use of net.silentchaos512.gear.api.event.GetStatModifierEvent in project Silent-Gear by SilentChaos512.
the class AbstractGearPart method getStatModifiers.
@Override
public Collection<StatInstance> getStatModifiers(IPartData part, PartType partType, StatGearKey key, ItemStack gear) {
List<StatInstance> mods = new ArrayList<>(this.stats.get(key));
GetStatModifierEvent event = new GetStatModifierEvent((PartData) part, (ItemStat) key.getStat(), mods);
MinecraftForge.EVENT_BUS.post(event);
return event.getModifiers();
}
use of net.silentchaos512.gear.api.event.GetStatModifierEvent in project Silent-Gear by SilentChaos512.
the class CompoundPart method getStatModifiers.
@Override
public Collection<StatInstance> getStatModifiers(IPartData part, PartType partType, StatGearKey key, ItemStack gear) {
// Get the materials and all the stat modifiers they provide for this stat
List<IMaterialInstance> materials = getMaterials(part);
List<StatInstance> statMods = materials.stream().flatMap(m -> m.getStatModifiers(partType, key).stream()).collect(Collectors.toList());
// Get any base modifiers for this part (could be none)
statMods.addAll(this.stats.get(key));
if (statMods.isEmpty()) {
// No modifiers for this stat, so doing anything else is pointless
return statMods;
}
GetStatModifierEvent event = new GetStatModifierEvent((PartData) part, (ItemStat) key.getStat(), statMods);
MinecraftForge.EVENT_BUS.post(event);
// Average together all modifiers of the same op. This makes things like rods with varying
// numbers of materials more "sane".
List<StatInstance> ret = new ArrayList<>(event.getModifiers());
for (StatInstance.Operation op : StatInstance.Operation.values()) {
Collection<StatInstance> modsForOp = ret.stream().filter(s -> s.getOp() == op).collect(Collectors.toList());
if (modsForOp.size() > 1) {
StatInstance mod = compressModifiers(modsForOp, op, key);
ret.removeIf(inst -> inst.getOp() == op);
ret.add(mod);
}
}
// Synergy
if (key.getStat().doesSynergyApply()) {
final float synergy = SynergyUtils.getSynergy(this.partType, materials, getTraits(part, PartGearKey.of(gearType, partType), gear));
if (!MathUtils.floatsEqual(synergy, 1.0f)) {
final float multi = synergy - 1f;
for (int i = 0; i < ret.size(); ++i) {
StatInstance oldMod = ret.get(i);
float value = oldMod.getValue();
// Taking the abs of value times multi makes negative mods become less negative
StatInstance newMod = oldMod.copySetValue(value + Math.abs(value) * multi);
ret.remove(i);
ret.add(i, newMod);
}
}
}
return ret;
}
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