use of micdoodle8.mods.galacticraft.planets.asteroids.network.PacketSimpleAsteroids in project Galacticraft by micdoodle8.
the class TileEntityShortRangeTelepad method update.
@Override
public void update() {
if (this.ticks % 40 == 0 && !worldObj.isRemote) {
this.setAddress(this.address);
this.setTargetAddress(this.targetAddress);
}
if (!this.worldObj.isRemote) {
if (this.targetAddressResult == EnumTelepadSearchResult.VALID && (this.ticks % 5 == 0 || teleporting)) {
List containedEntities = worldObj.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.fromBounds(this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), this.getPos().getX() + 1, this.getPos().getY() + 2, this.getPos().getZ() + 1));
if (containedEntities.size() > 0 && this.getEnergyStoredGC() >= ENERGY_USE_ON_TELEPORT) {
ShortRangeTelepadHandler.TelepadEntry entry = ShortRangeTelepadHandler.getLocationFromAddress(this.targetAddress);
if (entry != null) {
teleporting = true;
}
} else {
teleporting = false;
}
}
if (this.teleporting) {
this.teleportTime++;
if (teleportTime >= MAX_TELEPORT_TIME) {
ShortRangeTelepadHandler.TelepadEntry entry = ShortRangeTelepadHandler.getLocationFromAddress(this.targetAddress);
BlockVec3 finalPos = (entry == null) ? null : entry.position;
if (finalPos != null) {
TileEntity tileAt = finalPos.getTileEntity(this.worldObj);
List<EntityLivingBase> containedEntities = worldObj.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.fromBounds(this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), this.getPos().getX() + 1, this.getPos().getY() + 2, this.getPos().getZ() + 1));
if (tileAt != null && tileAt instanceof TileEntityShortRangeTelepad) {
TileEntityShortRangeTelepad destTelepad = (TileEntityShortRangeTelepad) tileAt;
int teleportResult = destTelepad.canTeleportHere();
if (teleportResult == 0) {
for (EntityLivingBase e : containedEntities) {
e.setPosition(finalPos.x + 0.5F, finalPos.y + 1.0F, finalPos.z + 0.5F);
this.worldObj.updateEntityWithOptionalForce(e, true);
if (e instanceof EntityPlayerMP) {
((EntityPlayerMP) e).playerNetServerHandler.setPlayerLocation(finalPos.x, finalPos.y, finalPos.z, e.rotationYaw, e.rotationPitch);
}
GalacticraftCore.packetPipeline.sendToDimension(new PacketSimpleAsteroids(PacketSimpleAsteroids.EnumSimplePacketAsteroids.C_TELEPAD_SEND, GCCoreUtil.getDimensionID(this.worldObj), new Object[] { finalPos, e.getEntityId() }), GCCoreUtil.getDimensionID(this.worldObj));
}
if (containedEntities.size() > 0) {
this.storage.setEnergyStored(this.storage.getEnergyStoredGC() - ENERGY_USE_ON_TELEPORT);
destTelepad.storage.setEnergyStored(this.storage.getEnergyStoredGC() - ENERGY_USE_ON_TELEPORT);
}
} else {
switch(teleportResult) {
case -1:
for (EntityLivingBase e : containedEntities) {
if (e instanceof EntityPlayer) {
// No need for translation, since this should never happen
((EntityPlayer) e).addChatComponentMessage(new ChatComponentText("Cannot Send client-side"));
}
}
break;
case 1:
for (EntityLivingBase e : containedEntities) {
if (e instanceof EntityPlayer) {
// No need for translation, since this should never happen
((EntityPlayer) e).addChatComponentMessage(new ChatComponentText("Target address invalid"));
}
}
break;
case 2:
for (EntityLivingBase e : containedEntities) {
if (e instanceof EntityPlayer) {
((EntityPlayer) e).addChatComponentMessage(new ChatComponentText(GCCoreUtil.translate("gui.message.target_no_energy.name")));
}
}
break;
}
}
}
}
this.teleportTime = 0;
this.teleporting = false;
}
} else {
this.teleportTime = Math.max(--this.teleportTime, 0);
}
}
super.update();
}
use of micdoodle8.mods.galacticraft.planets.asteroids.network.PacketSimpleAsteroids in project Galacticraft by micdoodle8.
the class GuiShortRangeTelepad method onTextChanged.
@Override
public void onTextChanged(GuiElementTextBox textBox, String newText) {
if (textBox.equals(this.address)) {
this.telepad.address = textBox.getIntegerValue();
GalacticraftCore.packetPipeline.sendToServer(new PacketSimpleAsteroids(PacketSimpleAsteroids.EnumSimplePacketAsteroids.S_UPDATE_ADVANCED_GUI, GCCoreUtil.getDimensionID(this.mc.theWorld), new Object[] { 0, this.telepad.getPos(), this.telepad.address }));
} else if (textBox.equals(this.targetAddress)) {
this.telepad.targetAddress = textBox.getIntegerValue();
GalacticraftCore.packetPipeline.sendToServer(new PacketSimpleAsteroids(PacketSimpleAsteroids.EnumSimplePacketAsteroids.S_UPDATE_ADVANCED_GUI, GCCoreUtil.getDimensionID(this.mc.theWorld), new Object[] { 1, this.telepad.getPos(), this.telepad.targetAddress }));
}
}
use of micdoodle8.mods.galacticraft.planets.asteroids.network.PacketSimpleAsteroids in project Galacticraft by micdoodle8.
the class EntityGrapple method onUpdate.
@Override
public void onUpdate() {
super.onUpdate();
this.prevRotationRoll = this.rotationRoll;
if (!this.worldObj.isRemote) {
this.updateShootingEntity();
if (this.getPullingEntity()) {
EntityPlayer shootingEntity = this.getShootingEntity();
if (shootingEntity != null) {
double deltaPosition = this.getDistanceSqToEntity(shootingEntity);
Vector3 mot = new Vector3(shootingEntity.motionX, shootingEntity.motionY, shootingEntity.motionZ);
if (mot.getMagnitudeSquared() < 0.01 && this.pullingPlayer) {
if (deltaPosition < 10) {
this.onCollideWithPlayer(shootingEntity);
}
this.updatePullingEntity(false);
this.setDead();
}
this.pullingPlayer = true;
}
}
} else {
if (this.getPullingEntity()) {
EntityPlayer shootingEntity = this.getShootingEntity();
if (shootingEntity != null) {
shootingEntity.setVelocity((this.posX - shootingEntity.posX) / 12.0F, (this.posY - shootingEntity.posY) / 12.0F, (this.posZ - shootingEntity.posZ) / 12.0F);
if (shootingEntity.worldObj.isRemote && shootingEntity.worldObj.provider instanceof IZeroGDimension) {
GCPlayerStatsClient stats = GCPlayerStatsClient.get(shootingEntity);
if (stats != null) {
stats.getFreefallHandler().updateFreefall(shootingEntity);
}
}
}
}
}
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F) {
float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.prevRotationYaw = this.rotationYaw = (float) Math.atan2(this.motionX, this.motionZ) * Constants.RADIANS_TO_DEGREES;
this.prevRotationPitch = this.rotationPitch = (float) Math.atan2(this.motionY, f) * Constants.RADIANS_TO_DEGREES;
}
if (this.hitVec != null) {
Block block = this.worldObj.getBlockState(this.hitVec).getBlock();
if (block.getMaterial() != Material.air) {
block.setBlockBoundsBasedOnState(this.worldObj, this.hitVec);
AxisAlignedBB axisalignedbb = block.getCollisionBoundingBox(this.worldObj, this.hitVec, this.worldObj.getBlockState(this.hitVec));
if (axisalignedbb != null && axisalignedbb.isVecInside(new Vec3(this.posX, this.posY, this.posZ))) {
this.inGround = true;
}
}
}
if (this.arrowShake > 0) {
--this.arrowShake;
}
if (this.inGround) {
if (this.hitVec != null) {
IBlockState state = this.worldObj.getBlockState(this.hitVec);
Block block = state.getBlock();
int j = block.getMetaFromState(state);
if (block == this.hitBlock && j == this.inData) {
if (this.shootingEntity != null) {
this.shootingEntity.motionX = (this.posX - this.shootingEntity.posX) / 16.0F;
this.shootingEntity.motionY = (this.posY - this.shootingEntity.posY) / 16.0F;
this.shootingEntity.motionZ = (this.posZ - this.shootingEntity.posZ) / 16.0F;
if (this.shootingEntity instanceof EntityPlayerMP)
GalacticraftCore.handler.preventFlyingKicks((EntityPlayerMP) this.shootingEntity);
}
if (!this.worldObj.isRemote && this.ticksInGround < 5) {
this.updatePullingEntity(true);
}
++this.ticksInGround;
if (this.ticksInGround == 1200) {
this.setDead();
}
} else {
this.inGround = false;
this.motionX *= this.rand.nextFloat() * 0.2F;
this.motionY *= this.rand.nextFloat() * 0.2F;
this.motionZ *= this.rand.nextFloat() * 0.2F;
this.ticksInGround = 0;
this.ticksInAir = 0;
}
}
} else {
this.rotationRoll += 5;
++this.ticksInAir;
if (!this.worldObj.isRemote) {
this.updatePullingEntity(false);
}
if (this.shootingEntity != null && this.getDistanceSqToEntity(this.shootingEntity) >= 40 * 40) {
this.setDead();
}
Vec3 vec31 = new Vec3(this.posX, this.posY, this.posZ);
Vec3 vec3 = new Vec3(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
MovingObjectPosition movingobjectposition = this.worldObj.rayTraceBlocks(vec31, vec3, false, true, false);
vec31 = new Vec3(this.posX, this.posY, this.posZ);
vec3 = new Vec3(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (movingobjectposition != null) {
vec3 = new Vec3(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
int i;
float f1;
for (i = 0; i < list.size(); ++i) {
Entity entity1 = (Entity) list.get(i);
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5)) {
f1 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.getEntityBoundingBox().expand(f1, f1, f1);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
if (movingobjectposition1 != null) {
double d1 = vec31.distanceTo(movingobjectposition1.hitVec);
if (d1 < d0 || d0 == 0.0D) {
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null) {
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer) {
EntityPlayer entityplayer = (EntityPlayer) movingobjectposition.entityHit;
if (entityplayer.capabilities.disableDamage || this.shootingEntity != null && !this.shootingEntity.canAttackPlayer(entityplayer)) {
movingobjectposition = null;
}
}
float motion;
if (movingobjectposition != null) {
if (movingobjectposition.entityHit == null) {
this.hitVec = movingobjectposition.getBlockPos();
IBlockState state = this.worldObj.getBlockState(this.hitVec);
this.hitBlock = state.getBlock();
this.inData = state.getBlock().getMetaFromState(state);
this.motionX = (float) (movingobjectposition.hitVec.xCoord - this.posX);
this.motionY = (float) (movingobjectposition.hitVec.yCoord - this.posY);
this.motionZ = (float) (movingobjectposition.hitVec.zCoord - this.posZ);
motion = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
this.posX -= this.motionX / motion * 0.05000000074505806D;
this.posY -= this.motionY / motion * 0.05000000074505806D;
this.posZ -= this.motionZ / motion * 0.05000000074505806D;
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
this.inGround = true;
this.arrowShake = 7;
if (this.hitBlock.getMaterial() != Material.air) {
this.hitBlock.onEntityCollidedWithBlock(this.worldObj, this.hitVec, this);
}
}
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
motion = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float) Math.atan2(this.motionX, this.motionZ) * Constants.RADIANS_TO_DEGREES;
this.rotationPitch = (float) Math.atan2(this.motionY, motion) * Constants.RADIANS_TO_DEGREES;
while (this.rotationPitch - this.prevRotationPitch < -180.0F) {
this.prevRotationPitch -= 360.0F;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F) {
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F) {
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F) {
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
float f3 = 0.99F;
f1 = 0.05F;
if (this.isInWater()) {
float f4 = 0.25F;
for (int l = 0; l < 4; ++l) {
this.worldObj.spawnParticle(EnumParticleTypes.WATER_BUBBLE, this.posX - this.motionX * f4, this.posY - this.motionY * f4, this.posZ - this.motionZ * f4, this.motionX, this.motionY, this.motionZ);
}
f3 = 0.8F;
}
if (this.isWet()) {
this.extinguish();
}
this.setPosition(this.posX, this.posY, this.posZ);
this.doBlockCollisions();
}
if (!this.worldObj.isRemote && (this.ticksInGround - 1) % 10 == 0) {
GalacticraftCore.packetPipeline.sendToAllAround(new PacketSimpleAsteroids(PacketSimpleAsteroids.EnumSimplePacketAsteroids.C_UPDATE_GRAPPLE_POS, GCCoreUtil.getDimensionID(this.worldObj), new Object[] { this.getEntityId(), new Vector3(this) }), new NetworkRegistry.TargetPoint(GCCoreUtil.getDimensionID(this.worldObj), this.posX, this.posY, this.posZ, 150));
}
}
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