use of net.minecraft.server.v1_16_R3.Block in project Citizens2 by CitizensDev.
the class PlayerNavigation method superF_.
protected void superF_() {
if (this.c != null) {
for (int var0 = 0; var0 < this.c.e(); ++var0) {
PathPoint var1 = this.c.a(var0);
PathPoint var2 = var0 + 1 < this.c.e() ? this.c.a(var0 + 1) : null;
IBlockData var3 = this.b.getType(new BlockPosition(var1.a, var1.b, var1.c));
Block var4 = var3.getBlock();
if (var4 == Blocks.CAULDRON) {
this.c.a(var0, var1.a(var1.a, var1.b + 1, var1.c));
if (var2 != null && var1.b >= var2.b) {
this.c.a(var0 + 1, var2.a(var2.a, var1.b + 1, var2.c));
}
}
}
}
}
use of net.minecraft.server.v1_16_R3.Block in project Citizens2 by CitizensDev.
the class PlayerNavigation method t.
private int t() {
if (this.a.isInWater() && this.r()) {
int var0 = MathHelper.floor(this.a.locY());
Block var1 = this.b.getType(new BlockPosition(this.a.locX(), var0, this.a.locZ())).getBlock();
int var2 = 0;
do {
if (var1 != Blocks.WATER) {
return var0;
}
++var0;
var1 = this.b.getType(new BlockPosition(this.a.locX(), var0, this.a.locZ())).getBlock();
++var2;
} while (var2 <= 16);
return MathHelper.floor(this.a.locY());
} else {
return MathHelper.floor(this.a.locY() + 0.5D);
}
}
use of net.minecraft.server.v1_16_R3.Block in project Citizens2 by CitizensDev.
the class NMSImpl method getCollisionBox.
@Override
public BoundingBox getCollisionBox(org.bukkit.block.Block block) {
WorldServer world = ((CraftWorld) block.getWorld()).getHandle();
VoxelShape shape = ((CraftBlock) block).getNMS().getCollisionShape(world, ((CraftBlock) block).getPosition());
return shape.isEmpty() ? BoundingBox.EMPTY : NMSBoundingBox.wrap(shape.getBoundingBox());
}
use of net.minecraft.server.v1_16_R3.Block in project Citizens2 by CitizensDev.
the class NMSImpl method getTargetNavigator.
private MCNavigator getTargetNavigator(final org.bukkit.entity.Entity entity, final NavigatorParameters params, final Function<NavigationAbstract, Boolean> function) {
net.minecraft.server.v1_16_R3.Entity raw = getHandle(entity);
raw.setOnGround(true);
// not sure of a better way around this - if onGround is false, then
// navigation won't execute, and calling entity.move doesn't
// entirely fix the problem.
final NavigationAbstract navigation = NMSImpl.getNavigation(entity);
final float oldWater = raw instanceof EntityPlayer ? ((EntityHumanNPC) raw).a(PathType.WATER) : ((EntityInsentient) raw).a(PathType.WATER);
if (params.avoidWater() && oldWater >= 0) {
if (raw instanceof EntityPlayer) {
((EntityHumanNPC) raw).a(PathType.WATER, oldWater + 1F);
} else {
((EntityInsentient) raw).a(PathType.WATER, oldWater + 1F);
}
}
return new MCNavigator() {
float lastSpeed;
CancelReason reason;
@Override
public CancelReason getCancelReason() {
return reason;
}
@Override
public Iterable<Vector> getPath() {
return new NavigationIterable(navigation);
}
@Override
public void stop() {
if (params.debug() && navigation.k() != null) {
for (Player player : Bukkit.getOnlinePlayers()) {
for (int i = 0; i < navigation.k().e(); i++) {
PathPoint pp = navigation.k().a(i);
org.bukkit.block.Block block = new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()).getBlock();
player.sendBlockChange(block.getLocation(), block.getBlockData());
}
}
}
if (oldWater >= 0) {
if (raw instanceof EntityPlayer) {
((EntityHumanNPC) raw).a(PathType.WATER, oldWater);
} else {
((EntityInsentient) raw).a(PathType.WATER, oldWater);
}
}
stopNavigation(navigation);
}
@Override
public boolean update() {
if (params.speed() != lastSpeed) {
if (Messaging.isDebugging() && lastSpeed > 0) {
Messaging.debug("Repathfinding " + ((NPCHolder) entity).getNPC().getId() + " due to speed change from", lastSpeed, "to", params.speed());
}
Entity handle = getHandle(entity);
EntitySize size = null;
try {
size = (EntitySize) SIZE_FIELD_GETTER.invoke(handle);
if (handle instanceof EntityHorse) {
SIZE_FIELD_SETTER.invoke(handle, new EntitySize(Math.min(0.99F, size.width), size.height, false));
}
} catch (Throwable e) {
e.printStackTrace();
}
if (!function.apply(navigation)) {
reason = CancelReason.STUCK;
}
try {
SIZE_FIELD_SETTER.invoke(handle, size);
} catch (Throwable e) {
e.printStackTrace();
// minecraft requires that an entity fit onto both blocks if width >= 1f, but we'd prefer to
// make it just fit on 1 so hack around it a bit.
}
lastSpeed = params.speed();
}
if (params.debug() && !NMSImpl.isNavigationFinished(navigation)) {
BlockData data = Material.DANDELION.createBlockData();
for (Player player : Bukkit.getOnlinePlayers()) {
for (int i = 0; i < navigation.k().e(); i++) {
PathPoint pp = navigation.k().a(i);
player.sendBlockChange(new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()), data);
}
}
}
navigation.a((double) params.speed());
return NMSImpl.isNavigationFinished(navigation);
}
};
}
use of net.minecraft.server.v1_16_R3.Block in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
public PathType a(IBlockAccess var0, int var1, int var2, int var3, PathType var4) {
if (var4 == PathType.WALKABLE) {
PooledBlockPosition var5 = PooledBlockPosition.r();
Throwable tt = null;
try {
for (int var7 = -1; var7 <= 1; ++var7) {
for (int var8 = -1; var8 <= 1; ++var8) {
if (var7 != 0 || var8 != 0) {
Block var9 = var0.getType(var5.d(var7 + var1, var2, var8 + var3)).getBlock();
if (var9 == Blocks.CACTUS) {
var4 = PathType.DANGER_CACTUS;
} else if (var9 == Blocks.FIRE) {
var4 = PathType.DANGER_FIRE;
} else if (var9 == Blocks.SWEET_BERRY_BUSH) {
var4 = PathType.DANGER_OTHER;
}
}
}
}
} catch (Throwable var18) {
tt = var18;
throw var18;
} finally {
if (var5 != null) {
if (tt != null) {
try {
var5.close();
} catch (Throwable var17) {
tt.addSuppressed(var17);
}
} else {
var5.close();
}
}
}
}
return var4;
}
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