use of org.bukkit.craftbukkit.v1_12_R1.block.CraftBlock in project MagicPlugin by elBukkit.
the class CompatibilityUtils method setAutoBlockState.
@Override
public boolean setAutoBlockState(Block block, Location target, BlockFace facing, boolean physics, Player originator) {
if (block == null || facing == null || target == null)
return false;
net.minecraft.world.level.block.state.BlockState blockState = ((CraftBlock) block).getNMS();
if (blockState == null)
return false;
net.minecraft.world.level.block.Block nmsBlock = blockState.getBlock();
ItemStack blockItem = new ItemStack(block.getType());
ServerPlayer originatorHandle = ((CraftPlayer) originator).getHandle();
ServerLevel world = ((CraftWorld) block.getWorld()).getHandle();
Object item = platform.getItemUtils().getHandle(platform.getItemUtils().makeReal(blockItem));
if (originatorHandle == null || world == null || item == null) {
return false;
}
BlockPos blockPosition = new BlockPos(block.getX(), block.getY(), block.getZ());
Vec3 vec3D = new Vec3(target.getX(), target.getY(), target.getZ());
Direction direction;
try {
direction = Direction.valueOf(facing.name());
} catch (Exception ex) {
platform.getLogger().log(Level.SEVERE, "Could not translate to NMS direction: " + facing);
return false;
}
BlockHitResult hitResult = new BlockHitResult(vec3D, direction, blockPosition, false);
BlockPlaceContext actionContext = new BlockPlaceContext(originatorHandle, InteractionHand.MAIN_HAND, (net.minecraft.world.item.ItemStack) item, hitResult);
net.minecraft.world.level.block.state.BlockState state = nmsBlock.getStateForPlacement(actionContext);
if (state == null)
return false;
CraftBlock cBlock = (CraftBlock) block;
CraftBlock.setTypeAndData(cBlock.getHandle(), cBlock.getPosition(), cBlock.getNMS(), state, physics);
return true;
}
use of org.bukkit.craftbukkit.v1_12_R1.block.CraftBlock in project MechanicsMain by WeaponMechanics.
the class Block_1_16_R3 method getMultiBlockMaskPacket.
private PacketPlayOutMultiBlockChange getMultiBlockMaskPacket(List<Block> blocks, @Nullable IBlockData mask) {
BlockPosition position = ((CraftBlock) blocks.get(0)).getPosition();
// Setup default information
short[] locations = new short[blocks.size()];
IBlockData[] data = new IBlockData[blocks.size()];
for (int i = 0; i < locations.length; i++) {
Block block = blocks.get(i);
int x = block.getX() & 0xF;
int y = block.getY() & 0xF;
int z = block.getZ() & 0xF;
short shortLocation = (short) (x << 8 | z << 4 | y);
locations[i] = shortLocation;
data[i] = mask;
}
PacketPlayOutMultiBlockChange packet = new PacketPlayOutMultiBlockChange(SectionPosition.a(position), new ShortArraySet(0), null, false);
ReflectionUtil.setField(multiBlockChangeB, packet, locations);
ReflectionUtil.setField(multiBlockChangeC, packet, data);
return packet;
}
use of org.bukkit.craftbukkit.v1_12_R1.block.CraftBlock in project MechanicsMain by WeaponMechanics.
the class v1_16_R3 method getHitBox.
@Override
public HitBox getHitBox(Block block) {
if (block.isEmpty() || block.isLiquid() || block.isPassable())
return null;
BoundingBox boundingBox = block.getBoundingBox();
HitBox hitBox = new HitBox(boundingBox.getMinX(), boundingBox.getMinY(), boundingBox.getMinZ(), boundingBox.getMaxX(), boundingBox.getMaxY(), boundingBox.getMaxZ());
hitBox.setBlockHitBox(block);
if (WeaponMechanics.getBasicConfigurations().getBool("Check_Accurate_Hitboxes", true)) {
CraftBlock craftBlock = (CraftBlock) block;
List<AxisAlignedBB> voxelShape = craftBlock.getNMS().getCollisionShape(craftBlock.getCraftWorld().getHandle(), craftBlock.getPosition()).d();
if (voxelShape.size() > 1) {
int x = block.getX();
int y = block.getY();
int z = block.getZ();
for (AxisAlignedBB boxPart : voxelShape) {
hitBox.addVoxelShapePart(new HitBox(x + boxPart.minX, y + boxPart.minY, z + boxPart.minZ, x + boxPart.maxX, y + boxPart.maxY, z + boxPart.maxZ));
}
}
}
return hitBox;
}
use of org.bukkit.craftbukkit.v1_12_R1.block.CraftBlock in project Atlas by funkemunky.
the class BlockBox1_13_R2 method getCollisionBox.
@Override
public CollisionBox getCollisionBox(Block block) {
final net.minecraft.server.v1_13_R2.World world = ((org.bukkit.craftbukkit.v1_13_R2.CraftWorld) block.getWorld()).getHandle();
final int x = block.getX(), y = block.getY(), z = block.getZ();
net.minecraft.server.v1_13_R2.IBlockData iblockData = ((CraftBlock) block).getNMS();
net.minecraft.server.v1_13_R2.Block vblock = iblockData.getBlock();
BlockPosition blockPos = new BlockPosition(x, y, z);
VoxelShape shape = vblock.a(iblockData, (IBlockAccess) world, blockPos);
List<AxisAlignedBB> boxes = shape.d();
if (boxes.size() == 0) {
return BlockData.getData(block.getType()).getBox(block, ProtocolVersion.getGameVersion());
} else if (boxes.size() == 1) {
AxisAlignedBB box = boxes.get(0);
return new SimpleCollisionBox(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ);
} else {
ComplexCollisionBox complexBox = new ComplexCollisionBox();
for (AxisAlignedBB box : boxes) {
complexBox.add(new SimpleCollisionBox(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ));
}
return complexBox;
}
}
use of org.bukkit.craftbukkit.v1_12_R1.block.CraftBlock in project Atlas by funkemunky.
the class BlockBox1_15_R1 method getCollisionBox.
@Override
public CollisionBox getCollisionBox(org.bukkit.block.Block block) {
final net.minecraft.server.v1_15_R1.World world = ((org.bukkit.craftbukkit.v1_15_R1.CraftWorld) block.getWorld()).getHandle();
final int x = block.getX(), y = block.getY(), z = block.getZ();
net.minecraft.server.v1_15_R1.IBlockData iblockData = ((CraftBlock) block).getNMS();
net.minecraft.server.v1_15_R1.Block vblock = iblockData.getBlock();
BlockPosition blockPos = new BlockPosition(x, y, z);
VoxelShape shape = vblock.a(iblockData, world, blockPos, VoxelShapeCollision.a());
List<AxisAlignedBB> boxes = shape.d();
if (boxes.size() == 0) {
return BlockData.getData(block.getType()).getBox(block, ProtocolVersion.getGameVersion());
} else if (boxes.size() == 1) {
AxisAlignedBB box = boxes.get(0);
return new SimpleCollisionBox(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ);
} else {
ComplexCollisionBox complexBox = new ComplexCollisionBox();
for (AxisAlignedBB box : boxes) {
complexBox.add(new SimpleCollisionBox(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ));
}
return complexBox;
}
}
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