().gasCoolantTank, () -> tile.getMultiblock().getGasTanks(null), () -> tile.getMultiblock().fluidCoolantTank, () -> tile.getMultiblock().getFluidTanks(null), GaugeType.STANDARD, this, 6, 13).setLabel(GeneratorsLang.FISSION_COOLANT_TANK.translateColored(EnumColor.AQUA)));
    addButton(new GuiGasGauge(() -> tile.getMultiblock().fuelTank, () -> tile.getMultiblock().getGasTanks(null), GaugeType.STANDARD, this, 25, 13).setLabel(GeneratorsLang.FISSION_FUEL_TANK.translateColored(EnumColor.DARK_GREEN)));
    addButton(new GuiGasGauge(() -> tile.getMultiblock().heatedCoolantTank, () -> tile.getMultiblock().getGasTanks(null), GaugeType.STANDARD, this, 152, 13).setLabel(GeneratorsLang.FISSION_HEATED_COOLANT_TANK.translateColored(EnumColor.ORANGE)));
    addButton(new GuiGasGauge(() -> tile.getMultiblock().wasteTank, () -> tile.getMultiblock().getGasTanks(null), GaugeType.STANDARD, this, 171, 13).setLabel(GeneratorsLang.FISSION_WASTE_TANK.translateColored(EnumColor.BROWN)));
    addButton(new GuiHeatTab(this, () -> {
        ITextComponent environment = MekanismUtils.getTemperatureDisplay(tile.getMultiblock().lastEnvironmentLoss, TemperatureUnit.KELVIN, false);
        return Collections.singletonList(MekanismLang.DISSIPATED_RATE.translate(environment));
    }));
    activateButton = addButton(new TranslationButton(this, 6, 75, 81, 16, GeneratorsLang.FISSION_ACTIVATE, () -> MekanismGenerators.packetHandler.sendToServer(new PacketGeneratorsGuiInteract(GeneratorsGuiInteraction.FISSION_ACTIVE, tile, 1)), null, () -> EnumColor.DARK_GREEN) {

        @Override
        public void renderForeground(MatrixStack matrix, int mouseX, int mouseY) {
            super.renderForeground(matrix, mouseX, mouseY);
            if (!active && tile.getMultiblock().isForceDisabled()) {
                active = true;
                // Temporarily set active to true, so we can easily check if the mouse is over the button
                if (isMouseOverCheckWindows(mouseX, mouseY)) {
                    displayTooltip(matrix, GeneratorsLang.FISSION_FORCE_DISABLED.translate(), mouseX - getGuiLeft(), mouseY - getGuiTop());
                }
                active = false;
            }
        }
    });
    scramButton = addButton(new TranslationButton(this, 89, 75, 81, 16, GeneratorsLang.FISSION_SCRAM, () -> MekanismGenerators.packetHandler.sendToServer(new PacketGeneratorsGuiInteract(GeneratorsGuiInteraction.FISSION_ACTIVE, tile, 0)), null, () -> EnumColor.DARK_RED));
    addButton(new GuiBigLight(this, 173, 76, tile.getMultiblock()::isActive));
    addButton(new GuiDynamicHorizontalRateBar(this, new IBarInfoHandler() {

        @Override
        public ITextComponent getTooltip() {
            return MekanismUtils.getTemperatureDisplay(tile.getMultiblock().heatCapacitor.getTemperature(), TemperatureUnit.KELVIN, true);
        }

        @Override
        public double getLevel() {
            return Math.min(1, tile.getMultiblock().heatCapacitor.getTemperature() / FissionReactorMultiblockData.MAX_DAMAGE_TEMPERATURE);
        }
    }, 5, 102, imageWidth - 12));
    heatGraph = addButton(new GuiGraph(this, 5, 123, imageWidth - 10, 38, temp -> MekanismUtils.getTemperatureDisplay(temp, TemperatureUnit.KELVIN, true)));
    heatGraph.setMinScale(1_600);
    updateButtons();
}
Also used : GuiFissionReactorTab(mekanism.generators.client.gui.element.GuiFissionReactorTab) IBarInfoHandler(mekanism.client.gui.element.bar.GuiBar.IBarInfoHandler) GuiGraph(mekanism.client.gui.element.GuiGraph) TranslationButton(mekanism.client.gui.element.button.TranslationButton) MatrixStack(com.mojang.blaze3d.matrix.MatrixStack) GuiGasGauge(mekanism.client.gui.element.gauge.GuiGasGauge) ITextComponent(net.minecraft.util.text.ITextComponent) FissionReactorMultiblockData(mekanism.generators.common.content.fission.FissionReactorMultiblockData) GuiHeatTab(mekanism.client.gui.element.tab.GuiHeatTab) GuiHybridGauge(mekanism.client.gui.element.gauge.GuiHybridGauge) PacketGeneratorsGuiInteract(mekanism.generators.common.network.to_server.PacketGeneratorsGuiInteract) GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) GuiDynamicHorizontalRateBar(mekanism.client.gui.element.bar.GuiDynamicHorizontalRateBar) GuiBigLight(mekanism.client.gui.element.GuiBigLight)

Example 4 with GuiGasGauge

use of mekanism.client.gui.element.gauge.GuiGasGauge in project Mekanism by mekanism.

the class GuiFusionReactorHeat method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiEnergyTab(this, () -> {
        FusionReactorMultiblockData multiblock = tile.getMultiblock();
        return Arrays.asList(MekanismLang.STORING.translate(EnergyDisplay.of(multiblock.energyContainer)), GeneratorsLang.PRODUCING_AMOUNT.translate(EnergyDisplay.of(multiblock.getPassiveGeneration(false, true))));
    }));
    addButton(new GuiNumberGauge(new INumberInfoHandler() {

        @Override
        public TextureAtlasSprite getIcon() {
            return MekanismRenderer.getBaseFluidTexture(Fluids.LAVA, FluidType.STILL);
        }

        @Override
        public double getLevel() {
            return tile.getMultiblock().getLastPlasmaTemp();
        }

        @Override
        public double getScaledLevel() {
            return Math.min(1, getLevel() / MAX_LEVEL);
        }

        @Override
        public ITextComponent getText() {
            return GeneratorsLang.REACTOR_PLASMA.translate(MekanismUtils.getTemperatureDisplay(getLevel(), TemperatureUnit.KELVIN, true));
        }
    }, GaugeType.STANDARD, this, 7, 50));
    addButton(new GuiProgress(() -> {
        FusionReactorMultiblockData multiblock = tile.getMultiblock();
        return multiblock.getLastPlasmaTemp() > multiblock.getLastCaseTemp();
    }, ProgressType.SMALL_RIGHT, this, 29, 76));
    addButton(new GuiNumberGauge(new INumberInfoHandler() {

        @Override
        public TextureAtlasSprite getIcon() {
            return MekanismRenderer.getBaseFluidTexture(Fluids.LAVA, FluidType.STILL);
        }

        @Override
        public double getLevel() {
            return tile.getMultiblock().getLastCaseTemp();
        }

        @Override
        public double getScaledLevel() {
            return Math.min(1, getLevel() / MAX_LEVEL);
        }

        @Override
        public ITextComponent getText() {
            return GeneratorsLang.REACTOR_CASE.translate(MekanismUtils.getTemperatureDisplay(getLevel(), TemperatureUnit.KELVIN, true));
        }
    }, GaugeType.STANDARD, this, 61, 50));
    addButton(new GuiProgress(() -> tile.getMultiblock().getCaseTemp() > 0, ProgressType.SMALL_RIGHT, this, 83, 61));
    addButton(new GuiProgress(() -> {
        FusionReactorMultiblockData multiblock = tile.getMultiblock();
        return multiblock.getCaseTemp() > 0 && !multiblock.waterTank.isEmpty() && multiblock.steamTank.getStored() < multiblock.steamTank.getCapacity();
    }, ProgressType.SMALL_RIGHT, this, 83, 91));
    addButton(new GuiFluidGauge(() -> tile.getMultiblock().waterTank, () -> tile.getFluidTanks(null), GaugeType.SMALL, this, 115, 84));
    addButton(new GuiGasGauge(() -> tile.getMultiblock().steamTank, () -> tile.getGasTanks(null), GaugeType.SMALL, this, 151, 84));
    addButton(new GuiEnergyGauge(tile.getMultiblock().energyContainer, GaugeType.SMALL, this, 115, 46));
    addButton(new GuiFusionReactorTab(this, tile, FusionReactorTab.FUEL));
    addButton(new GuiFusionReactorTab(this, tile, FusionReactorTab.STAT));
}
Also used : GuiFusionReactorTab(mekanism.generators.client.gui.element.GuiFusionReactorTab) FusionReactorMultiblockData(mekanism.generators.common.content.fusion.FusionReactorMultiblockData) GuiFluidGauge(mekanism.client.gui.element.gauge.GuiFluidGauge) GuiProgress(mekanism.client.gui.element.progress.GuiProgress) GuiGasGauge(mekanism.client.gui.element.gauge.GuiGasGauge) GuiEnergyGauge(mekanism.client.gui.element.gauge.GuiEnergyGauge) GuiEnergyTab(mekanism.client.gui.element.tab.GuiEnergyTab) INumberInfoHandler(mekanism.client.gui.element.gauge.GuiNumberGauge.INumberInfoHandler) GuiNumberGauge(mekanism.client.gui.element.gauge.GuiNumberGauge)

Example 5 with GuiGasGauge

use of mekanism.client.gui.element.gauge.GuiGasGauge in project Mekanism by mekanism.

the class GuiGasGenerator method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiEnergyTab(this, () -> Arrays.asList(GeneratorsLang.PRODUCING_AMOUNT.translate(EnergyDisplay.of(tile.getGenerationRate().multiply(tile.getUsed()).multiply(tile.getMaxBurnTicks()))), MekanismLang.MAX_OUTPUT.translate(EnergyDisplay.of(tile.getMaxOutput())))));
    addButton(new GuiGasGauge(() -> tile.fuelTank, () -> tile.getGasTanks(null), GaugeType.WIDE, this, 55, 18));
    addButton(new GuiVerticalPowerBar(this, tile.getEnergyContainer(), 164, 15));
}
Also used : GuiGasGauge(mekanism.client.gui.element.gauge.GuiGasGauge) GuiVerticalPowerBar(mekanism.client.gui.element.bar.GuiVerticalPowerBar) GuiEnergyTab(mekanism.client.gui.element.tab.GuiEnergyTab)

Aggregations

GuiGasGauge (mekanism.client.gui.element.gauge.GuiGasGauge)17 GuiEnergyTab (mekanism.client.gui.element.tab.GuiEnergyTab)13 GuiProgress (mekanism.client.gui.element.progress.GuiProgress)11 GuiHorizontalPowerBar (mekanism.client.gui.element.bar.GuiHorizontalPowerBar)6 GuiInnerScreen (mekanism.client.gui.element.GuiInnerScreen)5 IBarInfoHandler (mekanism.client.gui.element.bar.GuiBar.IBarInfoHandler)5 GuiFluidGauge (mekanism.client.gui.element.gauge.GuiFluidGauge)5 GuiVerticalPowerBar (mekanism.client.gui.element.bar.GuiVerticalPowerBar)4 GuiDynamicHorizontalRateBar (mekanism.client.gui.element.bar.GuiDynamicHorizontalRateBar)3 ITextComponent (net.minecraft.util.text.ITextComponent)3 ArrayList (java.util.ArrayList)2 GuiVerticalRateBar (mekanism.client.gui.element.bar.GuiVerticalRateBar)2 GuiGasMode (mekanism.client.gui.element.button.GuiGasMode)2 GuiEnergyGauge (mekanism.client.gui.element.gauge.GuiEnergyGauge)2 GuiHeatTab (mekanism.client.gui.element.tab.GuiHeatTab)2 GuiFusionReactorTab (mekanism.generators.client.gui.element.GuiFusionReactorTab)2 FusionReactorMultiblockData (mekanism.generators.common.content.fusion.FusionReactorMultiblockData)2 MatrixStack (com.mojang.blaze3d.matrix.MatrixStack)1 List (java.util.List)1 GuiBigLight (mekanism.client.gui.element.GuiBigLight)1