use of mekanism.client.gui.element.gauge.GuiNumberGauge in project Mekanism by mekanism.
the class GuiFusionReactorHeat method addGuiElements.
@Override
protected void addGuiElements() {
super.addGuiElements();
addButton(new GuiEnergyTab(this, () -> {
FusionReactorMultiblockData multiblock = tile.getMultiblock();
return Arrays.asList(MekanismLang.STORING.translate(EnergyDisplay.of(multiblock.energyContainer)), GeneratorsLang.PRODUCING_AMOUNT.translate(EnergyDisplay.of(multiblock.getPassiveGeneration(false, true))));
}));
addButton(new GuiNumberGauge(new INumberInfoHandler() {
@Override
public TextureAtlasSprite getIcon() {
return MekanismRenderer.getBaseFluidTexture(Fluids.LAVA, FluidType.STILL);
}
@Override
public double getLevel() {
return tile.getMultiblock().getLastPlasmaTemp();
}
@Override
public double getScaledLevel() {
return Math.min(1, getLevel() / MAX_LEVEL);
}
@Override
public ITextComponent getText() {
return GeneratorsLang.REACTOR_PLASMA.translate(MekanismUtils.getTemperatureDisplay(getLevel(), TemperatureUnit.KELVIN, true));
}
}, GaugeType.STANDARD, this, 7, 50));
addButton(new GuiProgress(() -> {
FusionReactorMultiblockData multiblock = tile.getMultiblock();
return multiblock.getLastPlasmaTemp() > multiblock.getLastCaseTemp();
}, ProgressType.SMALL_RIGHT, this, 29, 76));
addButton(new GuiNumberGauge(new INumberInfoHandler() {
@Override
public TextureAtlasSprite getIcon() {
return MekanismRenderer.getBaseFluidTexture(Fluids.LAVA, FluidType.STILL);
}
@Override
public double getLevel() {
return tile.getMultiblock().getLastCaseTemp();
}
@Override
public double getScaledLevel() {
return Math.min(1, getLevel() / MAX_LEVEL);
}
@Override
public ITextComponent getText() {
return GeneratorsLang.REACTOR_CASE.translate(MekanismUtils.getTemperatureDisplay(getLevel(), TemperatureUnit.KELVIN, true));
}
}, GaugeType.STANDARD, this, 61, 50));
addButton(new GuiProgress(() -> tile.getMultiblock().getCaseTemp() > 0, ProgressType.SMALL_RIGHT, this, 83, 61));
addButton(new GuiProgress(() -> {
FusionReactorMultiblockData multiblock = tile.getMultiblock();
return multiblock.getCaseTemp() > 0 && !multiblock.waterTank.isEmpty() && multiblock.steamTank.getStored() < multiblock.steamTank.getCapacity();
}, ProgressType.SMALL_RIGHT, this, 83, 91));
addButton(new GuiFluidGauge(() -> tile.getMultiblock().waterTank, () -> tile.getFluidTanks(null), GaugeType.SMALL, this, 115, 84));
addButton(new GuiGasGauge(() -> tile.getMultiblock().steamTank, () -> tile.getGasTanks(null), GaugeType.SMALL, this, 151, 84));
addButton(new GuiEnergyGauge(tile.getMultiblock().energyContainer, GaugeType.SMALL, this, 115, 46));
addButton(new GuiFusionReactorTab(this, tile, FusionReactorTab.FUEL));
addButton(new GuiFusionReactorTab(this, tile, FusionReactorTab.STAT));
}
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