use of net.silentchaos512.gear.api.part.PartType in project Silent-Gear by SilentChaos512.
the class MaterialInstance method getStatModifiers.
@Override
public Collection<StatInstance> getStatModifiers(PartType partType, StatGearKey key, ItemStack gear) {
List<StatInstance> mods = new ArrayList<>(material.getStatModifiers(this, partType, key, gear));
ItemStat stat = ItemStats.get(key.getStat());
if (stat == null) {
SilentGear.LOGGER.warn("Unknown item stat: {}", key.getStat().getStatId());
SilentGear.LOGGER.catching(new NullPointerException());
return mods;
}
// Material modifiers (grades, starcharged, etc.)
for (IMaterialModifier materialModifier : getModifiers()) {
mods = materialModifier.modifyStats(partType, key, mods);
}
GetMaterialStatsEvent event = new GetMaterialStatsEvent(this, stat, partType, mods);
MinecraftForge.EVENT_BUS.post(event);
return event.getModifiers();
}
use of net.silentchaos512.gear.api.part.PartType in project Silent-Gear by SilentChaos512.
the class GradeMaterialModifier method modifyStats.
@Override
public List<StatInstance> modifyStats(PartType partType, StatGearKey key, List<StatInstance> statMods) {
if (key.getStat().isAffectedByGrades() && grade != null) {
float bonus = grade.bonusPercent / 100f;
List<StatInstance> ret = new ArrayList<>();
// Apply grade bonus to all modifiers. Makes it easier to see the effect on rods and such.
for (StatInstance mod : statMods) {
float value = mod.getValue();
// Taking the abs of value times bonus makes negative mods become less negative
ret.add(mod.copySetValue(value + Math.abs(value) * bonus));
}
return ret;
}
return statMods;
}
use of net.silentchaos512.gear.api.part.PartType in project Silent-Gear by SilentChaos512.
the class StarchargedMaterialModifier method modifyStats.
@Override
public List<StatInstance> modifyStats(PartType partType, StatGearKey key, List<StatInstance> statMods) {
List<StatInstance> ret = new ArrayList<>();
if (key.getStat() == ItemStats.CHARGEABILITY) {
return ret;
}
for (StatInstance mod : statMods) {
StatInstance newMod = modifyStat(key, mod, getChargedProperties());
ret.add(newMod != null ? newMod : mod);
}
return ret;
}
use of net.silentchaos512.gear.api.part.PartType in project Silent-Gear by SilentChaos512.
the class AbstractGearPart method getStatModifiers.
@Override
public Collection<StatInstance> getStatModifiers(IPartData part, PartType partType, StatGearKey key, ItemStack gear) {
List<StatInstance> mods = new ArrayList<>(this.stats.get(key));
GetStatModifierEvent event = new GetStatModifierEvent((PartData) part, (ItemStat) key.getStat(), mods);
MinecraftForge.EVENT_BUS.post(event);
return event.getModifiers();
}
use of net.silentchaos512.gear.api.part.PartType in project Silent-Gear by SilentChaos512.
the class CompoundPart method getStatModifiers.
@Override
public Collection<StatInstance> getStatModifiers(IPartData part, PartType partType, StatGearKey key, ItemStack gear) {
// Get the materials and all the stat modifiers they provide for this stat
List<IMaterialInstance> materials = getMaterials(part);
List<StatInstance> statMods = materials.stream().flatMap(m -> m.getStatModifiers(partType, key).stream()).collect(Collectors.toList());
// Get any base modifiers for this part (could be none)
statMods.addAll(this.stats.get(key));
if (statMods.isEmpty()) {
// No modifiers for this stat, so doing anything else is pointless
return statMods;
}
GetStatModifierEvent event = new GetStatModifierEvent((PartData) part, (ItemStat) key.getStat(), statMods);
MinecraftForge.EVENT_BUS.post(event);
// Average together all modifiers of the same op. This makes things like rods with varying
// numbers of materials more "sane".
List<StatInstance> ret = new ArrayList<>(event.getModifiers());
for (StatInstance.Operation op : StatInstance.Operation.values()) {
Collection<StatInstance> modsForOp = ret.stream().filter(s -> s.getOp() == op).collect(Collectors.toList());
if (modsForOp.size() > 1) {
StatInstance mod = compressModifiers(modsForOp, op, key);
ret.removeIf(inst -> inst.getOp() == op);
ret.add(mod);
}
}
// Synergy
if (key.getStat().doesSynergyApply()) {
final float synergy = SynergyUtils.getSynergy(this.partType, materials, getTraits(part, PartGearKey.of(gearType, partType), gear));
if (!MathUtils.floatsEqual(synergy, 1.0f)) {
final float multi = synergy - 1f;
for (int i = 0; i < ret.size(); ++i) {
StatInstance oldMod = ret.get(i);
float value = oldMod.getValue();
// Taking the abs of value times multi makes negative mods become less negative
StatInstance newMod = oldMod.copySetValue(value + Math.abs(value) * multi);
ret.remove(i);
ret.add(i, newMod);
}
}
}
return ret;
}
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