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Example 6 with PacketPlayOutEntityHeadRotation

use of net.minecraft.server.v1_9_R2.PacketPlayOutEntityHeadRotation in project SilkSpawners by timbru31.

the class NMSHandler method spawnEntity.

@SuppressWarnings("resource")
@Override
public void spawnEntity(final org.bukkit.World w, final String entityID, final double x, final double y, final double z, final Player player) {
    final NBTTagCompound tag = new NBTTagCompound();
    tag.setString("id", entityID);
    final World world = ((CraftWorld) w).getHandle();
    final Optional<Entity> entity = EntityTypes.a(tag, world);
    if (!entity.isPresent()) {
        Bukkit.getLogger().warning("[SilkSpawners] Failed to spawn, falling through. You should report this (entity == null)!");
        return;
    }
    final float yaw = world.random.nextFloat() * (-180 - 180) + 180;
    entity.get().setPositionRotation(x, y, z, yaw, 0);
    world.addEntity(entity.get(), SpawnReason.SPAWNER_EGG);
    final PacketPlayOutEntityHeadRotation rotation = new PacketPlayOutEntityHeadRotation(entity.get(), (byte) yaw);
    ((CraftPlayer) player).getHandle().playerConnection.sendPacket(rotation);
}
Also used : Entity(net.minecraft.server.v1_15_R1.Entity) NBTTagCompound(net.minecraft.server.v1_15_R1.NBTTagCompound) PacketPlayOutEntityHeadRotation(net.minecraft.server.v1_15_R1.PacketPlayOutEntityHeadRotation) CraftPlayer(org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer) World(net.minecraft.server.v1_15_R1.World) CraftWorld(org.bukkit.craftbukkit.v1_15_R1.CraftWorld) CraftWorld(org.bukkit.craftbukkit.v1_15_R1.CraftWorld)

Example 7 with PacketPlayOutEntityHeadRotation

use of net.minecraft.server.v1_9_R2.PacketPlayOutEntityHeadRotation in project SilkSpawners by timbru31.

the class NMSHandler method spawnEntity.

@SuppressWarnings("resource")
@Override
public void spawnEntity(final org.bukkit.World w, final String entityID, final double x, final double y, final double z, final Player player) {
    final NBTTagCompound tag = new NBTTagCompound();
    tag.setString("id", entityID);
    final World world = ((CraftWorld) w).getHandle();
    final Optional<Entity> entity = EntityTypes.a(tag, world);
    if (!entity.isPresent()) {
        Bukkit.getLogger().warning("[SilkSpawners] Failed to spawn, falling through. You should report this (entity == null)!");
        return;
    }
    final float yaw = world.random.nextFloat() * (-180 - 180) + 180;
    entity.get().setPositionRotation(x, y, z, yaw, 0);
    world.addEntity(entity.get(), SpawnReason.SPAWNER_EGG);
    final PacketPlayOutEntityHeadRotation rotation = new PacketPlayOutEntityHeadRotation(entity.get(), (byte) yaw);
    ((CraftPlayer) player).getHandle().playerConnection.sendPacket(rotation);
}
Also used : Entity(net.minecraft.server.v1_16_R2.Entity) NBTTagCompound(net.minecraft.server.v1_16_R2.NBTTagCompound) PacketPlayOutEntityHeadRotation(net.minecraft.server.v1_16_R2.PacketPlayOutEntityHeadRotation) CraftPlayer(org.bukkit.craftbukkit.v1_16_R2.entity.CraftPlayer) World(net.minecraft.server.v1_16_R2.World) CraftWorld(org.bukkit.craftbukkit.v1_16_R2.CraftWorld) CraftWorld(org.bukkit.craftbukkit.v1_16_R2.CraftWorld)

Example 8 with PacketPlayOutEntityHeadRotation

use of net.minecraft.server.v1_9_R2.PacketPlayOutEntityHeadRotation in project SilkSpawners by timbru31.

the class NMSHandler method spawnEntity.

@Override
public void spawnEntity(final org.bukkit.World w, final String entityID, final double x, final double y, final double z, final Player player) {
    final NBTTagCompound tag = new NBTTagCompound();
    tag.setString("id", entityID);
    final World world = ((CraftWorld) w).getHandle();
    final Entity entity = EntityTypes.a(tag, world);
    if (entity == null) {
        Bukkit.getLogger().warning("[SilkSpawners] Failed to spawn, falling through. You should report this (entity == null)!");
        return;
    }
    final float yaw = world.random.nextFloat() * (-180 - 180) + 180;
    entity.setPositionRotation(x, y, z, yaw, 0);
    world.addEntity(entity, SpawnReason.SPAWNER_EGG);
    final PacketPlayOutEntityHeadRotation rotation = new PacketPlayOutEntityHeadRotation(entity, (byte) yaw);
    ((CraftPlayer) player).getHandle().playerConnection.sendPacket(rotation);
}
Also used : Entity(net.minecraft.server.v1_8_R1.Entity) NBTTagCompound(net.minecraft.server.v1_8_R1.NBTTagCompound) PacketPlayOutEntityHeadRotation(net.minecraft.server.v1_8_R1.PacketPlayOutEntityHeadRotation) CraftPlayer(org.bukkit.craftbukkit.v1_8_R1.entity.CraftPlayer) World(net.minecraft.server.v1_8_R1.World) CraftWorld(org.bukkit.craftbukkit.v1_8_R1.CraftWorld) CraftWorld(org.bukkit.craftbukkit.v1_8_R1.CraftWorld)

Example 9 with PacketPlayOutEntityHeadRotation

use of net.minecraft.server.v1_9_R2.PacketPlayOutEntityHeadRotation in project SilkSpawners by timbru31.

the class NMSHandler method spawnEntity.

@Override
public void spawnEntity(final org.bukkit.World w, final String entityID, final double x, final double y, final double z, final Player player) {
    final NBTTagCompound tag = new NBTTagCompound();
    tag.setString("id", entityID);
    final World world = ((CraftWorld) w).getHandle();
    final Entity entity = EntityTypes.a(tag, world);
    if (entity == null) {
        Bukkit.getLogger().warning("[SilkSpawners] Failed to spawn, falling through. You should report this (entity == null)!");
        return;
    }
    final float yaw = world.random.nextFloat() * (-180 - 180) + 180;
    entity.setPositionRotation(x, y, z, yaw, 0);
    world.addEntity(entity, SpawnReason.SPAWNER_EGG);
    final PacketPlayOutEntityHeadRotation rotation = new PacketPlayOutEntityHeadRotation(entity, (byte) yaw);
    ((CraftPlayer) player).getHandle().playerConnection.sendPacket(rotation);
}
Also used : Entity(net.minecraft.server.v1_9_R2.Entity) NBTTagCompound(net.minecraft.server.v1_9_R2.NBTTagCompound) PacketPlayOutEntityHeadRotation(net.minecraft.server.v1_9_R2.PacketPlayOutEntityHeadRotation) CraftPlayer(org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer) CraftWorld(org.bukkit.craftbukkit.v1_9_R2.CraftWorld) World(net.minecraft.server.v1_9_R2.World) CraftWorld(org.bukkit.craftbukkit.v1_9_R2.CraftWorld)

Example 10 with PacketPlayOutEntityHeadRotation

use of net.minecraft.server.v1_9_R2.PacketPlayOutEntityHeadRotation in project SilkSpawners by timbru31.

the class NMSHandler method spawnEntity.

@Override
public void spawnEntity(final org.bukkit.World w, final String entityID, final double x, final double y, final double z, final Player player) {
    final NBTTagCompound tag = new NBTTagCompound();
    tag.setString("id", entityID);
    final World world = ((CraftWorld) w).getHandle();
    final Entity entity = EntityTypes.a(tag, world);
    if (entity == null) {
        Bukkit.getLogger().warning("[SilkSpawners] Failed to spawn, falling through. You should report this (entity == null)!");
        return;
    }
    final float yaw = world.random.nextFloat() * (-180 - 180) + 180;
    entity.setPositionRotation(x, y, z, yaw, 0);
    world.addEntity(entity, SpawnReason.SPAWNER_EGG);
    final PacketPlayOutEntityHeadRotation rotation = new PacketPlayOutEntityHeadRotation(entity, (byte) yaw);
    ((CraftPlayer) player).getHandle().playerConnection.sendPacket(rotation);
}
Also used : Entity(net.minecraft.server.v1_10_R1.Entity) NBTTagCompound(net.minecraft.server.v1_10_R1.NBTTagCompound) PacketPlayOutEntityHeadRotation(net.minecraft.server.v1_10_R1.PacketPlayOutEntityHeadRotation) CraftPlayer(org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer) CraftWorld(org.bukkit.craftbukkit.v1_10_R1.CraftWorld) World(net.minecraft.server.v1_10_R1.World) CraftWorld(org.bukkit.craftbukkit.v1_10_R1.CraftWorld)

Aggregations

PacketPlayOutEntityHeadRotation (net.minecraft.server.v1_16_R3.PacketPlayOutEntityHeadRotation)5 PacketPlayOutEntityTeleport (net.minecraft.server.v1_16_R3.PacketPlayOutEntityTeleport)3 PacketPlayOutEntityLook (net.minecraft.server.v1_16_R3.PacketPlayOutEntity.PacketPlayOutEntityLook)2 PacketPlayOutEntityLook (net.minecraft.server.v1_9_R2.PacketPlayOutEntity.PacketPlayOutEntityLook)2 CraftPlayer (org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer)2 Entity (net.minecraft.server.v1_10_R1.Entity)1 NBTTagCompound (net.minecraft.server.v1_10_R1.NBTTagCompound)1 PacketPlayOutEntityHeadRotation (net.minecraft.server.v1_10_R1.PacketPlayOutEntityHeadRotation)1 World (net.minecraft.server.v1_10_R1.World)1 Entity (net.minecraft.server.v1_11_R1.Entity)1 NBTTagCompound (net.minecraft.server.v1_11_R1.NBTTagCompound)1 PacketPlayOutEntityHeadRotation (net.minecraft.server.v1_11_R1.PacketPlayOutEntityHeadRotation)1 World (net.minecraft.server.v1_11_R1.World)1 Entity (net.minecraft.server.v1_12_R1.Entity)1 NBTTagCompound (net.minecraft.server.v1_12_R1.NBTTagCompound)1 PacketPlayOutEntityHeadRotation (net.minecraft.server.v1_12_R1.PacketPlayOutEntityHeadRotation)1 World (net.minecraft.server.v1_12_R1.World)1 Entity (net.minecraft.server.v1_13_R2.Entity)1 NBTTagCompound (net.minecraft.server.v1_13_R2.NBTTagCompound)1 PacketPlayOutEntityHeadRotation (net.minecraft.server.v1_13_R2.PacketPlayOutEntityHeadRotation)1