use of mekanism.client.gui.element.GuiElementHolder in project Mekanism by mekanism.
the class GuiQIOFilterHandler method addGuiElements.
@Override
protected void addGuiElements() {
super.addGuiElements();
addButton(new GuiQIOFrequencyTab(this, tile));
addButton(new GuiInnerScreen(this, 9, 16, imageWidth - 18, 12, () -> {
List<ITextComponent> list = new ArrayList<>();
QIOFrequency freq = tile.getQIOFrequency();
if (freq == null) {
list.add(MekanismLang.NO_FREQUENCY.translate());
} else {
list.add(MekanismLang.FREQUENCY.translate(freq.getKey()));
}
return list;
}).tooltip(() -> {
List<ITextComponent> list = new ArrayList<>();
QIOFrequency freq = tile.getQIOFrequency();
if (freq != null) {
list.add(MekanismLang.QIO_ITEMS_DETAIL.translateColored(EnumColor.GRAY, EnumColor.INDIGO, TextUtils.format(freq.getTotalItemCount()), TextUtils.format(freq.getTotalItemCountCapacity())));
list.add(MekanismLang.QIO_TYPES_DETAIL.translateColored(EnumColor.GRAY, EnumColor.INDIGO, TextUtils.format(freq.getTotalItemTypes(true)), TextUtils.format(freq.getTotalItemTypeCapacity())));
}
return list;
}));
// Filter holder
addButton(new GuiElementHolder(this, 9, 30, 144, 68));
// new filter button border
addButton(new GuiElementHolder(this, 9, 98, 144, 22));
addButton(new TranslationButton(this, 10, 99, 142, 20, MekanismLang.BUTTON_NEW_FILTER, () -> addWindow(new GuiQIOFilerSelect(this, tile))));
scrollBar = addButton(new GuiScrollBar(this, 153, 30, 90, () -> tile.getFilters().size(), () -> FILTER_COUNT));
// Add each of the buttons and then just change visibility state to match filter info
for (int i = 0; i < FILTER_COUNT; i++) {
addButton(new MovableFilterButton(this, 10, 31 + i * 22, 142, 22, i, scrollBar::getCurrentSelection, tile::getFilters, index -> {
if (index > 0) {
Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.MOVE_FILTER_UP, tile, index));
}
}, index -> {
if (index < tile.getFilters().size() - 1) {
Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.MOVE_FILTER_DOWN, tile, index));
}
}, this::onClick, filter -> {
List<ItemStack> list = new ArrayList<>();
if (filter != null) {
if (filter instanceof IItemStackFilter) {
list.add(((IItemStackFilter<?>) filter).getItemStack());
} else if (filter instanceof ITagFilter) {
String name = ((ITagFilter<?>) filter).getTagName();
if (name != null && !name.isEmpty()) {
list.addAll(TagCache.getItemTagStacks(((ITagFilter<?>) filter).getTagName()));
}
} else if (filter instanceof IModIDFilter) {
list.addAll(TagCache.getModIDStacks(((IModIDFilter<?>) filter).getModID(), false));
}
}
return list;
}));
}
}
use of mekanism.client.gui.element.GuiElementHolder in project Mekanism by mekanism.
the class GuiModuleTweaker method addGuiElements.
@Override
protected void addGuiElements() {
super.addGuiElements();
moduleScreen = addButton(new GuiModuleScreen(this, 138, 20, () -> menu.slots.get(selected).getSlotIndex()));
scrollList = addButton(new GuiModuleScrollList(this, 30, 20, 108, 116, () -> getStack(selected), this::onModuleSelected));
addButton(new GuiElementHolder(this, 30, 136, 108, 18));
optionsButton = addButton(new TranslationButton(this, 31, 137, 106, 16, MekanismLang.BUTTON_OPTIONS, this::openOptions));
optionsButton.active = false;
int size = menu.slots.size();
for (int i = 0; i < size; i++) {
Slot slot = menu.slots.get(i);
final int index = i;
// initialize selected item
if (selected == -1 && isValidItem(index)) {
select(index);
}
addButton(new GuiSlot(SlotType.NORMAL, this, slot.x - 1, slot.y - 1).click((e, x, y) -> select(index)).overlayColor(isValidItem(index) ? null : () -> 0xCC333333).with(() -> index == selected ? SlotOverlay.SELECT : null));
}
}
use of mekanism.client.gui.element.GuiElementHolder in project Mekanism by mekanism.
the class GuiDynamicTank method addGuiElements.
@Override
protected void addGuiElements() {
// Add the side holder before the slots, as it holds a couple of the slots
addButton(GuiSideHolder.armorHolder(this));
addButton(new GuiElementHolder(this, 141, 16, 26, 56));
super.addGuiElements();
addButton(new GuiSlot(SlotType.INNER_HOLDER_SLOT, this, 145, 20));
addButton(new GuiSlot(SlotType.INNER_HOLDER_SLOT, this, 145, 50));
addButton(new GuiInnerScreen(this, 49, 21, 84, 46, () -> {
List<ITextComponent> ret = new ArrayList<>();
TankMultiblockData multiblock = tile.getMultiblock();
long capacity = multiblock.getChemicalTankCapacity();
switch(multiblock.mergedTank.getCurrentType()) {
case EMPTY:
ret.add(MekanismLang.EMPTY.translate());
break;
case FLUID:
addStored(ret, multiblock.getFluidTank().getFluid(), FluidStack::getAmount);
capacity = multiblock.getTankCapacity();
break;
case GAS:
addStored(ret, multiblock.getGasTank());
break;
case INFUSION:
addStored(ret, multiblock.getInfusionTank());
break;
case PIGMENT:
addStored(ret, multiblock.getPigmentTank());
break;
case SLURRY:
addStored(ret, multiblock.getSlurryTank());
break;
}
ret.add(MekanismLang.CAPACITY.translate(""));
ret.add(MekanismLang.GENERIC_MB.translate(TextUtils.format(capacity)));
return ret;
}).spacing(2));
addButton(new GuiDownArrow(this, 150, 39));
addButton(new GuiContainerEditModeTab<>(this, tile));
addButton(new GuiMergedTankGauge<>(() -> tile.getMultiblock().mergedTank, tile::getMultiblock, GaugeType.MEDIUM, this, 7, 16, 34, 56));
}
use of mekanism.client.gui.element.GuiElementHolder in project Mekanism by mekanism.
the class GuiFilterHolder method addGuiElements.
@Override
protected void addGuiElements() {
super.addGuiElements();
addButton(new GuiInnerScreen(this, 9, 17, 46, 140));
// Filter holder
addButton(new GuiElementHolder(this, 55, 17, 98, 118));
// new filter button border
addButton(new GuiElementHolder(this, 55, 135, 98, 22));
scrollBar = addButton(new GuiScrollBar(this, 153, 17, 140, () -> getFilters().size(), () -> FILTER_COUNT));
// Add each of the buttons and then just change visibility state to match filter info
for (int i = 0; i < FILTER_COUNT; i++) {
addFilterButton(new MovableFilterButton(this, 56, 18 + i * 29, i, scrollBar::getCurrentSelection, this::getFilters, index -> {
if (index > 0) {
Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.MOVE_FILTER_UP, tile, index));
}
}, index -> {
if (index < getFilters().size() - 1) {
Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.MOVE_FILTER_DOWN, tile, index));
}
}, this::onClick, filter -> {
List<ItemStack> list = new ArrayList<>();
if (filter != null) {
if (filter instanceof IItemStackFilter) {
list.add(((IItemStackFilter<?>) filter).getItemStack());
} else if (filter instanceof ITagFilter) {
list.addAll(getTagStacks(((ITagFilter<?>) filter).getTagName()));
} else if (filter instanceof IMaterialFilter) {
list.addAll(TagCache.getMaterialStacks(((IMaterialFilter<?>) filter).getMaterialItem()));
} else if (filter instanceof IModIDFilter) {
list.addAll(TagCache.getModIDStacks(((IModIDFilter<?>) filter).getModID(), false));
}
}
return list;
}));
}
}
use of mekanism.client.gui.element.GuiElementHolder in project Mekanism by mekanism.
the class GuiFissionReactorLogicAdapter method addGuiElements.
@Override
protected void addGuiElements() {
super.addGuiElements();
addButton(new GuiElementHolder(this, 16, 31, 130, 90));
scrollBar = addButton(new GuiScrollBar(this, 146, 31, 90, () -> tile.getModes().length, () -> DISPLAY_COUNT));
for (int i = 0; i < DISPLAY_COUNT; i++) {
int typeShift = 22 * i;
addButton(new ReactorLogicButton<>(this, 17, 32 + typeShift, i, tile, scrollBar::getCurrentSelection, tile::getModes, type -> {
if (type == null) {
return;
}
MekanismGenerators.packetHandler.sendToServer(new PacketGeneratorsGuiInteract(GeneratorsGuiInteraction.LOGIC_TYPE, tile, type.ordinal()));
}));
}
}
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