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Example 1 with PacketSimpleAsteroids

use of micdoodle8.mods.galacticraft.planets.asteroids.network.PacketSimpleAsteroids in project Galacticraft by micdoodle8.

the class TileEntityShortRangeTelepad method update.

@Override
public void update() {
    if (this.ticks % 40 == 0 && !worldObj.isRemote) {
        this.setAddress(this.address);
        this.setTargetAddress(this.targetAddress);
    }
    if (!this.worldObj.isRemote) {
        if (this.targetAddressResult == EnumTelepadSearchResult.VALID && (this.ticks % 5 == 0 || teleporting)) {
            List containedEntities = worldObj.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.fromBounds(this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), this.getPos().getX() + 1, this.getPos().getY() + 2, this.getPos().getZ() + 1));
            if (containedEntities.size() > 0 && this.getEnergyStoredGC() >= ENERGY_USE_ON_TELEPORT) {
                ShortRangeTelepadHandler.TelepadEntry entry = ShortRangeTelepadHandler.getLocationFromAddress(this.targetAddress);
                if (entry != null) {
                    teleporting = true;
                }
            } else {
                teleporting = false;
            }
        }
        if (this.teleporting) {
            this.teleportTime++;
            if (teleportTime >= MAX_TELEPORT_TIME) {
                ShortRangeTelepadHandler.TelepadEntry entry = ShortRangeTelepadHandler.getLocationFromAddress(this.targetAddress);
                BlockVec3 finalPos = (entry == null) ? null : entry.position;
                if (finalPos != null) {
                    TileEntity tileAt = finalPos.getTileEntity(this.worldObj);
                    List<EntityLivingBase> containedEntities = worldObj.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.fromBounds(this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), this.getPos().getX() + 1, this.getPos().getY() + 2, this.getPos().getZ() + 1));
                    if (tileAt != null && tileAt instanceof TileEntityShortRangeTelepad) {
                        TileEntityShortRangeTelepad destTelepad = (TileEntityShortRangeTelepad) tileAt;
                        int teleportResult = destTelepad.canTeleportHere();
                        if (teleportResult == 0) {
                            for (EntityLivingBase e : containedEntities) {
                                e.setPosition(finalPos.x + 0.5F, finalPos.y + 1.0F, finalPos.z + 0.5F);
                                this.worldObj.updateEntityWithOptionalForce(e, true);
                                if (e instanceof EntityPlayerMP) {
                                    ((EntityPlayerMP) e).playerNetServerHandler.setPlayerLocation(finalPos.x, finalPos.y, finalPos.z, e.rotationYaw, e.rotationPitch);
                                }
                                GalacticraftCore.packetPipeline.sendToDimension(new PacketSimpleAsteroids(PacketSimpleAsteroids.EnumSimplePacketAsteroids.C_TELEPAD_SEND, GCCoreUtil.getDimensionID(this.worldObj), new Object[] { finalPos, e.getEntityId() }), GCCoreUtil.getDimensionID(this.worldObj));
                            }
                            if (containedEntities.size() > 0) {
                                this.storage.setEnergyStored(this.storage.getEnergyStoredGC() - ENERGY_USE_ON_TELEPORT);
                                destTelepad.storage.setEnergyStored(this.storage.getEnergyStoredGC() - ENERGY_USE_ON_TELEPORT);
                            }
                        } else {
                            switch(teleportResult) {
                                case -1:
                                    for (EntityLivingBase e : containedEntities) {
                                        if (e instanceof EntityPlayer) {
                                            // No need for translation, since this should never happen
                                            ((EntityPlayer) e).addChatComponentMessage(new ChatComponentText("Cannot Send client-side"));
                                        }
                                    }
                                    break;
                                case 1:
                                    for (EntityLivingBase e : containedEntities) {
                                        if (e instanceof EntityPlayer) {
                                            // No need for translation, since this should never happen
                                            ((EntityPlayer) e).addChatComponentMessage(new ChatComponentText("Target address invalid"));
                                        }
                                    }
                                    break;
                                case 2:
                                    for (EntityLivingBase e : containedEntities) {
                                        if (e instanceof EntityPlayer) {
                                            ((EntityPlayer) e).addChatComponentMessage(new ChatComponentText(GCCoreUtil.translate("gui.message.target_no_energy.name")));
                                        }
                                    }
                                    break;
                            }
                        }
                    }
                }
                this.teleportTime = 0;
                this.teleporting = false;
            }
        } else {
            this.teleportTime = Math.max(--this.teleportTime, 0);
        }
    }
    super.update();
}
Also used : PacketSimpleAsteroids(micdoodle8.mods.galacticraft.planets.asteroids.network.PacketSimpleAsteroids) TileEntity(net.minecraft.tileentity.TileEntity) EntityLivingBase(net.minecraft.entity.EntityLivingBase) ShortRangeTelepadHandler(micdoodle8.mods.galacticraft.planets.asteroids.dimension.ShortRangeTelepadHandler) EntityPlayer(net.minecraft.entity.player.EntityPlayer) NBTTagList(net.minecraft.nbt.NBTTagList) LinkedList(java.util.LinkedList) List(java.util.List) EntityPlayerMP(net.minecraft.entity.player.EntityPlayerMP) BlockVec3(micdoodle8.mods.galacticraft.api.vector.BlockVec3)

Example 2 with PacketSimpleAsteroids

use of micdoodle8.mods.galacticraft.planets.asteroids.network.PacketSimpleAsteroids in project Galacticraft by micdoodle8.

the class GuiShortRangeTelepad method onTextChanged.

@Override
public void onTextChanged(GuiElementTextBox textBox, String newText) {
    if (textBox.equals(this.address)) {
        this.telepad.address = textBox.getIntegerValue();
        GalacticraftCore.packetPipeline.sendToServer(new PacketSimpleAsteroids(PacketSimpleAsteroids.EnumSimplePacketAsteroids.S_UPDATE_ADVANCED_GUI, GCCoreUtil.getDimensionID(this.mc.theWorld), new Object[] { 0, this.telepad.getPos(), this.telepad.address }));
    } else if (textBox.equals(this.targetAddress)) {
        this.telepad.targetAddress = textBox.getIntegerValue();
        GalacticraftCore.packetPipeline.sendToServer(new PacketSimpleAsteroids(PacketSimpleAsteroids.EnumSimplePacketAsteroids.S_UPDATE_ADVANCED_GUI, GCCoreUtil.getDimensionID(this.mc.theWorld), new Object[] { 1, this.telepad.getPos(), this.telepad.targetAddress }));
    }
}
Also used : PacketSimpleAsteroids(micdoodle8.mods.galacticraft.planets.asteroids.network.PacketSimpleAsteroids)

Example 3 with PacketSimpleAsteroids

use of micdoodle8.mods.galacticraft.planets.asteroids.network.PacketSimpleAsteroids in project Galacticraft by micdoodle8.

the class EntityGrapple method onUpdate.

@Override
public void onUpdate() {
    super.onUpdate();
    this.prevRotationRoll = this.rotationRoll;
    if (!this.worldObj.isRemote) {
        this.updateShootingEntity();
        if (this.getPullingEntity()) {
            EntityPlayer shootingEntity = this.getShootingEntity();
            if (shootingEntity != null) {
                double deltaPosition = this.getDistanceSqToEntity(shootingEntity);
                Vector3 mot = new Vector3(shootingEntity.motionX, shootingEntity.motionY, shootingEntity.motionZ);
                if (mot.getMagnitudeSquared() < 0.01 && this.pullingPlayer) {
                    if (deltaPosition < 10) {
                        this.onCollideWithPlayer(shootingEntity);
                    }
                    this.updatePullingEntity(false);
                    this.setDead();
                }
                this.pullingPlayer = true;
            }
        }
    } else {
        if (this.getPullingEntity()) {
            EntityPlayer shootingEntity = this.getShootingEntity();
            if (shootingEntity != null) {
                shootingEntity.setVelocity((this.posX - shootingEntity.posX) / 12.0F, (this.posY - shootingEntity.posY) / 12.0F, (this.posZ - shootingEntity.posZ) / 12.0F);
                if (shootingEntity.worldObj.isRemote && shootingEntity.worldObj.provider instanceof IZeroGDimension) {
                    GCPlayerStatsClient stats = GCPlayerStatsClient.get(shootingEntity);
                    if (stats != null) {
                        stats.getFreefallHandler().updateFreefall(shootingEntity);
                    }
                }
            }
        }
    }
    if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F) {
        float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
        this.prevRotationYaw = this.rotationYaw = (float) Math.atan2(this.motionX, this.motionZ) * Constants.RADIANS_TO_DEGREES;
        this.prevRotationPitch = this.rotationPitch = (float) Math.atan2(this.motionY, f) * Constants.RADIANS_TO_DEGREES;
    }
    if (this.hitVec != null) {
        Block block = this.worldObj.getBlockState(this.hitVec).getBlock();
        if (block.getMaterial() != Material.air) {
            block.setBlockBoundsBasedOnState(this.worldObj, this.hitVec);
            AxisAlignedBB axisalignedbb = block.getCollisionBoundingBox(this.worldObj, this.hitVec, this.worldObj.getBlockState(this.hitVec));
            if (axisalignedbb != null && axisalignedbb.isVecInside(new Vec3(this.posX, this.posY, this.posZ))) {
                this.inGround = true;
            }
        }
    }
    if (this.arrowShake > 0) {
        --this.arrowShake;
    }
    if (this.inGround) {
        if (this.hitVec != null) {
            IBlockState state = this.worldObj.getBlockState(this.hitVec);
            Block block = state.getBlock();
            int j = block.getMetaFromState(state);
            if (block == this.hitBlock && j == this.inData) {
                if (this.shootingEntity != null) {
                    this.shootingEntity.motionX = (this.posX - this.shootingEntity.posX) / 16.0F;
                    this.shootingEntity.motionY = (this.posY - this.shootingEntity.posY) / 16.0F;
                    this.shootingEntity.motionZ = (this.posZ - this.shootingEntity.posZ) / 16.0F;
                    if (this.shootingEntity instanceof EntityPlayerMP)
                        GalacticraftCore.handler.preventFlyingKicks((EntityPlayerMP) this.shootingEntity);
                }
                if (!this.worldObj.isRemote && this.ticksInGround < 5) {
                    this.updatePullingEntity(true);
                }
                ++this.ticksInGround;
                if (this.ticksInGround == 1200) {
                    this.setDead();
                }
            } else {
                this.inGround = false;
                this.motionX *= this.rand.nextFloat() * 0.2F;
                this.motionY *= this.rand.nextFloat() * 0.2F;
                this.motionZ *= this.rand.nextFloat() * 0.2F;
                this.ticksInGround = 0;
                this.ticksInAir = 0;
            }
        }
    } else {
        this.rotationRoll += 5;
        ++this.ticksInAir;
        if (!this.worldObj.isRemote) {
            this.updatePullingEntity(false);
        }
        if (this.shootingEntity != null && this.getDistanceSqToEntity(this.shootingEntity) >= 40 * 40) {
            this.setDead();
        }
        Vec3 vec31 = new Vec3(this.posX, this.posY, this.posZ);
        Vec3 vec3 = new Vec3(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
        MovingObjectPosition movingobjectposition = this.worldObj.rayTraceBlocks(vec31, vec3, false, true, false);
        vec31 = new Vec3(this.posX, this.posY, this.posZ);
        vec3 = new Vec3(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
        if (movingobjectposition != null) {
            vec3 = new Vec3(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
        }
        Entity entity = null;
        List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
        double d0 = 0.0D;
        int i;
        float f1;
        for (i = 0; i < list.size(); ++i) {
            Entity entity1 = (Entity) list.get(i);
            if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5)) {
                f1 = 0.3F;
                AxisAlignedBB axisalignedbb1 = entity1.getEntityBoundingBox().expand(f1, f1, f1);
                MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
                if (movingobjectposition1 != null) {
                    double d1 = vec31.distanceTo(movingobjectposition1.hitVec);
                    if (d1 < d0 || d0 == 0.0D) {
                        entity = entity1;
                        d0 = d1;
                    }
                }
            }
        }
        if (entity != null) {
            movingobjectposition = new MovingObjectPosition(entity);
        }
        if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer) {
            EntityPlayer entityplayer = (EntityPlayer) movingobjectposition.entityHit;
            if (entityplayer.capabilities.disableDamage || this.shootingEntity != null && !this.shootingEntity.canAttackPlayer(entityplayer)) {
                movingobjectposition = null;
            }
        }
        float motion;
        if (movingobjectposition != null) {
            if (movingobjectposition.entityHit == null) {
                this.hitVec = movingobjectposition.getBlockPos();
                IBlockState state = this.worldObj.getBlockState(this.hitVec);
                this.hitBlock = state.getBlock();
                this.inData = state.getBlock().getMetaFromState(state);
                this.motionX = (float) (movingobjectposition.hitVec.xCoord - this.posX);
                this.motionY = (float) (movingobjectposition.hitVec.yCoord - this.posY);
                this.motionZ = (float) (movingobjectposition.hitVec.zCoord - this.posZ);
                motion = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
                this.posX -= this.motionX / motion * 0.05000000074505806D;
                this.posY -= this.motionY / motion * 0.05000000074505806D;
                this.posZ -= this.motionZ / motion * 0.05000000074505806D;
                this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
                this.inGround = true;
                this.arrowShake = 7;
                if (this.hitBlock.getMaterial() != Material.air) {
                    this.hitBlock.onEntityCollidedWithBlock(this.worldObj, this.hitVec, this);
                }
            }
        }
        this.posX += this.motionX;
        this.posY += this.motionY;
        this.posZ += this.motionZ;
        motion = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
        this.rotationYaw = (float) Math.atan2(this.motionX, this.motionZ) * Constants.RADIANS_TO_DEGREES;
        this.rotationPitch = (float) Math.atan2(this.motionY, motion) * Constants.RADIANS_TO_DEGREES;
        while (this.rotationPitch - this.prevRotationPitch < -180.0F) {
            this.prevRotationPitch -= 360.0F;
        }
        while (this.rotationPitch - this.prevRotationPitch >= 180.0F) {
            this.prevRotationPitch += 360.0F;
        }
        while (this.rotationYaw - this.prevRotationYaw < -180.0F) {
            this.prevRotationYaw -= 360.0F;
        }
        while (this.rotationYaw - this.prevRotationYaw >= 180.0F) {
            this.prevRotationYaw += 360.0F;
        }
        this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
        this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
        float f3 = 0.99F;
        f1 = 0.05F;
        if (this.isInWater()) {
            float f4 = 0.25F;
            for (int l = 0; l < 4; ++l) {
                this.worldObj.spawnParticle(EnumParticleTypes.WATER_BUBBLE, this.posX - this.motionX * f4, this.posY - this.motionY * f4, this.posZ - this.motionZ * f4, this.motionX, this.motionY, this.motionZ);
            }
            f3 = 0.8F;
        }
        if (this.isWet()) {
            this.extinguish();
        }
        this.setPosition(this.posX, this.posY, this.posZ);
        this.doBlockCollisions();
    }
    if (!this.worldObj.isRemote && (this.ticksInGround - 1) % 10 == 0) {
        GalacticraftCore.packetPipeline.sendToAllAround(new PacketSimpleAsteroids(PacketSimpleAsteroids.EnumSimplePacketAsteroids.C_UPDATE_GRAPPLE_POS, GCCoreUtil.getDimensionID(this.worldObj), new Object[] { this.getEntityId(), new Vector3(this) }), new NetworkRegistry.TargetPoint(GCCoreUtil.getDimensionID(this.worldObj), this.posX, this.posY, this.posZ, 150));
    }
}
Also used : Entity(net.minecraft.entity.Entity) IBlockState(net.minecraft.block.state.IBlockState) PacketSimpleAsteroids(micdoodle8.mods.galacticraft.planets.asteroids.network.PacketSimpleAsteroids) Vector3(micdoodle8.mods.galacticraft.api.vector.Vector3) GCPlayerStatsClient(micdoodle8.mods.galacticraft.core.entities.player.GCPlayerStatsClient) NetworkRegistry(net.minecraftforge.fml.common.network.NetworkRegistry) EntityPlayer(net.minecraft.entity.player.EntityPlayer) Block(net.minecraft.block.Block) EntityPlayerMP(net.minecraft.entity.player.EntityPlayerMP) List(java.util.List) IZeroGDimension(micdoodle8.mods.galacticraft.api.world.IZeroGDimension)

Aggregations

PacketSimpleAsteroids (micdoodle8.mods.galacticraft.planets.asteroids.network.PacketSimpleAsteroids)3 List (java.util.List)2 EntityPlayer (net.minecraft.entity.player.EntityPlayer)2 EntityPlayerMP (net.minecraft.entity.player.EntityPlayerMP)2 LinkedList (java.util.LinkedList)1 BlockVec3 (micdoodle8.mods.galacticraft.api.vector.BlockVec3)1 Vector3 (micdoodle8.mods.galacticraft.api.vector.Vector3)1 IZeroGDimension (micdoodle8.mods.galacticraft.api.world.IZeroGDimension)1 GCPlayerStatsClient (micdoodle8.mods.galacticraft.core.entities.player.GCPlayerStatsClient)1 ShortRangeTelepadHandler (micdoodle8.mods.galacticraft.planets.asteroids.dimension.ShortRangeTelepadHandler)1 Block (net.minecraft.block.Block)1 IBlockState (net.minecraft.block.state.IBlockState)1 Entity (net.minecraft.entity.Entity)1 EntityLivingBase (net.minecraft.entity.EntityLivingBase)1 NBTTagList (net.minecraft.nbt.NBTTagList)1 TileEntity (net.minecraft.tileentity.TileEntity)1 NetworkRegistry (net.minecraftforge.fml.common.network.NetworkRegistry)1