use of net.minecraft.entity.ai.goal.RevengeGoal in project MCDoom by AzureDoom.
the class ShotgunguyEntity method initGoals.
@Override
protected void initGoals() {
this.goalSelector.add(6, new LookAtEntityGoal(this, PlayerEntity.class, 8.0F));
this.goalSelector.add(6, new LookAroundGoal(this));
this.goalSelector.add(5, new WanderAroundFarGoal(this, 0.8D));
this.goalSelector.add(4, new RangedAttackGoal(this, new RangedAttack(this).setProjectileOriginOffset(0.8, 0.8, 0.8).setDamage(rangedconfig.shotgun_damage).setSound(ModSoundEvents.SHOTGUN_SHOOT, 1.0F, 1.4F + this.getRandom().nextFloat() * 0.35F), 1.1D));
this.targetSelector.add(1, new RevengeGoal(this, new Class[0]).setGroupRevenge());
this.targetSelector.add(2, new ActiveTargetGoal<>(this, PlayerEntity.class, true));
this.targetSelector.add(2, new ActiveTargetGoal<>(this, MerchantEntity.class, true));
}
use of net.minecraft.entity.ai.goal.RevengeGoal in project MCDoom by AzureDoom.
the class UnwillingEntity method initGoals.
@Override
protected void initGoals() {
this.goalSelector.add(8, new LookAtEntityGoal(this, PlayerEntity.class, 8.0F));
this.goalSelector.add(8, new LookAroundGoal(this));
this.goalSelector.add(4, new DemonAttackGoal(this, 1.0D, 1));
this.goalSelector.add(5, new WanderAroundFarGoal(this, 0.8D));
this.targetSelector.add(2, new ActiveTargetGoal<>(this, PlayerEntity.class, true));
this.targetSelector.add(2, new ActiveTargetGoal<>(this, MerchantEntity.class, true));
this.targetSelector.add(2, new RevengeGoal(this).setGroupRevenge());
}
use of net.minecraft.entity.ai.goal.RevengeGoal in project MCDoom by AzureDoom.
the class ArachnotronEntity method initGoals.
@Override
protected void initGoals() {
this.goalSelector.add(6, new LookAtEntityGoal(this, PlayerEntity.class, 8.0F));
this.goalSelector.add(6, new LookAroundGoal(this));
this.goalSelector.add(5, new WanderAroundFarGoal(this, 0.8D));
this.goalSelector.add(4, new RangedStrafeAttackGoal(this, new ArachnotronEntity.FireballAttack(this).setProjectileOriginOffset(0.8, 0.8, 0.8).setDamage(config.arachnotron_ranged_damage), 1.5D, 15, 30, 15, 15F, 1).setMultiShot(5, 3));
this.targetSelector.add(1, new RevengeGoal(this, new Class[0]).setGroupRevenge());
this.targetSelector.add(2, new ActiveTargetGoal<>(this, PlayerEntity.class, true));
this.targetSelector.add(2, new ActiveTargetGoal<>(this, MerchantEntity.class, true));
}
use of net.minecraft.entity.ai.goal.RevengeGoal in project MCDoom by AzureDoom.
the class CacodemonEntity method initGoals.
@Override
protected void initGoals() {
this.goalSelector.add(8, new LookAtEntityGoal(this, PlayerEntity.class, 8.0F));
this.goalSelector.add(4, new RangedStaticAttackGoal(this, new FireballAttack(this, true).setDamage(10).setProjectileOriginOffset(1.5, 0.3, 1.5).setSound(ModSoundEvents.CACODEMON_AFFECTIONATE_SCREAM, 1.0F, 1.2F / (this.getRandom().nextFloat() * 0.2F + 0.9F)), 60, 20, 30F, 1));
this.goalSelector.add(5, new RandomFlyConvergeOnTargetGoal(this, 2, 15, 0.5));
this.targetSelector.add(2, new ActiveTargetGoal<>(this, PlayerEntity.class, true));
this.targetSelector.add(2, new ActiveTargetGoal<>(this, MerchantEntity.class, true));
this.targetSelector.add(2, new RevengeGoal(this).setGroupRevenge());
}
use of net.minecraft.entity.ai.goal.RevengeGoal in project MCDoom by AzureDoom.
the class ChaingunnerEntity method initGoals.
@Override
protected void initGoals() {
this.goalSelector.add(6, new LookAtEntityGoal(this, PlayerEntity.class, 8.0F));
this.goalSelector.add(6, new LookAroundGoal(this));
this.goalSelector.add(5, new WanderAroundFarGoal(this, 0.8D));
this.goalSelector.add(4, new RangedAttackGoal(this, new RangedAttack(this).setProjectileOriginOffset(0.8, 0.4, 0.8).setDamage(rangedconfig.chaingun_bullet_damage).setSound(ModSoundEvents.CHAINGUN_SHOOT, 1.0F, 1.0F), 1.1D));
this.targetSelector.add(1, new RevengeGoal(this, new Class[0]).setGroupRevenge());
this.targetSelector.add(2, new ActiveTargetGoal<>(this, PlayerEntity.class, true));
this.targetSelector.add(2, new ActiveTargetGoal<>(this, MerchantEntity.class, true));
}
Aggregations