use of net.minecraft.server.v1_16_R3.Block in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3, PathType paramPathType) {
BlockPosition.PooledBlockPosition localPooledBlockPosition = BlockPosition.PooledBlockPosition.s();
if (paramPathType == PathType.WALKABLE) {
for (int i = -1; i <= 1; i++) {
for (int k = -1; k <= 1; k++) {
if ((i != 0) || (k != 0)) {
Block localBlock = paramIBlockAccess.getType(localPooledBlockPosition.f(i + paramInt1, paramInt2, k + paramInt3)).getBlock();
if (localBlock == Blocks.CACTUS) {
paramPathType = PathType.DANGER_CACTUS;
} else if (localBlock == Blocks.FIRE) {
paramPathType = PathType.DANGER_FIRE;
}
}
}
}
}
localPooledBlockPosition.t();
return paramPathType;
}
use of net.minecraft.server.v1_16_R3.Block in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method b.
protected PathType b(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3) {
BlockPosition localBlockPosition = new BlockPosition(paramInt1, paramInt2, paramInt3);
IBlockData localIBlockData = paramIBlockAccess.getType(localBlockPosition);
Block localBlock = localIBlockData.getBlock();
Material localMaterial = localIBlockData.getMaterial();
if (localMaterial == Material.AIR) {
return PathType.OPEN;
}
if ((localBlock == Blocks.TRAPDOOR) || (localBlock == Blocks.IRON_TRAPDOOR) || (localBlock == Blocks.WATERLILY)) {
return PathType.TRAPDOOR;
}
if (localBlock == Blocks.FIRE) {
return PathType.DAMAGE_FIRE;
}
if (localBlock == Blocks.CACTUS) {
return PathType.DAMAGE_CACTUS;
}
if (((localBlock instanceof BlockDoor)) && (localMaterial == Material.WOOD) && (!localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
return PathType.DOOR_WOOD_CLOSED;
}
if (((localBlock instanceof BlockDoor)) && (localMaterial == Material.ORE) && (!localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
return PathType.DOOR_IRON_CLOSED;
}
if (((localBlock instanceof BlockDoor)) && (localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
return PathType.DOOR_OPEN;
}
if ((localBlock instanceof BlockMinecartTrackAbstract)) {
return PathType.RAIL;
}
if (((localBlock instanceof BlockFence)) || ((localBlock instanceof BlockCobbleWall)) || (((localBlock instanceof BlockFenceGate)) && (!localIBlockData.get(BlockFenceGate.OPEN).booleanValue()))) {
return PathType.FENCE;
}
if (localMaterial == Material.WATER) {
return PathType.WATER;
}
if (localMaterial == Material.LAVA) {
return PathType.LAVA;
}
if (localBlock.b(paramIBlockAccess, localBlockPosition)) {
return PathType.OPEN;
}
return PathType.BLOCKED;
}
use of net.minecraft.server.v1_16_R3.Block in project Citizens2 by CitizensDev.
the class PlayerNavigation method u.
private int u() {
if (!this.a.isInWater() || !r())
return MathHelper.floor(this.a.locY() + 0.5D);
int var0 = MathHelper.floor(this.a.locY());
Block var1 = this.b.getType(new BlockPosition(this.a.locX(), var0, this.a.locZ())).getBlock();
int var2 = 0;
while (var1 == Blocks.WATER) {
var0++;
var1 = this.b.getType(new BlockPosition(this.a.locX(), var0, this.a.locZ())).getBlock();
if (++var2 > 16)
return MathHelper.floor(this.a.locY());
}
return var0;
}
use of net.minecraft.server.v1_16_R3.Block in project Citizens2 by CitizensDev.
the class CitizensBlockBreaker method strengthMod.
private float strengthMod(IBlockData block) {
ItemStack itemstack = getCurrentItem();
float f = itemstack.a(block);
if (getHandle() instanceof EntityLiving) {
EntityLiving handle = (EntityLiving) getHandle();
if (f > 1.0F) {
int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
if (i > 0) {
f += i * i + 1;
}
}
if (handle.hasEffect(MobEffects.FASTER_DIG)) {
f *= (1.0F + (handle.getEffect(MobEffects.FASTER_DIG).getAmplifier() + 1) * 0.2F);
}
if (handle.hasEffect(MobEffects.SLOWER_DIG)) {
float f1 = 1.0F;
switch(handle.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) {
case 0:
f1 = 0.3F;
break;
case 1:
f1 = 0.09F;
break;
case 2:
f1 = 0.0027F;
break;
case 3:
default:
f1 = 8.1E-4F;
}
f *= f1;
}
if (handle.a(TagsFluid.WATER) && !EnchantmentManager.h(handle)) {
f /= 5.0F;
}
}
if (!getHandle().isOnGround()) {
f /= 5.0F;
}
return f;
}
use of net.minecraft.server.v1_16_R3.Block in project Citizens2 by CitizensDev.
the class FallingBlockController method createEntity.
@Override
protected Entity createEntity(Location at, NPC npc) {
WorldServer ws = ((CraftWorld) at.getWorld()).getHandle();
Block id = Blocks.STONE;
int data = npc.data().get(NPC.ITEM_DATA_METADATA, npc.data().get("falling-block-data", 0));
// TODO: how to incorporate this - probably delete?
if (npc.data().has("falling-block-id") || npc.data().has(NPC.ITEM_ID_METADATA)) {
id = CraftMagicNumbers.getBlock(Material.getMaterial(npc.data().<String>get(NPC.ITEM_ID_METADATA, npc.data().<String>get("falling-block-id"))));
}
final EntityFallingBlockNPC handle = new EntityFallingBlockNPC(ws, npc, at.getX(), at.getY(), at.getZ(), id.getBlockData());
return handle.getBukkitEntity();
}
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