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Example 1 with WorldProviderVenus

use of micdoodle8.mods.galacticraft.planets.venus.dimension.WorldProviderVenus in project Galacticraft by micdoodle8.

the class TickHandlerClientVenus method onClientTick.

@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onClientTick(TickEvent.ClientTickEvent event) {
    final Minecraft minecraft = FMLClientHandler.instance().getClient();
    final WorldClient world = minecraft.theWorld;
    if (world != null) {
        if (world.provider instanceof WorldProviderVenus) {
            if (world.provider.getSkyRenderer() == null) {
                world.provider.setSkyRenderer(new SkyProviderVenus((IGalacticraftWorldProvider) world.provider));
            }
            if (world.provider.getCloudRenderer() == null) {
                world.provider.setCloudRenderer(new CloudRenderer());
            }
        }
    }
}
Also used : IGalacticraftWorldProvider(micdoodle8.mods.galacticraft.api.world.IGalacticraftWorldProvider) CloudRenderer(micdoodle8.mods.galacticraft.core.client.CloudRenderer) Minecraft(net.minecraft.client.Minecraft) WorldClient(net.minecraft.client.multiplayer.WorldClient) WorldProviderVenus(micdoodle8.mods.galacticraft.planets.venus.dimension.WorldProviderVenus) SubscribeEvent(net.minecraftforge.fml.common.eventhandler.SubscribeEvent) SideOnly(net.minecraftforge.fml.relauncher.SideOnly)

Example 2 with WorldProviderVenus

use of micdoodle8.mods.galacticraft.planets.venus.dimension.WorldProviderVenus in project Galacticraft by micdoodle8.

the class TickHandlerClientVenus method onPlayerTick.

@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onPlayerTick(TickEvent.PlayerTickEvent event) {
    final Minecraft minecraft = FMLClientHandler.instance().getClient();
    final EntityPlayerSP player = minecraft.thePlayer;
    if (player == event.player) {
        if (!ConfigManagerVenus.disableAmbientLightning) {
            Iterator<Map.Entry<BlockPos, Integer>> it = lightning.entrySet().iterator();
            while (it.hasNext()) {
                Map.Entry<BlockPos, Integer> entry = it.next();
                int val = entry.getValue();
                if (val - 1 <= 0) {
                    it.remove();
                } else {
                    entry.setValue(val - 1);
                }
            }
            if (player.getRNG().nextInt(500) == 0 && minecraft.theWorld.provider instanceof WorldProviderVenus) {
                double freq = player.getRNG().nextDouble() * Math.PI * 2.0F;
                double dist = 180.0F;
                double dX = dist * Math.cos(freq);
                double dZ = dist * Math.sin(freq);
                double posX = player.posX + dX;
                double posY = 70;
                double posZ = player.posZ + dZ;
                minecraft.theWorld.playSound(posX, posY, posZ, "ambient.weather.thunder", 1000.0F, 1.0F + player.getRNG().nextFloat() * 0.2F, false);
                lightning.put(new BlockPos(posX, posY, posZ), 20);
            }
        }
    }
}
Also used : BlockPos(net.minecraft.util.BlockPos) EntityPlayerSP(net.minecraft.client.entity.EntityPlayerSP) Minecraft(net.minecraft.client.Minecraft) Map(java.util.Map) WorldProviderVenus(micdoodle8.mods.galacticraft.planets.venus.dimension.WorldProviderVenus) SubscribeEvent(net.minecraftforge.fml.common.eventhandler.SubscribeEvent) SideOnly(net.minecraftforge.fml.relauncher.SideOnly)

Example 3 with WorldProviderVenus

use of micdoodle8.mods.galacticraft.planets.venus.dimension.WorldProviderVenus in project Galacticraft by micdoodle8.

the class TileEntitySolar method update.

@Override
public void update() {
    if (!this.initialised) {
        int metadata = this.getBlockMetadata();
        if (metadata >= BlockSolar.ADVANCED_METADATA) {
            this.storage.setCapacity(30000);
            this.setTierGC(2);
        }
        this.initialised = true;
    }
    if (!this.initialisedMulti) {
        this.initialisedMulti = this.initialiseMultiTiles(this.getPos(), this.worldObj);
    }
    if (!this.worldObj.isRemote) {
        this.receiveEnergyGC(null, this.generateWatts, false);
    }
    super.update();
    if (!this.worldObj.isRemote) {
        this.recharge(this.containingItems[0]);
        if (this.disableCooldown > 0) {
            this.disableCooldown--;
        }
        if (!this.getDisabled(0) && this.ticks % 20 == 0) {
            this.solarStrength = 0;
            if (this.worldObj.isDaytime() && (this.worldObj.provider instanceof IGalacticraftWorldProvider || !this.worldObj.isRaining() && !this.worldObj.isThundering())) {
                double distance = 100.0D;
                double sinA = -Math.sin((this.currentAngle - 77.5D) / Constants.RADIANS_TO_DEGREES_D);
                double cosA = Math.abs(Math.cos((this.currentAngle - 77.5D) / Constants.RADIANS_TO_DEGREES_D));
                for (int x = -1; x <= 1; x++) {
                    for (int z = -1; z <= 1; z++) {
                        if (this.tierGC == 1) {
                            if (this.worldObj.canBlockSeeSky(this.getPos().add(x, 2, z))) {
                                boolean valid = true;
                                for (int y = this.getPos().getY() + 3; y < 256; y++) {
                                    Block block = this.worldObj.getBlockState(new BlockPos(this.getPos().getX() + x, y, this.getPos().getZ() + z)).getBlock();
                                    if (block.isOpaqueCube()) {
                                        valid = false;
                                        break;
                                    }
                                }
                                if (valid) {
                                    this.solarStrength++;
                                }
                            }
                        } else {
                            boolean valid = true;
                            BlockVec3 blockVec = new BlockVec3(this).translate(x, 3, z);
                            for (double d = 0.0D; d < distance; d++) {
                                BlockVec3 blockAt = blockVec.clone().translate((int) (d * sinA), (int) (d * cosA), 0);
                                Block block = blockAt.getBlock(this.worldObj);
                                if (block.isOpaqueCube()) {
                                    valid = false;
                                    break;
                                }
                            }
                            if (valid) {
                                this.solarStrength++;
                            }
                        }
                    }
                }
            }
        }
    }
    float angle = this.worldObj.getCelestialAngle(1.0F) - 0.7845194F < 0 ? 1.0F - 0.7845194F : -0.7845194F;
    float celestialAngle = (this.worldObj.getCelestialAngle(1.0F) + angle) * 360.0F;
    if (!(this.worldObj.provider instanceof WorldProviderSpaceStation))
        celestialAngle += 12.5F;
    if (GalacticraftCore.isPlanetsLoaded && this.worldObj.provider instanceof WorldProviderVenus)
        celestialAngle = 180F - celestialAngle;
    celestialAngle %= 360;
    boolean isDaytime = this.worldObj.isDaytime() && (celestialAngle < 180.5F || celestialAngle > 359.5F) || this.worldObj.provider instanceof WorldProviderSpaceStation;
    if (this.tierGC == 1) {
        if (!isDaytime || this.worldObj.isRaining() || this.worldObj.isThundering()) {
            this.targetAngle = 77.5F + 180.0F;
        } else {
            this.targetAngle = 77.5F;
        }
    } else {
        if (!isDaytime || this.worldObj.isRaining() || this.worldObj.isThundering()) {
            this.targetAngle = 77.5F + 180F;
        } else if (celestialAngle > 27.5F && celestialAngle < 152.5F) {
            float difference = this.targetAngle - celestialAngle + 12.5F;
            this.targetAngle -= difference / 20.0F;
        } else if (celestialAngle <= 27.5F || celestialAngle > 270F) {
            this.targetAngle = 15F;
        } else if (celestialAngle >= 152.5F) {
            this.targetAngle = 140F;
        }
    }
    float difference = this.targetAngle - this.currentAngle;
    this.currentAngle += difference / 20.0F;
    if (!this.worldObj.isRemote) {
        int generated = this.getGenerate();
        if (generated > 0) {
            this.generateWatts = Math.min(Math.max(generated, 0), TileEntitySolar.MAX_GENERATE_WATTS);
        } else {
            this.generateWatts = 0;
        }
    }
    this.produce();
}
Also used : IGalacticraftWorldProvider(micdoodle8.mods.galacticraft.api.world.IGalacticraftWorldProvider) WorldProviderSpaceStation(micdoodle8.mods.galacticraft.core.dimension.WorldProviderSpaceStation) Block(net.minecraft.block.Block) BlockVec3(micdoodle8.mods.galacticraft.api.vector.BlockVec3) WorldProviderVenus(micdoodle8.mods.galacticraft.planets.venus.dimension.WorldProviderVenus)

Example 4 with WorldProviderVenus

use of micdoodle8.mods.galacticraft.planets.venus.dimension.WorldProviderVenus in project MorePlanets by SteveKunG.

the class TeleportUtils method teleportPlayerToPlanet.

public static EntityPlayer teleportPlayerToPlanet(EntityPlayerMP player, MinecraftServer server, int sourceDim, int targetDim) {
    WorldServer sourceWorld = server.getWorld(sourceDim);
    WorldServer targetWorld = server.getWorld(targetDim);
    BlockPos spawnPos = targetWorld.getTopSolidOrLiquidBlock(targetWorld.getSpawnPoint());
    PlayerList playerList = server.getPlayerList();
    GCPlayerStats stats = GCPlayerStats.get(player);
    InventoryExtended inv = stats.getExtendedInventory();
    player.dimension = targetDim;
    player.connection.sendPacket(new SPacketRespawn(player.dimension, targetWorld.getDifficulty(), targetWorld.getWorldInfo().getTerrainType(), player.interactionManager.getGameType()));
    playerList.updatePermissionLevel(player);
    sourceWorld.removeEntityDangerously(player);
    player.isDead = false;
    // world transfer
    player.setLocationAndAngles(spawnPos.getX(), spawnPos.getY(), spawnPos.getZ(), player.rotationYaw, player.rotationPitch);
    player.connection.setPlayerLocation(spawnPos.getX(), spawnPos.getY(), spawnPos.getZ(), player.rotationYaw, player.rotationPitch);
    targetWorld.spawnEntity(player);
    targetWorld.updateEntityWithOptionalForce(player, false);
    player.setWorld(targetWorld);
    // prevent kicked from LAN or server world
    MorePlanetsMod.PROXY.resetFloatingTick(player);
    playerList.preparePlayer(player, sourceWorld);
    player.connection.setPlayerLocation(spawnPos.getX(), spawnPos.getY(), spawnPos.getZ(), player.rotationYaw, player.rotationPitch);
    player.interactionManager.setWorld(targetWorld);
    player.connection.sendPacket(new SPacketPlayerAbilities(player.capabilities));
    playerList.updateTimeAndWeatherForPlayer(player, targetWorld);
    playerList.syncPlayerInventory(player);
    if (targetWorld.provider instanceof IStartedDimension) {
        IStartedDimension dimension = (IStartedDimension) targetWorld.provider;
        LoggerMP.info("Setting up survival player gear");
        dimension.setup(player);
    } else if (targetWorld.provider instanceof WorldProviderMoon) {
        LoggerMP.info("Setting up default survival player gear for Moon");
        inv.setInventorySlotContents(0, new ItemStack(GCItems.oxMask));
        inv.setInventorySlotContents(1, new ItemStack(GCItems.oxygenGear));
        inv.setInventorySlotContents(2, new ItemStack(GCItems.oxTankMedium));
        inv.setInventorySlotContents(3, new ItemStack(GCItems.oxTankMedium));
        inv.setInventorySlotContents(4, new ItemStack(GCItems.parachute));
        inv.setInventorySlotContents(5, new ItemStack(GCItems.basicItem, 1, 19));
        player.inventory.addItemStackToInventory(new ItemStack(Blocks.LOG, 32 + player.world.rand.nextInt(32)));
        player.inventory.addItemStackToInventory(new ItemStack(Blocks.COBBLESTONE, 32 + player.world.rand.nextInt(32)));
        player.inventory.addItemStackToInventory(new ItemStack(Blocks.DIRT, 16));
        player.inventory.addItemStackToInventory(new ItemStack(Blocks.SAPLING, 8 + player.world.rand.nextInt(8)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.IRON_INGOT, 32 + player.world.rand.nextInt(16)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.WHEAT_SEEDS, 16 + player.world.rand.nextInt(16)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.POTATO, 16 + player.world.rand.nextInt(16)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.CARROT, 16 + player.world.rand.nextInt(16)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.WATER_BUCKET));
        player.inventory.addItemStackToInventory(new ItemStack(Items.WATER_BUCKET));
        player.inventory.addItemStackToInventory(new ItemStack(GCBlocks.landingPad, 9));
        ItemStack rocket = new ItemStack(GCItems.rocketTier1);
        rocket.setTagCompound(new NBTTagCompound());
        rocket.getTagCompound().setInteger("RocketFuel", 1000);
        player.inventory.addItemStackToInventory(rocket);
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
    } else if (targetWorld.provider instanceof WorldProviderMars) {
        LoggerMP.info("Setting up default survival player gear for Mars");
        // Knows how to build T2 rocket
        SchematicRegistry.unlockNewPage(player, new ItemStack(GCItems.schematic, 1, 1));
        inv.setInventorySlotContents(0, new ItemStack(GCItems.oxMask));
        inv.setInventorySlotContents(1, new ItemStack(GCItems.oxygenGear));
        inv.setInventorySlotContents(2, new ItemStack(GCItems.oxTankMedium));
        inv.setInventorySlotContents(3, new ItemStack(GCItems.oxTankMedium));
        inv.setInventorySlotContents(4, new ItemStack(GCItems.parachute));
        inv.setInventorySlotContents(5, new ItemStack(GCItems.basicItem, 1, 19));
        inv.setInventorySlotContents(6, new ItemStack(AsteroidsItems.thermalPadding));
        inv.setInventorySlotContents(7, new ItemStack(AsteroidsItems.thermalPadding, 1, 1));
        inv.setInventorySlotContents(8, new ItemStack(AsteroidsItems.thermalPadding, 1, 2));
        inv.setInventorySlotContents(9, new ItemStack(AsteroidsItems.thermalPadding, 1, 3));
        player.inventory.addItemStackToInventory(new ItemStack(Blocks.LOG, 32 + player.world.rand.nextInt(32)));
        player.inventory.addItemStackToInventory(new ItemStack(Blocks.COBBLESTONE, 32 + player.world.rand.nextInt(32)));
        player.inventory.addItemStackToInventory(new ItemStack(Blocks.DIRT, 16));
        player.inventory.addItemStackToInventory(new ItemStack(Blocks.SAPLING, 8 + player.world.rand.nextInt(8)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.IRON_INGOT, 32 + player.world.rand.nextInt(16)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.WHEAT_SEEDS, 16 + player.world.rand.nextInt(16)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.POTATO, 16 + player.world.rand.nextInt(16)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.CARROT, 16 + player.world.rand.nextInt(16)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.WATER_BUCKET));
        player.inventory.addItemStackToInventory(new ItemStack(Items.WATER_BUCKET));
        player.inventory.addItemStackToInventory(new ItemStack(GCBlocks.landingPad, 9));
        ItemStack rocket = new ItemStack(MarsItems.rocketMars);
        rocket.setTagCompound(new NBTTagCompound());
        rocket.getTagCompound().setInteger("RocketFuel", 1000);
        player.inventory.addItemStackToInventory(rocket);
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
    } else if (targetWorld.provider instanceof WorldProviderVenus) {
        LoggerMP.info("Setting up default survival player gear for Venus");
        // Knows how to build T2 rocket
        SchematicRegistry.unlockNewPage(player, new ItemStack(GCItems.schematic, 1, 1));
        // Knows how to build T3 rocket
        SchematicRegistry.unlockNewPage(player, new ItemStack(MarsItems.schematic, 1, 0));
        inv.setInventorySlotContents(0, new ItemStack(GCItems.oxMask));
        inv.setInventorySlotContents(1, new ItemStack(GCItems.oxygenGear));
        inv.setInventorySlotContents(2, new ItemStack(GCItems.oxTankHeavy));
        inv.setInventorySlotContents(3, new ItemStack(GCItems.oxTankHeavy));
        inv.setInventorySlotContents(4, new ItemStack(GCItems.parachute));
        inv.setInventorySlotContents(5, new ItemStack(GCItems.basicItem, 1, 19));
        inv.setInventorySlotContents(6, new ItemStack(VenusItems.thermalPaddingTier2));
        inv.setInventorySlotContents(7, new ItemStack(VenusItems.thermalPaddingTier2, 1, 1));
        inv.setInventorySlotContents(8, new ItemStack(VenusItems.thermalPaddingTier2, 1, 2));
        inv.setInventorySlotContents(9, new ItemStack(VenusItems.thermalPaddingTier2, 1, 3));
        inv.setInventorySlotContents(10, new ItemStack(VenusItems.basicItem));
        player.inventory.addItemStackToInventory(new ItemStack(Blocks.LOG, 32 + player.world.rand.nextInt(32)));
        player.inventory.addItemStackToInventory(new ItemStack(Blocks.COBBLESTONE, 32 + player.world.rand.nextInt(32)));
        player.inventory.addItemStackToInventory(new ItemStack(Blocks.DIRT, 16));
        player.inventory.addItemStackToInventory(new ItemStack(Blocks.SAPLING, 8 + player.world.rand.nextInt(8)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.IRON_INGOT, 32 + player.world.rand.nextInt(16)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.WHEAT_SEEDS, 16 + player.world.rand.nextInt(16)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.POTATO, 16 + player.world.rand.nextInt(16)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.CARROT, 16 + player.world.rand.nextInt(16)));
        player.inventory.addItemStackToInventory(new ItemStack(Items.WATER_BUCKET));
        player.inventory.addItemStackToInventory(new ItemStack(Items.WATER_BUCKET));
        player.inventory.addItemStackToInventory(new ItemStack(GCBlocks.landingPad, 9));
        ItemStack rocket = new ItemStack(AsteroidsItems.tier3Rocket);
        rocket.setTagCompound(new NBTTagCompound());
        rocket.getTagCompound().setInteger("RocketFuel", 1000);
        player.inventory.addItemStackToInventory(rocket);
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
    } else if (targetWorld.provider instanceof WorldProviderAsteroids) {
        LoggerMP.info("Setting up default survival player gear for Asteroids");
        ITeleportType type = GalacticraftRegistry.getTeleportTypeForDimension(targetWorld.provider.getClass());
        Vector3 spawnPosVec = type.getPlayerSpawnLocation(targetWorld, player);
        ChunkPos pair = targetWorld.getChunk(spawnPosVec.intX() >> 4, spawnPosVec.intZ() >> 4).getPos();
        player.setLocationAndAngles(spawnPosVec.x, spawnPosVec.y, spawnPosVec.z, player.rotationYaw, player.rotationPitch);
        player.setSpawnChunk(new BlockPos(spawnPosVec.intX(), spawnPosVec.intY(), spawnPosVec.intZ()), true, GCCoreUtil.getDimensionID(targetWorld));
        targetWorld.getChunkProvider().loadChunk(pair.x, pair.z);
        type.setupAdventureSpawn(player);
        type.onSpaceDimensionChanged(targetWorld, player, false);
    } else {
        LoggerMP.info("Setting up default survival player gear for Non-IStartedDimension world");
        // Knows how to build T2 rocket
        SchematicRegistry.unlockNewPage(player, new ItemStack(GCItems.schematic, 1, 1));
        // Knows how to build T3 rocket
        SchematicRegistry.unlockNewPage(player, new ItemStack(MarsItems.schematic, 1, 0));
        inv.setInventorySlotContents(0, new ItemStack(GCItems.oxMask));
        inv.setInventorySlotContents(1, new ItemStack(GCItems.oxygenGear));
        inv.setInventorySlotContents(2, new ItemStack(GCItems.oxTankHeavy));
        inv.setInventorySlotContents(3, new ItemStack(GCItems.oxTankHeavy));
        inv.setInventorySlotContents(5, new ItemStack(GCItems.basicItem, 1, 19));
        inv.setInventorySlotContents(6, new ItemStack(AsteroidsItems.thermalPadding));
        inv.setInventorySlotContents(7, new ItemStack(AsteroidsItems.thermalPadding, 1, 1));
        inv.setInventorySlotContents(8, new ItemStack(AsteroidsItems.thermalPadding, 1, 2));
        inv.setInventorySlotContents(9, new ItemStack(AsteroidsItems.thermalPadding, 1, 3));
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
        player.inventory.addItemStackToInventory(new ItemStack(AsteroidsItems.canisterLOX));
    }
    player.addPotionEffect(new PotionEffect(MobEffects.RESISTANCE, 15 * 20, 5));
    player.getActivePotionEffects().forEach(potion -> player.connection.sendPacket(new SPacketEntityEffect(player.getEntityId(), potion)));
    player.connection.sendPacket(new SPacketSetExperience(player.experience, player.experienceTotal, player.experienceLevel));
    player.connection.sendPacket(new SPacketSpawnPosition(spawnPos));
    AttributeMap attributemap = (AttributeMap) player.getAttributeMap();
    Collection<IAttributeInstance> watchedAttribs = attributemap.getWatchedAttributes();
    if (!watchedAttribs.isEmpty()) {
        player.connection.sendPacket(new SPacketEntityProperties(player.getEntityId(), watchedAttribs));
    }
    FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, sourceDim, targetDim);
    if (!(targetWorld.provider instanceof WorldProviderAsteroids)) {
        player.setLocationAndAngles(spawnPos.getX(), spawnPos.getY(), spawnPos.getZ(), player.rotationYaw, player.rotationPitch);
        player.setSpawnChunk(spawnPos, true, GCCoreUtil.getDimensionID(player.world));
    }
    if (!(targetWorld.provider instanceof WorldProviderAsteroids) && player.onGround && player.getBedLocation(GCCoreUtil.getDimensionID(player.world)) == null) {
        int i = 30000000;
        int x = Math.min(i, Math.max(-i, MathHelper.floor(player.posX + 0.5D)));
        int y = Math.min(256, Math.max(0, MathHelper.floor(player.posY + 1.5D)));
        int z = Math.min(i, Math.max(-i, MathHelper.floor(player.posZ + 0.5D)));
        BlockPos spawnChunkPos = targetWorld.getTopSolidOrLiquidBlock(new BlockPos(x, y, z));
        player.setSpawnChunk(spawnChunkPos, true, GCCoreUtil.getDimensionID(player.world));
    }
    GalacticraftCore.packetPipeline.sendTo(new PacketSimpleMP(EnumSimplePacketMP.C_RELOAD_RENDERER, player.dimension), player);
    GalacticraftCore.packetPipeline.sendTo(new PacketSimpleMP(EnumSimplePacketMP.C_MESSAGE_SURVIVAL_PLANET, player.dimension, new Object[] { WorldUtil.getProviderForDimensionServer(targetDim).getDimensionType().getName() }), player);
    return player;
}
Also used : InventoryExtended(micdoodle8.mods.galacticraft.core.inventory.InventoryExtended) WorldProviderMars(micdoodle8.mods.galacticraft.planets.mars.dimension.WorldProviderMars) PlayerList(net.minecraft.server.management.PlayerList) PotionEffect(net.minecraft.potion.PotionEffect) GCPlayerStats(micdoodle8.mods.galacticraft.core.entities.player.GCPlayerStats) NBTTagCompound(net.minecraft.nbt.NBTTagCompound) IAttributeInstance(net.minecraft.entity.ai.attributes.IAttributeInstance) WorldServer(net.minecraft.world.WorldServer) WorldProviderAsteroids(micdoodle8.mods.galacticraft.planets.asteroids.dimension.WorldProviderAsteroids) WorldProviderMoon(micdoodle8.mods.galacticraft.core.dimension.WorldProviderMoon) BlockPos(net.minecraft.util.math.BlockPos) ChunkPos(net.minecraft.util.math.ChunkPos) PacketSimpleMP(stevekung.mods.moreplanets.network.PacketSimpleMP) ITeleportType(micdoodle8.mods.galacticraft.api.world.ITeleportType) Vector3(micdoodle8.mods.galacticraft.api.vector.Vector3) IStartedDimension(stevekung.mods.moreplanets.world.IStartedDimension) AttributeMap(net.minecraft.entity.ai.attributes.AttributeMap) ItemStack(net.minecraft.item.ItemStack) WorldProviderVenus(micdoodle8.mods.galacticraft.planets.venus.dimension.WorldProviderVenus)

Aggregations

WorldProviderVenus (micdoodle8.mods.galacticraft.planets.venus.dimension.WorldProviderVenus)4 IGalacticraftWorldProvider (micdoodle8.mods.galacticraft.api.world.IGalacticraftWorldProvider)2 Minecraft (net.minecraft.client.Minecraft)2 SubscribeEvent (net.minecraftforge.fml.common.eventhandler.SubscribeEvent)2 SideOnly (net.minecraftforge.fml.relauncher.SideOnly)2 Map (java.util.Map)1 BlockVec3 (micdoodle8.mods.galacticraft.api.vector.BlockVec3)1 Vector3 (micdoodle8.mods.galacticraft.api.vector.Vector3)1 ITeleportType (micdoodle8.mods.galacticraft.api.world.ITeleportType)1 CloudRenderer (micdoodle8.mods.galacticraft.core.client.CloudRenderer)1 WorldProviderMoon (micdoodle8.mods.galacticraft.core.dimension.WorldProviderMoon)1 WorldProviderSpaceStation (micdoodle8.mods.galacticraft.core.dimension.WorldProviderSpaceStation)1 GCPlayerStats (micdoodle8.mods.galacticraft.core.entities.player.GCPlayerStats)1 InventoryExtended (micdoodle8.mods.galacticraft.core.inventory.InventoryExtended)1 WorldProviderAsteroids (micdoodle8.mods.galacticraft.planets.asteroids.dimension.WorldProviderAsteroids)1 WorldProviderMars (micdoodle8.mods.galacticraft.planets.mars.dimension.WorldProviderMars)1 Block (net.minecraft.block.Block)1 EntityPlayerSP (net.minecraft.client.entity.EntityPlayerSP)1 WorldClient (net.minecraft.client.multiplayer.WorldClient)1 AttributeMap (net.minecraft.entity.ai.attributes.AttributeMap)1