use of net.minecraft.client.multiplayer.WorldClient in project Almura by AlmuraDev.
the class IngameFarmersAlmanac method construct.
// TODO: Translation support
@SuppressWarnings("deprecation, unchecked")
@Override
public void construct() {
guiscreenBackground = false;
final BasicForm form = new BasicForm(this, formWidth, formHeight, formTitle);
form.setClosable(false);
final WorldClient world = this.client.world;
final RayTraceResult omo = this.client.objectMouseOver;
final BlockPos blockPos = omo.getBlockPos();
final IBlockState blockState = getState(world, blockPos);
final Block block = blockState.getBlock();
// Block image
final ItemStack pickStack = blockState.getBlock().getPickBlock(blockState, omo, this.client.world, omo.getBlockPos(), this.client.player);
final UIImage blockImage = new UIImage(this, pickStack);
blockImage.setPosition(leftPad / 2, 0, Anchor.LEFT | Anchor.TOP);
form.add(blockImage);
// Localized name
final UILabel labelLocalizedName = new UILabel(this, block.getLocalizedName());
labelLocalizedName.setFontOptions(FontColors.WHITE_FO);
labelLocalizedName.setPosition(BasicScreen.getPaddedX(blockImage, 4), 0);
form.add(labelLocalizedName);
// Registry name
final String registryName = block.getRegistryName() == null ? "unknown" : block.getRegistryName().toString();
final UILabel labelRegistryName = new UILabel(this, registryName);
labelRegistryName.setFontOptions(FontColors.GRAY_FO);
labelRegistryName.setPosition(labelLocalizedName.getX(), BasicScreen.getPaddedY(labelLocalizedName, 2));
form.add(labelRegistryName);
// Property container
this.propertyContainer = new BasicContainer<>(this);
new UISlimScrollbar(this, this.propertyContainer, UIScrollBar.Type.VERTICAL).setAutoHide(true);
this.propertyContainer.setBackgroundAlpha(35);
this.propertyContainer.setPosition(0, BasicScreen.getPaddedY(labelRegistryName, 5), Anchor.TOP | Anchor.CENTER);
this.propertyContainer.setBorder(FontColors.WHITE, 1, 185);
form.add(this.propertyContainer);
// Init this early so we can load stuff to it later.
this.cropStatusLabel = new UILabel(this);
// Get all displayed properties
loadProperties(world, blockState, blockPos);
// Adjust the size of the container to reach at most the specified max height
this.propertyContainer.setSize(UIComponent.INHERITED, Math.min(propertyContainerMaxHeight, propertyContainer.getContentHeight() + 2));
// Localized name
if (this.growing) {
this.cropStatusLabel.setText(TextFormatting.DARK_GREEN + "Growing...");
} else if (this.canDie) {
this.cropStatusLabel.setText(TextFormatting.RED + "Dying!");
} else {
this.cropStatusLabel.setText(TextFormatting.YELLOW + "Not Growing...");
}
if (this.readyForHarvest) {
this.cropStatusLabel.setText(TextFormatting.GREEN + "Ready for Harvest!");
}
this.cropStatusLabel.setFontOptions(FontColors.WHITE_FO);
this.cropStatusLabel.setPosition(1, -3, Anchor.BOTTOM | Anchor.LEFT);
form.add(cropStatusLabel);
final UIButton closeButton = new UIButtonBuilder(this).text("Close").anchor(Anchor.BOTTOM | Anchor.RIGHT).onClick(this::close).build("button.close");
form.add(closeButton);
// Adjust the size of the form to better fit content
form.setSize(form.getContentWidth() + leftPad, form.getContentHeight() + closeButton.getHeight() + 10);
// Readjust size for width because MalisisCore doesn't account for the scrollbar with UIComponent.INHERITED
this.propertyContainer.setSize(propertyContainer.getWidth(), propertyContainer.getHeight());
addToScreen(form);
Mouse.setGrabbed(false);
}
use of net.minecraft.client.multiplayer.WorldClient in project MinecraftForge by MinecraftForge.
the class EntitySpawnHandler method spawnEntity.
private void spawnEntity(FMLMessage.EntitySpawnMessage spawnMsg) {
ModContainer mc = Loader.instance().getIndexedModList().get(spawnMsg.modId);
EntityRegistration er = EntityRegistry.instance().lookupModSpawn(mc, spawnMsg.modEntityTypeId);
if (er == null) {
throw new RuntimeException("Could not spawn mod entity ModID: " + spawnMsg.modId + " EntityID: " + spawnMsg.modEntityTypeId + " at ( " + spawnMsg.rawX + "," + spawnMsg.rawY + ", " + spawnMsg.rawZ + ") Please contact mod author or server admin.");
}
WorldClient wc = FMLClientHandler.instance().getWorldClient();
Class<? extends Entity> cls = er.getEntityClass();
try {
Entity entity;
if (er.hasCustomSpawning()) {
entity = er.doCustomSpawning(spawnMsg);
} else {
entity = cls.getConstructor(World.class).newInstance(wc);
int offset = spawnMsg.entityId - entity.getEntityId();
entity.setEntityId(spawnMsg.entityId);
entity.setUniqueId(spawnMsg.entityUUID);
entity.setLocationAndAngles(spawnMsg.rawX, spawnMsg.rawY, spawnMsg.rawZ, spawnMsg.scaledYaw, spawnMsg.scaledPitch);
if (entity instanceof EntityLiving) {
((EntityLiving) entity).rotationYawHead = spawnMsg.scaledHeadYaw;
}
Entity[] parts = entity.getParts();
if (parts != null) {
for (int j = 0; j < parts.length; j++) {
parts[j].setEntityId(parts[j].getEntityId() + offset);
}
}
}
EntityTracker.updateServerPosition(entity, spawnMsg.rawX, spawnMsg.rawY, spawnMsg.rawZ);
EntityPlayerSP clientPlayer = FMLClientHandler.instance().getClientPlayerEntity();
if (entity instanceof IThrowableEntity) {
Entity thrower = clientPlayer.getEntityId() == spawnMsg.throwerId ? clientPlayer : wc.getEntityByID(spawnMsg.throwerId);
((IThrowableEntity) entity).setThrower(thrower);
}
if (spawnMsg.dataWatcherList != null) {
entity.getDataManager().setEntryValues(spawnMsg.dataWatcherList);
}
if (spawnMsg.throwerId > 0) {
entity.setVelocity(spawnMsg.speedScaledX, spawnMsg.speedScaledY, spawnMsg.speedScaledZ);
}
if (entity instanceof IEntityAdditionalSpawnData) {
((IEntityAdditionalSpawnData) entity).readSpawnData(spawnMsg.dataStream);
}
wc.addEntityToWorld(spawnMsg.entityId, entity);
} catch (Exception e) {
FMLLog.log(Level.ERROR, e, "A severe problem occurred during the spawning of an entity at ( " + spawnMsg.rawX + "," + spawnMsg.rawY + ", " + spawnMsg.rawZ + ")");
throw Throwables.propagate(e);
}
}
use of net.minecraft.client.multiplayer.WorldClient in project RFToolsDimensions by McJty.
the class SkyRenderer method renderSky.
/**
* Renders the sky with the partial tick time. Args: partialTickTime
*/
@SideOnly(Side.CLIENT)
private static void renderSky(float partialTickTime, GenericWorldProvider provider) {
initialize();
EntityPlayerSP player = Minecraft.getMinecraft().player;
WorldClient world = Minecraft.getMinecraft().world;
TextureManager renderEngine = Minecraft.getMinecraft().getTextureManager();
GlStateManager.disableTexture2D();
Vec3d vec3 = world.getSkyColor(player, partialTickTime);
float skyRed = (float) vec3.x;
float skyGreen = (float) vec3.y;
float skyBlue = (float) vec3.z;
boolean anaglyph = Minecraft.getMinecraft().gameSettings.anaglyph;
if (anaglyph) {
float f4 = (skyRed * 30.0F + skyGreen * 59.0F + skyBlue * 11.0F) / 100.0F;
float f5 = (skyRed * 30.0F + skyGreen * 70.0F) / 100.0F;
float f6 = (skyRed * 30.0F + skyBlue * 70.0F) / 100.0F;
skyRed = f4;
skyGreen = f5;
skyBlue = f6;
}
GlStateManager.color(skyRed, skyGreen, skyBlue);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder renderer = tessellator.getBuffer();
GlStateManager.depthMask(false);
GlStateManager.enableFog();
GlStateManager.color(skyRed, skyGreen, skyBlue);
// @todo support VBO?
// if (OpenGlHelper.useVbo()) {
// skyVBO.bindBuffer();
// GL11.glEnableClientState(GL11.GL_VERTEX_ARRAY);
// GL11.glVertexPointer(3, GL11.GL_FLOAT, 12, 0L);
// this.skyVBO.drawArrays(7);
// this.skyVBO.unbindBuffer();
// GL11.glDisableClientState(GL11.GL_VERTEX_ARRAY);
//
// } else {
GlStateManager.callList(glSkyList);
// }
GlStateManager.disableFog();
GlStateManager.disableAlpha();
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
RenderHelper.disableStandardItemLighting();
float[] sunsetColors = world.provider.calcSunriseSunsetColors(world.getCelestialAngle(partialTickTime), partialTickTime);
if (sunsetColors != null) {
GlStateManager.disableTexture2D();
GlStateManager.shadeModel(7425);
GlStateManager.pushMatrix();
GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F);
GlStateManager.rotate(MathHelper.sin(world.getCelestialAngleRadians(partialTickTime)) < 0.0F ? 180.0F : 0.0F, 0.0F, 0.0F, 1.0F);
GlStateManager.rotate(90.0F, 0.0F, 0.0F, 1.0F);
float f6 = sunsetColors[0];
float f7 = sunsetColors[1];
float f8 = sunsetColors[2];
if (anaglyph) {
float f9 = (f6 * 30.0F + f7 * 59.0F + f8 * 11.0F) / 100.0F;
float f10 = (f6 * 30.0F + f7 * 70.0F) / 100.0F;
float f11 = (f6 * 30.0F + f8 * 70.0F) / 100.0F;
f6 = f9;
f7 = f10;
f8 = f11;
}
renderer.begin(GL11.GL_TRIANGLE_FAN, DefaultVertexFormats.POSITION_COLOR);
renderer.pos(0.0D, 100.0D, 0.0D).color(f6, f7, f8, sunsetColors[3]).endVertex();
for (int j = 0; j <= 16; ++j) {
float f11 = j * (float) Math.PI * 2.0F / 16.0f;
float f12 = MathHelper.sin(f11);
float f13 = MathHelper.cos(f11);
renderer.pos((f12 * 120.0F), (f13 * 120.0F), (-f13 * 40.0F * sunsetColors[3])).color(sunsetColors[0], sunsetColors[1], sunsetColors[2], 0.0F).endVertex();
}
tessellator.draw();
GlStateManager.popMatrix();
GlStateManager.shadeModel(GL11.GL_FLAT);
}
renderCelestialBodies(partialTickTime, provider.getDimensionInformation(), world, renderEngine, tessellator);
GlStateManager.color(0.0F, 0.0F, 0.0F);
double d0 = player.getPosition().getY() - world.getHorizon();
if (d0 < 0.0D) {
GlStateManager.pushMatrix();
GlStateManager.translate(0.0F, 12.0F, 0.0F);
// @todo
// if (this.vboEnabled)
// {
// this.sky2VBO.bindBuffer();
// GL11.glEnableClientState(GL11.GL_VERTEX_ARRAY);
// GL11.glVertexPointer(3, GL11.GL_FLOAT, 12, 0L);
// this.sky2VBO.drawArrays(7);
// this.sky2VBO.unbindBuffer();
// GL11.glDisableClientState(GL11.GL_VERTEX_ARRAY);
// }
// else
// {
GlStateManager.callList(glSkyList2);
// GlStateManager.callList(this.glSkyList2);
// }
GlStateManager.popMatrix();
float f8 = 1.0F;
float f9 = -((float) (d0 + 65.0D));
float f10 = -f8;
renderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
renderer.pos((-f8), f9, f8).color(0, 0, 0, 255).endVertex();
renderer.pos(f8, f9, f8).color(0, 0, 0, 255).endVertex();
renderer.pos(f8, f10, f8).color(0, 0, 0, 255).endVertex();
renderer.pos((-f8), f10, f8).color(0, 0, 0, 255).endVertex();
renderer.pos((-f8), f10, (-f8)).color(0, 0, 0, 255).endVertex();
renderer.pos(f8, f10, (-f8)).color(0, 0, 0, 255).endVertex();
renderer.pos(f8, f9, (-f8)).color(0, 0, 0, 255).endVertex();
renderer.pos((-f8), f9, (-f8)).color(0, 0, 0, 255).endVertex();
renderer.pos(f8, f10, (-f8)).color(0, 0, 0, 255).endVertex();
renderer.pos(f8, f10, f8).color(0, 0, 0, 255).endVertex();
renderer.pos(f8, f9, f8).color(0, 0, 0, 255).endVertex();
renderer.pos(f8, f9, (-f8)).color(0, 0, 0, 255).endVertex();
renderer.pos((-f8), f9, (-f8)).color(0, 0, 0, 255).endVertex();
renderer.pos((-f8), f9, f8).color(0, 0, 0, 255).endVertex();
renderer.pos((-f8), f10, f8).color(0, 0, 0, 255).endVertex();
renderer.pos((-f8), f10, (-f8)).color(0, 0, 0, 255).endVertex();
renderer.pos((-f8), f10, (-f8)).color(0, 0, 0, 255).endVertex();
renderer.pos((-f8), f10, f8).color(0, 0, 0, 255).endVertex();
renderer.pos(f8, f10, f8).color(0, 0, 0, 255).endVertex();
renderer.pos(f8, f10, (-f8)).color(0, 0, 0, 255).endVertex();
tessellator.draw();
}
if (world.provider.isSkyColored()) {
GlStateManager.color(skyRed * 0.2F + 0.04F, skyGreen * 0.2F + 0.04F, skyBlue * 0.6F + 0.1F);
} else {
GlStateManager.color(skyRed, skyGreen, skyBlue);
}
GlStateManager.pushMatrix();
GlStateManager.translate(0.0F, -((float) (d0 - 16.0D)), 0.0F);
GlStateManager.callList(glSkyList2);
GlStateManager.popMatrix();
GlStateManager.enableTexture2D();
GlStateManager.depthMask(true);
}
use of net.minecraft.client.multiplayer.WorldClient in project GregTech by GregTechCE.
the class DebugRenderer method onRenderWorldLast.
@SubscribeEvent
public static void onRenderWorldLast(RenderWorldLastEvent event) {
RenderGlobal context = event.getContext();
float partialTicks = event.getPartialTicks();
EntityPlayer player = Minecraft.getMinecraft().player;
WorldClient world = Minecraft.getMinecraft().world;
if (blockPosSet.size() == 0) {
return;
}
double playerX = player.lastTickPosX + (player.posX - player.lastTickPosX) * partialTicks;
double playerY = player.lastTickPosY + (player.posY - player.lastTickPosY) * partialTicks;
double playerZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * partialTicks;
GlStateManager.pushMatrix();
GlStateManager.translate(-playerX, -playerY, -playerZ);
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
GlStateManager.disableTexture2D();
GlStateManager.disableDepth();
GlStateManager.glLineWidth(2.5F);
{
blockPosSet.forEach(blockPos -> {
double distance = MathHelper.sqrt(player.getDistanceSqToCenter(blockPos));
if (distance > 64F) {
return;
}
AxisAlignedBB box = new AxisAlignedBB(blockPos.getX() + 0.25, blockPos.getY() + 0.25, blockPos.getZ() + 0.25, blockPos.getX() + 0.75, blockPos.getY() + 0.75, blockPos.getZ() + 0.75);
RenderGlobal.drawSelectionBoundingBox(box, 0.0F, 1F, 0.0F, 0.5F);
TileEntity tileEntity = world.getTileEntity(blockPos);
if (tileEntity != null) {
AxisAlignedBB axisAlignedBB = new AxisAlignedBB(blockPos.getX() + 0.25, blockPos.getY() + 0.25, blockPos.getZ() + 0.25, blockPos.getX() + 0.75, blockPos.getY() + 0.75, blockPos.getZ() + 0.75);
RenderGlobal.drawSelectionBoundingBox(axisAlignedBB, 0.0F, 0.0F, 1F, 0.5F);
// ((TileEntityCableEmitter) tileEntity).outgoingConnections.forEach(connectionInfo -> {
// RenderGlobal.drawSelectionBoundingBox(new AxisAlignedBB(connectionInfo.receiverContainer.getPos()), 0.0F, 1F, 1F, 0.5F);
//
// });
}
});
}
GlStateManager.enableDepth();
GlStateManager.enableTexture2D();
GlStateManager.disableBlend();
GlStateManager.popMatrix();
}
use of net.minecraft.client.multiplayer.WorldClient in project Galacticraft by micdoodle8.
the class TickHandlerClientVenus method onClientTick.
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onClientTick(TickEvent.ClientTickEvent event) {
final Minecraft minecraft = FMLClientHandler.instance().getClient();
final WorldClient world = minecraft.theWorld;
if (world != null) {
if (world.provider instanceof WorldProviderVenus) {
if (world.provider.getSkyRenderer() == null) {
world.provider.setSkyRenderer(new SkyProviderVenus((IGalacticraftWorldProvider) world.provider));
}
if (world.provider.getCloudRenderer() == null) {
world.provider.setCloudRenderer(new CloudRenderer());
}
}
}
}
Aggregations