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Example 16 with IFluidHandler

use of net.minecraftforge.fluids.capability.IFluidHandler in project MinecraftForge by MinecraftForge.

the class FluidHandlerConcatenate method drain.

@Override
public FluidStack drain(FluidStack resource, boolean doDrain) {
    if (resource == null || resource.amount <= 0)
        return null;
    resource = resource.copy();
    FluidStack totalDrained = null;
    for (IFluidHandler handler : subHandlers) {
        FluidStack drain = handler.drain(resource, doDrain);
        if (drain != null) {
            if (totalDrained == null)
                totalDrained = drain;
            else
                totalDrained.amount += drain.amount;
            resource.amount -= drain.amount;
            if (resource.amount <= 0)
                break;
        }
    }
    return totalDrained;
}
Also used : FluidStack(net.minecraftforge.fluids.FluidStack) IFluidHandler(net.minecraftforge.fluids.capability.IFluidHandler)

Example 17 with IFluidHandler

use of net.minecraftforge.fluids.capability.IFluidHandler in project Overloaded by CJ-MC-Mods.

the class BlockInfiniteTank method onBlockActivated.

@Override
public boolean onBlockActivated(@Nonnull World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
    if (!worldIn.isRemote) {
        ItemStack heldItem = playerIn.getHeldItem(hand);
        if (heldItem.isEmpty() && hand == EnumHand.MAIN_HAND) {
            LongFluidStack storedFluid = ((TileInfiniteTank) worldIn.getTileEntity(pos)).getStorage().getFluidStack();
            if (storedFluid == null || storedFluid.fluidStack == null) {
                playerIn.sendStatusMessage(new TextComponentString("Fluid: EMPTY"), false);
            } else {
                playerIn.sendStatusMessage(new TextComponentString(String.format("Fluid: %s Amount %,d", storedFluid.fluidStack.getLocalizedName(), storedFluid.amount)), false);
            }
        } else {
            TileEntity te = worldIn.getTileEntity(pos);
            if (te != null && te instanceof TileInfiniteTank) {
                IFluidHandler handler = te.getCapability(FLUID_HANDLER_CAPABILITY, side);
                // FluidUtil.interactWithFluidHandler(playerIn.getHeldItem(hand), te.getCapability(FLUID_HANDLER_CAPABILITY, facing), playerIn);
                FluidActionResult result = FluidUtil.interactWithFluidHandler(heldItem, handler, playerIn);
                if (result.isSuccess())
                    playerIn.setHeldItem(hand, result.getResult());
            }
        }
    }
    return true;
}
Also used : TileEntity(net.minecraft.tileentity.TileEntity) LongFluidStack(com.cjm721.overloaded.storage.LongFluidStack) TileInfiniteTank(com.cjm721.overloaded.block.tile.infinity.TileInfiniteTank) ItemStack(net.minecraft.item.ItemStack) FluidActionResult(net.minecraftforge.fluids.FluidActionResult) IFluidHandler(net.minecraftforge.fluids.capability.IFluidHandler) TextComponentString(net.minecraft.util.text.TextComponentString)

Example 18 with IFluidHandler

use of net.minecraftforge.fluids.capability.IFluidHandler in project ImmersiveEngineering by BluSunrize.

the class TileEntitySqueezer method update.

@Override
public void update() {
    super.update();
    if (isDummy() || isRSDisabled())
        return;
    if (worldObj.isRemote) {
        if (this.processQueue.isEmpty() && animation_piston < .6875)
            animation_piston = Math.min(.6875f, animation_piston + .03125f);
        else if (shouldRenderAsActive()) {
            if (animation_down)
                animation_piston = Math.max(0, animation_piston - .03125f);
            else
                animation_piston = Math.min(.6875f, animation_piston + .03125f);
            if (animation_piston <= 0 && animation_down)
                animation_down = false;
            else if (animation_piston >= .6875 && !animation_down)
                animation_down = true;
        }
    } else {
        boolean update = false;
        if (energyStorage.getEnergyStored() > 0 && processQueue.size() < this.getProcessQueueMaxLength()) {
            final int[] usedInvSlots = new int[8];
            for (MultiblockProcess process : processQueue) if (process instanceof MultiblockProcessInMachine)
                for (int i : ((MultiblockProcessInMachine) process).inputSlots) usedInvSlots[i]++;
            Integer[] preferredSlots = new Integer[] { 0, 1, 2, 3, 4, 5, 6, 7 };
            Arrays.sort(preferredSlots, 0, 8, new Comparator<Integer>() {

                @Override
                public int compare(Integer arg0, Integer arg1) {
                    return Integer.compare(usedInvSlots[arg0], usedInvSlots[arg1]);
                }
            });
            for (int slot : preferredSlots) {
                ItemStack stack = this.getInventory()[slot];
                if (stack != null) {
                    stack = stack.copy();
                    stack.stackSize -= usedInvSlots[slot];
                }
                if (stack != null && stack.stackSize > 0) {
                    SqueezerRecipe recipe = this.findRecipeForInsertion(stack);
                    if (recipe != null) {
                        MultiblockProcessInMachine<SqueezerRecipe> process = new MultiblockProcessInMachine(recipe, slot);
                        if (this.addProcessToQueue(process, true)) {
                            this.addProcessToQueue(process, false);
                            update = true;
                        }
                    }
                }
            }
        }
        EnumFacing fw = mirrored ? facing.rotateYCCW() : facing.rotateY();
        if (this.tanks[0].getFluidAmount() > 0) {
            FluidStack out = Utils.copyFluidStackWithAmount(this.tanks[0].getFluid(), Math.min(this.tanks[0].getFluidAmount(), 80), false);
            BlockPos outputPos = this.getPos().add(0, -1, 0).offset(fw, 2);
            IFluidHandler output = FluidUtil.getFluidHandler(worldObj, outputPos, fw.getOpposite());
            if (output != null) {
                int accepted = output.fill(out, false);
                if (accepted > 0) {
                    int drained = output.fill(Utils.copyFluidStackWithAmount(out, Math.min(out.amount, accepted), false), true);
                    this.tanks[0].drain(drained, true);
                    update = true;
                }
            }
            ItemStack empty = getInventory()[9];
            if (empty != null && tanks[0].getFluidAmount() > 0) {
                ItemStack full = Utils.fillFluidContainer(tanks[0], empty, getInventory()[10], null);
                if (full != null) {
                    if (getInventory()[10] != null && OreDictionary.itemMatches(full, getInventory()[10], true))
                        getInventory()[10].stackSize += full.stackSize;
                    else
                        getInventory()[10] = full;
                    if (--inventory[9].stackSize <= 0)
                        inventory[9] = null;
                }
            }
        }
        if (inventory[8] != null && worldObj.getTotalWorldTime() % 8 == 0) {
            BlockPos outputPos = this.getPos().offset(fw);
            TileEntity outputTile = this.worldObj.getTileEntity(outputPos);
            if (outputTile != null) {
                ItemStack stack = Utils.copyStackWithAmount(inventory[8], 1);
                stack = Utils.insertStackIntoInventory(outputTile, stack, fw.getOpposite());
                if (stack == null)
                    if ((--this.inventory[8].stackSize) <= 0)
                        this.inventory[8] = null;
            }
        }
        if (update) {
            this.markDirty();
            this.markContainingBlockForUpdate(null);
        }
    }
}
Also used : FluidStack(net.minecraftforge.fluids.FluidStack) EnumFacing(net.minecraft.util.EnumFacing) IFluidHandler(net.minecraftforge.fluids.capability.IFluidHandler) TileEntity(net.minecraft.tileentity.TileEntity) SqueezerRecipe(blusunrize.immersiveengineering.api.crafting.SqueezerRecipe) BlockPos(net.minecraft.util.math.BlockPos) ItemStack(net.minecraft.item.ItemStack)

Example 19 with IFluidHandler

use of net.minecraftforge.fluids.capability.IFluidHandler in project ImmersiveEngineering by BluSunrize.

the class TileEntityRefinery method update.

@Override
public void update() {
    super.update();
    if (worldObj.isRemote || isDummy())
        return;
    boolean update = false;
    if (energyStorage.getEnergyStored() > 0 && processQueue.size() < this.getProcessQueueMaxLength()) {
        if (tanks[0].getFluidAmount() > 0 || tanks[1].getFluidAmount() > 0) {
            RefineryRecipe recipe = RefineryRecipe.findRecipe(tanks[0].getFluid(), tanks[1].getFluid());
            if (recipe != null) {
                MultiblockProcessInMachine<RefineryRecipe> process = new MultiblockProcessInMachine(recipe).setInputTanks((tanks[0].getFluidAmount() > 0 && tanks[1].getFluidAmount() > 0) ? new int[] { 0, 1 } : tanks[0].getFluidAmount() > 0 ? new int[] { 0 } : new int[] { 1 });
                if (this.addProcessToQueue(process, true)) {
                    this.addProcessToQueue(process, false);
                    update = true;
                }
            }
        }
    }
    if (this.tanks[2].getFluidAmount() > 0) {
        ItemStack filledContainer = Utils.fillFluidContainer(tanks[2], inventory[4], inventory[5], null);
        if (filledContainer != null) {
            if (inventory[5] != null && OreDictionary.itemMatches(inventory[5], filledContainer, true))
                inventory[5].stackSize += filledContainer.stackSize;
            else if (inventory[5] == null)
                inventory[5] = filledContainer.copy();
            if (--inventory[4].stackSize <= 0)
                inventory[4] = null;
            update = true;
        }
        if (this.tanks[2].getFluidAmount() > 0) {
            FluidStack out = Utils.copyFluidStackWithAmount(this.tanks[2].getFluid(), Math.min(this.tanks[2].getFluidAmount(), 80), false);
            BlockPos outputPos = this.getPos().add(0, -1, 0).offset(facing.getOpposite());
            IFluidHandler output = FluidUtil.getFluidHandler(worldObj, outputPos, facing);
            if (output != null) {
                int accepted = output.fill(out, false);
                if (accepted > 0) {
                    int drained = output.fill(Utils.copyFluidStackWithAmount(out, Math.min(out.amount, accepted), false), true);
                    this.tanks[2].drain(drained, true);
                    update = true;
                }
            }
        }
    }
    ItemStack emptyContainer = Utils.drainFluidContainer(tanks[0], inventory[0], inventory[1], null);
    if (emptyContainer != null && emptyContainer.stackSize > 0) {
        if (inventory[1] != null && OreDictionary.itemMatches(inventory[1], emptyContainer, true))
            inventory[1].stackSize += emptyContainer.stackSize;
        else if (inventory[1] == null)
            inventory[1] = emptyContainer.copy();
        if (--inventory[0].stackSize <= 0)
            inventory[0] = null;
        update = true;
    }
    emptyContainer = Utils.drainFluidContainer(tanks[1], inventory[2], inventory[3], null);
    if (emptyContainer != null && emptyContainer.stackSize > 0) {
        if (inventory[3] != null && OreDictionary.itemMatches(inventory[3], emptyContainer, true))
            inventory[3].stackSize += emptyContainer.stackSize;
        else if (inventory[3] == null)
            inventory[3] = emptyContainer.copy();
        if (--inventory[2].stackSize <= 0)
            inventory[2] = null;
        update = true;
    }
    if (update) {
        this.markDirty();
        this.markContainingBlockForUpdate(null);
    }
}
Also used : RefineryRecipe(blusunrize.immersiveengineering.api.crafting.RefineryRecipe) FluidStack(net.minecraftforge.fluids.FluidStack) BlockPos(net.minecraft.util.math.BlockPos) ItemStack(net.minecraft.item.ItemStack) IFluidHandler(net.minecraftforge.fluids.capability.IFluidHandler)

Example 20 with IFluidHandler

use of net.minecraftforge.fluids.capability.IFluidHandler in project ImmersiveEngineering by BluSunrize.

the class ClientEventHandler method onRenderOverlayPost.

@SubscribeEvent()
public void onRenderOverlayPost(RenderGameOverlayEvent.Post event) {
    if (ClientUtils.mc().thePlayer != null && event.getType() == RenderGameOverlayEvent.ElementType.TEXT) {
        EntityPlayer player = ClientUtils.mc().thePlayer;
        for (EnumHand hand : EnumHand.values()) if (player.getHeldItem(hand) != null) {
            ItemStack equipped = player.getHeldItem(hand);
            if (OreDictionary.itemMatches(new ItemStack(IEContent.itemTool, 1, 2), equipped, false) || equipped.getItem() instanceof IWireCoil) {
                if (ItemNBTHelper.hasKey(equipped, "linkingPos")) {
                    int[] link = ItemNBTHelper.getIntArray(equipped, "linkingPos");
                    if (link != null && link.length > 3) {
                        String s = I18n.format(Lib.DESC_INFO + "attachedTo", link[1], link[2], link[3]);
                        int col = WireType.ELECTRUM.getColour(null);
                        if (equipped.getItem() instanceof IWireCoil) {
                            RayTraceResult rtr = ClientUtils.mc().objectMouseOver;
                            double d = rtr != null && rtr.getBlockPos() != null ? rtr.getBlockPos().distanceSq(link[1], link[2], link[3]) : player.getDistanceSq(link[1], link[2], link[3]);
                            int max = ((IWireCoil) equipped.getItem()).getWireType(equipped).getMaxLength();
                            if (d > max * max)
                                col = 0xdd3333;
                        }
                        ClientUtils.font().drawString(s, event.getResolution().getScaledWidth() / 2 - ClientUtils.font().getStringWidth(s) / 2, event.getResolution().getScaledHeight() - GuiIngameForge.left_height - 20, col, true);
                    }
                }
            } else if (OreDictionary.itemMatches(equipped, new ItemStack(IEContent.itemFluorescentTube), false)) {
                String s = I18n.format("desc.ImmersiveEngineering.info.colour", "#" + ItemFluorescentTube.hexColorString(equipped));
                ClientUtils.font().drawString(s, event.getResolution().getScaledWidth() / 2 - ClientUtils.font().getStringWidth(s) / 2, event.getResolution().getScaledHeight() - GuiIngameForge.left_height - 20, ItemFluorescentTube.getRGBInt(equipped), true);
            } else if (equipped.getItem() instanceof ItemRevolver && equipped.getItemDamage() != 2) {
                ClientUtils.bindTexture("immersiveengineering:textures/gui/revolver.png");
                ItemStack[] bullets = ((ItemRevolver) equipped.getItem()).getBullets(equipped);
                int bulletAmount = bullets.length;
                EnumHandSide side = hand == EnumHand.MAIN_HAND ? player.getPrimaryHand() : player.getPrimaryHand().opposite();
                float dx = side == EnumHandSide.RIGHT ? event.getResolution().getScaledWidth() - 32 - 48 : 48;
                float dy = event.getResolution().getScaledHeight() - 64;
                GlStateManager.pushMatrix();
                GlStateManager.enableBlend();
                GlStateManager.translate(dx, dy, 0);
                GlStateManager.scale(.5f, .5f, 1);
                GlStateManager.color(1, 1, 1, 1);
                ClientUtils.drawTexturedRect(0, 1, 74, 74, 0 / 256f, 74 / 256f, 51 / 256f, 125 / 256f);
                if (bulletAmount >= 18)
                    ClientUtils.drawTexturedRect(47, 1, 103, 74, 74 / 256f, 177 / 256f, 51 / 256f, 125 / 256f);
                else if (bulletAmount > 8)
                    ClientUtils.drawTexturedRect(57, 1, 79, 39, 57 / 256f, 136 / 256f, 12 / 256f, 51 / 256f);
                RenderItem ir = ClientUtils.mc().getRenderItem();
                int[][] slots = ContainerRevolver.slotPositions[bulletAmount >= 18 ? 2 : bulletAmount > 8 ? 1 : 0];
                for (int i = 0; i < bulletAmount; i++) {
                    if (bullets[i] != null) {
                        int x = 0;
                        int y = 0;
                        if (i == 0) {
                            x = 29;
                            y = 3;
                        } else if (i - 1 < slots.length) {
                            x = slots[i - 1][0];
                            y = slots[i - 1][1];
                        } else {
                            int ii = i - (slots.length + 1);
                            x = ii == 0 ? 48 : ii == 1 ? 29 : ii == 3 ? 2 : 10;
                            y = ii == 1 ? 57 : ii == 3 ? 30 : ii == 4 ? 11 : 49;
                        }
                        ir.renderItemIntoGUI(bullets[i], x, y);
                    }
                }
                RenderHelper.disableStandardItemLighting();
                GlStateManager.disableBlend();
                GlStateManager.popMatrix();
            } else if (equipped.getItem() instanceof ItemRailgun) {
                int duration = 72000 - player.getItemInUseCount();
                int chargeTime = ((ItemRailgun) equipped.getItem()).getChargeTime(equipped);
                int chargeLevel = duration < 72000 ? Math.min(99, (int) (duration / (float) chargeTime * 100)) : 0;
                float scale = 2f;
                GlStateManager.pushMatrix();
                GlStateManager.translate(event.getResolution().getScaledWidth() - 80, event.getResolution().getScaledHeight() - 30, 0);
                GlStateManager.scale(scale, scale, 1);
                ClientProxy.nixieFont.drawString((chargeLevel < 10 ? "0" : "") + chargeLevel, 0, 0, Lib.colour_nixieTubeText, false);
                GlStateManager.scale(1 / scale, 1 / scale, 1);
                GlStateManager.popMatrix();
            } else if ((equipped.getItem() instanceof ItemDrill && equipped.getItemDamage() == 0) || equipped.getItem() instanceof ItemChemthrower) {
                boolean drill = equipped.getItem() instanceof ItemDrill;
                ClientUtils.bindTexture("immersiveengineering:textures/gui/hudElements.png");
                GL11.glColor4f(1, 1, 1, 1);
                float dx = event.getResolution().getScaledWidth() - 16;
                float dy = event.getResolution().getScaledHeight();
                GL11.glPushMatrix();
                GL11.glTranslated(dx, dy, 0);
                int w = 31;
                int h = 62;
                double uMin = 179 / 256f;
                double uMax = 210 / 256f;
                double vMin = 9 / 256f;
                double vMax = 71 / 256f;
                ClientUtils.drawTexturedRect(-24, -68, w, h, uMin, uMax, vMin, vMax);
                GL11.glTranslated(-23, -37, 0);
                IFluidHandler handler = FluidUtil.getFluidHandler(equipped);
                int capacity = -1;
                if (handler != null) {
                    IFluidTankProperties[] props = handler.getTankProperties();
                    if (props != null && props.length > 0)
                        capacity = props[0].getCapacity();
                }
                if (capacity > -1) {
                    FluidStack fuel = FluidUtil.getFluidContained(equipped);
                    int amount = fuel != null ? fuel.amount : 0;
                    if (!drill && player.isHandActive()) {
                        int use = player.getItemInUseMaxCount();
                        amount -= use * IEConfig.Tools.chemthrower_consumption;
                    }
                    float cap = (float) capacity;
                    float angle = 83 - (166 * amount / cap);
                    GL11.glRotatef(angle, 0, 0, 1);
                    ClientUtils.drawTexturedRect(6, -2, 24, 4, 91 / 256f, 123 / 256f, 80 / 256f, 87 / 256f);
                    GL11.glRotatef(-angle, 0, 0, 1);
                    //					for(int i=0; i<=8; i++)
                    //					{
                    //						float angle = 83-(166/8f)*i;
                    //						GL11.glRotatef(angle, 0, 0, 1);
                    //						ClientUtils.drawTexturedRect(6,-2, 24,4, 91/256f,123/256f, 80/96f,87/96f);
                    //						GL11.glRotatef(-angle, 0, 0, 1);
                    //					}
                    GL11.glTranslated(23, 37, 0);
                    if (drill) {
                        ClientUtils.drawTexturedRect(-54, -73, 66, 72, 108 / 256f, 174 / 256f, 4 / 256f, 76 / 256f);
                        RenderItem ir = ClientUtils.mc().getRenderItem();
                        ItemStack head = ((ItemDrill) equipped.getItem()).getHead(equipped);
                        if (head != null) {
                            ir.renderItemIntoGUI(head, -51, -45);
                            ir.renderItemOverlayIntoGUI(head.getItem().getFontRenderer(head), head, -51, -45, null);
                            RenderHelper.disableStandardItemLighting();
                        }
                    } else {
                        ClientUtils.drawTexturedRect(-41, -73, 53, 72, 8 / 256f, 61 / 256f, 4 / 256f, 76 / 256f);
                        boolean ignite = ItemNBTHelper.getBoolean(equipped, "ignite");
                        ClientUtils.drawTexturedRect(-32, -43, 12, 12, 66 / 256f, 78 / 256f, (ignite ? 21 : 9) / 256f, (ignite ? 33 : 21) / 256f);
                    }
                    GL11.glPopMatrix();
                }
            }
            //				else if(equipped.getItem() instanceof ItemRailgun)
            //				{
            //					float dx = event.getResolution().getScaledWidth()-32-48;
            //					float dy = event.getResolution().getScaledHeight()-40;
            //					ClientUtils.bindTexture("immersiveengineering:textures/gui/hudElements.png");
            //					GL11.glColor4f(1, 1, 1, 1);
            //					GL11.glPushMatrix();
            //					GL11.glEnable(GL11.GL_BLEND);
            //					GL11.glTranslated(dx, dy, 0);
            //
            //					int duration = player.getItemInUseDuration();
            //					int chargeTime = ((ItemRailgun)equipped.getItem()).getChargeTime(equipped);
            //					int chargeLevel = Math.min(99, (int)(duration/(float)chargeTime*100));
            //					//					ClientUtils.drawTexturedRect(0,0, 64,32, 0/256f,64/256f, 96/256f,128/256f);
            //
            //					GL11.glScalef(1.5f,1.5f,1.5f);
            //					int col = Config.getBoolean("nixietubeFont")?Lib.colour_nixieTubeText:0xffffff;
            //					ClientProxy.nixieFont.setDrawTubeFlag(false);
            //					//					ClientProxy.nixieFont.drawString((chargeLevel<10?"0"+chargeLevel:""+chargeLevel), 19,3, col);
            //					ClientProxy.nixieFont.setDrawTubeFlag(true);
            //
            //					GL11.glPopMatrix();
            //				}
            RayTraceResult mop = ClientUtils.mc().objectMouseOver;
            if (mop != null && mop.getBlockPos() != null) {
                TileEntity tileEntity = player.worldObj.getTileEntity(mop.getBlockPos());
                if (OreDictionary.itemMatches(new ItemStack(IEContent.itemTool, 1, 2), equipped, true)) {
                    int col = IEConfig.nixietubeFont ? Lib.colour_nixieTubeText : 0xffffff;
                    String[] text = null;
                    if (tileEntity instanceof IFluxReceiver) {
                        int maxStorage = ((IFluxReceiver) tileEntity).getMaxEnergyStored(mop.sideHit);
                        int storage = ((IFluxReceiver) tileEntity).getEnergyStored(mop.sideHit);
                        if (maxStorage > 0)
                            text = I18n.format(Lib.DESC_INFO + "energyStored", "<br>" + Utils.toScientificNotation(storage, "0##", 100000) + " / " + Utils.toScientificNotation(maxStorage, "0##", 100000)).split("<br>");
                    } else //						}
                    if (mop.entityHit instanceof IFluxReceiver) {
                        int maxStorage = ((IFluxReceiver) mop.entityHit).getMaxEnergyStored(null);
                        int storage = ((IFluxReceiver) mop.entityHit).getEnergyStored(null);
                        if (maxStorage > 0)
                            text = I18n.format(Lib.DESC_INFO + "energyStored", "<br>" + Utils.toScientificNotation(storage, "0##", 100000) + " / " + Utils.toScientificNotation(maxStorage, "0##", 100000)).split("<br>");
                    }
                    if (text != null) {
                        if (player.worldObj.getTotalWorldTime() % 20 == 0) {
                            ImmersiveEngineering.packetHandler.sendToServer(new MessageRequestBlockUpdate(player.dimension, mop.getBlockPos()));
                        }
                        int i = 0;
                        for (String s : text) if (s != null) {
                            int w = ClientProxy.nixieFontOptional.getStringWidth(s);
                            ClientProxy.nixieFontOptional.drawString(s, event.getResolution().getScaledWidth() / 2 - w / 2, event.getResolution().getScaledHeight() / 2 - 4 - text.length * (ClientProxy.nixieFontOptional.FONT_HEIGHT + 2) + (i++) * (ClientProxy.nixieFontOptional.FONT_HEIGHT + 2), col, true);
                        }
                    }
                }
            }
        }
        if (ClientUtils.mc().objectMouseOver != null) {
            boolean hammer = player.getHeldItem(EnumHand.MAIN_HAND) != null && Utils.isHammer(player.getHeldItem(EnumHand.MAIN_HAND));
            RayTraceResult mop = ClientUtils.mc().objectMouseOver;
            if (mop != null && mop.getBlockPos() != null) {
                TileEntity tileEntity = player.worldObj.getTileEntity(mop.getBlockPos());
                if (tileEntity instanceof IBlockOverlayText) {
                    IBlockOverlayText overlayBlock = (IBlockOverlayText) tileEntity;
                    String[] text = overlayBlock.getOverlayText(ClientUtils.mc().thePlayer, mop, hammer);
                    boolean useNixie = overlayBlock.useNixieFont(ClientUtils.mc().thePlayer, mop);
                    if (text != null && text.length > 0) {
                        FontRenderer font = useNixie ? ClientProxy.nixieFontOptional : ClientUtils.font();
                        int col = (useNixie && IEConfig.nixietubeFont) ? Lib.colour_nixieTubeText : 0xffffff;
                        int i = 0;
                        for (String s : text) if (s != null)
                            font.drawString(s, event.getResolution().getScaledWidth() / 2 + 8, event.getResolution().getScaledHeight() / 2 + 8 + (i++) * font.FONT_HEIGHT, col, true);
                    }
                }
            }
        }
    }
}
Also used : IBlockOverlayText(blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces.IBlockOverlayText) FluidStack(net.minecraftforge.fluids.FluidStack) RayTraceResult(net.minecraft.util.math.RayTraceResult) IWireCoil(blusunrize.immersiveengineering.api.energy.wires.IWireCoil) IFluidHandler(net.minecraftforge.fluids.capability.IFluidHandler) EnumHandSide(net.minecraft.util.EnumHandSide) MessageRequestBlockUpdate(blusunrize.immersiveengineering.common.util.network.MessageRequestBlockUpdate) TileEntity(net.minecraft.tileentity.TileEntity) EnumHand(net.minecraft.util.EnumHand) IFluxReceiver(blusunrize.immersiveengineering.api.energy.immersiveflux.IFluxReceiver) EntityPlayer(net.minecraft.entity.player.EntityPlayer) FontRenderer(net.minecraft.client.gui.FontRenderer) ItemStack(net.minecraft.item.ItemStack) SubscribeEvent(net.minecraftforge.fml.common.eventhandler.SubscribeEvent)

Aggregations

IFluidHandler (net.minecraftforge.fluids.capability.IFluidHandler)28 FluidStack (net.minecraftforge.fluids.FluidStack)16 TileEntity (net.minecraft.tileentity.TileEntity)12 ItemStack (net.minecraft.item.ItemStack)11 EnumFacing (net.minecraft.util.EnumFacing)10 BlockPos (net.minecraft.util.math.BlockPos)7 IBlockState (net.minecraft.block.state.IBlockState)3 IFluidTankProperties (net.minecraftforge.fluids.capability.IFluidTankProperties)3 ArrayList (java.util.ArrayList)2 Nonnull (javax.annotation.Nonnull)2 AdvancedFluidHandler (mods.railcraft.common.fluids.AdvancedFluidHandler)2 Block (net.minecraft.block.Block)2 BlockLiquid (net.minecraft.block.BlockLiquid)2 EntityPlayer (net.minecraft.entity.player.EntityPlayer)2 Fluid (net.minecraftforge.fluids.Fluid)2 FluidActionResult (net.minecraftforge.fluids.FluidActionResult)2 FermenterRecipe (blusunrize.immersiveengineering.api.crafting.FermenterRecipe)1 MixerRecipe (blusunrize.immersiveengineering.api.crafting.MixerRecipe)1 RefineryRecipe (blusunrize.immersiveengineering.api.crafting.RefineryRecipe)1 SqueezerRecipe (blusunrize.immersiveengineering.api.crafting.SqueezerRecipe)1