use of org.bukkit.craftbukkit.v1_17_R1.block.CraftBlock in project Denizen-For-Bukkit by DenizenScript.
the class BlockHelperImpl method ringBell.
@Override
public void ringBell(Bell block) {
org.bukkit.block.data.type.Bell bellData = (org.bukkit.block.data.type.Bell) block.getBlockData();
Direction face = Direction.byName(bellData.getFacing().name());
Direction dir = Direction.NORTH;
switch(bellData.getAttachment()) {
case DOUBLE_WALL:
case SINGLE_WALL:
switch(face) {
case NORTH:
case SOUTH:
dir = Direction.EAST;
break;
}
break;
case FLOOR:
dir = face;
break;
}
CraftBlock craftBlock = (CraftBlock) block.getBlock();
((BellBlock) Blocks.BELL).attemptToRing(craftBlock.getCraftWorld().getHandle(), craftBlock.getPosition(), dir);
}
use of org.bukkit.craftbukkit.v1_17_R1.block.CraftBlock in project MagicPlugin by elBukkit.
the class CompatibilityUtils method forceUpdate.
@Override
public boolean forceUpdate(Block block, boolean physics) {
if (block == null)
return false;
net.minecraft.world.level.block.state.BlockState blockState = ((CraftBlock) block).getNMS();
if (blockState == null)
return false;
net.minecraft.world.level.block.Block nmsBlock = blockState.getBlock();
net.minecraft.world.level.block.state.BlockState blockData = nmsBlock.defaultBlockState();
ServerLevel world = ((CraftWorld) block.getWorld()).getHandle();
BlockPos blockPosition = new BlockPos(block.getX(), block.getY(), block.getZ());
world.setBlock(blockPosition, blockData, 11);
return false;
}
use of org.bukkit.craftbukkit.v1_17_R1.block.CraftBlock in project MagicPlugin by elBukkit.
the class CompatibilityUtils method forceUpdate.
@Override
public boolean forceUpdate(Block block, boolean physics) {
if (block == null)
return false;
net.minecraft.world.level.block.state.BlockState blockState = ((CraftBlock) block).getNMS();
if (blockState == null)
return false;
net.minecraft.world.level.block.Block nmsBlock = blockState.getBlock();
net.minecraft.world.level.block.state.BlockState blockData = nmsBlock.defaultBlockState();
ServerLevel world = ((CraftWorld) block.getWorld()).getHandle();
BlockPos blockPosition = new BlockPos(block.getX(), block.getY(), block.getZ());
world.setBlock(blockPosition, blockData, 11);
return false;
}
use of org.bukkit.craftbukkit.v1_17_R1.block.CraftBlock in project MagicPlugin by elBukkit.
the class CompatibilityUtils method setAutoBlockState.
@Override
public boolean setAutoBlockState(Block block, Location target, BlockFace facing, boolean physics, Player originator) {
if (block == null || facing == null || target == null)
return false;
net.minecraft.world.level.block.state.BlockState blockState = ((CraftBlock) block).getNMS();
if (blockState == null)
return false;
net.minecraft.world.level.block.Block nmsBlock = blockState.getBlock();
ItemStack blockItem = new ItemStack(block.getType());
ServerPlayer originatorHandle = ((CraftPlayer) originator).getHandle();
ServerLevel world = ((CraftWorld) block.getWorld()).getHandle();
Object item = platform.getItemUtils().getHandle(platform.getItemUtils().makeReal(blockItem));
if (originatorHandle == null || world == null || item == null) {
return false;
}
BlockPos blockPosition = new BlockPos(block.getX(), block.getY(), block.getZ());
Vec3 vec3D = new Vec3(target.getX(), target.getY(), target.getZ());
Direction direction;
try {
direction = Direction.valueOf(facing.name());
} catch (Exception ex) {
platform.getLogger().log(Level.SEVERE, "Could not translate to NMS direction: " + facing);
return false;
}
BlockHitResult hitResult = new BlockHitResult(vec3D, direction, blockPosition, false);
BlockPlaceContext actionContext = new BlockPlaceContext(originatorHandle, InteractionHand.MAIN_HAND, (net.minecraft.world.item.ItemStack) item, hitResult);
net.minecraft.world.level.block.state.BlockState state = nmsBlock.getStateForPlacement(actionContext);
if (state == null)
return false;
((CraftBlock) block).setTypeAndData(state, physics);
return true;
}
use of org.bukkit.craftbukkit.v1_17_R1.block.CraftBlock in project MagicPlugin by elBukkit.
the class CompatibilityUtils method forceUpdate.
@Override
public boolean forceUpdate(Block block, boolean physics) {
if (block == null)
return false;
net.minecraft.world.level.block.state.BlockState blockState = ((CraftBlock) block).getNMS();
if (blockState == null)
return false;
net.minecraft.world.level.block.Block nmsBlock = blockState.getBlock();
net.minecraft.world.level.block.state.BlockState blockData = nmsBlock.defaultBlockState();
ServerLevel world = ((CraftWorld) block.getWorld()).getHandle();
BlockPos blockPosition = new BlockPos(block.getX(), block.getY(), block.getZ());
world.setBlock(blockPosition, blockData, 11);
return false;
}
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