use of nex.entity.monster.EntitySporeCreeper in project NetherEx by LogicTechCorp.
the class ExplosionSpore method doExplosionA.
@Override
public void doExplosionA() {
if (!world.isRemote) {
Set<BlockPos> set = Sets.newHashSet();
for (int j = 0; j < 16; ++j) {
for (int k = 0; k < 16; ++k) {
for (int l = 0; l < 16; ++l) {
if (j == 0 || j == 15 || k == 0 || k == 15 || l == 0 || l == 15) {
double d0 = (double) ((float) j / 15.0F * 2.0F - 1.0F);
double d1 = (double) ((float) k / 15.0F * 2.0F - 1.0F);
double d2 = (double) ((float) l / 15.0F * 2.0F - 1.0F);
double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
d0 = d0 / d3;
d1 = d1 / d3;
d2 = d2 / d3;
float f = explosionSize * (0.7F + world.rand.nextFloat() * 0.6F);
double d4 = explosionX;
double d6 = explosionY;
double d8 = explosionZ;
for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) {
BlockPos blockpos = new BlockPos(d4, d6, d8);
IBlockState iblockstate = world.getBlockState(blockpos);
if (iblockstate.getMaterial() != Material.AIR) {
float f2 = exploder != null ? exploder.getExplosionResistance(this, world, blockpos, iblockstate) : iblockstate.getBlock().getExplosionResistance(world, blockpos, (Entity) null, this);
f -= (f2 + 0.3F) * 0.3F;
}
if (f > 0.0F && (exploder == null || exploder.verifyExplosion(this, world, blockpos, iblockstate, f))) {
set.add(blockpos);
}
d4 += d0 * 0.30000001192092896D;
d6 += d1 * 0.30000001192092896D;
d8 += d2 * 0.30000001192092896D;
}
}
}
}
}
affectedBlockPositions.addAll(set);
float f3 = explosionSize * 2.0F;
int k1 = MathHelper.floor(explosionX - (double) f3 - 1.0D);
int l1 = MathHelper.floor(explosionX + (double) f3 + 1.0D);
int i2 = MathHelper.floor(explosionY - (double) f3 - 1.0D);
int i1 = MathHelper.floor(explosionY + (double) f3 + 1.0D);
int j2 = MathHelper.floor(explosionZ - (double) f3 - 1.0D);
int j1 = MathHelper.floor(explosionZ + (double) f3 + 1.0D);
List<Entity> list = world.getEntitiesWithinAABBExcludingEntity(exploder, new AxisAlignedBB((double) k1, (double) i2, (double) j2, (double) l1, (double) i1, (double) j1));
ForgeEventFactory.onExplosionDetonate(world, this, list, f3);
Vec3d vec3d = new Vec3d(explosionX, explosionY, explosionZ);
for (Entity entity : list) {
if (!entity.isImmuneToExplosions()) {
double d12 = entity.getDistance(explosionX, explosionY, explosionZ) / (double) f3;
if (d12 <= 1.0D) {
double d5 = entity.posX - explosionX;
double d7 = entity.posY + (double) entity.getEyeHeight() - explosionY;
double d9 = entity.posZ - explosionZ;
double d13 = (double) MathHelper.sqrt(d5 * d5 + d7 * d7 + d9 * d9);
if (d13 != 0.0D) {
d5 = d5 / d13;
d7 = d7 / d13;
d9 = d9 / d13;
double d14 = (double) world.getBlockDensity(vec3d, entity.getEntityBoundingBox());
double d10 = (1.0D - d12) * d14;
if (!(entity instanceof EntitySporeCreeper) && !(entity instanceof EntitySpore)) {
entity.attackEntityFrom(DamageSource.causeExplosionDamage(this), (float) ((int) ((d10 * d10 + d10) / 2.0D * 7.0D * (double) f3 + 1.0D)));
}
if (entity instanceof EntityLivingBase) {
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(NetherExEffects.SPORE, 2400, 0));
}
double d11 = d10;
if (entity instanceof EntityLivingBase) {
d11 = EnchantmentProtection.getBlastDamageReduction((EntityLivingBase) entity, d10);
}
entity.motionX += d5 * d11;
entity.motionY += d7 * d11;
entity.motionZ += d9 * d11;
if (entity instanceof EntityPlayer) {
EntityPlayer entityplayer = (EntityPlayer) entity;
if (!entityplayer.isSpectator() && (!entityplayer.isCreative() || !entityplayer.capabilities.isFlying)) {
playerKnockbackMap.put(entityplayer, new Vec3d(d5 * d10, d7 * d10, d9 * d10));
}
}
}
}
}
}
}
}
use of nex.entity.monster.EntitySporeCreeper in project NetherEx by LogicTechCorp.
the class EntityGoldGolem method initEntityAI.
@Override
protected void initEntityAI() {
tasks.addTask(1, new EntityAIAttackMelee(this, 1.0D, true));
tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
tasks.addTask(5, new EntityAIGoldGolemLookAtPigtificate(this));
tasks.addTask(6, new EntityAIWanderAvoidWater(this, 0.6D));
tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
tasks.addTask(8, new EntityAILookIdle(this));
targetTasks.addTask(1, new EntityAIGoldGolemDefendVillage(this));
targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 10, false, true, entity -> entity != null && IMob.VISIBLE_MOB_SELECTOR.apply((EntityLiving) entity) && !(entity instanceof EntitySporeCreeper)));
}
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