use of net.minecraft.world.chunk.WorldChunk in project roadrunner by MaxNeedsSnacks.
the class WorldHelper method getEntitiesOfClassGroup.
/**
* Method that allows getting entities of a class group.
* [VanillaCopy] but custom combination of: get class filtered entities together with excluding one entity
*/
public static List<Entity> getEntitiesOfClassGroup(World world, Entity excluded, EntityClassGroup type, Box box, Predicate<Entity> predicate) {
world.getProfiler().visit("getEntities");
int minChunkX = MathHelper.floor((box.minX - 2.0D) / 16.0D);
int maxChunkX = MathHelper.ceil((box.maxX + 2.0D) / 16.0D);
int minChunkZ = MathHelper.floor((box.minZ - 2.0D) / 16.0D);
int maxChunkZ = MathHelper.ceil((box.maxZ + 2.0D) / 16.0D);
List<Entity> entities = Lists.newArrayList();
ChunkManager chunkManager = world.getChunkManager();
for (int chunkX = minChunkX; chunkX < maxChunkX; chunkX++) {
for (int chunkZ = minChunkZ; chunkZ < maxChunkZ; chunkZ++) {
WorldChunk chunk = chunkManager.getWorldChunk(chunkX, chunkZ, false);
if (chunk != null) {
WorldHelper.getEntitiesOfClassGroup(chunk, excluded, type, box, entities, predicate);
}
}
}
return entities;
}
use of net.minecraft.world.chunk.WorldChunk in project MasaGadget by plusls.
the class SearchMobSpawnPointUtil method search.
public static void search() {
ClientWorld world = MinecraftClient.getInstance().world;
ClientPlayerEntity player = MinecraftClient.getInstance().player;
if (world == null || player == null) {
return;
}
ShapeDespawnSphere shapeDespawnSphere = getShapeDespawnSphere();
if (shapeDespawnSphere == null) {
return;
}
Vec3d centerPos = shapeDespawnSphere.getCenter();
BlockPos pos = new BlockPos((int) centerPos.x, (int) centerPos.y, (int) centerPos.z);
ModInfo.LOGGER.warn("shape: {}", shapeDespawnSphere.getCenter());
BlockPos spawnPos = null;
int maxX = pos.getX() + 129;
int maxZ = pos.getZ() + 129;
BlockPos.Mutable currentPos = new BlockPos.Mutable();
int maxSpawnLightLevel = fi.dy.masa.minihud.config.Configs.Generic.LIGHT_LEVEL_THRESHOLD_SAFE.getIntegerValue();
LightingProvider lightingProvider = world.getChunkManager().getLightingProvider();
EntityType<?> entityType = world.getDimension().isUltrawarm() ? EntityType.ZOMBIFIED_PIGLIN : EntityType.CREEPER;
EntityType<?> entityType2 = world.getDimension().isUltrawarm() ? null : EntityType.SPIDER;
for (int x = pos.getX() - 129; x <= maxX; ++x) {
for (int z = pos.getZ() - 129; z <= maxZ; ++z) {
WorldChunk chunk = world.getChunk(x >> 4, z >> 4);
if (chunk == null) {
continue;
}
int maxY = Math.min(pos.getY() + 129, chunk.sampleHeightmap(Heightmap.Type.WORLD_SURFACE, x, z) + 1);
for (int y = Math.max(pos.getY() - 129, world.getBottomY() + 1); y <= maxY; ++y) {
if (squaredDistanceTo(x, y, z, centerPos) > 16384) {
if (y > centerPos.y) {
break;
} else {
continue;
}
} else if (spawnPos != null && player.squaredDistanceTo(x, y, z) > player.squaredDistanceTo(spawnPos.getX(), spawnPos.getY(), spawnPos.getZ())) {
continue;
}
currentPos.set(x, y, z);
if (SpawnHelper.canSpawn(SpawnRestriction.getLocation(entityType), world, currentPos, entityType) && lightingProvider.get(LightType.BLOCK).getLightLevel(currentPos) < maxSpawnLightLevel) {
Block block = world.getBlockState(currentPos.down()).getBlock();
String blockId = Registry.BLOCK.getId(world.getBlockState(currentPos.down()).getBlock()).toString();
String blockName = block.getName().getString();
if (Configs.Generic.SEARCH_MOB_SPAWN_POINT_BLACK_LIST.getStrings().stream().noneMatch(s -> blockId.contains(s) || blockName.contains(s))) {
if (world.isSpaceEmpty(entityType.createSimpleBoundingBox(currentPos.getX() + 0.5D, currentPos.getY(), currentPos.getZ() + 0.5D))) {
spawnPos = currentPos.mutableCopy();
} else if (entityType2 != null && world.isSpaceEmpty(entityType2.createSimpleBoundingBox(currentPos.getX() + 0.5D, currentPos.getY(), currentPos.getZ() + 0.5D))) {
spawnPos = currentPos.mutableCopy();
}
}
}
}
}
}
Text text;
if (spawnPos == null) {
text = new TranslatableText("masa_gadget_mod.message.noBlockCanSpawn").setStyle(Style.EMPTY.withColor(TextColor.fromFormatting(Formatting.GREEN)));
} else {
// for ommc parser
text = new LiteralText(I18n.translate("masa_gadget_mod.message.spawnPos", spawnPos.getX(), spawnPos.getY(), spawnPos.getZ()));
player.sendChatMessage(String.format("/highlightWaypoint %d %d %d", spawnPos.getX(), spawnPos.getY(), spawnPos.getZ()));
}
Objects.requireNonNull(MinecraftClient.getInstance().player).sendMessage(text, false);
}
use of net.minecraft.world.chunk.WorldChunk in project meteor-rejects by AntiCope.
the class NewChunks method onReadPacket.
@EventHandler
private void onReadPacket(PacketEvent.Receive event) {
if (event.packet instanceof ChunkDeltaUpdateS2CPacket) {
ChunkDeltaUpdateS2CPacket packet = (ChunkDeltaUpdateS2CPacket) event.packet;
packet.visitUpdates((pos, state) -> {
if (!state.getFluidState().isEmpty() && !state.getFluidState().isStill()) {
ChunkPos chunkPos = new ChunkPos(pos);
for (Direction dir : searchDirs) {
if (mc.world.getBlockState(pos.offset(dir)).getFluidState().isStill() && !oldChunks.contains(chunkPos)) {
newChunks.add(chunkPos);
return;
}
}
}
});
} else if (event.packet instanceof BlockUpdateS2CPacket) {
BlockUpdateS2CPacket packet = (BlockUpdateS2CPacket) event.packet;
if (!packet.getState().getFluidState().isEmpty() && !packet.getState().getFluidState().isStill()) {
ChunkPos chunkPos = new ChunkPos(packet.getPos());
for (Direction dir : searchDirs) {
if (mc.world.getBlockState(packet.getPos().offset(dir)).getFluidState().isStill() && !oldChunks.contains(chunkPos)) {
newChunks.add(chunkPos);
return;
}
}
}
} else if (event.packet instanceof ChunkDataS2CPacket && mc.world != null) {
ChunkDataS2CPacket packet = (ChunkDataS2CPacket) event.packet;
ChunkPos pos = new ChunkPos(packet.getX(), packet.getZ());
if (!newChunks.contains(pos) && mc.world.getChunkManager().getChunk(packet.getX(), packet.getZ()) == null) {
WorldChunk chunk = new WorldChunk(mc.world, pos);
try {
chunk.loadFromPacket(packet.getChunkData().getSectionsDataBuf(), new NbtCompound(), packet.getChunkData().getBlockEntities(packet.getX(), packet.getZ()));
} catch (ArrayIndexOutOfBoundsException e) {
return;
}
for (int x = 0; x < 16; x++) {
for (int y = mc.world.getBottomY(); y < mc.world.getTopY(); y++) {
for (int z = 0; z < 16; z++) {
FluidState fluid = chunk.getFluidState(x, y, z);
if (!fluid.isEmpty() && !fluid.isStill()) {
oldChunks.add(pos);
return;
}
}
}
}
}
}
}
use of net.minecraft.world.chunk.WorldChunk in project lithium-fabric by CaffeineMC.
the class RedstoneWireBlockMixin method getPowerFromSide.
/**
* Calculate the redstone power a wire receives from blocks next to it.
*/
private int getPowerFromSide(World world, BlockPos pos, Direction toDir, boolean checkWiresAbove) {
WorldChunk chunk = world.getWorldChunk(pos);
BlockState state = chunk.getBlockState(pos);
if (state.isOf(this)) {
return state.get(Properties.POWER) - 1;
}
int power = state.getWeakRedstonePower(world, pos, toDir);
if (power >= MAX) {
return MAX;
}
if (state.isSolidBlock(world, pos)) {
power = Math.max(power, this.getStrongPowerTo(world, pos, toDir.getOpposite()));
if (power >= MAX) {
return MAX;
}
if (checkWiresAbove && power < MAX_WIRE) {
BlockPos up = pos.up();
BlockState aboveState = chunk.getBlockState(up);
if (aboveState.isOf(this)) {
power = Math.max(power, aboveState.get(Properties.POWER) - 1);
}
}
} else if (power < MAX_WIRE) {
BlockPos down = pos.down();
BlockState belowState = chunk.getBlockState(down);
if (belowState.isOf(this)) {
power = Math.max(power, belowState.get(Properties.POWER) - 1);
}
}
return power;
}
use of net.minecraft.world.chunk.WorldChunk in project lithium-fabric by CaffeineMC.
the class WorldMixin method getBlockState.
/**
* @reason Reduce method size to help the JVM inline, Avoid excess height limit checks
* @author 2No2Name
*/
@Overwrite
public BlockState getBlockState(BlockPos pos) {
WorldChunk worldChunk = this.getChunk(ChunkSectionPos.getSectionCoord(pos.getX()), ChunkSectionPos.getSectionCoord(pos.getZ()));
ChunkSection[] sections = worldChunk.getSectionArray();
int x = pos.getX();
int y = pos.getY();
int z = pos.getZ();
int chunkY = this.getSectionIndex(y);
if (chunkY < 0 || chunkY >= sections.length) {
return OUTSIDE_WORLD_BLOCK;
}
ChunkSection section = sections[chunkY];
if (section == null || section.isEmpty()) {
return INSIDE_WORLD_DEFAULT_BLOCK;
}
return section.getBlockState(x & 15, y & 15, z & 15);
// This code path is slower than with the extra world height limit check. Tradeoff in favor of the default path.
}
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