use of micdoodle8.mods.galacticraft.planets.asteroids.dimension.WorldProviderAsteroids in project Galacticraft by micdoodle8.
the class AsteroidsEventHandlerClient method onClientTick.
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onClientTick(ClientTickEvent event) {
Minecraft minecraft = Minecraft.getMinecraft();
WorldClient world = minecraft.theWorld;
if (world != null) {
if (world.provider instanceof WorldProviderAsteroids) {
if (world.provider.getSkyRenderer() == null) {
world.provider.setSkyRenderer(new SkyProviderAsteroids((IGalacticraftWorldProvider) world.provider));
}
if (world.provider.getCloudRenderer() == null) {
world.provider.setCloudRenderer(new CloudRenderer());
}
}
}
}
use of micdoodle8.mods.galacticraft.planets.asteroids.dimension.WorldProviderAsteroids in project Galacticraft by micdoodle8.
the class TileEntityMinerBase method findTargetPoints.
private void findTargetPoints() {
this.targetPoints.clear();
BlockVec3 posnTarget = new BlockVec3(this);
if (this.worldObj.provider instanceof WorldProviderAsteroids) {
ArrayList<BlockVec3> roids = ((WorldProviderAsteroids) this.worldObj.provider).getClosestAsteroidsXZ(posnTarget.x, posnTarget.y, posnTarget.z, this.facing.getIndex(), 100);
if (roids != null && roids.size() > 0) {
this.targetPoints.addAll(roids);
return;
}
}
posnTarget.modifyPositionFromSide(this.facing, this.worldObj.rand.nextInt(16) + 32);
int miny = Math.min(this.getPos().getY() * 2 - 90, this.getPos().getY() - 22);
if (miny < 5) {
miny = 5;
}
posnTarget.y = miny + 5 + this.worldObj.rand.nextInt(4);
this.targetPoints.add(posnTarget);
EnumFacing lateral = EnumFacing.NORTH;
EnumFacing inLine = this.facing;
if (inLine.getAxis() == Axis.Z) {
lateral = EnumFacing.WEST;
}
this.targetPoints.add(posnTarget.clone().modifyPositionFromSide(lateral, 13));
this.targetPoints.add(posnTarget.clone().modifyPositionFromSide(lateral, -13));
if (posnTarget.y > 17) {
this.targetPoints.add(posnTarget.clone().modifyPositionFromSide(lateral, 7).modifyPositionFromSide(EnumFacing.DOWN, 11));
this.targetPoints.add(posnTarget.clone().modifyPositionFromSide(lateral, -7).modifyPositionFromSide(EnumFacing.DOWN, 11));
} else {
this.targetPoints.add(posnTarget.clone().modifyPositionFromSide(lateral, 26));
this.targetPoints.add(posnTarget.clone().modifyPositionFromSide(lateral, -26));
}
this.targetPoints.add(posnTarget.clone().modifyPositionFromSide(lateral, 7).modifyPositionFromSide(EnumFacing.UP, 11));
this.targetPoints.add(posnTarget.clone().modifyPositionFromSide(lateral, -7).modifyPositionFromSide(EnumFacing.UP, 11));
if (posnTarget.y < this.getPos().getY() - 38) {
this.targetPoints.add(posnTarget.clone().modifyPositionFromSide(lateral, 13).modifyPositionFromSide(EnumFacing.UP, 22));
this.targetPoints.add(posnTarget.clone().modifyPositionFromSide(EnumFacing.UP, 22));
this.targetPoints.add(posnTarget.clone().modifyPositionFromSide(lateral, -13).modifyPositionFromSide(EnumFacing.UP, 22));
}
int s = this.targetPoints.size();
for (int i = 0; i < s; i++) {
this.targetPoints.add(this.targetPoints.get(i).clone().modifyPositionFromSide(inLine, EntityAstroMiner.MINE_LENGTH + 6));
}
this.markDirty();
return;
}
use of micdoodle8.mods.galacticraft.planets.asteroids.dimension.WorldProviderAsteroids in project Galacticraft by micdoodle8.
the class EntityAstroMiner method setMinePoints.
private void setMinePoints() {
// Still some areas left to mine from last visit (maybe it was full or out of power?)
if (this.minePoints.size() > 0) {
return;
}
BlockVec3 inFront = new BlockVec3(MathHelper.floor_double(this.posX + 0.5D), MathHelper.floor_double(this.posY + 1.5D), MathHelper.floor_double(this.posZ + 0.5D));
int otherEnd = (this.worldObj.provider instanceof WorldProviderAsteroids) ? this.MINE_LENGTH_AST : this.MINE_LENGTH;
if (this.baseFacing == EnumFacing.NORTH || this.baseFacing == EnumFacing.WEST) {
otherEnd = -otherEnd;
}
switch(this.baseFacing) {
case NORTH:
case SOUTH:
this.minePoints.add(inFront.clone().translate(0, 0, otherEnd));
this.minePoints.add(inFront.clone().translate(4, 0, otherEnd));
this.minePoints.add(inFront.clone().translate(4, 0, 0));
this.minePoints.add(inFront.clone().translate(2, 3, 0));
this.minePoints.add(inFront.clone().translate(2, 3, otherEnd));
this.minePoints.add(inFront.clone().translate(-2, 3, otherEnd));
this.minePoints.add(inFront.clone().translate(-2, 3, 0));
this.minePoints.add(inFront.clone().translate(-4, 0, 0));
this.minePoints.add(inFront.clone().translate(-4, 0, otherEnd));
this.minePoints.add(inFront.clone().translate(-2, -3, otherEnd));
this.minePoints.add(inFront.clone().translate(-2, -3, 0));
this.minePoints.add(inFront.clone().translate(2, -3, 0));
this.minePoints.add(inFront.clone().translate(2, -3, otherEnd));
this.minePoints.add(inFront.clone().translate(0, 0, otherEnd));
break;
case WEST:
case EAST:
this.minePoints.add(inFront.clone().translate(otherEnd, 0, 0));
this.minePoints.add(inFront.clone().translate(otherEnd, 0, 4));
this.minePoints.add(inFront.clone().translate(0, 0, 4));
this.minePoints.add(inFront.clone().translate(0, 3, 2));
this.minePoints.add(inFront.clone().translate(otherEnd, 3, 2));
this.minePoints.add(inFront.clone().translate(otherEnd, 3, -2));
this.minePoints.add(inFront.clone().translate(0, 3, -2));
this.minePoints.add(inFront.clone().translate(0, 0, -4));
this.minePoints.add(inFront.clone().translate(otherEnd, 0, -4));
this.minePoints.add(inFront.clone().translate(otherEnd, -3, -2));
this.minePoints.add(inFront.clone().translate(0, -3, -2));
this.minePoints.add(inFront.clone().translate(0, -3, 2));
this.minePoints.add(inFront.clone().translate(otherEnd, -3, 2));
this.minePoints.add(inFront.clone().translate(otherEnd, 0, 0));
break;
}
}
use of micdoodle8.mods.galacticraft.planets.asteroids.dimension.WorldProviderAsteroids in project Galacticraft by micdoodle8.
the class EntityAstroMiner method onUpdate.
@Override
public void onUpdate() {
if (this.posY < -64.0D) {
this.setDead();
return;
}
if (this.getDamage() > 0.0F) {
this.setDamage(this.getDamage() - 1.0F);
}
stopForTurn = !this.checkRotation();
this.facing = this.getFacingFromRotation();
this.setBoundingBoxForFacing();
if (this.worldObj.isRemote) {
// CLIENT CODE
if (this.turnProgress == 0) {
this.turnProgress++;
if (this.AIstate < AISTATE_TRAVELLING) {
// It should be stationary, so this deals with the spooky movement (due to minor differences between server and client position)
this.posX = this.minecartX;
this.posY = this.minecartY;
this.posZ = this.minecartZ;
} else {
double diffX = this.minecartX - this.posX;
double diffY = this.minecartY - this.posY;
double diffZ = this.minecartZ - this.posZ;
if (Math.abs(diffX) > 1.0D || Math.abs(diffY) > 1.0D || Math.abs(diffZ) > 1.0D) {
this.posX = this.minecartX;
this.posY = this.minecartY;
this.posZ = this.minecartZ;
} else {
if (Math.abs(diffX) > Math.abs(this.motionX)) {
this.motionX += diffX / 10D;
}
if (Math.abs(diffY) > Math.abs(this.motionY)) {
this.motionY += diffY / 10D;
}
if (Math.abs(diffZ) > Math.abs(this.motionZ)) {
this.motionZ += diffZ / 10D;
}
}
}
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
setEntityBoundingBox(getEntityBoundingBox().offset(this.motionX, this.motionY, this.motionZ));
this.setRotation(this.rotationYaw, this.rotationPitch);
if (this.AIstate == AISTATE_MINING && this.ticksExisted % 2 == 0) {
this.prepareMoveClient(TEMPFAST ? 8 : 1, 2);
}
// Sound updates on client
if (this.AIstate < AISTATE_ATBASE) {
this.stopRocketSound();
}
return;
}
if (this.toAddToServer) {
this.toAddToServer = false;
this.serverIndex = AsteroidsTickHandlerServer.monitorMiner(this);
}
// SERVER CODE
if (this.ticksExisted % 10 == 0 || this.flagLink) {
this.flagLink = false;
this.checkPlayer();
if (posBase.blockExists(worldObj)) {
TileEntity tileEntity = posBase.getTileEntity(this.worldObj);
if (tileEntity instanceof TileEntityMinerBase && ((TileEntityMinerBase) tileEntity).isMaster && !tileEntity.isInvalid()) {
// Create link with base on loading the EntityAstroMiner
UUID linker = ((TileEntityMinerBase) tileEntity).getLinkedMiner();
if (!this.getUniqueID().equals(linker)) {
if (linker == null) {
((TileEntityMinerBase) tileEntity).linkMiner(this);
} else {
this.freeze(FAIL_ANOTHERWASLINKED);
return;
}
} else if (((TileEntityMinerBase) tileEntity).linkedMiner != this) {
((TileEntityMinerBase) tileEntity).linkMiner(this);
}
} else {
if (this.playerMP != null && (this.givenFailMessage & (1 << FAIL_BASEDESTROYED)) == 0) {
this.playerMP.addChatMessage(new ChatComponentText(GCCoreUtil.translate("gui.message.astro_miner" + FAIL_BASEDESTROYED + ".fail")));
this.givenFailMessage += (1 << FAIL_BASEDESTROYED);
// Continue mining even though base was destroyed - maybe it will be replaced
}
}
}
} else if (this.flagCheckPlayer) {
this.checkPlayer();
}
if (this.playerMP == null) {
// but do not actually set the dormant state on the server, so can resume immediately if player comes online
if (this.motionX != 0 || this.motionY != 0 || this.motionZ != 0) {
this.motionX = 0;
this.motionY = 0;
this.motionZ = 0;
GalacticraftCore.packetPipeline.sendToDimension(new PacketDynamic(this), GCCoreUtil.getDimensionID(this.worldObj));
}
return;
}
if (this.lastFacing != this.facingAI) {
this.lastFacing = this.facingAI;
this.prepareMove(12, 0);
this.prepareMove(12, 1);
this.prepareMove(12, 2);
}
this.lastTickPosX = this.posX;
this.lastTickPosY = this.posY;
this.lastTickPosZ = this.posZ;
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.prevRotationPitch = this.rotationPitch;
this.prevRotationYaw = this.rotationYaw;
if (this.AIstate > AISTATE_ATBASE) {
if (this.energyLevel <= 0) {
this.freeze(FAIL_OUTOFENERGY);
} else if (!(this.worldObj.provider instanceof WorldProviderAsteroids) && this.ticksExisted % 2 == 0) {
this.energyLevel--;
}
// No energy consumption when moving in space in Asteroids dimension (this reduces the risk of the Astro Miner becoming stranded!)
}
switch(this.AIstate) {
case AISTATE_STUCK:
// Attempt to re-start every 30 seconds or so
if (this.ticksExisted % 600 == 0) {
if ((this.givenFailMessage & 8) > 0) {
// The base was destroyed - see if it has been replaced?
this.atBase();
} else {
// See if the return path has been unblocked, and give a small amount of backup energy to try to get home
this.AIstate = AISTATE_RETURNING;
if (this.energyLevel <= 0) {
this.energyLevel = 20;
}
}
}
break;
case AISTATE_ATBASE:
this.atBase();
break;
case AISTATE_TRAVELLING:
if (!this.moveToTarget()) {
this.prepareMove(TEMPFAST ? 8 : 2, 2);
}
break;
case AISTATE_MINING:
if (!this.doMining() && this.ticksExisted % 2 == 0) {
this.energyLevel--;
this.prepareMove(TEMPFAST ? 8 : 1, 2);
}
break;
case AISTATE_RETURNING:
this.moveToBase();
this.prepareMove(TEMPFAST ? 8 : 4, 1);
break;
case AISTATE_DOCKING:
if (this.waypointBase != null) {
this.speed = speedbase / 1.6;
this.rotSpeed = rotSpeedBase / 1.6F;
if (this.moveToPos(this.waypointBase, true)) {
this.AIstate = AISTATE_ATBASE;
this.motionX = 0;
this.motionY = 0;
this.motionZ = 0;
this.speed = speedbase;
this.rotSpeed = rotSpeedBase;
}
} else {
GCLog.severe("AstroMiner missing base position: this is a bug.");
this.AIstate = AISTATE_STUCK;
}
break;
}
GalacticraftCore.packetPipeline.sendToDimension(new PacketDynamic(this), GCCoreUtil.getDimensionID(this.worldObj));
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
setEntityBoundingBox(getEntityBoundingBox().offset(this.motionX, this.motionY, this.motionZ));
/* if (this.dataWatcher.getWatchableObjectInt(this.timeSinceHit) > 0)
{
this.dataWatcher.updateObject(this.timeSinceHit, Integer.valueOf(this.dataWatcher.getWatchableObjectInt(this.timeSinceHit) - 1));
}
if (this.dataWatcher.getWatchableObjectInt(this.currentDamage) > 0)
{
this.dataWatcher.updateObject(this.currentDamage, Integer.valueOf(this.dataWatcher.getWatchableObjectInt(this.currentDamage) - 1));
}
*/
}
use of micdoodle8.mods.galacticraft.planets.asteroids.dimension.WorldProviderAsteroids in project Galacticraft by micdoodle8.
the class AsteroidsPlayerHandler method onPlayerUpdate.
public void onPlayerUpdate(EntityPlayerMP player) {
if (!player.worldObj.isRemote && player.worldObj.provider instanceof WorldProviderAsteroids) {
final int f = 50;
if (player.worldObj.rand.nextInt(f) == 0 && player.posY < 260D) {
final EntityPlayer closestPlayer = player.worldObj.getClosestPlayerToEntity(player, 100);
if (closestPlayer == null || closestPlayer.getEntityId() <= player.getEntityId()) {
double x, y, z;
double motX, motY, motZ;
double r = player.worldObj.rand.nextInt(60) + 30D;
double theta = Math.PI * 2.0 * player.worldObj.rand.nextDouble();
x = player.posX + Math.cos(theta) * r;
y = player.posY + player.worldObj.rand.nextInt(5);
z = player.posZ + Math.sin(theta) * r;
motX = (player.posX - x + (player.worldObj.rand.nextDouble() - 0.5) * 40) / 400.0F;
motY = (player.worldObj.rand.nextDouble() - 0.5) * 0.4;
motZ = (player.posZ - z + (player.worldObj.rand.nextDouble() - 0.5) * 40) / 400.0F;
final EntitySmallAsteroid smallAsteroid = new EntitySmallAsteroid(player.worldObj);
smallAsteroid.setPosition(x, y, z);
smallAsteroid.motionX = motX;
smallAsteroid.motionY = motY;
smallAsteroid.motionZ = motZ;
smallAsteroid.spinYaw = player.worldObj.rand.nextFloat() * 4;
smallAsteroid.spinPitch = player.worldObj.rand.nextFloat() * 2;
player.worldObj.spawnEntityInWorld(smallAsteroid);
}
}
}
}
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