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Example 1 with PacketGuiInteract

use of mekanism.common.network.to_server.PacketGuiInteract in project Mekanism by mekanism.

the class GuiQIOFilterHandler method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiQIOFrequencyTab(this, tile));
    addButton(new GuiInnerScreen(this, 9, 16, imageWidth - 18, 12, () -> {
        List<ITextComponent> list = new ArrayList<>();
        QIOFrequency freq = tile.getQIOFrequency();
        if (freq == null) {
            list.add(MekanismLang.NO_FREQUENCY.translate());
        } else {
            list.add(MekanismLang.FREQUENCY.translate(freq.getKey()));
        }
        return list;
    }).tooltip(() -> {
        List<ITextComponent> list = new ArrayList<>();
        QIOFrequency freq = tile.getQIOFrequency();
        if (freq != null) {
            list.add(MekanismLang.QIO_ITEMS_DETAIL.translateColored(EnumColor.GRAY, EnumColor.INDIGO, TextUtils.format(freq.getTotalItemCount()), TextUtils.format(freq.getTotalItemCountCapacity())));
            list.add(MekanismLang.QIO_TYPES_DETAIL.translateColored(EnumColor.GRAY, EnumColor.INDIGO, TextUtils.format(freq.getTotalItemTypes(true)), TextUtils.format(freq.getTotalItemTypeCapacity())));
        }
        return list;
    }));
    // Filter holder
    addButton(new GuiElementHolder(this, 9, 30, 144, 68));
    // new filter button border
    addButton(new GuiElementHolder(this, 9, 98, 144, 22));
    addButton(new TranslationButton(this, 10, 99, 142, 20, MekanismLang.BUTTON_NEW_FILTER, () -> addWindow(new GuiQIOFilerSelect(this, tile))));
    scrollBar = addButton(new GuiScrollBar(this, 153, 30, 90, () -> tile.getFilters().size(), () -> FILTER_COUNT));
    // Add each of the buttons and then just change visibility state to match filter info
    for (int i = 0; i < FILTER_COUNT; i++) {
        addButton(new MovableFilterButton(this, 10, 31 + i * 22, 142, 22, i, scrollBar::getCurrentSelection, tile::getFilters, index -> {
            if (index > 0) {
                Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.MOVE_FILTER_UP, tile, index));
            }
        }, index -> {
            if (index < tile.getFilters().size() - 1) {
                Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.MOVE_FILTER_DOWN, tile, index));
            }
        }, this::onClick, filter -> {
            List<ItemStack> list = new ArrayList<>();
            if (filter != null) {
                if (filter instanceof IItemStackFilter) {
                    list.add(((IItemStackFilter<?>) filter).getItemStack());
                } else if (filter instanceof ITagFilter) {
                    String name = ((ITagFilter<?>) filter).getTagName();
                    if (name != null && !name.isEmpty()) {
                        list.addAll(TagCache.getItemTagStacks(((ITagFilter<?>) filter).getTagName()));
                    }
                } else if (filter instanceof IModIDFilter) {
                    list.addAll(TagCache.getModIDStacks(((IModIDFilter<?>) filter).getModID(), false));
                }
            }
            return list;
        }));
    }
}
Also used : EnumColor(mekanism.api.text.EnumColor) TextUtils(mekanism.common.util.text.TextUtils) GuiElementHolder(mekanism.client.gui.element.GuiElementHolder) PacketGuiInteract(mekanism.common.network.to_server.PacketGuiInteract) QIOTagFilter(mekanism.common.content.qio.filter.QIOTagFilter) GuiQIOTagFilter(mekanism.client.gui.element.window.filter.qio.GuiQIOTagFilter) ArrayList(java.util.ArrayList) QIOItemStackFilter(mekanism.common.content.qio.filter.QIOItemStackFilter) ITextComponent(net.minecraft.util.text.ITextComponent) ItemStack(net.minecraft.item.ItemStack) GuiQIOFrequencyTab(mekanism.client.gui.element.tab.GuiQIOFrequencyTab) QIOFrequency(mekanism.common.content.qio.QIOFrequency) GuiScrollBar(mekanism.client.gui.element.scroll.GuiScrollBar) Nonnull(javax.annotation.Nonnull) MovableFilterButton(mekanism.client.gui.element.button.MovableFilterButton) MatrixStack(com.mojang.blaze3d.matrix.MatrixStack) TileEntityQIOFilterHandler(mekanism.common.tile.qio.TileEntityQIOFilterHandler) TranslationButton(mekanism.client.gui.element.button.TranslationButton) Mekanism(mekanism.common.Mekanism) PlayerInventory(net.minecraft.entity.player.PlayerInventory) GuiQIOItemStackFilter(mekanism.client.gui.element.window.filter.qio.GuiQIOItemStackFilter) ITagFilter(mekanism.common.content.filter.ITagFilter) GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) List(java.util.List) IItemStackFilter(mekanism.common.content.filter.IItemStackFilter) IModIDFilter(mekanism.common.content.filter.IModIDFilter) MekanismTileContainer(mekanism.common.inventory.container.tile.MekanismTileContainer) GuiInteraction(mekanism.common.network.to_server.PacketGuiInteract.GuiInteraction) QIOModIDFilter(mekanism.common.content.qio.filter.QIOModIDFilter) MekanismLang(mekanism.common.MekanismLang) IFilter(mekanism.common.content.filter.IFilter) GuiQIOModIDFilter(mekanism.client.gui.element.window.filter.qio.GuiQIOModIDFilter) GuiMekanismTile(mekanism.client.gui.GuiMekanismTile) TagCache(mekanism.common.base.TagCache) TranslationButton(mekanism.client.gui.element.button.TranslationButton) ITextComponent(net.minecraft.util.text.ITextComponent) ArrayList(java.util.ArrayList) GuiScrollBar(mekanism.client.gui.element.scroll.GuiScrollBar) GuiQIOFrequencyTab(mekanism.client.gui.element.tab.GuiQIOFrequencyTab) PacketGuiInteract(mekanism.common.network.to_server.PacketGuiInteract) MovableFilterButton(mekanism.client.gui.element.button.MovableFilterButton) ITagFilter(mekanism.common.content.filter.ITagFilter) GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) IItemStackFilter(mekanism.common.content.filter.IItemStackFilter) GuiElementHolder(mekanism.client.gui.element.GuiElementHolder) ArrayList(java.util.ArrayList) List(java.util.List) IModIDFilter(mekanism.common.content.filter.IModIDFilter) QIOFrequency(mekanism.common.content.qio.QIOFrequency)

Example 2 with PacketGuiInteract

use of mekanism.common.network.to_server.PacketGuiInteract in project Mekanism by mekanism.

the class GuiQIOImporter method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiScreenSwitch(this, 9, 122, imageWidth - 18, MekanismLang.QIO_IMPORT_WITHOUT_FILTER.translate(), tile::getImportWithoutFilter, () -> Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.QIO_TOGGLE_IMPORT_WITHOUT_FILTER, tile))));
}
Also used : PacketGuiInteract(mekanism.common.network.to_server.PacketGuiInteract) GuiScreenSwitch(mekanism.client.gui.element.GuiScreenSwitch)

Example 3 with PacketGuiInteract

use of mekanism.common.network.to_server.PacketGuiInteract in project Mekanism by mekanism.

the class GuiRotaryCondensentrator method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiDownArrow(this, 159, 44));
    addButton(new GuiHorizontalPowerBar(this, tile.getEnergyContainer(), 115, 75));
    addButton(new GuiEnergyTab(this, tile.getEnergyContainer(), tile::getEnergyUsed));
    addButton(new GuiFluidGauge(() -> tile.fluidTank, () -> tile.getFluidTanks(null), GaugeType.STANDARD, this, 133, 13));
    addButton(new GuiGasGauge(() -> tile.gasTank, () -> tile.getGasTanks(null), GaugeType.STANDARD, this, 25, 13));
    addButton(new GuiProgress(new IBooleanProgressInfoHandler() {

        @Override
        public boolean fillProgressBar() {
            return tile.getActive();
        }

        @Override
        public boolean isActive() {
            return !tile.mode;
        }
    }, ProgressType.LARGE_RIGHT, this, 64, 39).jeiCategories(condensentrating));
    addButton(new GuiProgress(new IBooleanProgressInfoHandler() {

        @Override
        public boolean fillProgressBar() {
            return tile.getActive();
        }

        @Override
        public boolean isActive() {
            return tile.mode;
        }
    }, ProgressType.LARGE_LEFT, this, 64, 39).jeiCategories(decondensentrating));
    addButton(new ToggleButton(this, 4, 4, () -> tile.mode, () -> Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.NEXT_MODE, tile)), getOnHover(MekanismLang.CONDENSENTRATOR_TOGGLE)));
}
Also used : GuiFluidGauge(mekanism.client.gui.element.gauge.GuiFluidGauge) GuiDownArrow(mekanism.client.gui.element.GuiDownArrow) ToggleButton(mekanism.client.gui.element.button.ToggleButton) GuiHorizontalPowerBar(mekanism.client.gui.element.bar.GuiHorizontalPowerBar) GuiProgress(mekanism.client.gui.element.progress.GuiProgress) GuiGasGauge(mekanism.client.gui.element.gauge.GuiGasGauge) PacketGuiInteract(mekanism.common.network.to_server.PacketGuiInteract) GuiEnergyTab(mekanism.client.gui.element.tab.GuiEnergyTab) IBooleanProgressInfoHandler(mekanism.client.gui.element.progress.IProgressInfoHandler.IBooleanProgressInfoHandler)

Example 4 with PacketGuiInteract

use of mekanism.common.network.to_server.PacketGuiInteract in project Mekanism by mekanism.

the class GuiLogisticalSorter method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiSlot(SlotType.NORMAL, this, 12, 136).setRenderAboveSlots());
    addButton(new TranslationButton(this, 56, 136, 96, 20, MekanismLang.BUTTON_NEW_FILTER, () -> addWindow(new GuiSorterFilerSelect(this, tile))));
    addButton(new MekanismImageButton(this, 12, 58, 14, getButtonLocation("single"), () -> Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.SINGLE_ITEM_BUTTON, tile)), getOnHover(MekanismLang.SORTER_SINGLE_ITEM_DESCRIPTION)));
    addButton(new MekanismImageButton(this, 12, 84, 14, getButtonLocation("round_robin"), () -> Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.ROUND_ROBIN_BUTTON, tile)), getOnHover(MekanismLang.SORTER_ROUND_ROBIN_DESCRIPTION)));
    addButton(new MekanismImageButton(this, 12, 110, 14, getButtonLocation("auto_eject"), () -> Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.AUTO_EJECT_BUTTON, tile)), getOnHover(MekanismLang.SORTER_AUTO_EJECT_DESCRIPTION)));
    addButton(new ColorButton(this, 13, 137, 16, 16, () -> tile.color, () -> Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.CHANGE_COLOR, tile, hasShiftDown() ? -1 : TransporterUtils.getColorIndex(TransporterUtils.increment(tile.color)))), () -> Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.CHANGE_COLOR, tile, TransporterUtils.getColorIndex(TransporterUtils.decrement(tile.color))))));
}
Also used : ColorButton(mekanism.client.gui.element.button.ColorButton) TranslationButton(mekanism.client.gui.element.button.TranslationButton) GuiSlot(mekanism.client.gui.element.slot.GuiSlot) MekanismImageButton(mekanism.client.gui.element.button.MekanismImageButton) PacketGuiInteract(mekanism.common.network.to_server.PacketGuiInteract) GuiSorterFilerSelect(mekanism.client.gui.element.window.filter.transporter.GuiSorterFilerSelect)

Example 5 with PacketGuiInteract

use of mekanism.common.network.to_server.PacketGuiInteract in project Mekanism by mekanism.

the class GuiFilterHolder method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiInnerScreen(this, 9, 17, 46, 140));
    // Filter holder
    addButton(new GuiElementHolder(this, 55, 17, 98, 118));
    // new filter button border
    addButton(new GuiElementHolder(this, 55, 135, 98, 22));
    scrollBar = addButton(new GuiScrollBar(this, 153, 17, 140, () -> getFilters().size(), () -> FILTER_COUNT));
    // Add each of the buttons and then just change visibility state to match filter info
    for (int i = 0; i < FILTER_COUNT; i++) {
        addFilterButton(new MovableFilterButton(this, 56, 18 + i * 29, i, scrollBar::getCurrentSelection, this::getFilters, index -> {
            if (index > 0) {
                Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.MOVE_FILTER_UP, tile, index));
            }
        }, index -> {
            if (index < getFilters().size() - 1) {
                Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.MOVE_FILTER_DOWN, tile, index));
            }
        }, this::onClick, filter -> {
            List<ItemStack> list = new ArrayList<>();
            if (filter != null) {
                if (filter instanceof IItemStackFilter) {
                    list.add(((IItemStackFilter<?>) filter).getItemStack());
                } else if (filter instanceof ITagFilter) {
                    list.addAll(getTagStacks(((ITagFilter<?>) filter).getTagName()));
                } else if (filter instanceof IMaterialFilter) {
                    list.addAll(TagCache.getMaterialStacks(((IMaterialFilter<?>) filter).getMaterialItem()));
                } else if (filter instanceof IModIDFilter) {
                    list.addAll(TagCache.getModIDStacks(((IModIDFilter<?>) filter).getModID(), false));
                }
            }
            return list;
        }));
    }
}
Also used : GuiElementHolder(mekanism.client.gui.element.GuiElementHolder) PacketGuiInteract(mekanism.common.network.to_server.PacketGuiInteract) FilterButton(mekanism.client.gui.element.button.FilterButton) ArrayList(java.util.ArrayList) ITextComponent(net.minecraft.util.text.ITextComponent) ITileFilterHolder(mekanism.common.tile.interfaces.ITileFilterHolder) ItemStack(net.minecraft.item.ItemStack) HashList(mekanism.common.lib.collection.HashList) GuiScrollBar(mekanism.client.gui.element.scroll.GuiScrollBar) Nonnull(javax.annotation.Nonnull) MovableFilterButton(mekanism.client.gui.element.button.MovableFilterButton) MatrixStack(com.mojang.blaze3d.matrix.MatrixStack) TileEntityMekanism(mekanism.common.tile.base.TileEntityMekanism) Mekanism(mekanism.common.Mekanism) PlayerInventory(net.minecraft.entity.player.PlayerInventory) IMaterialFilter(mekanism.common.content.filter.IMaterialFilter) ITagFilter(mekanism.common.content.filter.ITagFilter) GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) List(java.util.List) IItemStackFilter(mekanism.common.content.filter.IItemStackFilter) IModIDFilter(mekanism.common.content.filter.IModIDFilter) MekanismTileContainer(mekanism.common.inventory.container.tile.MekanismTileContainer) GuiInteraction(mekanism.common.network.to_server.PacketGuiInteract.GuiInteraction) IFilter(mekanism.common.content.filter.IFilter) TagCache(mekanism.common.base.TagCache) IMaterialFilter(mekanism.common.content.filter.IMaterialFilter) GuiScrollBar(mekanism.client.gui.element.scroll.GuiScrollBar) PacketGuiInteract(mekanism.common.network.to_server.PacketGuiInteract) MovableFilterButton(mekanism.client.gui.element.button.MovableFilterButton) ITagFilter(mekanism.common.content.filter.ITagFilter) GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) IItemStackFilter(mekanism.common.content.filter.IItemStackFilter) GuiElementHolder(mekanism.client.gui.element.GuiElementHolder) ArrayList(java.util.ArrayList) HashList(mekanism.common.lib.collection.HashList) List(java.util.List) IModIDFilter(mekanism.common.content.filter.IModIDFilter)

Aggregations

PacketGuiInteract (mekanism.common.network.to_server.PacketGuiInteract)20 GuiSlot (mekanism.client.gui.element.slot.GuiSlot)6 ItemStack (net.minecraft.item.ItemStack)6 MatrixStack (com.mojang.blaze3d.matrix.MatrixStack)5 List (java.util.List)5 Nonnull (javax.annotation.Nonnull)5 TranslationButton (mekanism.client.gui.element.button.TranslationButton)5 Mekanism (mekanism.common.Mekanism)5 GuiInteraction (mekanism.common.network.to_server.PacketGuiInteract.GuiInteraction)5 PlayerInventory (net.minecraft.entity.player.PlayerInventory)5 ITextComponent (net.minecraft.util.text.ITextComponent)5 ArrayList (java.util.ArrayList)4 GuiElementHolder (mekanism.client.gui.element.GuiElementHolder)4 GuiInnerScreen (mekanism.client.gui.element.GuiInnerScreen)4 MekanismImageButton (mekanism.client.gui.element.button.MekanismImageButton)4 MekanismLang (mekanism.common.MekanismLang)4 MekanismContainer (mekanism.common.inventory.container.MekanismContainer)4 MekanismTileContainer (mekanism.common.inventory.container.tile.MekanismTileContainer)4 EnumColor (mekanism.api.text.EnumColor)3 GuiMekanismTile (mekanism.client.gui.GuiMekanismTile)3