use of net.minecraft.server.v1_8_R3.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3, EntityInsentient paramEntityInsentient, int paramInt4, int paramInt5, int paramInt6, boolean paramBoolean1, boolean paramBoolean2) {
EnumSet<PathType> localEnumSet = EnumSet.noneOf(PathType.class);
PathType localObject1 = PathType.BLOCKED;
BlockPosition localBlockPosition = new BlockPosition(paramEntityInsentient);
for (int i = 0; i < paramInt4; i++) {
for (int k = 0; k < paramInt5; k++) {
for (int m = 0; m < paramInt6; m++) {
int n = i + paramInt1;
int i1 = k + paramInt2;
int i2 = m + paramInt3;
PathType localPathType2 = a(paramIBlockAccess, n, i1, i2);
if ((localPathType2 == PathType.DOOR_WOOD_CLOSED) && (paramBoolean1) && (paramBoolean2)) {
localPathType2 = PathType.WALKABLE;
}
if ((localPathType2 == PathType.DOOR_OPEN) && (!paramBoolean2)) {
localPathType2 = PathType.BLOCKED;
}
if ((localPathType2 == PathType.RAIL) && (!(paramIBlockAccess.getType(localBlockPosition).getBlock() instanceof BlockMinecartTrackAbstract)) && (!(paramIBlockAccess.getType(localBlockPosition.down()).getBlock() instanceof BlockMinecartTrackAbstract))) {
localPathType2 = PathType.FENCE;
}
if ((i == 0) && (k == 0) && (m == 0)) {
localObject1 = localPathType2;
}
localEnumSet.add(localPathType2);
}
}
}
if (localEnumSet.contains(PathType.FENCE)) {
return PathType.FENCE;
}
PathType localObject2 = PathType.BLOCKED;
for (PathType localPathType1 : localEnumSet) {
if (paramEntityInsentient.a(localPathType1) < 0.0F) {
return localPathType1;
}
if (paramEntityInsentient.a(localPathType1) >= paramEntityInsentient.a(localObject2)) {
localObject2 = localPathType1;
}
}
if ((localObject1 == PathType.OPEN) && (paramEntityInsentient.a(localObject2) == 0.0F)) {
return PathType.OPEN;
}
return localObject2;
}
use of net.minecraft.server.v1_8_R3.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3, EntityHumanNPC paramEntityInsentient, int paramInt4, int paramInt5, int paramInt6, boolean paramBoolean1, boolean paramBoolean2) {
EnumSet<PathType> localEnumSet = EnumSet.noneOf(PathType.class);
PathType localObject1 = PathType.BLOCKED;
BlockPosition localBlockPosition = new BlockPosition(paramEntityInsentient);
for (int i = 0; i < paramInt4; i++) {
for (int k = 0; k < paramInt5; k++) {
for (int m = 0; m < paramInt6; m++) {
int n = i + paramInt1;
int i1 = k + paramInt2;
int i2 = m + paramInt3;
PathType localPathType2 = a(paramIBlockAccess, n, i1, i2);
if ((localPathType2 == PathType.DOOR_WOOD_CLOSED) && (paramBoolean1) && (paramBoolean2)) {
localPathType2 = PathType.WALKABLE;
}
if ((localPathType2 == PathType.DOOR_OPEN) && (!paramBoolean2)) {
localPathType2 = PathType.BLOCKED;
}
if ((localPathType2 == PathType.RAIL) && (!(paramIBlockAccess.getType(localBlockPosition).getBlock() instanceof BlockMinecartTrackAbstract)) && (!(paramIBlockAccess.getType(localBlockPosition.down()).getBlock() instanceof BlockMinecartTrackAbstract))) {
localPathType2 = PathType.FENCE;
}
if ((i == 0) && (k == 0) && (m == 0)) {
localObject1 = localPathType2;
}
localEnumSet.add(localPathType2);
}
}
}
if (localEnumSet.contains(PathType.FENCE)) {
return PathType.FENCE;
}
PathType localObject2 = PathType.BLOCKED;
for (PathType localPathType1 : localEnumSet) {
if (paramEntityInsentient.a(localPathType1) < 0.0F) {
return localPathType1;
}
if (paramEntityInsentient.a(localPathType1) >= paramEntityInsentient.a(localObject2)) {
localObject2 = localPathType1;
}
}
if ((localObject1 == PathType.OPEN) && (paramEntityInsentient.a(localObject2) == 0.0F)) {
return PathType.OPEN;
}
return localObject2;
}
use of net.minecraft.server.v1_8_R3.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
private PathPoint a(int paramInt1, int paramInt2, int paramInt3, int paramInt4, double paramDouble, EnumDirection paramEnumDirection) {
PathPoint localPathPoint = null;
BlockPosition localBlockPosition1 = new BlockPosition(paramInt1, paramInt2, paramInt3);
BlockPosition localBlockPosition2 = localBlockPosition1.down();
double d1 = paramInt2 - (1.0D - this.a.getType(localBlockPosition2).d(this.a, localBlockPosition2).e);
if (d1 - paramDouble > 1.125D) {
return null;
}
PathType localPathType1 = a(this.b, paramInt1, paramInt2, paramInt3);
float f = this.b.a(localPathType1);
double d2 = this.b.width / 2.0D;
if (f >= 0.0F) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = localPathType1;
localPathPoint.l = Math.max(localPathPoint.l, f);
}
if (localPathType1 == PathType.WALKABLE) {
return localPathPoint;
}
if ((localPathPoint == null) && (paramInt4 > 0) && (localPathType1 != PathType.FENCE) && (localPathType1 != PathType.TRAPDOOR)) {
localPathPoint = a(paramInt1, paramInt2 + 1, paramInt3, paramInt4 - 1, paramDouble, paramEnumDirection);
if ((localPathPoint != null) && ((localPathPoint.m == PathType.OPEN) || (localPathPoint.m == PathType.WALKABLE)) && (this.b.width < 1.0F)) {
double d3 = paramInt1 - paramEnumDirection.getAdjacentX() + 0.5D;
double d4 = paramInt3 - paramEnumDirection.getAdjacentZ() + 0.5D;
AxisAlignedBB localAxisAlignedBB1 = new AxisAlignedBB(d3 - d2, paramInt2 + 0.001D, d4 - d2, d3 + d2, paramInt2 + this.b.length, d4 + d2);
AxisAlignedBB localAxisAlignedBB2 = this.a.getType(localBlockPosition1).d(this.a, localBlockPosition1);
AxisAlignedBB localAxisAlignedBB3 = localAxisAlignedBB1.b(0.0D, localAxisAlignedBB2.e - 0.002D, 0.0D);
if (this.b.world.b(localAxisAlignedBB3)) {
localPathPoint = null;
}
}
}
if (localPathType1 == PathType.OPEN) {
AxisAlignedBB localAxisAlignedBB4 = new AxisAlignedBB(paramInt1 - d2 + 0.5D, paramInt2 + 0.001D, paramInt3 - d2 + 0.5D, paramInt1 + d2 + 0.5D, paramInt2 + this.b.length, paramInt3 + d2 + 0.5D);
if (this.b.world.b(localAxisAlignedBB4)) {
return null;
}
if (this.b.width >= 1.0F) {
PathType localPathType2 = a(this.b, paramInt1, paramInt2 - 1, paramInt3);
if (localPathType2 == PathType.BLOCKED) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = PathType.WALKABLE;
localPathPoint.l = Math.max(localPathPoint.l, f);
return localPathPoint;
}
}
int i = 0;
while ((paramInt2 > 0) && (localPathType1 == PathType.OPEN)) {
paramInt2--;
if (i++ >= this.b.aY()) {
return null;
}
localPathType1 = a(this.b, paramInt1, paramInt2, paramInt3);
f = this.b.a(localPathType1);
if ((localPathType1 != PathType.OPEN) && (f >= 0.0F)) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = localPathType1;
localPathPoint.l = Math.max(localPathPoint.l, f);
} else if (f < 0.0F) {
return null;
}
}
}
return localPathPoint;
}
use of net.minecraft.server.v1_8_R3.BlockPosition in project Citizens2 by CitizensDev.
the class CitizensBlockBreaker method run.
@Override
public BehaviorStatus run() {
if (entity.dead) {
return BehaviorStatus.FAILURE;
}
if (!isDigging) {
return BehaviorStatus.SUCCESS;
}
// CraftBukkit
currentTick = (int) (System.currentTimeMillis() / 50);
if (configuration.radiusSquared() > 0 && distanceSquared() >= configuration.radiusSquared()) {
startDigTick = currentTick;
if (entity instanceof NPCHolder) {
NPC npc = ((NPCHolder) entity).getNPC();
if (npc != null && !npc.getNavigator().isNavigating()) {
npc.getNavigator().setTarget(entity.world.getWorld().getBlockAt(x, y, z).getLocation().add(0, 1, 0));
}
}
return BehaviorStatus.RUNNING;
}
Util.faceLocation(entity.getBukkitEntity(), location);
if (entity instanceof EntityPlayer) {
PlayerAnimation.ARM_SWING.play((Player) entity.getBukkitEntity());
}
IBlockData block = entity.world.getType(new BlockPosition(x, y, z));
if (block == null || block == Blocks.AIR) {
return BehaviorStatus.SUCCESS;
} else {
int tickDifference = currentTick - startDigTick;
float damage = getStrength(block) * (tickDifference + 1) * configuration.blockStrengthModifier();
if (damage >= 1F) {
entity.world.getWorld().getBlockAt(x, y, z).breakNaturally(CraftItemStack.asCraftMirror(getCurrentItem()));
return BehaviorStatus.SUCCESS;
}
int modifiedDamage = (int) (damage * 10.0F);
if (modifiedDamage != currentDamage) {
setBlockDamage(modifiedDamage);
currentDamage = modifiedDamage;
}
}
return BehaviorStatus.RUNNING;
}
use of net.minecraft.server.v1_8_R3.BlockPosition in project Citizens2 by CitizensDev.
the class ItemFrameController method createEntity.
@Override
protected Entity createEntity(Location at, NPC npc) {
Entity e = super.createEntity(at, npc);
EntityItemFrame item = (EntityItemFrame) ((CraftEntity) e).getHandle();
item.setDirection(EnumDirection.EAST);
item.blockPosition = new BlockPosition(at.getX(), at.getY(), at.getZ());
return e;
}
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