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Example 6 with DoubleChest

use of org.bukkit.block.DoubleChest in project Minigames by AddstarMC.

the class RecorderData method addBlock.

public MgBlockData addBlock(BlockState block, MinigamePlayer modifier) {
    MgBlockData bdata = new MgBlockData(block, modifier);
    String sloc = bdata.getLocation().getBlockX() + ":" + bdata.getLocation().getBlockY() + ":" + bdata.getLocation().getBlockZ();
    if (!blockdata.containsKey(sloc)) {
        if (block instanceof InventoryHolder) {
            InventoryHolder inv = (InventoryHolder) block;
            if (inv instanceof DoubleChest) {
                Location left = ((DoubleChest) inv).getLeftSide().getInventory().getLocation().clone();
                Location right = ((DoubleChest) inv).getRightSide().getInventory().getLocation().clone();
                if (bdata.getLocation() == left) {
                    addInventory(bdata, ((DoubleChest) inv).getLeftSide());
                    if (minigame.isRandomizeChests())
                        bdata.randomizeContents(minigame.getMinChestRandom(), minigame.getMaxChestRandom());
                }
                MgBlockData secondChest = addBlock(right.getBlock(), modifier);
                if (secondChest.getItems() == null) {
                    addInventory(secondChest, ((DoubleChest) inv).getRightSide());
                    if (minigame.isRandomizeChests())
                        secondChest.randomizeContents(minigame.getMinChestRandom(), minigame.getMaxChestRandom());
                } else if (inv instanceof Chest) {
                    addInventory(bdata, inv);
                    if (minigame.isRandomizeChests())
                        bdata.randomizeContents(minigame.getMinChestRandom(), minigame.getMaxChestRandom());
                }
            } else {
                addInventory(bdata, inv);
            }
        } else if (block.getType() == Material.FLOWER_POT) {
            bdata.setSpecialData("contents", block.getData());
        }
        blockdata.put(sloc, bdata);
        return bdata;
    } else {
        if (block.getType() != Material.CHEST || !blockdata.get(sloc).hasRandomized())
            blockdata.get(sloc).setModifier(modifier);
        return blockdata.get(sloc);
    }
}
Also used : Chest(org.bukkit.block.Chest) DoubleChest(org.bukkit.block.DoubleChest) DoubleChest(org.bukkit.block.DoubleChest) InventoryHolder(org.bukkit.inventory.InventoryHolder)

Example 7 with DoubleChest

use of org.bukkit.block.DoubleChest in project askyblock by tastybento.

the class Schematic method pasteSchematic.

/*
     * This function pastes using World Edit - problem is that because it reads a file, it's slow.
    @SuppressWarnings("deprecation")
     */
/*
     * 
    public void pasteSchematic(final Location loc, final Player player, boolean teleport)  {
	plugin.getLogger().info("WE Pasting");
	com.sk89q.worldedit.Vector WEorigin = new com.sk89q.worldedit.Vector(loc.getBlockX(),loc.getBlockY(),loc.getBlockZ());
        EditSession es = new EditSession(new BukkitWorld(loc.getWorld()), 999999999);
        try {
        CuboidClipboard cc = CuboidClipboard.loadSchematic(file);
        cc.paste(es, WEorigin, false);
        cc.pasteEntities(WEorigin);
        } catch (Exception e) {
            e.printStackTrace();
        }

    	if (teleport) {
    		World world = loc.getWorld();

    	    player.teleport(world.getSpawnLocation());
    	    plugin.getServer().getScheduler().runTaskLater(plugin, new Runnable() {

    		@Override
    		public void run() {
    		    plugin.getGrid().homeTeleport(player);

    		}}, 10L);

    	}
    }   
     */
/**
 * This method pastes a schematic.
 * @param loc - where to paste it
 * @param player - who for
 * @param teleport - should the player be teleported after pasting?
 * @param reason - why this was pasted
 */
public void pasteSchematic(final Location loc, final Player player, boolean teleport, final PasteReason reason) {
    // If this is not a file schematic, paste the default island
    if (this.file == null) {
        if (Settings.GAMETYPE == GameType.ACIDISLAND) {
            generateIslandBlocks(loc, player, reason);
        } else {
            loc.getBlock().setType(Material.BEDROCK);
            ASkyBlock.getPlugin().getLogger().severe("Missing schematic - using bedrock block only");
        }
        return;
    }
    World world = loc.getWorld();
    Location blockLoc = new Location(world, loc.getX(), loc.getY(), loc.getZ());
    // Location blockLoc = new Location(world, loc.getX(), Settings.island_level, loc.getZ());
    blockLoc.subtract(bedrock);
    // plugin.getLogger().info("DEBUG: islandBlock size (paste) = " + islandBlocks.size());
    for (IslandBlock b : islandBlocks) {
        b.paste(nms, blockLoc, this.usePhysics, biome);
    }
    // Bukkit.getLogger().info("Block loc = " + blockLoc);
    if (pasteEntities) {
        for (EntityObject ent : entitiesList) {
            // If TileX/Y/Z id defined, we have to use it (for Item Frame & Painting)
            if (ent.getTileX() != null && ent.getTileY() != null && ent.getTileZ() != null) {
                ent.setLocation(new BlockVector(ent.getTileX(), ent.getTileY(), ent.getTileZ()));
            }
            Location entitySpot = ent.getLocation().toLocation(blockLoc.getWorld()).add(blockLoc.toVector());
            entitySpot.setPitch(ent.getPitch());
            entitySpot.setYaw(ent.getYaw());
            // Bukkit.getLogger().info("DEBUG: Entity type = " + ent.getType());
            if (ent.getType() == EntityType.PAINTING) {
                // Bukkit.getLogger().info("DEBUG: spawning " + ent.getType().toString() + " at " + entitySpot);
                try {
                    Painting painting = blockLoc.getWorld().spawn(entitySpot, Painting.class);
                    if (painting != null) {
                        if (paintingList.containsKey(ent.getMotive())) {
                            // painting.setArt(Art.GRAHAM);
                            painting.setArt(paintingList.get(ent.getMotive()), true);
                        } else {
                            // Set default
                            painting.setArt(Art.ALBAN, true);
                        }
                        // http://minecraft.gamepedia.com/Painting#Data_values
                        if (facingList.containsKey(ent.getFacing())) {
                            painting.setFacingDirection(facingList.get(ent.getFacing()), true);
                        } else {
                            // set default direction
                            painting.setFacingDirection(BlockFace.NORTH, true);
                        }
                    // Bukkit.getLogger().info("DEBUG: Painting setFacingDirection: " + painting.getLocation().toString() + "; facing: " + painting.getFacing() + "; ent facing: " + ent.getFacing());
                    // Bukkit.getLogger().info("DEBUG: Painting setArt: " + painting.getLocation().toString() + "; art: " + painting.getArt() + "; ent motive: " + ent.getMotive());
                    }
                } catch (IllegalArgumentException e) {
                // plugin.getLogger().warning("Cannot paste painting from schematic");
                }
            } else if (ent.getType() == EntityType.ITEM_FRAME) {
                // Bukkit.getLogger().info("DEBUG: spawning itemframe at" + entitySpot.toString());
                // Bukkit.getLogger().info("DEBUG: tileX: " + ent.getTileX() + ", tileY: " + ent.getTileY() + ", tileZ: " + ent.getTileZ());
                ItemFrame itemFrame = (ItemFrame) blockLoc.getWorld().spawnEntity(entitySpot, EntityType.ITEM_FRAME);
                if (itemFrame != null) {
                    // Need to improve this shity fix ...
                    Material material = Material.matchMaterial(ent.getId().substring(10).toUpperCase());
                    ;
                    if (material == null && IslandBlock.WEtoM.containsKey(ent.getId().substring(10).toUpperCase())) {
                        material = IslandBlock.WEtoM.get(ent.getId().substring(10).toUpperCase());
                    }
                    ItemStack item;
                    if (material != null) {
                        // Bukkit.getLogger().info("DEBUG: id: " + ent.getId() + ", material match: " + material.toString());
                        if (ent.getCount() != null) {
                            if (ent.getDamage() != null) {
                                item = new ItemStack(material, ent.getCount(), ent.getDamage());
                            } else {
                                item = new ItemStack(material, ent.getCount(), (short) 0);
                            }
                        } else {
                            if (ent.getDamage() != null) {
                                item = new ItemStack(material, 1, ent.getDamage());
                            } else {
                                item = new ItemStack(material, 1, (short) 0);
                            }
                        }
                    } else {
                        // Bukkit.getLogger().info("DEBUG: material can't be found for: " + ent.getId() + " (" + ent.getId().substring(10).toUpperCase() + ")");
                        // Set to default content
                        item = new ItemStack(Material.STONE, 0, (short) 4);
                    }
                    ItemMeta itemMeta = item.getItemMeta();
                    // TODO: Implement methods to get enchantement, names, lore etc.
                    item.setItemMeta(itemMeta);
                    itemFrame.setItem(item);
                    if (facingList.containsKey(ent.getFacing())) {
                        itemFrame.setFacingDirection(facingList.get(ent.getFacing()), true);
                    } else {
                        // set default direction
                        itemFrame.setFacingDirection(BlockFace.NORTH, true);
                    }
                    // TODO: Implements code to handle the rotation of the item in the itemframe
                    if (rotationList.containsKey(ent.getItemRotation())) {
                        itemFrame.setRotation(rotationList.get(ent.getItemRotation()));
                    } else {
                        // Set default direction
                        itemFrame.setRotation(Rotation.NONE);
                    }
                }
            } else {
                // Bukkit.getLogger().info("Spawning " + ent.getType().toString() + " at " + entitySpot);
                Entity spawned = blockLoc.getWorld().spawnEntity(entitySpot, ent.getType());
                if (spawned != null) {
                    spawned.setVelocity(ent.getMotion());
                    if (ent.getType() == EntityType.SHEEP) {
                        Sheep sheep = (Sheep) spawned;
                        if (ent.isSheared()) {
                            sheep.setSheared(true);
                        }
                        DyeColor[] set = DyeColor.values();
                        sheep.setColor(set[ent.getColor()]);
                        sheep.setAge(ent.getAge());
                    } else if (ent.getType() == EntityType.HORSE) {
                        Horse horse = (Horse) spawned;
                        Horse.Color[] set = Horse.Color.values();
                        horse.setColor(set[ent.getColor()]);
                        horse.setAge(ent.getAge());
                        horse.setCarryingChest(ent.isCarryingChest());
                    } else if (ent.getType() == EntityType.VILLAGER) {
                        Villager villager = (Villager) spawned;
                        villager.setAge(ent.getAge());
                        Profession[] proffs = Profession.values();
                        villager.setProfession(proffs[ent.getProfession()]);
                    } else if (!Bukkit.getServer().getVersion().contains("(MC: 1.7") && ent.getType() == EntityType.RABBIT) {
                        Rabbit rabbit = (Rabbit) spawned;
                        Rabbit.Type[] set = Rabbit.Type.values();
                        rabbit.setRabbitType(set[ent.getRabbitType()]);
                        rabbit.setAge(ent.getAge());
                    } else if (ent.getType() == EntityType.OCELOT) {
                        Ocelot cat = (Ocelot) spawned;
                        if (ent.isOwned()) {
                            cat.setTamed(true);
                            cat.setOwner(player);
                        }
                        Ocelot.Type[] set = Ocelot.Type.values();
                        cat.setCatType(set[ent.getCatType()]);
                        cat.setAge(ent.getAge());
                        cat.setSitting(ent.isSitting());
                    } else if (ent.getType() == EntityType.WOLF) {
                        Wolf wolf = (Wolf) spawned;
                        if (ent.isOwned()) {
                            wolf.setTamed(true);
                            wolf.setOwner(player);
                        }
                        wolf.setAge(ent.getAge());
                        wolf.setSitting(ent.isSitting());
                        DyeColor[] color = DyeColor.values();
                        wolf.setCollarColor(color[ent.getCollarColor()]);
                    }
                }
            }
        }
    }
    // Find the grass spot
    final Location grass;
    if (topGrass != null) {
        Location gr = topGrass.clone().toLocation(loc.getWorld()).subtract(bedrock);
        gr.add(loc.toVector());
        // Center of block and a bit up so the animal drops a bit
        gr.add(new Vector(0.5D, 1.1D, 0.5D));
        grass = gr;
    } else {
        grass = null;
    }
    // Bukkit.getLogger().info("DEBUG cow location " + grass);
    Block blockToChange = null;
    // Place a helpful sign in front of player
    if (welcomeSign != null) {
        // Bukkit.getLogger().info("DEBUG welcome sign schematic relative is:"
        // + welcomeSign.toString());
        Vector ws = welcomeSign.clone().subtract(bedrock);
        // Bukkit.getLogger().info("DEBUG welcome sign relative to bedrock is:"
        // + welcomeSign.toString());
        ws.add(loc.toVector());
        // Bukkit.getLogger().info("DEBUG welcome sign actual position is:"
        // + welcomeSign.toString());
        blockToChange = ws.toLocation(world).getBlock();
        BlockState signState = blockToChange.getState();
        if (signState instanceof Sign) {
            Sign sign = (Sign) signState;
            if (sign.getLine(0).isEmpty()) {
                sign.setLine(0, plugin.myLocale(player.getUniqueId()).signLine1.replace("[player]", player.getName()));
            }
            if (sign.getLine(1).isEmpty()) {
                sign.setLine(1, plugin.myLocale(player.getUniqueId()).signLine2.replace("[player]", player.getName()));
            }
            if (sign.getLine(2).isEmpty()) {
                sign.setLine(2, plugin.myLocale(player.getUniqueId()).signLine3.replace("[player]", player.getName()));
            }
            if (sign.getLine(3).isEmpty()) {
                sign.setLine(3, plugin.myLocale(player.getUniqueId()).signLine4.replace("[player]", player.getName()));
            }
            // BlockFace direction = ((org.bukkit.material.Sign)
            // sign.getData()).getFacing();
            // ((org.bukkit.material.Sign) sign.getData()).setFacingDirection(BlockFace.NORTH);
            sign.update(true, false);
        }
    }
    if (chest != null) {
        Vector ch = chest.clone().subtract(bedrock);
        ch.add(loc.toVector());
        // Place the chest - no need to use the safe spawn function because we
        // know what this island looks like
        blockToChange = ch.toLocation(world).getBlock();
        // Settings.chestItems.length);
        if (useDefaultChest) {
            // Fill the chest
            if (blockToChange.getType() == Material.CHEST) {
                final Chest islandChest = (Chest) blockToChange.getState();
                DoubleChest doubleChest = null;
                InventoryHolder iH = islandChest.getInventory().getHolder();
                if (iH instanceof DoubleChest) {
                    // Bukkit.getLogger().info("DEBUG: double chest");
                    doubleChest = (DoubleChest) iH;
                }
                if (doubleChest != null) {
                    Inventory inventory = doubleChest.getInventory();
                    inventory.clear();
                    inventory.setContents(defaultChestItems);
                } else {
                    Inventory inventory = islandChest.getInventory();
                    inventory.clear();
                    inventory.setContents(defaultChestItems);
                }
            }
        }
    }
    if (teleport) {
        plugin.getPlayers().setInTeleport(player.getUniqueId(), true);
        // plugin.getLogger().info("DEBUG: view dist = " + plugin.getServer().getViewDistance());
        if (player.getWorld().equals(world)) {
            // plugin.getLogger().info("DEBUG: same world");
            int distSq = (int) ((player.getLocation().distanceSquared(loc) - ((double) Settings.islandDistance * Settings.islandDistance) / 16));
            // plugin.getLogger().info("DEBUG:  distsq = " + distSq);
            if (plugin.getServer().getViewDistance() * plugin.getServer().getViewDistance() < distSq) {
                // plugin.getLogger().info("DEBUG: teleporting");
                player.teleport(world.getSpawnLocation());
            }
        }
        plugin.getServer().getScheduler().runTaskLater(plugin, new Runnable() {

            @Override
            public void run() {
                plugin.getGrid().homeTeleport(player);
                plugin.getPlayers().setInTeleport(player.getUniqueId(), false);
                // Reset any inventory, etc. This is done AFTER the teleport because other plugins may switch out inventory based on world
                plugin.resetPlayer(player);
                // Reset money if required
                if (Settings.resetMoney) {
                    resetMoney(player);
                }
                // Show fancy titles!
                if (!Bukkit.getServer().getVersion().contains("(MC: 1.7")) {
                    if (!plugin.myLocale(player.getUniqueId()).islandSubTitle.isEmpty()) {
                        // plugin.getLogger().info("DEBUG: title " + player.getName() + " subtitle {\"text\":\"" + plugin.myLocale(player.getUniqueId()).islandSubTitle + "\", \"color\":\"" + plugin.myLocale(player.getUniqueId()).islandSubTitleColor + "\"}");
                        plugin.getServer().dispatchCommand(plugin.getServer().getConsoleSender(), "minecraft:title " + player.getName() + " subtitle {\"text\":\"" + plugin.myLocale(player.getUniqueId()).islandSubTitle.replace("[player]", player.getName()) + "\", \"color\":\"" + plugin.myLocale(player.getUniqueId()).islandSubTitleColor + "\"}");
                    }
                    if (!plugin.myLocale(player.getUniqueId()).islandTitle.isEmpty()) {
                        // plugin.getLogger().info("DEBUG: title " + player.getName() + " title {\"text\":\"" + plugin.myLocale(player.getUniqueId()).islandTitle + "\", \"color\":\"" + plugin.myLocale(player.getUniqueId()).islandTitleColor + "\"}");
                        plugin.getServer().dispatchCommand(plugin.getServer().getConsoleSender(), "minecraft:title " + player.getName() + " title {\"text\":\"" + plugin.myLocale(player.getUniqueId()).islandTitle.replace("[player]", player.getName()) + "\", \"color\":\"" + plugin.myLocale(player.getUniqueId()).islandTitleColor + "\"}");
                    }
                    if (!plugin.myLocale(player.getUniqueId()).islandDonate.isEmpty() && !plugin.myLocale(player.getUniqueId()).islandURL.isEmpty()) {
                        // plugin.getLogger().info("DEBUG: tellraw " + player.getName() + " {\"text\":\"" + plugin.myLocale(player.getUniqueId()).islandDonate + "\",\"color\":\"" + plugin.myLocale(player.getUniqueId()).islandDonateColor + "\",\"clickEvent\":{\"action\":\"open_url\",\"value\":\""
                        // + plugin.myLocale(player.getUniqueId()).islandURL + "\"}}");
                        plugin.getServer().dispatchCommand(plugin.getServer().getConsoleSender(), "minecraft:tellraw " + player.getName() + " {\"text\":\"" + plugin.myLocale(player.getUniqueId()).islandDonate.replace("[player]", player.getName()) + "\",\"color\":\"" + plugin.myLocale(player.getUniqueId()).islandDonateColor + "\",\"clickEvent\":{\"action\":\"open_url\",\"value\":\"" + plugin.myLocale(player.getUniqueId()).islandURL + "\"}}");
                    }
                }
                if (reason.equals(PasteReason.NEW_ISLAND)) {
                    // plugin.getLogger().info("DEBUG: First time");
                    if (!player.hasPermission(Settings.PERMPREFIX + "command.newexempt")) {
                        // plugin.getLogger().info("DEBUG: Executing new island commands");
                        IslandCmd.runCommands(Settings.startCommands, player);
                    }
                } else if (reason.equals(PasteReason.RESET)) {
                    // plugin.getLogger().info("DEBUG: Reset");
                    if (!player.hasPermission(Settings.PERMPREFIX + "command.resetexempt")) {
                        // plugin.getLogger().info("DEBUG: Executing reset island commands");
                        IslandCmd.runCommands(Settings.resetCommands, player);
                    }
                }
            }
        }, 10L);
    }
    if (!islandCompanion.isEmpty() && grass != null) {
        Bukkit.getServer().getScheduler().runTaskLater(ASkyBlock.getPlugin(), new Runnable() {

            @Override
            public void run() {
                spawnCompanion(player, grass);
            }
        }, 40L);
    }
// Set the bedrock block meta data to the original spawn location
// Doesn't survive a server restart. TODO: change to add this info elsewhere.
/*
        if (playerSpawn != null) {
            blockToChange = loc.getBlock();
            if (blockToChange.getType().equals(Material.BEDROCK)) {
                String spawnLoc = Util.getStringLocation(loc.clone().add(playerSpawn).add(new Vector(0.5D,0D,0.5D)));
                blockToChange.setMetadata("playerSpawn", new FixedMetadataValue(plugin, spawnLoc));
            }
        }
         */
}
Also used : Entity(org.bukkit.entity.Entity) LivingEntity(org.bukkit.entity.LivingEntity) DoubleChest(org.bukkit.block.DoubleChest) Chest(org.bukkit.block.Chest) Rabbit(org.bukkit.entity.Rabbit) ItemFrame(org.bukkit.entity.ItemFrame) World(org.bukkit.World) Horse(org.bukkit.entity.Horse) Villager(org.bukkit.entity.Villager) Wolf(org.bukkit.entity.Wolf) BlockVector(org.bukkit.util.BlockVector) Vector(org.bukkit.util.Vector) InventoryHolder(org.bukkit.inventory.InventoryHolder) ItemMeta(org.bukkit.inventory.meta.ItemMeta) DyeColor(org.bukkit.DyeColor) Material(org.bukkit.Material) DyeColor(org.bukkit.DyeColor) Painting(org.bukkit.entity.Painting) Ocelot(org.bukkit.entity.Ocelot) TreeType(org.bukkit.TreeType) EntityType(org.bukkit.entity.EntityType) GameType(com.wasteofplastic.askyblock.Settings.GameType) BlockState(org.bukkit.block.BlockState) Sheep(org.bukkit.entity.Sheep) Block(org.bukkit.block.Block) ASkyBlock(com.wasteofplastic.askyblock.ASkyBlock) Sign(org.bukkit.block.Sign) BlockVector(org.bukkit.util.BlockVector) ItemStack(org.bukkit.inventory.ItemStack) DoubleChest(org.bukkit.block.DoubleChest) Inventory(org.bukkit.inventory.Inventory) Location(org.bukkit.Location)

Example 8 with DoubleChest

use of org.bukkit.block.DoubleChest in project askyblock by tastybento.

the class IslandBlock method paste.

/**
 * Paste this block at blockLoc
 * @param nms
 * @param blockLoc
 */
// @SuppressWarnings("deprecation")
@SuppressWarnings("deprecation")
public void paste(NMSAbstraction nms, Location blockLoc, boolean usePhysics, Biome biome) {
    // Only paste air if it is below the sea level and in the overworld
    Block block = new Location(blockLoc.getWorld(), x, y, z).add(blockLoc).getBlock();
    block.setBiome(biome);
    nms.setBlockSuperFast(block, typeId, data, usePhysics);
    if (signText != null) {
        if (block.getTypeId() != typeId) {
            block.setTypeId(typeId);
        }
        // Sign
        Sign sign = (Sign) block.getState();
        int index = 0;
        for (String line : signText) {
            sign.setLine(index++, line);
        }
        sign.update(true, false);
    } else if (banner != null) {
        banner.set(block);
    } else if (skull != null) {
        skull.set(block);
    } else if (pot != null) {
        pot.set(nms, block);
    } else if (spawnerBlockType != null) {
        if (block.getTypeId() != typeId) {
            block.setTypeId(typeId);
        }
        CreatureSpawner cs = (CreatureSpawner) block.getState();
        cs.setSpawnedType(spawnerBlockType);
        // Bukkit.getLogger().info("DEBUG: setting spawner");
        cs.update(true, false);
    } else if (!chestContents.isEmpty()) {
        if (block.getTypeId() != typeId) {
            block.setTypeId(typeId);
        }
        // Bukkit.getLogger().info("DEBUG: inventory holder "+ block.getType());
        // Check if this is a double chest
        InventoryHolder chestBlock = (InventoryHolder) block.getState();
        // InventoryHolder iH = chestBlock.getInventory().getHolder();
        if (chestBlock instanceof DoubleChest) {
            // Bukkit.getLogger().info("DEBUG: double chest");
            DoubleChest doubleChest = (DoubleChest) chestBlock;
            for (ItemStack chestItem : chestContents.values()) {
                doubleChest.getInventory().addItem(chestItem);
            }
        } else {
            // Single chest
            for (Entry<Byte, ItemStack> en : chestContents.entrySet()) {
                // Bukkit.getLogger().info("DEBUG: " + en.getKey() + ","  + en.getValue());
                chestBlock.getInventory().setItem(en.getKey(), en.getValue());
            }
        }
    }
}
Also used : Entry(java.util.Map.Entry) Block(org.bukkit.block.Block) Sign(org.bukkit.block.Sign) DoubleChest(org.bukkit.block.DoubleChest) ItemStack(org.bukkit.inventory.ItemStack) InventoryHolder(org.bukkit.inventory.InventoryHolder) Location(org.bukkit.Location) CreatureSpawner(org.bukkit.block.CreatureSpawner)

Aggregations

DoubleChest (org.bukkit.block.DoubleChest)8 ItemStack (org.bukkit.inventory.ItemStack)7 Block (org.bukkit.block.Block)6 InventoryHolder (org.bukkit.inventory.InventoryHolder)6 Location (org.bukkit.Location)4 BlockState (org.bukkit.block.BlockState)4 Sign (org.bukkit.block.Sign)4 Inventory (org.bukkit.inventory.Inventory)4 Material (org.bukkit.Material)3 Chest (org.bukkit.block.Chest)3 Entry (java.util.Map.Entry)2 DyeColor (org.bukkit.DyeColor)2 TreeType (org.bukkit.TreeType)2 World (org.bukkit.World)2 CreatureSpawner (org.bukkit.block.CreatureSpawner)2 Entity (org.bukkit.entity.Entity)2 EntityType (org.bukkit.entity.EntityType)2 Horse (org.bukkit.entity.Horse)2 ItemFrame (org.bukkit.entity.ItemFrame)2 LivingEntity (org.bukkit.entity.LivingEntity)2